Game was fun back when skyrim was new and characters were not ultra refined for esports. Basicly before Asia became its focus.
I played it a little longer when living somewhere without internet because updates and play used so little data I could play on a mobile connection.
That changed later with multi gig weekly updates and I stopped playing.
Once it catered to e sports balance and a lot of the player base only played to win quickly it ceased being fun and became more toxic with constant quiters.
The focus became short games farmed for wins, not gameplay played for enjoyment or competition, and people just started quiting or surrendering early on most matches.
There was also fake ques of bots that never played but avoided being afk to force a lose that qued in mass at the same time as someone they were trying to boost. You got one about 10% of the time. Some fed the other side on purpose.
Combined with other players that never tried, how often you did well was only under your control half the time.
Why would you keep playing something with the fun refined out, all about winning, while only having any control on how often you win about half the time?