Prime series isn't the main series like 2D/OM, main series has a standard that the 2D games need to follow and both Fusion and Other M didn't follow them. Dread was able to have a story and be a Metroid game because they didn't throw it in your face to the point where you can't skip it like Fusion did.
Same with linearity
It's a Metroid game, man
Muh sequence breaking that nobody cares about
Having the ability to play it your way is cool and adds replayability not found in Fusion.
Fusion suit is kino and you're just baiting at this point
It was so ugly they never used it again after Fusion and had to bring the Power Suit back in the next game with a new look.
Not doing LE MCU REFERENCES is somehow a bad thing
What?
Samus speaks about Adam twice in the whole monologues
Like Other M, she doesn't shut up about him, no one even knew who this guy was before Fusion.
Adam computer segments are 10 seconds long when you just hold down A, unlike Dread where they're long as shit
Locks you in a room to speak to him, you're stuck there longer than you are in Dread.
Dread forces you on a tighter leash than Fusion (at least you could fully explore the sector you were in and not be out on a one way route) but yet again, anon pretends only Fusion does this
Fusion blocks you off at every turn and then tells you to go this off the beaten path to give you the illusion of exploration that doesn't actually exist.