What exactly went wrong?
And at what point did you stop playing?
What exactly went wrong?
And at what point did you stop playing?
It was literally never good and I fully sincerely mean this.
Jade left
They abandoned the power fantasy and tried to be a lite-rpg with damage numbers and the works, died writing wise when they killed off Desmond, gameplay wise it died after Syndicate
Revelation
Got burned out and I never liked Ezio that much anyway. Although I played Unity when they gave it away for $1 or something. It was all right but the bugs practically threw themselves at me.
I played 1, 2, and Brotherhood back in the day. Bought 3 but didn't care for it and just a year or two ago I tried Odyssey but didn't care for it either.
I really expected an mmo by this point
Unity.
1 was ok.
2 was the pinnacle.
Brotherhood was a decent side-game.
Revelations was pretty bad.
3 was really bad.
4 was surprisingly great, but barely an assassin game at that point.
By this point my interest in the series was waning. Nothing was stacking up to 2, besides Black Flag, and it wasn't fun for the same reasons.
Rogue was horrible.
Unity seemed ok but had so many fucking technical issues it was a nightmare to play and basically killed all my interest.
Syndicate seemed like Unity but even less fun, and Origins had the horrible RPG system introduction.
Bought Odyssey and played it a lot, but it was clear at this point the series was going all over the fucking place and I only gave a shit about Odyssey because I like ancient Greek history.
Origins is where I quit.
I enjoyed it well enough, but honestly was bunt out by the end.
Hearing that Odyssey and Valhalla were even larger turned me right off.
You were literally not even born during half of those games
They didn't stick the landing with 3 because Ubisoft wanted to milk the series instead of letting it end.
Ezio's entire trilogy says otherwise.
Started losing steam at Revelations, had an uptick with IV, then got bad until they changed to the RPG style at which point it might as well be a different series. A bloated slog of a different series.
They had a great shot with Untiy to at least have the setting and story as something to remember but fumbled it BAD.
And at what point did you stop playing?
during 3, i never finished it
after that i only played 4 and odyssey because i read they were barely ass creed games and i ended up enjoying them.
Odyssey was where I swore never to play another Asscree but I'd skipped everything after Black Flag before that.
Stopped at Syndicate after a couple hours after Anon Babble tricked me into playing it, else I'd have stopped with Black Flag as all the core gameplay stuff were shit
origins and odyssey was comfy
just stop expecting a assasins creed game and enjoy the setting
i stopped at 3 because it was trash (so was revelations) and i don't care about pirate shit so i couldn't be fucked to play 4
Was Valhalla better or worse than Odyssey?
I didn't finish any games in the RPG trilogy but I still enjoyed Origins and Odyssey despite the metric tons of woke propaganda and the "quantity over quality" design in general. Valhalla was pure ass though. That's where I put the franchise down. But I also skipped Liberation before that.
oddyssey was more fun than valhalla imho
kassandra best grill
Do you have any hope for Hexe?
when the history set up became trash, don't care about vikings or empty boring japanese history with weak ass cities
I've been with the series since Assassin's Creed 1. Origins and Odyssey are the peak of the series for me. Valhalla was shit. I'm waiting for Shadows to be at least half off with all the DLC and I want it to have New Game+. I felt that Ubisoft cockteased NG+ for Valhalla the entire run of that game. I feel that Ubisoft's open world games should just have NG+ at launch.
Whatever happened to Juno?
who cares?
who cares?
lol pretty much this
last time i saw her was 4 i think where the plot was she wanted to get on the internet or some hilarious stupid shit.
I wish we'd get a game fully set in Rome during antiquity.
When I downloaded Black Flag. It was not an assassin game it was a piratessin game, which I didn't like. I don't like the sea I prefer European KINO that was Ezio's story.
It become a flaghship title of a studio that wanted easy cash.
Literally this fpbp Asscreed has been shit since the first release, has never had good mechanics and has always been a fetch quest walking sim. Down there in the trenches with other releases of it's time, mass effect dragon age etc
I stopped playing when they added women. Then I tried the egypt one years later and the environment was great, but gameplay was terrible and story cringe af
fpbp
The original was too stiff. AC2 trilogy is where it´s at though once everything is revealed it´s kind of meh. After that it´s just about settings. Like, i played Unity specifically because i wanted to play something akin to the three musketeers and played Odyssey mostly to check out cool Roman armor designs.
You know, there are tons of ninja and samurai games so i don´t think i´ll ever check whatever the new one is called but there are not really many games set in 1800 France. There are some set in ancient Rome though...
2 was the pinnacle.
Nostalgia, it wasn't.
They forced Patrice to keep working on it and fired him twice.
I played Unity at launch, it was the first true shitfest of a buggy AC game which was genuinely shocking at the time for me.
Played Black Flag as well, don't remember if that was before or after Unity.
Most people agree it truly went to shit when Desmond died in III, but it was already crumbling before that, the massive retcon about Lucy actually being "a templar" solely caused by internal corporate bickering is the biggest example of this.
AC1 had bullshit online DRM at launch, not great when the servers used to crash early on
Clint Hocking is the director
Could be kino but management needs to let him cook.
what went wrong
ubisoft got greedy and started releasing on a yearly schedule as opposed to making a good game
when did you stop playing AC4 black flag. I have unity but it sucks donkey balls so I doubt I'll ever finish it.
mind you, the early games weren't that great, either. however, there was room for improvement, it had potential to be a good series because it was doing something different at the time, i.e. it wasn't an on-rails corridor shooter a la call of duty. 2 managed to improve of the first game so hopes were high and the hype was real. brotherhood maintained that momentum and people were expecting something great from AC3 (with revelations as a minor blemish on an otherwise good series at that point). then AC3 drops and it's shit. well, the ending was shit, and a lot of the design decisions were questionable, as if ubisoft didn't know what they were doing.
so yeah once they said
lmao desmond's dead but we stole his DNA so we can churn out 11 billion sequels
I tuned out. AC4 was just alright, everyone loves to suck it off but it really was just a better AC3 with a focus on naval combat/running a ship.
what exactly went wrong?
- The second game turned a promising series into a generic GTA clone
- Ubisoft started demanding a game per year
- The guy behind AC1 left Ubisoft and left the series without vision or direction
- Series gets stuck with legacy plot and gameplay that become detrimental to the generic adventure games Ubisoft wants AC to be
- Ubisoft's brutal yearly release pace leads to Unity launching in a completely broken state
- Series gets rebooted into a Witcher clone but the devs still haven't dropped some of the legacy stuff even though there's no point
The latest games I played were Origins, Odyssey, and Valhalla, but Origina, while fresh, introduced some problems. Odyssey was ass that didn't appeal to me, and I just didn't really care for Valhalla, and even came to break the disc. If I want to play AC and enjoy it I play the earlier games, which are legtimately good quality games and soulful.
I never touched and will not buy Shadows. I've had enough formulaic slop.
Must've been a PC-only thing, never heard anything about this from the ps3/360 versions.
After beating the mess of a game that was the second one
And when I say good quality, I mean the games really had a great sandbox nature to them that's lost on a lot of players, the stealth and combat systems can seem barebones until you map out the system and use it to it's potential. Lots of little features most probably never come to know about as well, with the parkour and the combat. It's a little thing but I never knew, for example, that you could dodge to the back of an enemy during an attack in AC2 and insta kill them. There's a good channel on youtube called kinography, with some cool stealth videos, and also some guides on the early stealth systems. I literally played those games on and off for years not understanding the early games systems, I mostly played them by trying to project an understanding of stealth onto them and work within how I thought they should be rather than understanding them, and while I still loved the Ezio games even then and thought they were kino, it came to the detriment of my experience. They are much better "games" in the real sense of what a game should be, than people understand. Even AC1, which is relatively basic has something there to appreciate.
What exactly went wrong?
Ubisoft wanting to milk the franchise, awful deadlines that forced rushed out games, not sticking with Desmond, I think the original pitch for Desmond where they went to a spaceship was pretty nonsenical but they just killed him off in an anti-climatic way and struggled to keep an interesting modern story going despite it being the base for what made the Ezio trilogy memorable.
And this might be a controversial opinion but Black Flag caused more harm than good in the long term and made them realize there's no point in continuing the assassin's theme anymore, it serves as a background image rather than the main story. Even in Unity which was 99% Elise and 1% assassin's shit, shit because none of it was good. I can't remember the mentors or their motivations for the french revolution. At least it went back on track with Syndicate but the RPG direction happened.
And at what point did you stop playing?
Origins. I picked up Shadows and enjoyed it, but the modern day story is just not there at all and I saw good stuff from Valhalla but none of it was mentioned in the slightest
I think brotherhood, then a game after that came out where the alien escapes and kills desmond and then goes on to take over the world…. what was the point of playing beyond that?
How many studios do they have working on this series? It feels like a new one is announced just after the last one is released.
What exactly went wrong?
They started spamming the games yearly to make money and similar to call of duty there is little to no innovation between games stagnating the series
It was fine until unity, it was playable until origins
Funny enough every time they innovated it sucked ass. They should've just iterated. I'm not sure why companies and gamers are obsessed with things becoming different things.
Assassin's Creed died a death by a thousand cuts. Its first death was midway through Brotherhood when Patrice Désilets fucked off. Its second death was when they killed Desmond. It kept going like a chicken without a head until Unity/Syndicate then it turned into the corpse it's been since then. The franchise refused to iterate on itself post-Revelations, mechanics animations and other shit was created for one game then dropped for the next so the natural refinement that happens in IPs like Hitman or Yakuza until the latter too was Flanderized post 0 is nowhere to be seen until reaching Valhalla where you had the worst parkour and stealth in the franchise with the second worst looking combat after Odyssey, then Mirage which nobody remembers exists and the least I say about Yasuke's game the best. The setting was changed from historical fiction to historical fantasy with no regards for internal consistency at the same time as they're milking your nostalgia for Ezio's Family for the nth time. It's a franchise with mechanics that never again will let you experiment and a narrative that never again will touch you or make you think. It became literal capeshit with a millennia old Eagle Bearer that can survive jumping off mountains or a Sage Eivor that finds seven Pieces of Eden every time she looks under a rock. It's the videogame equivalent of fast food. It's dead, Jim.
t. grew up with the franchise, hold AC1 as the best game in the franchise and in my top 10 games of all time
2 was the pinnacle
lol
lmao even
it serves as a background image rather than the main story
Edward's internal conflict is literally at the forefront of that game. People missing the forest for the trees doesn't meant IV isn't quite literally far more of an Ass Creed story than any game after 1 and nobody can prove me wrong
so many people think 2 is the high point because it actually iterated on the previous game. there were meaningful refinements to the core gameplay that the first game introduced. for instance, being able to run out in the open was a huge thing; if you ran within the city walls in the first game, guards would swarm you and try to propel themselves up your asshole. in 2, the collect-a-thon missions were toned down a bit, which contrasts with the first game's insane amount of collectibles that nobody wasted time getting. combat and climbing mechanics were more responsive, and the introduction of the subject 16 animus puzzles really kept the intrigue novel. on top of this, you had assassin tombs which were like extra content that rewarded you with a special armor set at the end.
it was pretty peak, but it was still just asscreed.
worst parkour and stealth in the franchise
Yeah because those things hadn't been important since, I dunno, Black Flag? I actually don't understand why the devs didn't remove the assassin stuff completely, people have already resigned to the fact that the title Assassin's Creed means absolutely nothing and Ubisoft just doesn't want to give up the awareness that comes with using the title of a dead franchise to drive sales for their open world RPG hack n slash thing.
Be Ubisoft
First Assassin's Creed is massive success
Write the story of the next 3 games
next 3 games are succesful
Assassin's creed 3 rolls around
Connor's story has been worked on since AC2
completely forgot about the modern day story.
Freestyles the modern day story and kills the protagonist.
Nobody gets it
AC4 rolls around
Don't know what to fucking do with the modern day story since they killed the main character last game
Uhhhh oh fuck what do we do? What was even the main point of the franchise anymore?.
UHHHH FUCK THE ANIMUS WE DONT NEED IT ANYMORE
UHHH FUCK THE MODERN DAY STORY WE DONT NEED IT ANYMORE
EHHHH FUCK THE ASSASSINS WE DONT NEED EM ANYMORE
FUCK THE GAME'S GENRE WE DONT IT ANYMORE
WHY ISN'T OUR GAMES SELLING ANYMORE?
UHHH FUCK ASSASSINS CREED LETS PUT TRANNIES AND NIGGERS IN OUR GAMES
Ubisoft is now on Suicide watch.
I only played the first game and Liberation on Vita.
Didn't have many exclusives on that Vita.
if you ran within the city walls in the first game, guards would swarm you and try to propel themselves up your asshole
Yes, that was the point. Get out of the streets and onto the rooftops because there are fewer guards, fewer obstacles and you can actually get a good view of the city layout and major buildings. If you stick to the street level in AC1 you are quite literally playing the game wrong. Going against the fundamental design of the game is not iterating on it, it's scrapping everything to do something less novel.
It died whenever they stopped numbering the series
it actually iterated on the previous game
Please don't tell me you believe this shit. Combat was dumbed down, writing was dumbed down with literal moustache twirling villains, open world was flooded by GTA side quests like husband beating or courier races for no reason, the collectables went from shit you could completely ignore like flags to hundreds of chests with money you needed to get to upgrade your villa. 70% of the game isn't even about assassinations anymore but action setpieces instead.
isn't quite literally far more of an Ass Creed story than any game after 1
When the protagonist is a mary sue who forged his own path and survived against extreme odds
When the brotherhood was more of an annoyance to him than a cooperative act
When the Templars are comically evil without nuance to their motivations
You liked the emotional pay off, sure, but don't pretend like it's anywhere close to the original Assassin's Creed game
3 came back for 4 and rogue and never looked back
Saying it's the most AC narrative after AC1 ≠ saying it's "anywhere close to the original Assassin's Creed game". Altaïr, Ezio and Connor were all connected to the brotherhood from the get go: Altaïr being born into it, Ezio as well although getting an abrupt wake up call with the death of his family, then Connor being forced into it due to Haytham on one hand and Juno on the other. Edward was the first protagonist in the franchise that had absolutely *nothing* to do with the conflict, his family wasn't a part of the conflict and he just so happened to stumble into it due to his personal greed. That made his journey a more personal one, and his final decision to do good and become an Assassin a bigger deal. He was a man that wanted glory and freedom, his views aligning more with the Assassins than the Templars but staying on the "everything is permitted" side of the tenet and missing the forest for the trees. It's only after their experiment in freedom (Nassau) crashes and burns and all his friends lie dead beside him that he realizes what actually mattered *and* the change he can bring to the table, which encapsulates his memory corridor with Torres where the two at least for a second there, see eye to eye. Mary was the angel in Edward's shoulder due to her direct connection as an Assassin and someone that saw Edward's talent but she's no more important to his change than Thatch or fucking Caroline.
mission at the very beginning of the game when Edward is an asshole is called Nothing Is True
mission at the very end of the game when Edward reaches the crux of his character arc is called Everything Is Permitted
Remind me again how many of the games actually pull their weight in exploring the Assassin/Templar conflict and the Creed? Because it sure isn't many, and Black Flag does it far better than its contemporaries. So yeah, Edward has the best Creed-related character arc since Altaïr.
What exactly went wrong?
I think after Desmond's story they didn't know what to do with the franchise.
AC1 was ok but too repetitive
AC2 was an improvement
Brotherhood and Revelations added interesting ideas but badly executed.
AC3 was kinda boring
Black Flag was fun but not really an AC game
Played Unity on release but goddamn some of the bugs were kinda spooky and at that time i kinda lost interest on the franchise
It was always a shit series. Asscreed 2 was a masterpiece though.
this series never recovered after unity launch disaster
syndicate was pretty meh
origins is pretty boring, not sure why people keep sucking off bayek tho
odyssey can be fun if you dont have completionist mindset unlike me
valhalla sucks giga turd
mirage is a snoozefest
despite everything i still play these stupid ass games once they get cracked
no way in hell im paying for this shit
Brotherhood was good but it was quite clearly a bit of a cashgrab, the multi-player was a fun novelty at the time too so I still had high hopes. Revelations soured me a bit with it's shit story and lame DLC packs but I thought surely their numbered title would be a return to form. Then 3 came and completely sullied the series for me.
make the same game 20 times in a row only make it gayer each time
I’ve played 2 and Black Flag and I have no desire to play any of the others
Things went to shit with Unity. After they fixed the bugs, it was impressive from a technical standpoint, but it's one of the most boring games in the series. Syndicate was even worse, and they had to take away all of the good things about Unity to get it to run. At the time, I thought Origins was a good course correction, but I was burnt out on Ass Creed action rpgs about halfway through Odyssey. They really need to go back to basics, and Mirage doesn't count because it was just Valhalla dlc they decided to sell as a full game.
Unity. It was the last time they tried to innovate their parkour formula but the technical and performance issue killed its reputation so hard, they scrapped the entire thing and proceeded to dumb down the franchise to toddler friendly.