I have a 5090 and a 9800x3D
let's use cyberpunk as an example
if I turn on pathtracing and every setting to Psycho, along with framegen, (at 4x) I can get like 200fps-240fps at 2k "resolution"
I don't think the question is if this looks good or not. It does, in motion. Screenshots are blurry and there is 4x input lag from framegen, which doesn't matter for a single player game as slow as cyberpunk at all.
If I turn off framegen, and pathtracing I can get similar framerates at native without the fancy tech. In cyberpunk specifically, I don't think the raytracing looks much better than the regular lighting. Maybe in some circumstances.
I think people are more pissed that if you told them 5-10 (how long it's been since most people upgraded their pc) years ago a 32gig card would ONLY perform this much they would be disappointed.
combine that with bad drivers, terrible launch, shit support etc.
I don't really see why I can't be running the game at 400+fps native. It doesn't make sense for a triple A dev to optimise a game for hardware like this, seeing as how such a little amount of the market has a rig like this. I should be able to over-exceed system requirements by 4x+
I bought the rig for racing/flight sims in VR on fancy high res headsets and it performs admirably for that. For flat games it's a waste because even with this pc you still get stutters and weird shit from UE5. The user experience for an AM5 mobo, new cpu, and high end gpu has been the worst of any pc generation I've had. I NEVER had weird blackscreen issues, ram timing problems, or PBO fuckery with my last few pc's. I mean I still love it, it's a beast but for the price I absolutely do not recommend this shit unless you're into VR, and even then it has to be disposable income.