Anvil Empires - Massive 1000 player stress test

On 6/9 there will be a massive stress test for upcoming medieval MMO war and peasant simulator Anvil Empires.

what is Anvil

There's 3 factions made of individual players that build settlements, craft gear and resources, unlock technology, and go to war. Remnants, Ancients, and Pagans

How to play

store.steampowered.com/app/1373910/Anvil_Empires/
download stress test
This test focuses solely on combat/pvp/siege part of the game

What faction are we playing

I would like to play pagan because most of the foxhole player clans are already in Remnants or Ancients, and tons of them are redditors

I have no idea most of the mechanics work but I guess you get a stability or defensive bonus for being in a shield wall adjacent to allies.
you can

eat bread to restore stamina

shoot catapaults and deploy ladders and siege towers

throw rocks off castle wars to crush attackers

shoot ballistas from castle walls

deploy battering rams to break through gates

in the real game theres gonna be a lot of grinding and crafting

wahts the point when the game wont even have that many players on release....

The game devs are using the R2 Engine to put 1000 people into the same server for the fights

Here are the factions from left to right
Remnant, Ancients, Pagans

factions.png - 449x527, 266.44K

same devs of foxhole

Sorry, I don't have +10 friends to play this game with me and just like Foxhole, I bet this game will be unplayable if you are solo.

Sounds too autistic. Like those super niche old ass mmorpgs that 20 people play thousands of hours and build crap.
Well good luck finding 1000 people to play the game

are the pagans like nords?

eh I'll give it a go, foxhole is probably the only game that meaningfully uses it population

Foxhole

Oh... That instantly killed my interest. Gave me the ick even.

???
foxhole is perfectly playable solo

looks neat
too bad they're doing the test on a fucking monday when I have shit to do

Not sure, some people say they look more eastern european. I havnt played it so I have no idea what the boats look like or who gets viking boats

Would have been cooler if this was an RTS. Foxhole is garbage.

No. You just get sniped or everyone rages or have some autisitic screeching because MUH EFFIENECNY.

never been an issue for me with logi or on the front

Alright I'll have a look, how do I find you Anon Babbleirgins?

what's the logi going to be for this game? favourite part of foxhole

logi.jpg - 1128x969, 298.16K

If griefing is the only way to enjoy a game, it is not a good videogame

no clue what this is but please tell me that is medieval Planetside2

stand in the middle of an active logi road

inexplicably run out into traffic

right of logi, get out of the god damn way

No, it's medieval Foxhole.

oh boy, another pve mmo with territory and structures?
will be great fun for about 2 weeks until the NEETs and foreigners ruin it

you should learn to read

do we even know how it's gonna work yet?

MMO

"simulation" (aka tedium and grinding)

probably pay 2 win as well

Pass.

Join pagans when the test starts and form up with the most based retards around you. This is assuming pagans are included in the test. If they aren't, we will panic and make a thread or post about it.

The real game is probably going to be way more grinding and crafting, with the occasional siege and siege defense. In the pre alpha if an allied settlement gets attacked everyone gets a popup to go teleport and defend, and you can take their extra gear to pick up weapons to help defend. I am not in the alpha so I dont know what has changed

Foxhole devs are against pay2win and they are unlikely to change that for anvil. Even if you dont want to buy the game, join in some for stupid fun and throw pots of flaming oil at someone

as long as it lets me continue to be an RTS worker unit I'll be happy

They are also against fun and only listen to the dumbest tranny clique members of their community. Which is why their last game was shit and why this probably will be too.

thumbnail

Neat new RTS-

MMO

Oh, gross

With this new system, there will be multiple types of win conditions. The first win condition, Military Victory requires capturing a certain number of enemy Keeps. The second win condition, Cultural Victory requires building a certain number of Temples and holding them for a period of time. Building a Temple is only possible later in an Age and requires an immense amount of resources to be pooled together by the entire faction, including new Trade Resources. Only one of the three empires can achieve any given Win Condition, but different Win Conditions can be achieved by different factions.

Having a functioning trade economy has always been a major goal for Anvil Empires. The Town Marketplace was introduced several tests ago to allow players within the vicinity of a town to trade with other players. The next step is to begin enabling trade between players from different towns. To that end, new localized trade resources and equipment are being introduced.

There will be three trade resources and they will only exist geographically in certain parts of the world. They will rotate to a random new location at the start of every in-game year. The three trade resources will be:

Flax Seeds - Dried into Linen

Lead - Smelted into Lead Ingots

Resin - Processed into Rosin (existing resource repurposed into a trade resource)

The Avatar system is based on some concepts that were explored very early in the project but didn't work out at the time. The goal behind the Avatar system is to provide a better framework for deployment resources, one that can eventually simulate the raising, movement, and upkeep of armies more accurately.

pagans.jpg - 1920x1080, 1.94M

There will be different types of Avatars in the future, but in the first version there will be two: Apprentices and Soldiers. Players start out controlling an Apprentice Avatar and can train them into a Soldier. Trained Avatars can be stationed at Homesteads until they are shipped out via Caravan to reinforce a contested position like a Keep or Camp. Assembling a large army will require the mustering troops in the form of Avatars, from many Homesteads across a faction.

Avatars can also gain veterancy levels. When deploying at a Homestead, Town, or Camp, players must select an Avatar, taking control of that Avatar and gaining it's attributes and veterancy levels. Players can also switch their Avatar at any time to another one stationed at their Homestead. The shipping version of Avatars will be a basic building block that will be expanded upon in the future.

avatar.jpg - 714x396, 34.45K

let's all go pagan then, invade their servers no matter where you live. Lets show redditor cucks how war is done boys.

just picture it Anon Babbleermin warbands sacking reddit villages

They should make a tutorial zone where one can practice the game mechanics for an offline launch so people get a feel for the game mechanics before going online.

Join pagans when the test starts and form up with the most based retards around you.

A sound plan.

Pagans are based retards yes, its fitting. Death to the infidels!

It seems logi is building medieval settlements, farming, fishing, smithing and transporting materials to the front lines. There's also silver and gold, in one of the tests an encircled army of faction A paid faction B to help break them out in the fight against faction C

Why are all the cool game concepts wasted on the most boring shit ever?

MASSIVE MMO RTS RPG...set in medieval england or something

Just make the factions humans and orcs

mercenary companies are back on the menu

Finally, there is hope we can just go around shitting on the most obnoxious clannies on all factions and receive payment

French: Humans.

British: Orcs.

Scottish: Dwarves.

Celts: Elves.

Heh... its going to be like that and you will enjoy it.

Yeah why is everything so boring with different factions and shit just have generic humans vs generic orcs bro

t. geographylet

I don't know how it is for the furries since I'm not a fucking faggot but on the side of Finns, nobody cares unless you're repeatedly being malicious. People don't care if you're suboptimal as long as you try. If you want to swim across the river and try to ambush a car by yourself, go for it. If you want to do suicide runs with grenades, go for it. Just don't go stand in the front lines doing nothing ten lives in a row or take like 10 guns every time you spawn

If you're inefficiently fighting, you're still doing better than not fighting

This
Cancerous tranny clans hoarding vehicles

which faction will be the Anon Babble faction

Pagan Anon Babbleermin!

Most clans frequently hand out vehicles to randoms to have fun with. The issue is that vehicles work best when you have a group of them and they take a lot of work, so if you're going to spend the time making and transporting five vehicles, you likely want to have some control over their use.

Nothings stopping you from making your own, anon

Pagan pride World-wide

Thank you for proving that the game is unplayable garbage if you're playing solo rather than as part of a tranny discord clique. Terrible game design.

s-surely they've learned from foxhole and it'll be better in anvil empires!

human but in green

human but in blue

humans but in red

Fascinating

You're too low IQ for anything other than Roblox anyway, just keep playing that.

this, it would be really cool with rudimentary magic and races, yet its wasted on shit like this

Lost sister will be kino

Ive never had an issue jumping right in. Ive played that game since release, sure it is better when you know your squad, but it is perfectly playable solo

Waa waa waa why don't they give me vehicles

They do give you vehicles, there's just more people wanting vehicles than making them

T-thanks for proving me right

Are you sure you're not a tranny because you sure are delusional and mentally ill enough to troonsition

Yup, imagine how interesting it could be to build out a wizard tower with your bros and research arcane secrets to help your faction

But that isn't boring enough for people

The game that has a dedicated following, had been online for almost a decade, and is getting a heavily inspired by sequel, is terrible game play design?
Sorry man but you're just wrong, it's alright not to like something

Don't worry, this isn't being released on phones, so this one isn't marketed to you

shills itt too autistic so i won't even be clicking the steam link to give any traffic thereby harming your metrics