Uhh the story completely shits itself after Act 2. Why does every modern game have to have some retarded meta twist. Why couldnt it have been just a story about defeating a big bad evil bitch.
Uhh the story completely shits itself after Act 2. Why does every modern game have to have some retarded meta twist...
go play dragon quest if you want heroman vs super evil demon lord
because then you won't have retards jumping up and down praising your 2deep4u garbage
It shits itself after Act 1. As soon as Gustave dies the game stops being about just killing the Paintress as they lay it on so thick that she's not the actual bad guy.
give me my avengers ending!
The "twist" was hinted even since the fucking prologue if you're not a retarded third worlder.
lets spit some ink!
Like come on?
The story perfectly makes sense. There is literally nothing 2deep4u about it.
Yeah it's fucking trash.
The entire game is sold on the premise of Gustave, the yearly countdown timer, and the gommage. Then Gustave is unceremoniously killed, immediately replaced by the insufferable Verso, and the game becomes about some giant family affair with a bunch of alternate reality bullshit. The countdown timer and gommage shit becomes basically a poorly explained footnote and is just handwaved away, clearly only existing as the initial hook and poorly thought out.
To add further insult to injury, the entire crew is almost immediately buddy-buddy with Verso. And even Maelle, who was inseparable from Gustave, becomes very close to Verso, despite knowing that he just let Gustave die, and she barely cares. She is even totally cool with him admitting this as long as he is... *honest* about letting her closest friend in the world die... what the FUCK
Honestly, if you just stopped playing right after the Lampmaster fight, and made your own headcanon about the paintress, it would be a much more enjoyable experience than whatever the fuck they were going with here.
I found it pretty funny how this game flips the jarpig cliche about fighting le evil demiurge god upside down, and it turns out that the main character is an evil demiurge god.
Sophie already says as much in the prologue.
supposed villain is literally called the Paintress
hurr who could have seen this coming
midwit gets filtered by kino
many such cases
will do
inconsistent handwavey "IT'S MAGIC!!!" crap is peak midwit though.
getting spoiled all this shit before even reaching the end of Act 1
So glad I pirated this
you might have missed the "fantasy" tag when you got the game
The whiny onions guy get blasted
Replaced immediately by not-Clive
Fcking based holy shit
muh deconstructionism
muh tweeist
You can still have grounded fantasy stories with consistent internal logic, instead of convoluted, poorly explained bullshit full of plotholes and just handwaved away with "IT'S LE MAGIC!!!"
Act 1: 10/10
Act 2: 8/10
Act 3: 6/10
Final encounter & ending: 10/10
poorly explained bullshit
sounds like a (you) problem. there are literally 3 sidequests in act 3 about it.
So are Canvases just Gardens?
But the game goes to explain its own logic at length.
Act1 was boring for me.
100% exposure, and barely and plot point advancement, no character arc either.
sorry you are just so much smarter and enlightened than us plebs. not everything can be as peak as Rick and Morty....
You are a dumb nigger who doesn't know what FANTASY means. Kill yourself.
no Maelle romance
It was shit since the start
List of plot holes so far, feel free to add your own:
even after 67 fucking years, Aline makes zero attempt to communicate with Lumiere that she is trying to help them rather than destroy them, and that Renoir is their real enemy.
Painted Renoir, Aline's ally (unlike the real one who is against her), makes zero attempt to actually communicate that she isn't the enemy, instead he mass murders the expeditioners and just invigorates them further.
the whole "painting people as invincible" is just total nonsense. Using more chroma to make them so they take more chroma to gommage makes sense, but invincible is just retarded
Renoir doesn't deliberately target members of her family, or at least even anyone close to them doesn't really make sense. Why killing thousands indiscriminately takes less power than a couple specific targets also makes no sense, even if it's easier to gommage older chroma.
On the other hand, if you say he has no power over targets whatsoever and Aline 100% redirects them exactly to her choosing, then why does she make zero effort to save those Maelle and Verso love from the gommage? She only and exclusively kills that age group regardless of how it affects her painted children.
why is the gommage so fucking delayed after the paintress dies? It happens all the way back when they finally reach Lumiere
Funny thing is you show this to ten shills, and each shill will make up their own paper-thin handwavey bullshit excuse.
Endings were 0/10. Having all available choices to be explicitly bad endings is distasteful, and the only people who like that shit are fart-huffing pseuds who have heard somewhere that pointless misery porn is ackshully le high art for thinking people.
because they know we're meta beta cucks like Mr. Metokur
mutt hours
dogshit takes
I don't think you understand how little shits the real world family give about the painted people barring their own family.
Sorry but I find grounded fantasy the most boring shit I can even imagine. GOT shit and the like I fucking despise it. I don't give a shit about soldiers realistically going to war against tolkien deity #7619
it's called foreshadowing, retard
implying any of this shit requires you to think
The paintress cares greatly about their painted family, given she is going to kill herself just to live in this world with them.... except for the fact that she makes zero effort to actually help her family members by redirecting the gommage away from them.
If Renoir can choose who gommages, then he fails deliberately target members of her family, or at least even anyone close to them doesn't really make sense. Why would killing thousands indiscriminately take less power than a couple specific targets, regardless of whether it's easier to gommage older chroma, not many orders of magnitude easier that you would gommage a thousand randoms instead of those that would hurt the painted family the most.
On the other hand, if you say he has no power over targets whatsoever, and he merely choose to gommage and Aline 100% redirects them exactly to her choosing, then why does she make zero effort to save those Maelle and Verso love from the gommage? She only and exclusively kills that age group regardless of how it affects her painted children.
Either way you slice it, makes no sense.
where is the misery in the verso ending?
Expectations need subverting chud.
Dropped the game after 10 hours for First Berserker Kahzan and now I'm actually having fun smashing things with big weapons
How about literally everything you were doing from the very beginning of the game being entirely pointless and amounting to nothing? That's pretty fucking dismal.
Alicia's body is fucked and she has to make an effort to reconnect with her family.
How so?
Are you legitimately clinically retarded?
Another plot hole:
how the fuck is Maelle able to recover Sciel and Lune from a tiny fucking scrap of Chroma representing like 1/10th of 1% of their bodies with no effort? Another bullshit aspect just handwaved away with "IT'S LE MAGIC!!! XD"
But yet with as much chroma as she wants, she can't revive Gustave, doesn't even care or make a fucking attempt? It's just so fucking stupid and contrived, it's just the laziest excuse because the devs didn't feel like bringing Gustave back, and the party's reaction to that is basically deadpan, they give zero shits.
Even if you have a fantastical world, make the actual bulk of the story about the characters, their interactions, their growth, their conflicts, don't make it about plot twists that rely on this convoluted, flimsy house of cards to work, especially when there are no ground rules or consistency, and you just handwave away and make whatever bullshit up just to push whatever narrative you are trying to create at the time.
it helped her grow up and she's more confident by the end
yeah she can't play with toys for all of her life, she has to face reality and her brother helped her do just that before dying, it's beautiful
When I got to act 3, I had the same feeling I have when stories implement alternate dimensions, time travel etc. Once they introduce that concept, I completely stop caring about the story and characters. E33 does that gay canvas world, and the painters vs. writer concept. It made the story x10 worse
why are you criticizing something nobody, even you, can't explain because the magic system of painting isn't explained in the game?
do you need a 100 pages book about the magic system so you can be autist about it?
your arguments are pointless at best or disingenuous at worst
it helped her grow up and she's more confident by the end
That's completely irrelevant shit when considering the state she's in
Grievously fucked up face as a woman
Burns of that degree may never stop hurting
Lost one eye
Not capable of speech
A fraction of that is heavy enough to warrant immediately suckstarting a shotgun even as a pretty strong-willed person. Grown up my ass.
But yet with as much chroma as she wants, she can't revive Gustave, doesn't even care or make a fucking attempt? It's just so fucking stupid and contrived, it's just the laziest excuse because the devs didn't feel like bringing Gustave back, and the party's reaction to that is basically deadpan, they give zero shits.
You may have missed that from the start, nobody really gives a shit about Gustave's death except Maelle. It is stated multiple times during Act 2. Have you missed the bridge scene? Sciel saying 'When one falls, we continue'? Lune talking about the Lumina converter right after he died?
That's the point. In this world, you already know when you die. The expedition knows they're already dead before even departing.
Maelle doesn't fall in the same morbid category explicitly to hint she isn't from this world in the first place.
The point is that the minutia of this bullshit matters for plot twists to actually make sense and connect. If you just handwave away everything, then there is no weight to it.
I'm not saying that combat needs to be contextualized, there is a certain level of disconnect between gameplay and narrative, but if you are going to go through the effort of making plot twists that come about as a direct result of interactions in this fantasy world, you better make damn sure that your lore is airtight, that internal logic is consistent, and that these actually properly explained.
over 50 years of expeditions trying to kill her
she never tries to write something on the monolith to show she's helping
fucking dropped
Except it's different when Verso deliberately allowed Gustave to die for his own personal motivations.
And it's not like Maelle is the only one affected, even she is mostly unaffected by it. She literally bonds with Verso and at the end is inseperable with him, even knowing he let Gustave die, as long as he is *honest* about it. It's frankly a joke and flies in the face of her whole personality. Gustave is her fucking world, she's young and immature and he was the structure in his life. It's ridiculous how quickly she not just moves on, but moves onto somebody that is almost directly responsible for his death.
bro her family is rich and powerful and she can use magic to be a god in a pocket universe
if you do her quest you know that her father thinks she is more gifted than Clea and Verso
it's a waste to let her just underachieve all her life in verso canvas
bro if you're are going to argue to this level then why didn't they just use a revive tint on gustave?
you see how retarded your argument sounds?
Maelle from Act 3 is not the same as Maelle from Act 1. She recovers 16 years of memories as a member of the Dessendre family. It's obvious she will not treat nuVerso as a complete stranger because he is basically a created memory of her own brother when she is responsible for his death. How is that incoherent? In Act 1, her world is only Gustave. In act 3 it's not only that anymore.
All of the characters from outside the canvas are unlikeable assholes. This includes the painted versions of those characters.
That's why the story goes downhill after Act I. The focus increasingly shifts away from adventure to aristocratic family drama.
I really don't care at all what happened to Alicia or Verso. Hopefully the writers burn the whole house down next time.
As I said, gameplay is always disconnected from narrative. Gameplay is just a rough representation of what the characters are doing. I'm not going to be pedantic about gameplay details, because it's not really meant to be part of the narrative.
And even for narrative, there are certain things you just take for granted, but when plot twists literally hinge upon this web of fantasy bullshit, it all just crumbles when nothing is consistent or makes sense.
gameplay is always disconnected from narrative
it's not completely handwaved away because they say their death is still fresh (like paint) while gustave's death is older and more final
think about it like paint, you can only paint over when it has dried, so the one she saves become her zombies, just like real clea painted over canvas clea
Don't expect better from someone like Larry.
haha bro those people you thought were dead, well you can actually revive them, you only need to grab a single petal comprising a fraction of 1% of their body and then you magically bring them back, and we didn't know this until just now, and it will only ever be used this one time, and no we won't bring back Gustave or make any attempt to because we don't have this tiny petal
Again, a plot twist doesn't fucking work when you literally just make up new fucking bullshit rules on the spot and say "IT'S LE MAGIC!!".
genuinely living up to the no literacy meme
Maelle from Act 3 is not the same as Maelle from Act 1
Yet she looks the same, acts the same, has follow-up conversation with companions in the same way, and her bond level is totally unaffected... Yeah, more bullshit.
She still makes some attempt to act like she cares about Gustave... for all of one nanosecond before immediately forgiving Verso and proceeding to not care about it further and treating him as her new best friend. It's just absurd.
this is kind of the problem for the game industry. you have people that are very talented and creative but since gaming is so huge now devs have to keep in mind the lowest common denominators like OP
it's not bullshit, it just works like this, she can do this but not do that
if that's enough to trigger you then don't play video games, are you going to be mad because Ryu can throw energy balls but not other SF2 characters now?
the plot twist is.... I just made up bullshit rules on the spot that are completely inconsistent, not explained, and make no sense
wow, incredible storytelling.
again, no, you are the one trying to argue it's bullshit when it's just you nitpicking because your brain can't handle that you are reading a fantasy work
are you nitpicking like this anything you play/watch/read?
can you even enjoy art when you start thinking like this?
I'm pretty sure I could tear apart anything that you like the same way
I don't watch capeshit faggot
it was just completely made up on the spot, makes no sense, is inconsistent with everything else in the world, and will only be used in this one specific context
Yes, that is bullshit. That is not a plot twist that is earned, that is lazy desperation, the cheapest excuse of a plot twist and so poorly supported.