I'm not even arguing about the game being good, I don't care about that. But whenever I see comments online, it's painfully obvious that a lot of Morrowind fans have only experienced it through some youtube 3 hour long Essay.
Yeah my favorite part is when people start saying the dialogue is better, or the quests are so deep, etc. and they just make it painfully obvious they never played the game once
I like it. You just have to embrace the jank and start brainwashing entire cities into invading the rest.
nobody does that and nobody says that, the only conclusion I can reach is that you yourself were a poser who did that and are projecting your own embarrassment in a Anon Babble thread - which is even more embarrassing than pretending to have played a 20 year old game that you could download and boot up in like 5 minutes if you have first world internet.
TES fans are casuals who just mindlessly defend whatever form of slop they played as a teenager
Morrowind is essentially the next gen Fallout 2. A boring, ugly mess with no actual gameplay that people pretend to like for nerd cred. I dare you to boot up Morrowind and play for more than a few minutes.
What are the main talking points people bring up when praising Morrowind? The magic system that wasn't thought out and lets you automatically win the game by crafting god spells? Sure, that's funny once, but that doesn't make a good game.
I just like Bethesda's approach to games. Morrowind is just more of that. The quests are pretty lacking, same can be said about the combat. But they still got some branching stuff in the faction quests. The Great Houses were interesting. The whole world is neat.
I just enjoy traveling around from town to town, seeing what's going on, exploring a cave or ruin, and just learning more about the world.
The other TES games and Fallout have this too.
I don't mind the combat but the walking gets so tedious
You sound like you have some experience with projecting.
I started with Oblivion back in 06 and I loved it. Tried Skyrim on release and I hated it. Tried Morrowind for the firs time in 2017 and it became my favorite of the three. Once you get past the "rough" edges, it's quite good. I love Skyrim now too, but only with 1000 mods.
It's the same with lots of games franchises that have older respected entries. Literally just people too scared to admit that they like the "new thing" instead of the, usually more "respected (on online forums only*)" older entries.
It's pathetic as fuck. Final Fantasy 6 isn't your favorite, neither is Crash Bandicoot 1, Ratchet & Clank 1, ALttP, Morrowind. It's all just cringy bullshit.
I remember RECENTLY I saw a guy saying that he hated how the guild quests in Oblivion were compared to Morrowinds. I just compared the first quest for the Fighters guild involving the rat lady and asked them to explain how they could think the latter was better.
Morrowind
Lady has rat problem
Go to her house
kill the rats
Quest done
Oblivion
Lady has rat problem
Go to her house
Turns out the rats are her pets
turns out something is killing them
turns out it's mountain lions
need to clear out the mountain lion den
turns out her neighbor finds the rats disgusting and has been dropping meat at a nearby hole in her basement to attract Mountain Lions
Solve the problem
Quest done
The person just sperged and stopped giving me (You)'s when I called it out. I didn't even need to bring up oblivions actual good guilds like Thieves/DB to make the point because the point was that easily debunked.
I liked the Morrowind when it came out. It's graphically dated, combat system is shit, but story is nice, wolrd feels alien and very fantasy. Music is great. Amazing, cool loking armors, pilgrimage for the temple, scary daedric ruins with huge rewards. I don't feel like playing it again mostly because of graphics and combat system, but I would play a remake if it keeps shitload of statistics and adds better fighting mechanics, more armor and enchances the game visually.
I kinda would like to visit Morrowind after the Red Mountain Eruption though, to see how everythng have changed.
Why can't you just start a Morrowind thread like a normal person?
OP makes a lazy shitty b8 post with the cover of Morrowind or Oblivion
it gets half ass argued for a few posts
devolves into the 5 guys on Anon Babble that actually play TES games and Trainwiz shooting the shit
Good to see you back though
I feel like every positive aspect of Morrowind is offset by an equal or greater negative aspect.
tons of quests
90% of them are extremely dull
tons of NPCs
vast majority of them are pointless and do and say nothing interesting
interesting hand-crafted world
ugly as sin
cool lore
most dry and uninteresting delivery of said lore imaginable, literally just reading encyclopedia entries pretending to be dialogue
versatile spellcrafting, enchanting, and alchemy systems
systems are so broken it is basically cheating to use them
I actually agree as someone who used to be a big Morrowind fan. I was 12 when it came out and I loved the game but I replayed it recently and realized it has aged poorly. Combat is total shit, and yes I know how skills and fatigue work. The game is only decent if you're playing as a mage because there's a lot of fun spells, other than that the game suffers from skill bloat, lifeless NPCs, and overall too slow of a pace - even Daggerfall is better paced. Oblivion unironically improved upon it in every way except for spells.
90% of them are extremely dull
You're being too generous
The magic system that wasn't thought out and lets you automatically win the game by crafting god spells?
Yes. The game rewards you if you put put some effort into leveling up and learning magic. Unlike Oblivion and Skyrim where you are just stuck in a hamster wheel making leveling up pointless because the enemy levels up with you. That's why people love Morrowind. And there's literally no other games like it. Yes it's super jank but it's also super fun and rewarding.
Are there mods to change the retarded leveling system?
Why do TES fans pretend to like Morrowind?
I'm convinced it's xbox-baby nostalgia.
have you never played oblivion? magic is uber busted
enchantmnt/alchemy in skyrim too. all of these games reward you with busted skills in the late game
Morrowind fags are annoying as hell. No hate towards Morrowind itself, I think it's good. However, Oblivion is also amazing and hell, I'll take the stance that Skyrim is also great. In all honesty I don't know why people started pretending the latter sucks.
The funniest thing to me i've noticed is that Morrowind started the casualization when you contrast it to the amount of shit in Daggerfall but because none of the OG Morrowind players (zoomers in 2002) actually played Daggerfall, you never see this argument.
Now in 2025, most people grew up with Skyrim and none of them give a shit about what it did worse than Morrowind because most zoomies now never played Morrowind. That's why you see the internet doing a complete 180 on Skyrim, acting like it's the best game ever made.
The game rewards you if you put put some effort into leveling up and learning magic
It takes zero effort for spell system to be broken
, I'll take the stance that Skyrim is also great.
How brave.
People like you make me sick. The fuck do you mean you'll take a stance? Your on Anon Babble, how many Skyrim threads do you see compared to Morrowind threads? How many Skyrim posts on the Anon Babble compared to Morrowind posts?
Nobody plays Morrowshit anymore. Just look at the state of its player count. Stop acting like you're "speaking against the masses" by acting like Skyrim is hated. Everyone likes Skyrim (fans of TES) and even the ones that say they hate it, have it installed on their Steam account right now with Morrowind being uninstalled. Guaranteed
All it is is "new bad, old good".
When Morrowind came out, people complained it was dumbed down trash compared to Daggerfall. When Oblivion came out, people complained it was dumbed down trash and Morrowind was praised. When Skyrim came out, people complained it was dumbed down trash and Morrowind and Oblivion are now praised.
You can see this pattern in many video game series, see Zelda.
For cred possibly, I've been trying to get people to play arena when it first came out. It took Skyrim to make TES popular, but that was Todd's wish on 11/11/11. If it didn't release that day TES would have faded into obscurity again. I've loved Morrowind since arena and hate that it requires mods or arena to play the entire continent. Folks like me are few and far between.
It took Skyrim to make TES popular
I don't think this is true actually. I remember tons of people talking about Oblivion shortly after it came out.
Daggerfall is sick for having an accurately sized map of the provinces it covered, but it doesn't matter because there was nothing there and it was all procedurally generated slop
Folks like me are few and far between.
t. 22 y/o "zillenial"
shut the fuck up lmao
Yes. Magic isn't as powerful as Morrowind was and they removed a bunch of spells like Levitate.
Not for the average tard who plays it especially not for the average zoomer who is getting filtered by Oblivion's most basic quests.
I hate Skyrim without mods. I need at least 700 mods to play it. Then and only then can I overlook that the quests and writing in it are on par with ESO's and that's really bad for a single player game. There isn't a single memorable quest in Skyrim.
Morrowind was advertised on fucking Catoon Network, that guy is larping
How is Morrowing on the Steam Deck? I don't feel like dealing with mods or anything, I just want to know about the vanilla experience
I'm perfectly aware that the greater opinion on Skyrim is that it is an all-time classic, but anon, don't pretend there are only two kinds of Skyrim posts here on Anon Babble. The "Kill Paarthurnax" lust baiting type, and the negative kind. I'd like you to look up Skyrim on the catalog right now and see if there's an explicitly positive OP about Skyrim.
Fuck you, I've been on this site since /cake/
Morrowind is my first Elder Scrolls entry when I was 4th grade. I never had such a fun and immersive game like it and it blew my mind as a kid. It still remains as one of my all time favorite games.
TES is designed for the average retard. Xbox consoles are gen z core
They like the Lore and the worldbuilding, not the gameplay
So you're just retarded and like making shit up, got it
8k septims
??? in jewels
6k in gold bars
its always nice to visualize just how much shit your character has on them
the game is 20 years old, im sure it'll run fine save for the typical vanilla morrowind bugs.
This. Daggerfall was a mile wide but an inch deep. A super niche game only the most hardcore nerds would know about. It wasn't popular even when it came out. Never broke a million even years later. Morrowind was a different story that pretty much put Bethesda on the map especially with normies.
Morrowinds quests make Skyrims look like New Vegas
Op got filtered and is possibly homosex. Grasping Fortune soon.
No, not today. Not going to tell these morons that arena is the Oregon Trail. Not gonna tell this faggots about needing power levels on a something awful forum. No no, today I going to calm down and realize these retards weren't born even when arena came out.
that's entirely my point. They shit on Skyrim, yet they'll never talk about Morrowind instead.
They'll draw comparisons to Morrowind about why Skyrims bad, but the minute you ask them to clarify they'll disappear from the thread because they can't remember the timestamp of their "Morrowind Retrospective - 10 hour edition" that explains why they think Morrowind does 'x better'. It's all fake opinions by people who likely haven't played Morrowind nor do they even play Skyrim, just shitposters.
Go to any Elder Scrolls discussion thread on Anon Babble, where people who actually like the series, discuss the series, and 99% of the posts are Skyrim related. Nobody is playing Morrowind because it's worse. That's the flat out truth.
I think people just like the lack of quest markers and quick fast travel, the much more freeform enchanting system, more equipment slots, custom spells, and how the game just doesn't stop you when you think "can I break the game like this?"
As an example, in my first playthrough, I found out that you can make potions of fortify Intelligence. But Intelligence is the stat that helps you make better potions. So it was obvious what I had to do. I bought up hundreds of the materials needed to make that potion, and a ton of some other potion stuff. I spent about an hour making one Int potion, drinking it, then using the boost to make another one. The effects also stacked, so I just kept getting smarter and smarter exponentially.
When I ran out of ingredients after over a hundred potions, I quickly made a ton of potions for health, magicka, fatigue, and levitation. Making me an immortal spell-slinging god.
That last one was a mistake because I just started zooming around the map so fast that I could hardly control where I was going. The effect lasted literal weeks of real time, so I just had to reload a save from before I started, and went on with playing the game normal.
Anon Babble isn't the baseline for any community but itself, let alone on Anon Babble. Containment board. Go back.
Not OP, but I too get filtered by shit games
Well I'm glad we agree that Skyrim is good. I don't know why you had to be so aggro over it by saying I make you sick tho
Ok.
Name a forum. Name any metric you want and i'll show you Skyrim being discussed far more than your mudcrab shit filtered Morrowind.
Take your pick, I won't name them because you'll just say "doesn't count". So instead i'll allow you to name the communities you deem valid.
I'm just telling you to go back to your containment board, infection. They had those made for a reason. I don't give a shit what people play, how or why.
Not you specifically, but people that speak like you. I don't know you to be sickened by you. I hate people who act obtuse to blatant Anon Babble culture.
Spoiler alert, Elden Ring is also the most hated Souls game (even surpassed Dark Soul 2). Same with BoTW/ToTK. But guess the games that everyone talks about. Being popular comes with haters.
The only game I can think off where the community consensus online differs from the popularity metric is New Vegas. Fallout 4 is a lot more popular but no matter where you look, people usually concede that New Vegas is better.
Morrowind ain't that guy.
can't name a single community
Concession accept
I don't get the Elder Scrolls appeal, I love Crpgs tho, maybe I should try Morrowind again
Ratchet & Clank 1 is my favorite tho
You wrote my exact thoughts. Specially this one
cool lore
most dry and uninteresting delivery of said lore imaginable, literally just reading encyclopedia entries pretending to be dialogue
I'm tired of reading "doood like, oblivion/skyrim worldbuilding is soooo boring and unoriginal compared to the MW" and then when I play the game I just can't but get bored very fast when 99% of the presentation are just loredumps made by random npcs that freeze on place when talking to you.
Oblivion might not had the most well thought lore of Cyrodill but at least when something happned, it you can see it with your own eyes and it's not all the time npcs telling you "you know, like 10 years ago a friend of my told me that his cousin told him that he was on of the spectator of this VERY INCREDIBLE AND INTERESTING AND IMPORTANT THING TO OUR HISTORY that happened or something" no matters how much it adds to the credibility of the fictional world, it's just boring and uninteresting
Does literally everything worth than R&C2. Everything. Platforming, level design, combat, movement.
Now's the part you hit me with "sovl"
NTA, but Anon Babble. Every GOTY listing has Morrowind. I don't think Skyrim ever made the cut.
Why walk when you can ride?
ugly as sin
I genuinely don't understand this. To me the style makes it timeless and combined with the lighting it looks great despite the low res textures
No reply
Concession accepted.
I've been tempted to buy the oblivion remaster but I decided to try Morrowind again to prevent me from wasting my money. Are there any must have mods I should download before I start playing? Any beginner tips would be nice too.
NTA I like MW graphics because I love those late 90's early 2000 3D aesthetic but the low draw distance really makes morrwind look like shit honestly. It has the anti-soul gas of its own era
Levitate
Why exactly does everyone talking like Oblivion was such a huge step down being up a pointless spell only used for a couple annoying dungeons?
You don't use it to get around because it's slow as fuck. You don't use it for many puzzles. It doesn't really have much combat application.
It was the definition of filler, but people like to pretend it mattered. Did any of you even actually PLAY Morrowind?
GOTY listing
How the fuck can you have a GOTY listing for games released a decade apart you ESL
Spell out GOTY for me
I prefer the story of the first, the music of the first, the planets of the first, the focus on platforming instead of gunplay and I don't like much the spaceship missions or even the arenas in 2. For me it's 1>3>2 (then gladiator which is a bit shitty desu)
Annoying cunt. You know what I mean.
What nobody talks about MW and I find weird is how the soundtrack is shamefully short. It's so fucking short that they even use the main menu theme for exploration. Meanwhile Daggerfall was like 2hs and game from more than a decade before already had way longer OST
The last GoTY skyrim was eligible in was 2015, where it won on Anon Babble What the fuck are you on about?
Do you mean the top 100 list or whatever that one guy makes? That has Chrono Trigger number 1 every year when the last Chrono Trigger thread on Anon Babble was around when Moot still owned the place?
Use the archive and find me Morrowshits last thread on Anon Babble. Ain't nobody playing that shit game
Even in 2002 it was considered fucking ugly, keep in mind this was the same year Metroid Prime came out.
n-no u
Good job proving his point retard
It is thankfully easy to add more tracks, I always add Oblivion tracks in because I can't listen to the same 3 songs on repeat for hours on end without going insane.
Not particularly fair when Daggerfall's OST is held up alongside the Conan movie OST as founding inspirations for an entire subgenre. I love it
Just the Morrowind code patch project should be enough to get it stable, and MGXE for better fidelity/widescreen support. You'll have to play it to see what you'd like to change, maybe you don't mind hit chance but really hate non regen magicka.
If you want a timesink the Tamriel Rebuilt stuff is excellent and adds dozens if not hundreds of hours of new high quality stuff.
Go to any Elder Scrolls discussion thread on Anon Babble
lmao
other people say that they like something but I personally don't like it
that must mean that they're all lying and just pretending to like it
FF6 has always been my favorite, you soulless zoomer faggot. I'm sorry that you're too autistic to understand that not everyone agrees with you.
nobody actually likes or plays morrowind it's all youtube essays!
There's probably 50k worth of loot inside my ships cabin at this point
This game needed the remake more than oblivion and I'm not joking.
I assume you're one of the 800 people playing Morrowind right now.
Show your steam library with thread in the background hovering over Morrowind so I can see the last time played (assuming it's even installed LMAO).
I think the main reason why people prefer Morrowind factions over Oblivion is that in Morrowind quests are simple but atmospheric, while in Oblivion they're somewhat more complex but the writing is forgettable at best.
Morrowind quests take you to various places and they contribute to your immersion a lot since they just let you come across all kinds of little details about life in Vvandenfell, while Oblivion quests are all about telling you the quest's own little story with no real regard for Cyrodiil.
This is something that applies to post Morrowind bethesda games in general, where the environment is pretty fucking high tier but the writing is mid to ass, so exploring is great but interacting with characters and reading (non lore book) documents takes you right out.
Making a storyline the bulk of the faction is a massive mistake. Factions are at their best when you actually feel like part of the setting and provide services to you through the game, not when they're just a secondary main quest where you play the hero for a week, consume all content, and then forget the faction exists in spite of being its leader.
steam
morrowind
zoom zoom
I played it a lot as a kid. Hundreds of hours in. Beat a shitload of side quests. Never did the main quest. I dunno why.
TES fans are retarded ,they will play one thousand time skyrim but because it's hyped to parrot the same fucking points about hating new old good.
at the end people play skyrim and don't play morro so whatev
Show your save folder then OpenMWfag.
Anything to prove you actually play that dogshit game. We all know you don't
Because that's the entire philosophy behind the series starting with Daggerfall. They saw that players much preferred to fuck off and get lost in a world, so that became the series' identity.
Or you were one of the many thousands that got filtered by a misprint in the official Prima guide that told you to go West instead of East in search of a cave for the main quest and just gave up on it.
Hold on I'll get right on that.
SAAARRRR!!!
open world was a mistake
single character dungeon crawlers were a mistake
consolized RPGs were a mistake
I like it
not a TES fan thoughever
defends morrowind online
"Prove you've actually played it"
"ZOOM ZOOM"
Classic
OP, you were right
After you shift your focus from Morrowind to Oblivion you'll realize you have even less good things to say about Oblivion. Oblivion just sucks and is terribly designed. It had potentially two good things about it, both of which got completely raped. The level-scaling didn't need to be there, but they just wanted to make it unplayable. It could have had the Radiant AI, but they scrapped it anyway. So now there is nothing left in the game. It's really gay if you pretend it's fun to prance around in the meadows doing fuck all and killing anything you please at the slightest effort, in a dead world with hardly any notable features out there.
What a retarded thread
The thing about Morrowind is, pioneers always get the benefit of the doubt. Oblivion didn't pioneer shit so it just falls flat in all areas. It took the combat from dice rolls to action and made a complete ass out of itself. People laughed at Bethesda combat for years while some, like Dark Messiah, had it good ages ago. If you are going to abandon RPG combat for FPS then you better get it right. It took them incredibly long to create half-decent FPS . Now it remains to be seen if they can finally make Elder Scrolls 6 the kind of game Oblivion should have been, 20+ years later.
the dice rolls are fucking stupid in a first person game and Oblivion was a massive improvement
The dice rolls aren't a problem it's the lack of feedback.
the dice rolls are fucking stupid
zoom
post skyrim save folder
Morrowind could work in turn-based, Oblivion doesn't. There are mechanics to it that you fail to see that makes it special. And the stats matter more than they do in any Bethesd action game. RPGs by definition rely on stats to measure progress in different areas, where as in action game your progress is the player skill. In an action game you can be high level from the first minute if you have prior skill.
Name a game that has come out since Morrowind that is a first person RPG with dice-roll mechanics for its melee system. I'll even count indie games. I'll wait. Forever. Because there isn't one. Because it's an objectively dogshit system.
for 50 gold you get an entire barrel of fish
Absolute steal. Aggressive salesman though
legend of grimrock
morrowind is a shit game, but not because it has chance to hit
Morrowind is really good when you're actually engaging with fun quests and learning about the lore, strange world, and factional politics. Sadly a lot of quests and activities are filler and fetch quest tier.
Do you have a mod that tells you the pollen count in the air? jej.
Also a terrible nostalgia-bait game. The real-time mechanics did not mesh with the Wizardry-style dungeon crawling at all.
Pillars of Eternity. Any real-time with pause game that simply does away with the turn-based by speeding up the turns. Morrowind is that but in first person.
I said first-person specifically for a reason.
Pillars of Eternity
first person RPG
also shit game series that never drew any dimes and was mogged by Larian and Owlcat
It does not matter. You can narrow it down arbitrarily even more, but that's essentially the system. Morrowind is real-time with pause if you go to your inventory or just straight up pause the game.
/thread ended here
Pioneers get the benefit of the doubt. Oblivion needs to be trashed because it brought nothing new to the table, and failed at its supposed modernization of combat.
The real-time mechanics did not mesh with the Wizardry-style dungeon crawling at all.
wizardry
You have no idea what game Grimrock is based on do you zoom zoom?
That's a misinterpretation of the argument. People say there are more written lines in Morrowind, which is true. Oblivion has barely any text outside the books.
I'd really, really like to see some decent combat and animation overhauls for Morrowind, and someone to utilize all these new AI voiceovers to add a lot more variety to the voices.
Skywind has some potential but then you lose out on everything TR has built.
Wait until it's "remastered" in the next five years. Then you won't talk shit.
no, morrowind is an action RPG
RTWP games aren't strictly real time, but dependent on round intervals and ai updates, not to mention the commands you give during pause being absent in action games
You are so fucking mad lol
They will definitely remaster Fallout 3 and Skyrim (surprise motherfuckers). And the sheep will flock to them singing praises.
arbitrarily
The whole point is it being in first person, you literal mouthbreathing windowlicking retard.
This is truly a prime demonstration of the intelligence of the average Morrowind fan.
Fallout 3 has been confirmed to be in the works by leakers for a while now.
Baldur's Gate is very actiony too. They took a look at Diablo and went with that because at the time they thought it would be more normie friendly than going hard turn-based. And it's not like they were wrong. Baldur's Gate was fun and dealing with mobs in that game was fast, unlike in real real turn-based.
I don't care if that fag tries to specify "first person", the argument for Morrowind is dice rolls. Well, RTwP is dice rolls where the clocks keep ticking on its own. Who cares what the perspective is?
The whole point is stats matter in a RPG and the dumbed down console slop sequels went after a new audience.
The thing that sets Morrowind apart from Oblivion is dice rolls. We don't need to talk about the perspective at all.
Metroid Prime is nothing but tiny rooms separated by loading doors.
I say this as someone who thinks it’s one of the three best games of all time. It wasn’t even close to trying to do what Morrowind did with its world.
dice rolls don't mesh with first person
but what about THIS completely different thing or THAT completely different thing? huh? what about THOSE? CHECKMATE!
How long did the ride on the short bus to school take?
the distinction is actually action RPG vs proper RPG (RTWP or TB)
compare and contrast diablo and morrowind's movement focused hack and slash combat to baldur's gate's tactical skill based combat where apr matters more than you left mouse button
They mesh just fine because Morrowind is still better than Oblivion or Skyrim
So I'm not allowed to say it's essentially real-time with pause because you are too much of an argument lord? Fuck that. I for one always like both Morrowind and those isometric games because they always had a similar vibe in the combat.
dice rolls don't mesh with first person
They mesh very well.
Mindlessly spamming a wet noodle against an enemy doesn't mesh with first person either. If I have to choose between then 2, I prefer the dice roll.
Just ask for something actually good
This is Bethesda we are talking about, they clearly proven for over 30 years that they are very far from the talent required to make a good combat system. Every time they run into a problem, they just remove it outright, instead of trying to fix it.
Fun fact: Diablo was originally coming out turn-based, but they also sped it up. It's got dice rolls under the hood.
People who pretend to like Daggerfall are also annoying posers, but that isn't what this is about.
I'm pretty sure these two are the same retarded faggot who never actually played morrowind
Daggerfall is STILL potentially the best TES. It just needs more mods than anybody can possibly create and have storage on their computer. Daggerfall is like the ultimate if we had no limits.
Game's mostly fine vanilla. You might want mods for widescreen support and UI scaling though (4:3 doesn't bother me but I definitely recommend a UI mod).
Name a game that has come out since Morrowind that is a first person RPG with dice-roll mechanics for its melee system
They got rid of those mechanics because there are millions more low iq niggers like you that cannot grasp why stats and dice rolls are far more interesting than aiming your crosshair like call of doody. It's just a business decision and the drooling masses always win the money debate but what's funny is how proud you are to be one of them.
For me, it's the fact that it still retains the feeling of mystery that vanishes after your first Playthrough of any other Bethesda game. And it's entirely because the game doesn't want to label shit.
You can fly over the same mountain 3 times and only notice a cave on the side of it on the 4th. It's great.
Coming from someone who was a literal toddler when it came out, if anything skyrim is my nostalgic childhood classic, I honestly just preferred the setting and text based dialogue system of morrowind.
A journal mod is good to organize it and be much more readable. That might have been officially patched in by this point I can't remember.
Major part that makes Morrowind quests a lot more immersive and seem more expansive than they actually are is the lack of map markers and fast travel. You have to actually find the rat lady's house but reading the dialog, looking at the map, and going door to door and so on. You are forced to pay attention.
In Oblivion you are just zoning out and following wherever the map marker takes you.
That said the constant travelling back and forth to the same quest giver in Morrowind does get pretty tedious. At least until you start spamming mark & recall. And too many quests feel like they just turn into "find person, talk to them, talk to next person, turn in quest".
Anon, open world games in early 2000s was antiquities primitive. What was the competition? Deus Ex? GTA3? Fucking Shenmue? Ultima IX? Everything was ugly. Morrowind shined at that time lol.
i've played morrowind and it was one of the few RPGs i felt like completing. there's something about how the main character feels more like a real person, who isn't necessarily good or bad, but merely willing to accept circumstances presented to him. it hit me when i was finally fighting dagoth ur that the progression was amazing, mainly because he doesn't try to present himself as good or evil either. you're just told that the way of life you were promised by the gods is a lie and you need to make your own path. it could be a better game when you compare it to the successors, but it preserved the key elements that makes a good rpg, and the main formula for a bethesda one. The feeling that it was almost a sandbox where you could do w/e you wanted is real.
Oblivion wasn't a step down. In some ways it was better than Morrowind and in other ways Morrowind was better. Oblivion was the beginning of the casulification trend thou because Bethesda started setting a lot of restrictions on what you can or cannot do.
why do you guys feel the need to make this thread every fucking day whining and complaining about the fact that some people just like morrowind and prefer it to the other elder scrolls games? its gotten the least amount of love out of the modern elder scrolls games so what fucking gives? just leave us alone and go play avowed or some shit.
Zoomie here coming in on a somewhat unrelated note, but when I first played Daggerfall I'd fully expected the early game to be even more brutal than Morrowind's, but it's not. You're much less frail, enemies don't stun-lock you, running doesn't drain your entire fatigue bar in 60 seconds, AND I wasn't failing to hit or cast spells a majority of the time. Wtf Todd
Anon, these are stealth generals
i played morrowind after skyrim. now i can't enjoy any bethesda games other than morrowind
Morrowind has an interesting world, a good magic system, good design philosophies like a handcrafted and immersive world, and a lot of attention to the detail of the world and lore.
It has a lot of draws like its primitive combat system and a dialogue system that many people might find not engaging, but what makes the game go from passable to great to me is the fact that it's the easiest game to put mods that don't look out of place with original content.
In Oblivion and Skyrim, whenever you install a content mod (quest, landmass) you instantly know when you're entering mod territory, not only because usually it's something terrible like a transport to a different gameworld but because the quality takes a nosedive. In Morrowind mods like Tamriel Rebuilt, Tel Uvirith Legacy or Sotha Sil Expanded are seamlessly integrated with the vanilla mainland, and the quality and attention to detail is up to par, to the point you wouldn't even notice you're playing modded content.
That's basically what makes Morrowind the best TES game to me, it has interesting systems and the best mods of all TES mainline games. It makes up for the combat itself being bland and old.
same. i played oblivion when i was 10 in 2007, then skyrim and then finally morrowind in 2018 and i feel like we've been completely fucking robbed of the potential of what post-morrowind TES games could have been like. the world really is fucking gay as hell and gamers are just fucking retards whom are easily duped.
because they think they're elitists for like an old shitty game with boring quests, only good thing about morrowind was the setting and atmosphere
its a better time than any to get into morrowind, guys. wake up and witness how shafted you've been by bethesda. youtube.com/watch?v=9Hv-46CCd9I
mods like Tamriel Rebuilt, Tel Uvirith Legacy or Sotha Sil Expanded are seamlessly integrated with the vanilla mainland, and the quality and attention to detail is up to par, to the point you wouldn't even notice you're playing modded content.
This can not be overstated. I've spent the last 50 hours bouncing between the mainland and Vvardenfell doing faction quests. The Andothren Thieves Guild is great
I would kind of argue the opposite. More so in Morrwind than in any other TES game due to it's static nature. Like when re-playing Morrowind I have to actively gimp myself because I know exactly where to find a glass armor or whatever. It's one of my biggest issues. It's a lot less fun to explore when you know where all the good stuff is, and which tombs or whatever has nothing good in them. Amazing for a first or second play though. Not so much after that.
the setting is much, much more interesting than any other TES game and that's the main thing that matters. playing oblivion again really showed how much they fucked up, they went from a unique weird mesopotamian volcano mushroom civilisation with complex political structures to comedically generic european high fantasy with no nuance
Also forgot to mention that vanilla Morrowind quests are mostly bland and boring with very few exceptions, but most quests on modded content are great and interesting.
my last morrowind playthrough was 250 hours with my only "mod" being openmw. i don't watch video essays
morrowind is the best game in the series even with how old and dated it is. oblivion is by far the worst and honestly one of the most poorly designed games ever made, nearly every system in it is fundamentally broken and makes the game less enjoyable. but it does have some fun quests. skyrim isn't a bad game but it should have been a great game
you need to give tamriel rebuilt a try. fantastic quests.
There are randomizer mods that can shuffle loot around for each playthrough.
it's my favourite RPG of all time based on the world building and design and aesthetic and NPCs and quests. I've never been so engrossed in a world before and had so much fun getting lost in it. I truly got the sense that nobody in Morrowind gives a fuck that you're in it, everyone just goes about their day ignoring you and your ultimate destiny to be Nerevarine is just irrelevant to their lives. Suran was my favorite place.
I can outright say that despite Morrowind being my first TES game, I still default to playing Skyrim because I enjoy the experience more.
Though I still do occasionally pick up Morrowind for the occasional playthrough
downplaying levitate
You can traverse and exit cities 10x as fast. Tell me you're not using levitate when you're at vivec. You're losing hours of your life. Also there's other godly spells like recall, mark, and jump.
It's rough around the edges but very memorable. I'll take it over the pure generic fantasy slop of Oblivion and Skyrim anyday.
It doesn't really have much combat application.
It literally trivializes 99% of the game encounters. Not that most people used it for that anyway.
The thing that makes me the most mad is people who say its hard early. Like my guy its the easiest elder scrolls game early on even without being cheesy. You have more chance to die to the spider in bleak falls barrow than anything in morrowind early on if you even have half an idea of how to make a proper character which doesnt require watching hours of tutorials. And then when you find out how broken bound weapons are early on its even easier.
You don't use it to get around because it's slow as fuck.
Lmao windwalker/windform/vivec shrine
You don't use it for many puzzles.
There are hidden goodies you can only reach with levitate in every other dungeon in the game.
It doesn't really have much combat application.
1 point of levitate grounds fliers, slows down enemies to a crawl, keeps you completely invulnerable from melee only enemies
I'll take the basic rat extermination quest for the lowly fighter guild initiate over that gay reddit tier writing oblivion quest.
i've done pretty modded playthroughs before as well that had it. though maybe it's been updated since the last time i tried it was maybe 6 years ago
The mage in the smuggler's den in Seyda Neen can fuck you up
Happens with anything. A lot of people actually like thing, so a bunch of people say they also like thing because they vaguely know about it and it seems cool enough. Not unique to Morrowind or games
ohhh i'm so mad
lmao
Some enemies in the DLCs are fucking hard. Like the schizo Bosmer, Dunmer Dwemaboo, and Almalexia.
nobody does that and nobody says that
rumao most zoomers do it
Don't forget the werewolves whose attacks bypass armor
It definitely has. It’s even getting new content in a few days.
People that never played this when it actually came out will never understand why people love it.
Only TES game I've ever played is dagerfall and i have like 600 hours in it. I dont like games that have main story and force you to participate in it so i havent bothered with the latter titles. Should i try morrowind?
I'm not even arguing about the game being good, I don't care about that.
The most consitent thing I've heard over the years about Morrowind/Oblivion/Skyrim is this
I have (X amount of hours) in (game) and never touched the main quest lol
That is the entire design philosophy behind TES games. So yeah, you would probably like it.
Compare finding loot in Morrowind to finding loot in Oblivion. That's all you really need to know.
Everyone kneels to Snowy Granius.
It's a game for white people, so of course you would have a problem with it.
Fuck off daggerfall is fun as hell if you have even a tiny crumb of imagination or creativity. It’s the best for making strange but incredibly entertaining builds. The newer games lacking language learning is total aids.
None of the Elder Scrolls games are good from a pure gameplay standpoint.
What makes Morrowind good is the creativity and passion that went into it's unique setting.
All of the other games in the series are just dull generic fantasy and you can tell that no one was really that passionate about them or had enough creativity to make anything particularly memorable.
Arena is simply not fun to play or explore.
Daggerfall is mostly just big but everything is either empty or the same endless copypasted content.
Oblivion was just riding on the Lord of the Rings hype and had goofy subpar writing and design.
Skyrim is a slicker version of Oblivion with the same goofy subpar writing but tries to take itself serious in the dumbest ways with it's muted grey color palette and corporate looking UI.
The loss of the climbing skill will forever blister my booty. It's so fucking useful and cool to be able to play a Conan-style thief
city-dwellers' main problem is they never look up
Morrowind is an objectively good game. When Skywind gets released, it's going to blow Skyblivion out of the water. If Bethesda did a proper remake of Morrowind by modernizing some of the combat but leaving everything else the same, it would be GOTY.
i loved the sense of freedom the game gives you compared to later tes games. i remember building a spell that projected ice shards out while i leaped. or whenever i turned invisible it caused madness in everyone around me within 10m. just things like that were so cool. and the fact that an entire faction was walled off unless you could levitate is just great.
They could never do it because they would have to censor so much and that would be terrible optics. Add this to the list of reasons Morrowind is based.
yeah this morrowind was made in a different time. house hlaalu, the traitors that aligned with the imperials, would be portrayed as good guys now because they'd completely rewrite the entire story into "le heckin progressive good guys vs evil nazis" etc. whereas, hlaalu were full of actual foreign degenerates, were connected to drug cartels, etc. it was brilliant world building that tes has never been able to replicate in my opinion.