I have reached Dragon Aerie (btw worst Dragon themed area of Souls games, what the actual fuck do Lost Bastille mummies do here?, it's also literally just a corridor) and killed Ancient Dragon. This is probably the worst Dragon boss ever made. Even fighting Ancient Wyvern on the ground in Dark Souls 3 was much cleaner.
Even Demon's Souls had great bosses like Demonlurker and Maneaters, but no in this shit every boss is the exact same boring shite, either some knight with 3 hit combo and a ranged beam or a giant monster with slow triple swing and a vore grab.
Drangleic was easily the most disappointing part, the mid boss is 2 knights that you have to stand behind to make him miss, and the final boss a giant knight that you have to stand behind to make him miss.
Freyjka spider or whatever has the most potential but the beam hitbox is completely broken.
All easy and lame
Also what is with this obsession to give frames after//while attacking in which enemies take greatly reduced damage. Shouldn't be the OPPOSITE. How does Leo Ring work with that. I have noticed it for dozens of enemies now, including this piece of shit Skyrim tier dragon.