UFO 50 Thread

will we ever get something like UFO50 again?

Cyber owls is so shit. Let's make a long as fuck game but make you go through it deathless yeah that's a great idea. I keep getting filtered by the boss of the Chicago level which I play first. Why does this game have no upper attack options causing me to lose all my health in the elevator? Fist hell knows not to do that shit even though you can throw

1. You don't have to cherry everything
2. Chicago boss gets beaten by charged punches from afar and elevator is easy, jetpack guys start shooting when you're under them, so stay in the middle

you don't have to cherry everything

I'm 46 games deep anon yes I do

Thought i'd give Elfazars hat another go after sometime of not playing it and fumbling on the third level falling into pits

Get a flawless cherry first try without dying once

This is the 7th time this sorta thing has happened, leave a game I sucked at for a while only to perfect it on the first try. Cute game otherwise, love to play more of this type of game Have yet to get the garden gift though, and no clue how to initiate the bonus round

find place with nothing to shoot at

shoot at nothing

Not for at least a decade, man.

Campanella 3 cherry is gonna happen today guaranteed. I can get perfect on at least two of four segments in the first three stages consistently. That’s 1200 points right there and you only need 1500 for the cherry. Now it’s just about surviving. Got to the fourth boss.

Buy an ad

I agree, that game is bad. I don't know if they tried to create the idea that it was the last game, so it was ambitious, but that thing of several game genres within one is typically what you expect from indie games that like to “subvert” expectations, and has nothing to do with the general philosophy of 1989. In fact, as someone who appreciates old games, one of my biggest complaints about UFO50 is precisely its lack of ability to really portray the era, because all the games there are basically modern indies, in terms of aesthetics, mechanics, even fucking genres (it's not uncommon to find genders that became popular in the 2000s or 2010s).
Basically, the historical representation of UFO50 is quite flawed, and I honestly think it's a big problem because it's one of the points of the game. People aren't giving a damn about it, but I think a serious review should take into account when a proposal to portray a historical period fails.

Barbuta

Combatants

Onion Delivery

magic garden

All trash.

That’s the entire point, to bring a modern perspective within the limitations of classic games. It’s in the store page description.

this game has a LOT of bass lines to pick from
youtu.be/BBgUUsD1yb4

Thanks Eirik

this game came from TIGSource forums being full of small good indie games over a decade ago, so it won't ever happen again

Godsblood prototype list number makes sense, Paint Chase prototype list number probably makes sense, but Campanella prototype list number makes no sense to me

they have admitted for a while prior to release that the era timeline is moreso a way to limit graphics and technology in the early catalogue moreso than to be an exact recreation of real life technology advances. The last 3rd of the catalogue is very much inspired by mid to late era snes games and that clearly was much later than 1989 IRL

Also why would you complain about the genres? Thats like the best part of UFO 50 is exploring what modern genres could've looked like back then

filtered by Mini and Max

git gud

you occasionally had multiple genres in one game back then
Bayou Billy, Golgo 13, and Rescue: The Embassy Mission come to mind

I just bought UFO50 a few hours ago.
What i should know before starting up?

Off the top of my head, play the games in chronological order, don’t feel like you need to beat everything first go, don’t be afraid to fail, and not every game will be your cup of tea

but that thing of several game genres within one is typically what you expect from indie games that like to “subvert” expectations

Battletoads, the game it's blatantly ripping off alongside the obvious Cheetahmen homage, is also a "several genres in one" game.

play the games in chronological order

Soo from 1 to 50, right?

youre going to like some games and hate others
don't approach it as a mini game collection, every game in it could have easily launched standalone back in the 80s
dont feel compelled to play through in chronological order and don't feel compelled to cherry each game right away
Pilot Quest has idle mechanics, start it up do what you can in base camp, and leave. Come back later

For an authentic experience yea, you get to experience the game’s company evolve throughout its timeline

Waldorf's Journey cherry ending was so sweet
Waldorf just goes back to sleep, what a lad

Onion Delivery is great actually except the sewer leakage stage
Barbuta is a game you have to be invested in, without the candy it's a pain to get through but I appreciated it

People will yell at you to start Pilot Quest first but it doesn't really matter, play however you want

Need Alpha

Meant for

Mortol is kind of overrated
Funny concept but there's too much trial and error

I personally wouldn’t make pilot quest your very first game. For me I started it up after getting through the first 20 as a decent side quest from the other games

What would an interaction between her and Samus look like?

no, but you can download a Turbografx/PC-engine romset and get roughly the same experience, only the games are longer

It’s a puzzle game. You can get right back to where you were in no time because stages average about five minutes. It’s about finding the most productive way to sacrifice yourself to get extra guys and to kill as many enemies as possible. That’s all there is to it.

get all the way to the second metal gear section in cyber owls no deaths

get stuck on terrain and get blown up and lose a life

LOL! I hate my life!

speaking of mortol
what does rituals can be chained together mean?
from the instruction page

You can use arrow and then while flying use rock or explode to optimize a dude's life.
That's the extent of it I think

I didn't know that, thank you

only combat ants is correct

filtered by onion delivery

lmao
sounds like quibble race is more your speed

I wonder
The somewhat cold release this got tells me we might be reaching the end of nostalgia loving games and this was an insane project from among those to begin with

If it wasn't for that funky tune the abyss would be terrifying
What's with all those eyes in the walls man

but you can download a Turbografx/PC-engine romset and get roughly the same experience

I spent most of my 20s to 30 doing this.
I would disagree that the experiences are similar.

if you start with pilot quest you wont have that feeling of I should have started this earlier when you get to it, but besides that I think chronological is good. It kinda makes me feel like im playing the game center cx games that way

last garden item is divers

tried starting four times but can't do more than 2 combats before having to go back up

Is this how the game is supposed to be played? Shit is not fun

if you start with pilot quest you wont have that feeling of I should have started this earlier when you get to it

I don't think anyone had that feeling because everyone was told ahead of time. Anyway it doesn't matter, Pilot Quest is 5 hours long.

Probably not of this size and scale.
The kind of community that would grow on tigsource isn't really something you can replicate anymore, so the amount of people who would and could contribute to another set of 50 is increasingly few.
Most devs would publish instead of withholding their game for the rest of the package, Mossmouth has the comfort of having multiple games already their belt to subsidize this endeavor.

The entire last stage i'd say is among the absolute best in the collection. I so badly want more of this game

No way, but would like to see this concept done even if on a smaller scale. Maybe say 5-6 games in various small collections

Magic Garden is super fun though?
I've nights where I just chill out and play it for hours. It's so fast paced and reseting is always really quick. Plus the later seasons change the difficulty while also not making it more difficult than the earlier bits.

OK now I make it semi consistently to the second half but still die due to Guin or octavios section. Sometimes the missile in huxley's section also says fuck you and boxes you in with adds you can't avoid which is an unavoidable death. I'd rather just play contra

You can chain constantly until you explode. Arrow Rock Arrow Rock Bomb works.

the eclectic mix of game genres reminded of that one Lone Ranger game for the NES

for true extralifemaxxing, every switch/explosion should have you kill as many enemies as possible in the process

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I had that feeling because I wasnt told ahead of time

ok but what's the deal with this thing

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I finally made it to the core in Campanella 2 and just got creamed, lol. I do feel I'm getting better, thoough. Felt like the first time I made it to the Temple in Spelunky. I still make stupid mistakes from time to time, I still occasionally run out of fuel, but I'm developing a feel for how the levels are structured and how to stay safe.

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