No you don't understand! The outdated buggy archaic game mechanics are what makes it fun!

No you don't understand! The outdated buggy archaic game mechanics are what makes it fun!

I don't play Starcraft(assuming?) nor understand what is happening in that webm nor what you are alleging to be happening.

Not an argument.

I don't understand what's happening either

well? are you going to explain?

enemy has mines which workers do not trigger

trying to move his goon (4 leg thing) through workers away from mines

due to horrible pathing and unit collision his goon is pushed up into the mine killing all of his workers

Look at his face in the bottom left. That's the face of a man who has lost everything.

For the people that don't understand

Chink playing protos is trying to trigger a landmine put by a terran chink by doing 1000 clicks approaching at the exact distance to activate the device and detonate it with a shot of the spider looking thing he is controlling.

He fucking misses, destroying 7 workers, fucking up his economy

Fun? Yes. Hyper competitive autistic good clicking? No it isn't. Fake country, fake sport, fake celebs, fake sexuality, fake language. They're going to dissppear within 3 generatioms and the starcraft bubble will pop

shoulda just made an observer

Only UMS mode was worth playing spent hours trying out different modes and shit in lobbies back in the early 2000s.

Protoss would be the best race if the dragoon's pathfinding worked.

my favorites were hydra rancher, test of survival, elements rpg and atomic madness

dr. bombay?

Yuh

pathing was notoriously bad for dragoons in broodwars. I think he was trying to fake the mine out by going into trigger range to get it to pop up, and then backing off before it could rush towards his dragoon and detonate, but the pathing with the dragoon and probes fucked it up.

Pretty sure you can worker stack to move all the workers out the way. And then the dragoon can move freely

none of your explanations make sense, niggers. Why didn't he move his workers away before detonating the mines?

you can only select 12 I think workers at a time
and the mines are invisible to the guy until they pop up out of the ground to which then the mine can move a short distance to track and explode on an enemy

How did the mine get in to the base

You are a jackass. It takes two shots to take down a mine and they don't shoot quick enough for that. Is correct in what happed.
Because, asshat, it would have cost him mining time and he didn't think it was worth it when he could just move the dragoon away.

the probes pass through other units while they are mining
the dragoon gets pushed around by the probes
the mine is not triggered by probes but activates against the dragoon and the splash damage hits probes
the probes push the dragoon into the mine activation range

trying to move his goon (4 leg thing) through workers away from mines

Then why does the goon stop moving after the detonation? He's either trying to attack the mine from outside of range or not trying to move the goon at all

what is the attack command?

Clearly he knows to shoot it if it pops up on the chance that it gets stuck on the probe since it is only going after the dragoon. Everything has some jank in this game.

so it was a skill issue all along? thanks for confirming it

sure you already fucked up when theres a mine at your mineral line

>The outdated buggy archaic

Do you still use forks and spoons? Clothes? Boots? Do you still drink water and breathe air? Old bad, you know.

also the guy whose workers got exploded has access to observers which he probably should have had anyway which would have let him see and shoot the mines without having to get close and activate them

I completely forgot mines ignore worker units, shows how long it has been since I've last played SC.

Around 2010, one of the original devs made a blog talking about why everything was so fucked up. One of the main reasons is that the perspective of the game is isomorphic, but all the pathing calculations were done as if they were top-down, so they had to do a lot of hacky transformations to get things to work.
Also getting the carrier to work was such a mess, that it got its own movement script thats separate from every other unit in the game.

It's been awhile since I saw that match, but wasn't it right before he had them? Honestly, he should have just had a few dragoons there instead of one.

This.

FURTHERMORE the dude didn't know the mine was there. At least I assume, because you have to a real dumbfuck to intentionally trigger a mine right there. And no, a dragoon cannot shoot gast enough to kill a spider mine before it scitters over to it.

Again though, how did this tard manage to let vultures in to the heart of his economy?

I always felt Goliaths had the same ass pathing as Dragoons.

You can see vultures firing canisters into the assimilator and some of the probes. He missed the mines (there are 2 visible) and sent the sole dragoon to chase the probably sole vulture away. Skill issue indeed.

I didn't watch so I wouldn't know just speaking on toss capabilities. He does have a robo support bay so he'd have a robo facility so he's not far off from getting them

He does have a robo support bay so he'd have a robo facility so he's not far off from getting them

Which is why I said that I think it was before he had observers. Those are also not so useful if you can't keep them alive and I think the terren in that game kept killing them.

So were the SC3 leaks true?

give me a cool RTS match to watch

Maybe I'm just a 2bab, but why not put a cannon in the mineral line?

if he did have them then what's worse losing another observer or several probes? =p

losing an observer in your mineral line in your main

Which is why I suspect he didn't yet have it and was trying to get the dragoon out of there.
Pros are often times very greedy and refuse to build even a missile turret at times. Don't ask why they do or don't do things.

protoss players

dragoon pathfinding

kekaroo

it actually was "bespene gas"

Nothing wrong with collision
Just stop the probes

He would have to stop His macro and attention span In it, not an Easy choice
OFC he knows about the mines, they are SC players

Jank

It's called Unit collision noobie

noobie

Hop off, gramps.