Oblivion Remaster

Oblivion for me is the game of Two Handed + Magic crusader. Love being able to use magic without unequipping my sword
I never go Bow either but its been a nice secondary playstyle for me in this game. It feels decent where as in Skyrim and og Oblivion it feels meh.

I can't believe how unabashedly soulless and dogshit the demaster is so far. The title screen is ubisoft-tier with a big DELUXE EDITION AVAILABLE right on the otherwise blank background. Just a fucking unbelievable drop in quality from the original.

Having said that, I'll be playing what I always do: unarmored two-handed sword mage.

stealth archer

Uninstall wizard

sword

Kek

battlemage

Summon big titty Flame lady

Shield Reflects magic

Sword absorbs magika

Dont have to have my magic equipped to a hand

Has dedicated spell casting button

Is oblivion better than skyrim?

restoration magic user

i tried to play as a battle mage but got incredibly bored of the combat and having to make potions. so im playing as a stealth archer.

I don't have a specific build but I wear light armour and use daggers with my rings and necklace having speed buffs so I can move around really quickly

The build with max sneak and max blade and a daedric dagger, but still can't kill someone with a sneak attack because the health pools in this game are fucking gargantuan

I'm really hoping the demaster fixes that, but if it doesn't the first thing I'm doing is making the ol' Weakness to Magicka 100% + Drain HP 100pts Sword. Kills anything in the game in about five swings regardless.

A spellsword/battlemage, like every Oblivion playthrough, ever, by everyone.
This game doesn't really have classes, just like in Skyrim you do everything and usually end up as one thing; a spellsword/battlemage, or a stealth archer, respectively.

go to battlehorn

kill like 2 marauders

suddenly I own a castle

wut

What was the old trick to keep dungeons from clearing? You had to like, leave one chest unlooted or one enemy alive or some shit.
That first long ass dungeon into KotN was a treasure trove of jinkblades and other shit

I'm very unique I play Breton battlemage with the Mundane Ring

decided to mod the game a little for visual and performance stuff but wanted to do a vanilla leveling to experience true obvlivion jank again. Took the star path that lets me absorb magic because its op af. Building a thief to do the thieves guild, dunno if i want to do the dark brotherhood or not but i remember really liking it back in 2006. Im playing a stealth archer meme but its hard to pass up on how much damage its doing, just finished saving kvatch. I have not leveled up once yet, dont know when a good time to do so would be but all my skills are getting pretty high. Maybe ill stay lvl one for a bit more. I hear the sweet spot levels are 8.17 and 20

stealth archer with some sword and board + magic

how do you heal enemies to death

it's extremely painful

i dont know, i just do everything

Assassin build, no shield, no magic, no archery, alchemy allowed. Just finished the Arena and now I'm screwing around in Skingrad with Glarthir.

Going to remake my sneak/illusion pacifist named Greg

Absorb health

build

since classes stats and skills dont matter, its suddenly just like skyrim, you can do everything eventually. boring.

can you really not one shot with a daedric dagger on adept difficulty with x8?

Not playing on master? You're pathetic.

Wood Elf with One-Handed Sword

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playing on master is a retarded waste of time. Its simultaneously too easy, and just extends how long everything takes to do. You either exploit the game to render it trivial, or spend 20 years fighting each individual enemy.

i tried to make a beastmaster class with illusion back in the day but didnt go well
need a mod that makes it similar to conjuration but with animal spawns

Every time I see a little bosmer I wish I rolled one. probably the most sovlful race

The kino build for a kino game.

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I got pretty far on Master, rerolled a new char on Expert. I'm not using armor so far, to keep the enemy damage up. Might end up just not specc'ing in endurance.

Having wayyy more fun than my Master playthrough. Enemies will fuck me up if I don't know how to counter them but the fights aren't cartoonishly obnoxious.

you can freely swap difficulty. Honestly how difficulty should be used is if enemies are starting to become far too easy, you just tick it up one tier so you can enjoy playing the game again.

sounds like something greg would approve of

sneak, bow, blink. literally nothing else is required

they reset after like 30 days or some shit

Build? I max out everything and do everything on my first character in this series.

yup I know, I rerolled him for a different reason but thank you. I'm not against swapping difficulty, but once I allow myself to get too liberal with the difficulty it diminishes my enjoyment of the game. Partially just me being obsessive. Always been the type of person who makes a bunch of arbitrary rules I have to follow for video games lol

also I guess my screenshots look like this with HDR on

see a weird ass tower on a mountain

check it out

I now own it

???

Build?

everything

Imperial. My class is mage but I can’t remember if my sign is the mage or the lady.

Right now daggers + destruction
But I just picked up a silver axe and now im considering restarting for blunt
Blunt has like no uniques, while blades gets everything
Meh

Been using Sword+Board with Touch spells as a Spellsword. Decided to do the Knights of the Nine and now I'm wacking people with a mace just for a change of pace. Soul Trap/Umbra + Asura's Star has made this tolerable, but the boots constantly break from the crusader's set, tempted to switch to full Daedric.

The speedrun refund build. I play for 2 hours and realize the remake is shit despite my hopes and then press the refund button

he bought it

lol?

he plays it

lmao

Skyrim has a spell button too and it's called shouts

heavy armor, blade, restoration

Do I just get the deluxe upgrade?
The weapons look pretty nice

ended up having to kill the guy and now i get to sell everything in his house lol

You made the right choice

The Tower

Willpower/Personality

Acrobatics

Alchemy

Alteration

Blade

Illusion

Mysticism

Speechcraft

jedi build has been my favorite way to play games lately

If you bother with weakness stacking autism on spells or weapon enchants master mode is really not that bad. Put up with it until mundane ring, amulet of axes start dropping and 25+ escutcheon of chorrol and the difficulty is more or less negated anyway

Give me the most interesting thing about Elder Scrolls lore. Aren’t the stars we see actually holes in the sky?

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Give me the most interesting thing about Elder Scrolls lore

It's all bullshit

can i transplant my pirated save to steam with no issue?

dagger power attacks

shortsword forward power attack

war axe standing power attack

This is pretty much whats making it hard to decide between weapons for me
I like the stabs in the dagger moveset too

default rogue. it's going pretty great. light armor being so fabergé early on let me level my armorer quick, and i'm slowly trudging through the bruma allies quest now.

Chose Blunt as a major skill

Decide I really like the cutlass instead

I don't want to start again

did light armor always used to break so easily? All my shit hits 0 durability after every second encounter

showclassmenu, fucking dumbass.
Major skills only speed up their leveling anyway. Like 7000 swings vs 11000 swings to get to 100.

based and Kordan-pilled. don't start over though, just grab one and buy training. one whacker's as good as another, and it all levels now.

I made a custom class called shadow spell. currently busting the game and maxing out my stats. I can't believe how broken this game is compared to the original

you need a different website. nexus is ran by tranny loving euro trash

that's a good thing. repair your gear and max out your armorer skill

I was going to roll a bald imperial beggar coward back in the day but I never got around to it. just fucking run away and blunder through everything

I levelled up too fast and now I'm bored

I know nothing about this. Can you make your own class in Oblivion? Where the fuck was this i n Skyrim?

start again with a new build
make up some stupid rules like not attacking directly and being support for a knight
just rush the battlehorn barracks and go be the healer of some knight

make a murder hobo with broken magic spells. give yourself 40k magicka

yeah you can make your own class in oblivion

Not sure what you call it, but I tend to start with sword, shield, and restoration before transitioning into a rare sneak+marksman build

Best mod and build setup for monk?

Heavy armour, 100 strength, Jack of all trades for the rest (except luck).

Axe-wielding, heavy armor High Elf here.
I'm roleplaying as the "By the Nine, the Emperor sure knew who to pick out of his prison cell"-Chadmer
Restoration, Alteration, and Mysticism for defenses and in defenses for others, then it's all aggression. And to magically blast open locks because Chadmer of Cyrodil doesn't have time for that lockpicking nonsense.
Armorer to sharpen the axe edge.
I guess I took Acrobatics so I could dodge evade, not that I ever use it.
Been playing on Expert Difficulty. I've never played more than a few hours of Oblivion before, so this is my first time through.

My female Breton from Skyrim who time traveled

I actually hate how skyrim handles leveling because unlike most games that expand your playstyle skyrim does the opposite and limits it. You start off with everything unlocked and viable, but as you level up the only things that stay viable are what you invest in, so in effect you just slowly lose gameplay options over time.

no idea about mods, but alteration, restoration, and willpower. you will need extreme amounts of fatigue, magicka regen and healing later on. the alteration will give you a little padding.

all I know is there is a pair of Gauntlets of the Pugilist that give you a hand to hand buff

"See that mountain tower?"

morrowind does it the best

welcome to becoming over powered early

It's a trick, the tax on those properties is fucking ludicrous.

money doesn't matter in oblivion because you can just use a chest and dupe anything you want

If Morrowind had "12 virtues" on level up like the Oblivion Remaster does and retroactive endurance I'd agree I think Morrowind does it best. It also really nails the xp gain rate imo, I've never felt that it was too fast or too slow (except for hand to hand)

I like the 12 virtues mechanic too. it was a nice add quality of life change

one thing I didn't realize at first though was always put a point into luck

Would be good if the Magic skills got changes for levels similar to skyrim
ie

Journeyman restoration heals fatigue and health for the cost of heal health, Master gets a free revive

Journeyman Destruction unlocks lingering fire damage for all fire spells

Expert Conjuration can use 2 summons. Master can have a permanent

Expert Novice can have a permanent Apprentice level spell like 10% shield

Simply having "you can use harder spells that do the same thing but more" is very bland.

go to waterfront

free abandoned shack

DEGmods

Is there any mod fo rthis>?

the nuclear wizard of course
specifically a sneaky one since magicka regenerates faster out of combat

Make potions too fast

Game crashes

because the health pools in this game are fucking gargantuan

no, it's because the sneak attack multipliers don't work properly with power attacks

brewing is supposed to be a chill activity you, you, arthritis bait

Spell restrictions kind of suck

>Expert Novice

Currently setting up a slower leveling mod
What speed should I set it to?
0.5x?
0.25?
its been a while since I played the original but I have barely started any of the guilds and am already lvl 10

that's a shame they don't implemented specific gaunlets for hand to hand it would have been a nice feature.also spears etc

All of it. Just play on easy mode instead of cheating yourself into becoming a God.

I turned my graphics down to the lowest and it stopped crashing for that

the leveling speed is an inverse parabola

0.25x and use skill trainers to raise the grindier skills non-magic skills that have level 50/75 perks relevant to your build

I wish they added the ability to enchant gauntlets to do elemental damage, or just add caestus or something as weapons for hand to hand

hand to hand blocking does nothing, even with fat daedric gaunlets

punch damage maxes out at like 11, about half what normal weapons can do

fatigue doesnt lower damage anymore so the fatigue damage does effectively nothing except prevent power attacks

This combined with the awful level scaling makes it beyond useless, shame too, the new animations look pretty alright

.5 feels too slow
ive played like 50 hours and my blade skill which im primarily using is still only like 60 or something
also leveling/scaling is a bit too slow at .5
i'd recommend like .75

I was only gonna set actual leveling speed, not the skillup speed
My skills are progressing fine, I just dont want to get a levelup twice per fighters guild quest
I did a grant total of 3 fighters guild quests, 1 mage guild quest and 1 dark brotherhood quest and im already at lvl 10 with dwarven gear spawning
I explored a grand total of 2 ayyyylied ruins, and nothing else

Ill be hitting glass armor before I finish a single guild at this rate

I don't like the fatigue change

S-scary...

mixing light and heavy armor

Revolting

I sold my cuirass by accident lol

Dupe

Just use a console command if you want to cheat.

i googled what to do, the build

stealth guy who only uses dagger and poisons

played it before, the build

Stealth and blunt at the moment. I want to get paralyze poisons or enchants soon. Bonking npcs on the head is fun.

Leather armor has like less than three times the amount of durability compared to Steel. Everything is at least a quarter of the weight or less, so it's really a toss-up between durability vs. carry weight. Light armor will eventually hit the armor cap on its own with no encumbrance while heavy armor can only weigh half as much at best, so it's just a matter of preference and maybe Anon Babble.

Expert Novice can have a permanent Apprentice

Best Reshade preset?

What build are you running?

the original you jeet fuck

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just letting you know im like 50 hours in, ive done a ton of shit , 3 guilds finished, tons of oblivion gates and main story 70% of the way done and my blade skill STILL is 64 lol

I'm using Ayleid 3 but with bloom turned down a notch. Ayleid 2 was pretty nice too.

euro

shalom

this thread is full of ignorant zoomers who didn't play the original

SDR version?

tons of oblivion gates

he doesn't know

wat
i thought the original Oblivion was THE zoomer Elder Scrolls game, from what i have seen the majority of interested people who play the demaster are millenials who missed out on it back in the day.

go to a blade trainer idiot. elder scrolls games are literally pay to win.

Trying a stealthy mage/assassin for the first time, along with playing a Bosmer for the first time.

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download the remove lumen and unfuck the UE ini

suddenly the game runs at almost constant silky smooth 60fps outdoors at high settings(ultra performance) while running like shit at locked 30 fps on lowest settings(ultra performance) before

how is this even legal to release games at that state?
gtx 1070 i7 7700k btw.

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They were under 10 when it came out, more likely to have played Skyrim

my first build was an archer then I made a mage and then a 2h warrior

demaster was made by jeets,chinks and french... so yeah the unholy trinity

delusional

no he's spot on. i was 9 when oblivion dropped but only heard about this series cuz of skyrim

The original game is famous for being poorly made.

I was like 13 or 14 when I first played oblivion. I rented it from a blockbuster and played it on my 360

Blow it our your ass, retard.

My mistake, it's no encumbrance for Heavy Armor at best. The choice pretty much doesn't matter too much by endgame.

wtf do you do people do for endgame buffs?
im only lvl 12 but I already have 100 agility and from everything I've read there's no point buffing past 100.
I was hoping to cast Fortify Agility spells before a fight for max damage but apparently it's worthless.
wont be long before im 100 everything and there'll be no point fortifying anything.
kinda weird system.

she cute

In Morrowind this happens later but you just become a god and steamroll everything, here is just hollow.

every oblivion character seems to devolve into being the same generic 100-all-stats daedric armor template that does everything by the time you're breaching midgame and it makes me not really want to play it
maybe when someone makes a cool overhaul

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yeah it's making me wanna play Skyrim again desu, I played this as a stupid teenager and never got this far.
now I play it - and clear as day see all the problems with it.

I always go the most overpowered brainless shit on the first run to get my bearings and help me understand the mechanics for other builds. So I I went Breton Battlemage, just got the Mundane Ring so now I'm just immune to magic.

After this, I'm gonna do a pure Nord Warrior with basic steel gear and no enchanted weapons.

Why are there no polearms? Was it really that hard to make a thrusting animation?

Get a mod that slows down leveling.

That's the one, yeah. It might still be washed out, and it is bright on the menus but I've adjusted the game brightness to compensate.

I am the king of Yemen,
there, now you have concrete proof that the king of Yemen browses Anon Babble

You've got it the other way around. All attributes still get boosts past 100. Skills are the ones that hard cap at 100, excluding Acrobatics, Athletics, and I believe random shit like Speechcraft.

so if I boost agility to 120, I do 20% more damage?
if I boost blade to 120, I don't do 20% more damage?

neat, im currently limited by the actual weapon I have so ill wait till later.

It's not a 20% damage boost in your example. You attributes actually contribute far less than your skills, which is why they're not hard capped to 100.

So does Ascension f ixc everything with Oblivion?

Funny how this post wasn’t deleted immediately after someone pointed out how fucked up it is that you say you’re the king of Yemen. But it’s good to know this bothered you sukdeep.

Hello fellow crusader

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Who is she for?

had vampire aids

Into the trash.

retarded gen alphanoid

what
reading comprehension, man, he was replying to me who first shat on zoomers. Morrwboomer here

Where are her pants

Is there any way to increase the sword swinging speed?
I want to use a claymore due to its aesthetic but the swings are painfully slow

It's heavy

it's amazing how the new leveling system basically encourages you to play the game the way the devs probably intended you to play it originally compared to min-maxing everything like an absolute autist.

In general, two handed sword + heavy armor + Restoration

When things get dicey: Conjuration + block

Is hand to hand viable above adept difficulty

I never really felt a need to do anything other than Nightblade, its the prefect balance of everything you actually need in this game

I kind of wished they had done more. I always liked Oblivions story and setting but the incredibly clunky systems are still very clunky, even with the minor changes they made. NPC dialogue is as random as ever, little to no point in entering dungeons etc.

Human

Male

Imperial

Blunt

Heavy Armor

I will play a female mage on the next playthrough once the good body mods drop.

Two handed weapons are absolute trash because of the new animations and retarded combo system that cuts your melee DPS in half compared to the original.

I played an archer, mage and 2h'd warrior and the 2h'd build did the least damage by far

Samefag

small indie company

The exp rate does need some work
I just started a thief, which involves sneaking around the tutorial, and I already had a level by the first rat of the sewers

Strong and independent ebony Warrioress who no need no man.

Yeah I downloaded a mod that buffed their damage by 1.6x and it felt perfect.

the leveling is very overtuned. getting 12 points every level pretty much ensures you have 4 stats at 100 by level 20. in og you usually got like 5+2+2 if you didnt powergame

They're not trash when you spam power attacks that don't combo anyway so the only thing that matters is damage/hit and sword power attacks apply vulnerability to normal weapons which further boosts your damage.

I hate that the knights of the nine DLC is active by default
Ruins the short comfy period where nothing is actually happening

I really wish that builds would matter in this game more like in Morrowind. But build is a useless term in oblivion.

Dios mio...

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What's a fun build for Altmer? I can't ever find something fun for them that isn't nuclear mage

morrowind

build

with morrowind alchemy

KEEEEEEEEEEEEEEEEEEEEEK

If you had 100% reflect damage and 100% magic resist would anything in the game even be able to damage you?

i really wish this stupid company improved on Radiant AI instead of gutting it. speechcraft is already underrated in oblivion, imagine how much good non-combat content you could get in cities and the like if they'd tried to give even 1% of a shit

They need to cut it down to 9 virtues/level. That way you can either increase 3 stats equally by +3 or go all in on one stat with a +5 and then distribute +4 between one-two secondary stats.

they made Syl even hotter

Breton Mage Killer

Lord birthsign

Combat specialization, Heavy armor, blunt, blocking, mysticism, restoration, alchemy, armorer

Endurance and Luck because Luck is based

I've been running around with 65% magic resist since I stepped from the sewers
torture mages, kill mages, dismember mages

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Sneed Class
kek

You would still get hurt by arrows.

heavy or light armor for a spellsword?

Pure strength war hammer build

Light for Ayyyyyleid crown.

Bows.

I used to strategize about what if oblivion got a multiplayer update. My realization was Magic=useless because absorption/reflect so mage races would be useless in pvp. Melee would be useless because reflect, so melee races would be shit as well. Bows would naturally become the only way to fight without killing yourself. Bows and poison. The only was to get around magic resistance would be to use poison, but if you were an Argonian you would be immune even to that. So bowgonian would be the best build for a hypothetical Oblivion pvp mode. Could be missing something critical, but it would be a solid choice.

Yes. The sun is the same story.
All caused by Magnus, who was the architect for all of reality. Once he discovered it's purpose, he left Mundus in disgust. In the process he created a hole from Mundus to Aetherius. His Et'Ada followers, the Magna-Ge did the same, tearing smaller holes and creating the stars.

The night sky is my biggest let-down in the remake. It's just a picture of the real world night sky. The original's was custom; you could see a few of the birthsign constellations if you looked closely.

If I will exploit nothing matters

Just use console commands, you aren't playing in a console are you?

Resist Magic affects poisons

You don't exploit anything. You cast a custom-made spell to fortify intelligence and alchemy by 100 for 1sec and then craft gigapotions that break the game in half. Completely legal.

What the fuck is Moloch? Is he an Aedra? I can't find any about him even with google.

Paladin. Heavy armor, restoration, destruction, mace, shield. I heal, use touch fire spells and smack enemies with the mace, it's pretty fun. I was thinking about dropping the roleplay and just being a generic battlemage because all the daedric armor and such looks terrible for this roleplay, but then I came across the quest that gives you the crusader armor so I'm all set.
I've played Oblivion back in the day, but never any magic character. Battlemage in Oblivion is definitely way better than doing it in Skyrim.

Are Restoration touch spells useless? Is there ever a point you can act like a healer towards people or cure paralysis for others?

Every time I have follower(s) that aren't essential, I never leave with all of them. Healing them doesn't seem practical, they will always run off and do something stupid and take a bunch if damage, but I'm debating on making an AOE spell that keeps them buffed at least.

goblin(wood elf) stealth archer

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Not elemental damage or paralysis poisons though.

I have Mara's blessing for a free daily big touch heal (and self heal). I don't think I've used it on others once, you can wait for an hour if the npcs start getting low HP.

cure paralysis

pfft

Trying to play the truest version of a Dunmer warrior I can. Enchanted swords and Destruction magic synergy type thing. So far its more fun than being unga-bunga melee warrior man or an arrow shooting machine.

Can you make having a blade and bow skill work?

So what were the Hackdirt Brethren?

Playing with Ascension and everything keeps one tapping me

Why wouldn't you? Just shoot them and once they get close draw your sword. You'll have enough stat points to max out strength and agility anyway.

Deranged cannibal skooma fiends who hallucinated a bit too much.

i just realized i haven't seen m'aiq yet

disgusting freaky halfbreds born from ur mom

Sload experiment

dunmer women owe me sex

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Holy breed
Made for BBC (Big Breton Cock)

He's literally me

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are u guys on kb/m or controller

How would you rate the cities from most to least comfy?
For me it's

Anvil

Skingrad

Bruma

Imperial City

Cheydinhal

Chorrol

Leyawiin

Bravil

Bruma

Chorrol

Cheydinhal

Anvil

Imperial City

Skingrad

Bravil

Leyawiin

Leyawiin depresses me in a way that even Bravil doesn't

ew mod that UI

Whatever keeps me levelling up.

based fellow main quest denier

how about I mod your mum's cooch

why did you make the lesbian from last of us

Same as I did on x360
class: nightblade
birthsign: shadow

He gave Umbra away to Clavicus Vile

Bruma/Anvil

Chorrol

Imperial City

Cheydinhal

Leyawiin

Skingrad

Bravil

Bruma and Anvil share the nº1 spot because they're both exceedingly comfy, just different kinds of comfy.

I prefer the Ebony Blade

t. Matilde Petit

does the arrow/scroll dupe glitch still work? I want my items to fly everywhere not just multiply in a box.

How the fuck did I contract porphyriic hemophilia reeeeeeeeee
I did Azura's quest days ago

just play superior original version that has shivering isles knight of the nine but not the weird castle dlc activated best of both worlds

does the goblin wars mechanic still exist in the remaster

the what now

2-handed hammers with aoe debuff spells and occasional dagger use

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I can't remember most bandits being khajiit and redguards in the original
Did the chinks weave that in?

Breton Atronarch, can only use scrolls as my magic

TODD = GOD

and no build here. messed around with the game for a while, but I'm waiting for the mods to develop

fascism on the rise

lol
lmao

mace and shield with magic, the glass mace is probably my favorite design wise

Redguard Paladin, the only true build

what's he cookin

VAMPIIIIIIIIIIIIIIIIIIIIIIIIIRRRRREEEEEEEEEEEEEEEEEEEE

Are cloud saves still broken?

I've come to realise I really hate the progression in these games. Because there isn't one way to play the game, everything from the loot, the enemies, difficulty, etc. Are all fucked. It isn't rewarding to play unless you like "being immersed" sure the world is cool and some of the quests are fun but when it comes to the rpg stuff it just feels broken. This goes for all elderscrolls games

be Bosmer

questing for the relics

Pelinal doesn't lose his mind upon meeting you

the years really mellowed him out huh

What custom spells should i make?

For you

Is there a console command to tell me how many oblivion gates are open so I can know if I can proceed past Paradise? Does enabling all fast travel points and counting them work?