Sawyer won, this game will bury Shartfield
youtu.be
No respec, the choices made matter, allows multiclassing but also focuses heavily on specialization of differing playstyles
Expanded Backgrounds that affect dialogue options and relationships at multiple points throughout the story
Expanded Perks that include different roleplaying options and playstyles, even having stuff like "serial killer" perk
Traits are now defined by an economy of positive and negative traits with stuff like "if you slide into enemies you break their knees" and "you are dumb, get dumb dialogue and can't learn certain skills"
This is the game that deserves the hype the original TOW had