is it slop, mid or goty ludo?
Blue prince
slop because I didn't like it
instant 0.5 rating on all vidya websites with all my alt accounts
The quality of the game is randomly determined.
here is a cool puzzle game idea
Let us shit in it using rogue-like elements.
FOTM streamer-bait slop.
it's a very impressively designed game with some baffling decisions around the roguelite elements
seems a concept stage problem.
Best thing I've played in a while. Not on the level of Tunic or The Outer Wilds but it has juice.
Yes.
It's shilled. Just like this thread. Game is available from the usual sites freely.
Definitely. Combine that with how hostile and aimless some of the early game elements are and I can't actually recommend the game. Maybe they'll fix it when they add additional content.
REEEEEEE THE GAME IS TOO RANDOM AND HAR-
Anon Babble got filtered. MTG draftchads prospered.
its all about that first playthrough
Blue Prince is the future of puzzle games. It's designed in such a way that you literally cannot get stuck on a puzzle. Simply spin the wheels some more and gamble away your time. Pure genius.
foundation
You didn't beat the game.
Where's my mom, Tonda? >:(
Proud to reach antechamber
You quite literally didn't beat the game.
Good but the RNG is a pain.
Got into room 46 in 4h.
Then i noticed everything else and how im at the chess puzzle and the sigil puzzle.
exploring for clues to solve puzzles = slot machine
impressively retarded shitpost, reminds me why i missed Anon Babble
slop
"Nothing will be stopping or blocking you from progressing."
He is actually just maliciously lying there.
I use SPSS for a living you moxenless dolt. Do not speak the deep magic to me. I was there when it was written. Imagine a magic the gathering game where you need RNG to read the cards.
have all the clues and figured out the solution
finally allowed to solve it 10 hours later
Good game design.
NTA but the game IS a slot machine. Solving the lab puzzle is piss easy. Getting electricity into the room is all just luck.
At every step it's your bad luck stopping you from progressing, not your puzzle solving skills. Meta progression to increase your odds is also behind RNG rolls.
Meta progression is the slot machine spitting out money so you can gamble more.
if you need to align random symbols (rooms) to get a reward (puzzles to solve) then you are playing a slot machine. Prove me wrong
flavor of the month slop. anybody who bought this wasted their money geg
i r8 r8m 8 8/8
The gallery can choke on my dick and i dont feel bad about just googling its answers.
Any non-linear puzzle game already allows you to not get hard roadblocked. Games he claims he's inspired by like the Myst series already have open exploration and different areas you can go to if you're not sure what to do in another. Even ones that are rigid and have distinct puzzle chambers don't always require you to solve every single one before you can move on to the next set. He's an idiot.
The safe puzzles are retarded hardy boys tier riddles that require some trial and error and stretches of logic to solve
because it's not just puzzle solving, but exploration and note taking in order to solve those puzzles. i simply do not see it as a negative thing to sprinkle the hints around the house so that you can make connections to go back to other things later. that's part of the fun, you're doing detective work.
where it does fall flat is in those puzzles as you said, the RNG really fucks you on certain puzzles and certainly near the endgame, it's conceptually flawed in that regard, but they certainly don't make up the majority of puzzles.
but to act like the game is simply a slot machine and doesn't require actually solving puzzles is just a shitpost.
It filters Anon Babble because they can't deal with any small amount of challenge through RNG (hold R until good item lol) and because journos like it, so it's GOTY for me
I figured out the Christmas combination the first time I went in that room and knew immediately the game was shit. The only one that was a slightly interesting puzzle was the time locked safe, and even then it wastes your time for an hour for no reason. However, even that puzzle is ruined once you realize there are rooms that just flat out tell you the date like the vault, drafting room, and library.
look at me, I'm explooring
next draft I'll get a clue for sure
From what I’ve seen it uses RNG to waste your time and doesn’t even have an actual ending. Doesn’t sound like something I’d be interested in
What are some better puzzle/mystery games I should look at? I’ve already played a lot of the majorly known ones like Outer Wilds, Obra Dinn, Tunic and the Golden Idol games
RNG
challenge
lmao
can't deal with any small amount of challenge through RNG
Why is this so true, though?
R-holding retards in BoI, restart-until-good-joker on Balatro, people seething at Darkest Dungeon's sanity checks, etc
Are you aware that exploration is also gated behind rng?
The only good puzzle games with RNG are the programming Zachtronics games that randomize the inputs to make sure you don't hard code the solutions.
I've played for a long time, it can feel quite grindy and a lot of the puzzles aren't delinated although thats intentional. Feels like i'm just randomly smashing my head into stuff hoping i find some clue to push me foward but then looking at stuff i've looked at 100 times is difficult. I'm trying to remove the crates from the tunnel and its a bother getting the experiments, unless i can pull the dig trash one i'm stuck at a couple crates a time
Then you hear about some other mental stuff and you wonder how much more there is.
But they do make up the majority of puzzles. Off the top of my head: Getting a powerhammer, getting electricity into the pump room, ascending the throne room, most trophies are RNG gambling and you need to have at least 8, lab puzzle, anything to do with the vault room, castling, getting stillwater, removing crates from the tunnel, lighting up the tomb, 9 levels of classrooms.
It's RNG gambling all the way through. I won't claim that there is 0 puzzle solving in this game, but I will claim that it is less important than getting lucky. I'd weigh it at 65% gambling and 35% puzzle solving skills. And I will call that a slot machine.
It has good puzzles, RNG can be annoying.
7.5/10
.
Void Stranger, just because you didn't mention it.
I liked The Roottrees are Dead more than Golden Idol
I have about half the people identified in obra dinn and now i've reached the point where i can't see any way to deduct the remaining half
i can't even tell if it's my smooth brain problem or you're literally forced to brute force them
puzzle game
every streamer playing it
is it slop
Yeah, it's slop.
Void Stranger
This looks like a bog standard sokoban tho
It's not. Didn't you play ZeroRanger?
GOTD ludo
it's one of those games you'll remember ten or more years from now and there's not many like that
It's not but it's still slop. It's a bunch of meta stuff that makes you play the same boring puzzles over and over. I think you end learning about ways to skip levels but the base game is still boring as shit.
he isn't until you start talking about the very late shit
there's not a single puzzle you need to solve to beat the game
Void stranger is just a sokoban with a layer of the most absurd blue prince dream thoughts shit tacked on that you have to figure out while doing several hundred sokoban puzzles
find the secret garden key
find the secret to find the secret garden
find the secret garden
find the secret of the secret garden
find the secret of the secret of the secret garden
Is there anything to do with this bullshit garden that isn't secret? Should I start looking for braille in the apples?
I rage quit void stranger for the story. The clunky and repetitive gameplay and the fact that it turned out it tied into another game I had zero interest in playing didn't help though.
Also, fuck me, now I have to check all the rooms.
Yeah, and it was the thing that for some reason took me the longest to find out
It spreads fruit throughout the rooms
I genuinely didn't realize it for the longest time until I went to the room that gathers shit & there were like 6 apples & some oranges on a side table
Im fucking done doing the darts puzzle
Im so fucking sick of this shit
it takes so fucking long, both counting and with the calculator even longer
Im so fucking fed up with this shit im pretty sure I could just start new profile and get to the progression point im at currently faster just by virtue of having easier dart puzzles I spend so much fucking time in that room every time. it takes sooo fucking long every time I HATE IT I HATE IT I HATE IT It just keeps getting longer and harder and worse for the same 2 keys or 1 special one every time
That wasn't what I was talking about. The room straight up tells you it does that.
Pic is an actual, honest to god, nobody found this bullshit, don't lie to me spoiler. Also, don't look at it. It probably doesn't matter and ignorance is a mercy. The implications are too horrifying. I fucking warned you.
Just get the upgrade that makes it easier, pussy.
I mean, I could have figured that out myself if I knew you could get outside there
That wasn't what I was talking about. The room straight up tells you it does that.
Yes, that's why I brought it up, you asked
"Is there anything to do with this bullshit garden that isn't secret? "
if I knew you could get outside there
If you're that early game, you shouldn't be looking at spoilers.
So what do you all think happened to Mary? Is she alive? Is she just waiting for Simon to find her? Did she ever plan on reuniting with Simon at all?
He's proud to reach room 46
The antechamber is the one before that
If you smash the wall you can find that without doing that.
oh wait it's just my retardation, I thought it was on the east side of the house because I've always opened my secret garden on the east side for some fucking reason
It's extremely obvious the device uses a rotating system, in case you missed that, you've missed another thing about the secret garden, and the game LOVES putting things accessible from the other side of the room so it's not a big surprise this is possible
My headcanon is that Mary is watching you but can't interact with you
Wumpus says someone is watching you as you fenagle with this shit and other than maybe Anne I can't imagine who it'd be
house inside a house meta shit
If you smash the wall
Well if I'd found a way to smash walls yet, that wouldn't be an issue, now fucking would it?
It's really obvious you can do it what with all the Zelda style breakable walls everywhere, but I'll be damned if I can find the item for it yet. Unfortunately my recipe crafting luck has been ass.
Hell, my item finding luck has been ass. I'm on like day 46 and literally just found a new normal item I've never seen before (the Telescope). I know different rooms have different item tables and spawn rates and my preferred room choices are fucking me there, but it's still a bitch.
amazing game but I cant be fucked with it. I'm not taking notes to figure out the bigger puzzles.
The fortune teller cutscenes are kino
other than maybe Anne I can't imagine who it'd be
The former groundskeeper?
I've gotten that one a few times
I recently found an item I had never seen before, namely the Hall Pass. It's a weird one too
you can still solve the game's introduction while ignoring the "bigger puzzles"
I know he was up to shenanigans but I haven't found anything to imply he'd be interested in you at all
did he have some hidden stash of shit somewhere in the house?
The fortune teller cutscenes are kino
Best thing in the game by far. Hope his next game is a linear narrative heavy puzzle game
Congratulations, you finished the tutorial.
my preferred room choices are fucking me there
You need to up your drafting game, anon.
And with more permanent upgrades, it becomes easier to choose different rooms than the usuals.
It would be nice if you got a letter from her. Maybe one of the doves. Surprised she didn't use those more to keep in contact with Herbert
I've only seen 3 doing the post-game "real" content so far.
All others were just jumping on bandwagon either for sponsored streams or because it was the flavor to get a bit more viewers for 2 days.
I don't mind tho.
I've thrown 2 dozen hours in this game with satisfying progress and results, and I'm happy to stop there.
uhh bros, I might be hallwaymaxxing a bit too much
Oh shit 4chang is back
So, can anyone give me a QRD on what secrets have been uncovered since pre-collapse threads? Spoil the shit out of it please
I know he was up to shenanigans but I haven't found anything to imply he'd be interested in you at all
You're trying to find Room 46. He's trying to find Room 46. I dunno. Seems like there might be some overlap.
did he have some hidden stash of shit somewhere in the house?
IIRC he was running a bootlegging operation out of the house too, but I might be confusing him with another employee. There's a couple stashes related to the bootlegging and also various notes relating to the former investigator looking into room 46. The biggest one is obviously that it's implied they singlehandedly created the various tunnel rooms trying to find it. Wish we could do that shit instead of just piggybacking off their work.
I wonder if anything happens if you were somehow able to recreate the "default" house layout. You should be able to see a lot of the starting room positions before they get shuffled around each day.
I also wonder if it would be possibly to do a room only run. That'd require some entrance math I haven't done yet.
lmao thats a funny good / bad upgrade you've got there
All three of those, funnily enough.
Keep going and fill the house orange, anon.
What is this? If you draft the Secret Garden and go behind the West Wing via the garage, the second lever is peeking out? I've only ever accessed it by using the third wheel thing.
Has the true ending to this game been datamined yet?
finally got to the antechamber last night via secret garden and opened the door in the drained fountain only to find there's more shit I need to do? change the pump room again? I moved a mine cart and couldnt do anything else so now I have teo play another 10 hours to hopefully get the rng to the antechamber again and then figure out waht to do in the basement w/ no hints whatsoever? yeah nah I think I'm done w/ this trash
There is no true ending. The game is unfinished.
Eh. It's alright. Definitely streamer bait though.
The first 2/3rds of the game are pretty solidly constructed but it starts falling apart near the end. The sanctum is a giga nothingburger and the tunnel is tedium for tedium's sake (unless you have an infinite). The second credits roll puzzle(s) are cool but the 'post-post-game' puzzles are so actively bad that it drags the rest of the game down with it.
there should have been a horror element to it
The Room 46 ending is marked as "THE-TRUE-ENDING" in the video files, actually. I think everyone's already figured out everything there is to the game and the only thing to do is wait for the Dirigiblocks update.
Depend on player. Path of Exile or Gacha fags will hate it for being too slow and too hard for their brainlet ADHD or coomer brains. Reddit Rick&Morty viewers will complain its too easy or random. In the end it's still one of the most umique and innovative games since Obra Dinn
Its a spiritual sequel to ESA jkjk
nigga open your eyes
what?
Wait wtf room 46 is the actual end?
Why even bother with the rest then
For your own curiosity, really. The game only gives an achievement for reaching Room 46 and not for ascending the throne or finding the atelier. And the whole spiral of stars mystery thing is the developer deliberately fucking with people who chose the there is no ending box. "You want it to never end? Well, go crazy looking for patterns that aren't there and chasing leads that don't exist then."
If the intro cutscene were called "ACTUAL-TRUE-END" in the game files, would you say there's no point playing the game after watching it?
And the whole spiral of stars mystery thing is the developer deliberately fucking with people who chose the there is no ending box. "You want it to never end? Well, go crazy looking for patterns that aren't there and chasing leads that don't exist then."
Really? The spiral is also in the lost & found, so it should mean something
I would say there is no point in playing this game regardless of what any cutscene is called.
the entire game is just red herrings
I kneel dogubomb
there's two things to do in the basement & they're both obvious
oooh a big reservoir of water with a boat I just barely can't reach & shit on the other side, I wonder what I need to do
and then after that is another very obvious "puzzle", that's all you need to do
Well, that's what I'm assuming until I'm proven wrong and people manage to find some finale to that plot thread. At the very least, it's supposed to drive you mad because it's a mystery where you need to assume every single thing you see is an anagram, acronym, number core, pattern and everything so that you can get to the bottom of it.
Does it never end?
Investor needed.
Denoted in verse.
This post-post-post-game shit just isn't healthy. I'm personally done with it until the update.
I'd say all ARG shit isn't healthy but some people like that shit so I'm all for a game having it in the postpostpostgame
the antechamber is not room 46
there should have been a horror element to it
There is. It's the robot.
he doesn't know about The Spider
Pretty sure the "Spiral of Stars" is just the name for the galaxy in universe. The classroom loredumps pretty heavily if you're willing to do basic research. You even learn a few words in the game's Latin equivalent.
For example, inn, aj, ja, and orr mean north, south, east, and west respectively.
having a great run where I bought out the bookshop -and- the gift shop (couldn't spawn showroom)
Someone suggests in an earlier thread to play with controller since you don't have to type swansong every fucking time and overall the cursor magnets to points of interest
give it a try, it's alright I guess
Game crashes for the first time in 35 hours
'Should be fine as long as the game automatically called it a da-'
Day is completely lost, gotta start same day
Whoever suggested that, fuck you
He tried the controller strat
Idea is cool. Execution of it is mid.
you have no clue what people are whining about. reaching room 46 is ultra easy.
some later puzzles require annoying levels of rng or setup
No, the spiral is a very prominent pattern shown in those three notes I mentioned, found in Her Ladyship's Chamber, Music Room and Lost and Found. There's also the constellation and the wood texture on the tunnel end room. It's not "just" an in-universe lore thing. It's a clear mystery the game wants you to follow.
knight is the only chess puzzle choice that doesn't really tell you exactly what you get unless you google the room name
actually allows you to buy the most broken item in the game
every other piece of essentially useless
I swear this game is actually designed bad on purpose just to see what the developer can get away with.
My impression is that it is basically a "Dave the Diver" situation, Mid Niche game with love it or hate it mechanics (The RNG/"Deck Building" aspect) propped up by industry connections getting Ecelebs to shill it as goty ludo, which is very apparent when considering how games of the genres it is "mixing" are usually received by that crowd.
some later puzzles require annoying levels of rng or setup
I'm really hoping I don't have to do what I think I have to do for the Clocktower. I haven't tried my easy solution and my hard solution seems like it will be ass.
Eh, bishop's got a use mid post game and rook and king have their uses. Queen's the only one that's an absolute complete waste of time.
Also that item has limited uses and once they're up, knight is probably worse than rook.
Real strat is go pawn just so you have a clear reminder to eat your dinner.
8/10 IMO, a hell of a lot better than I thought it was gonna turn out. Could be a 10/10 if they added some more mechanics to further mitigate RNG locks; ex: an item that lets you pick from any blueprint in the current pool, some more ways to bend the odds similar to how drafting from powerline rooms gives a better chance for more powerline rooms. I get that the roguelite(or like? IDK) mechanics are baked into the core concept, but there needs to be more of a balance between the randomized roguelite mechanics and the fixed metapuzzle mechanics.
Worldbuilding and overarching puzzles are 11/10, the fact that the only vidya he looked to for inspiration were Myst and Riven really shows.
thinkygames.com
Before long, the first inkling of Blue Prince began to appear, inspired by Ros’s longtime fascination with Myst and Riven. The key concept “practically justified environmental puzzles.” Rather than solving isolated puzzles in sequence, what if the entire setting revolved around the process of puzzling, exploration, and discovery? From that point on, Ros did his best to avoid any other direct analogs that might cloud that initial vision. “I didn’t look to any other video games for inspiration,” he tells me. “Part of my process is to sequester myself and figure things out on my own, without research, reference, or tutorials.”
Worldbuilding and overarching puzzles
The worldbuilding and puzzles don't even make any fucking sense together what are you talking about. Burning the sundial makes absolutely no sense. The puzzles in Myst and Riven were deeply engrained into the world's lore, every book in Riven was directly about the world and how it worked. Half the books in Blue Prince are nonsense, especially the "New Clue" book.
The mysteries where fine until the Blue Door/Throne Room and the Atelier.
Shit like the 8 key to use in the vault or the whole thing that leads to drafting secret passage in the outer room are absolutely retarded. There isn't even real clues about it.
And that leaving aside absurd RNG requirements like the mechanarium room for the sanctum key.
Fuck you you yellow rat if I hope you get red rooms only you shit
Half the books in Blue Prince are nonsense, especially the "New Clue" book.
especially the "New Clue" book.
drafting from powerline rooms gives a better chance for more powerline rooms
Is this actually a thing? I did notice that powering up the line before you draft the room shows the energy flowing, and straightaway tells you if the room has a power line but does it actually increase odds?
Huge potential waist by not adding stairs Imagine the bullshit you could get up to with multiple floors.
Point? A New Clue only exists to give you hints about puzzles, so yes it's nonsense in relation to the story of the game. The journals in Myst are actually written to be books where the writer did not even think about them being used as a solution to a puzzle for a video game.
And that leaving aside absurd RNG requirements like the mechanarium room for the sanctum key.
Just spam aquariums, lmao.
Game could do with some DLC
The major hints for the Throne Room and the Atelier are from the blue memos from the Blue Tents. It's extremely fucking time consuming drafting all the blue rooms in rank 8 and number cores are annoying to do, but the leads are fairly clear on it.
If people manage to find anything new, it's probably by reusing the Aries key, the clock and the country board in Room 46 again since the fact that they reset seems to suggest some other second use like how you reuse the Room 8 Key.
"A New Clue only exists to give you hints about puzzles"
he doesn't the author's motivation to write it in relation to events that happened in the backstory
It's mid. No idea why it was so hyped up
game has a T-Pain reference
if I hope you get red rooms only you shit
I believe they meant "I hope you get red rooms only, you shit"
Explain how the image on this page fits into the story and why the author would draw a hint to the location of the computer chip
oh wait never mind I get it. the "it" wasn't supposed to be there.
yeah I figured out like 5 seconds after I replied
been in the mood for puzzle games recently, finished this but don't wanna bother with the endgame puzzles because the roguelite rng just pisses me off too much. any other games like it (i.e., not pure puzzle games like zachtronics games or baba is you)? already played tunic and fez and loved them both. oh and not the witness, i know already but i don't feel like playing it yet
Lingo if you like word puzzles and being lost. Antichamber if you like acid and being lost and think portal could have used less physics bullshit.
CrossCode is a pretty good game thats about 50% combat and 50% puzzles. Very different game though.
people in thread referencing rooms I haven't even drafted yet on day 40~
Lorelei and the Laser Eyes if you enjoyed the puzzle mansion vibes of Blue Prince. It's a much tighter package too and doesn't overstay its welcome.
Margaret Marigold's real name is Mary Matthew Jones, aka Herbert Sinclair's daughter and the MC Simon's lost mother. Getting all three computer chips and the correct admin name from the book clues lets you access logs showing that the suspect names in the book were moles in the Blackbridge team. They figured out that Mary was getting suspicious of them and intended to kill her. She wrote clues into the book which were intended for Simon to solve once he had inherited the manor, submitted the manuscript to her publisher, and disappeared from the public eye before the moles could kill her.
day 40
You are like a little baby. Stay away from these threads until you're at day 150-250.
my foundation was literally smack dab in the middle of the house, at (3,5), which i thought was just normal for every playthrough and made sense. color me surprised when i see a bunch of other people having foundations in the corners of their houses and shit. that sucks lol
I'm not sure I like some of the implications of shit I've seen in the house, e.g. the millennium old family crest implying the noble houses the MC is descended from used to be a single line or all the shit under the mansion that definitely predates the ownership by the current family (which only goes back like 80 fucking years) and which implies some sort of illuminati bullshit.
Kinda makes the MC's family look more like revanchist nobles butthurt their pet royal line died out and less like earnest revolutionaries against a totalitarian government.
you just proved his point retard lmao
has anybody figured out what all the alzara bullshit is? those cutscenes made me feel uneasy when i first saw them, especially the one that hints at you being watched, and i thought something would come out of them later, but they seem like giant nothingburgers aside from the 8 red letters tidbit
Kinda makes the MC's family look more like revanchist nobles butthurt their pet royal line died out
But's ultimately what they are? Their years in the making grand plan was stealing their old crown lmao.
What I typed:
Margaret Marigold's real name is Mary Matthew Jones, aka Herbert Sinclair's daughter and the MC Simon's lost mother. Getting all three computer chips and the correct admin name from the book clues lets you access logs showing that the suspect names in the book were moles in the Blackbridge team. They figured out that Mary was getting suspicious of them and intended to kill her. She wrote clues into the book which were intended for Simon to solve once he had inherited the manor, submitted the manuscript to her publisher, and disappeared from the public eye before the moles could kill her.
What (you) read:
She wrote clues into the book which were intended for Simon to solve
the Clocktower
let's just say a speedhack makes some puzzles of the game tolerable
I also have the bug where any time based solutions don't work because i don't have windows region format set to US and I have to switch to it and restart the game every time, very fucking annoying
but that's the truth? you just listed all the lore that we already knew prior to a new clue. none of it is actually relevant or new information. the book exists explicitly for simon to solve some puzzles. if it was published to the real world, people would read it and wonder what the fuck is this garbage. it's not like the red prince or swim bird. you just got tangled up in your own elitist bullshit spewing from your mouth lol
The LeeB admin password is a red herring for the detective to find, there's another password that shows those logs are fake.
Herbert Sinclair's daughter
Niece unless I'm missing some lore. It is a little off-putting how little Simon's brother is mentioned in game relative his sister-in-law though.
Albeit I chalk that up to social reasons. The plot revolves heavily around the MC's mom, the mansion's chief of staff is a woman, Herbert's mom was the one that actually secured the estate for the family in the first place, the oldest relative explicitly honored in the house is a woman, Herbert's sister-in-law married his brother in the first place to keep up family ties between the branches of the Marigold noble line, the family is heavily tied to Eraja which was founded by the daughter of the ancestral king that divided Orinda Aries and is depicted as the least corrupt of the 3 descendant nations, Orinda herself is the chief goddess of a female pantheon, and even the continent's name obviously derives from Orinda. It's abundantly obvious that women are held in high regard and play an important role in the traditional social structures of the setting.
Game's woke as fuck is what I'm saying.
That said I do think the uncle was totally banging his sister-in-law. Possibly alongside his brother.
Quite frankly, if it weren't for the title's pun, I expect we'd be playing as a girl.
In fairness, they also engaged in some light terrorism.
Was "make the ending less political" just the publishers being dumb and not being able to see the red/blue metaphor or we're they trying to take power away from her?
as a treat
they explicitly saw the red/blue metaphor, dumbass. why else would they ask her to change the ending so he still likes red
It was the publishers going "hey great ending but can you kinda change it because we really don't want the Fenn Aries government raiding us and taking us down thanks"
The spiral is the movement of planets according to the world map in the school and "the largest planet" is veila or whatever, one of the gods. It could be a tomb puzzle but i don't think there's enough gods
I'm pretty sure they got the metaphor exactly which is why she is forced to change the ending. They didn't want the state coming down on them for obvious bullshit.
I'm frankly shocked she got away with Swim Bird given it's obviously about political suppression of Eraja by Fenn Aries, Arch Aries, and Nuance.
Their years in the making grand plan was stealing their old crown lmao.
Is there any significance to the crown outside of being symbolic? Like they steal the crown, but what does that actually do for them? They are still hunted by the government.
swim bird is a lot less obvious. if you don't know about mary then it's pretty difficult to interpret it politically. it has a very typical moral lesson that you see in children's books
the whole game has a bunch of clever and interesting puzzles
penultimate puzzles are playing word association
one uses a solution that you've already employed at least two times now
Definitely feels like he was running out of gas there.
Kinda makes the MC's family look more like revanchist nobles butthurt their pet royal line died out and less like earnest revolutionaries against a totalitarian government.
I thought there was going to be some magic and counter revolutionairy shenanigans in the plot, i don't think it will go that way. I thought you would metaphorically kill Fenn and replace it with a blue country, since there's no blue sigil using dark magics that live in the basement. It could be a metaphor for Mary leaving the country because she went to a country with a lot of water and lakes
i really fucking wanted to continue with the post-game after room 46. WHY on EARTH does this game have a roguelite mechanic. why couldn't they just make one giant mansion that shifts around like the clockwork mansion
game casually breaks if you spawn a terrace or patio next to the garage.
pseud-slop
I mean that's like saying you'll never fail a test if you keep flicking through the questions.
Yeah, and they turned that crown blue and now you're wearing it. In the true-true-true ending of the game, you probably do something with them to fully overthrow the government.
who the fuck thought create/crate was good
Do we though? We are literally just a kid. And the government surely won't be impressed by our ability to remove a red room once per day.
If that annoyed you, wait until you find the discount crossword with the map.
King DSP said it was bad
Red Prince was literal political propaganda aimed a children.
It's unreal how Mary feels like the victim for that.
We are literally just a kid
With access to secret rail lines under the entire continent, unlimited money, and nuclear material.
I'm not saying, I'm just saying.
Don't underestimate autistic kids.
It's unreal how Mary feels like the victim for that.
It's unreal how Mary feels like the victim for being unable to publish material as quaint as "it's okay to question the government" because she lives in a totalitarian police state where even high ranking nobles and business elites don't have free speech?
Your liberal democracy is lame, gay, and Jewish, Redditor.
Fascism is the future.
Should have picked a different color then.
Not him but
Your New Home
Fenn are communists and Blue Prince is a monarchist game. In a just world the Fenn Bolshevics would hang, General Teskin must pay for his crimes
Fascism
The government is pretty explicitly not fascist.
Not expansionist
Not hyper-sexist
No mention of the suppression of minorities
Strong ties with nearby neighbors
Built entirely around erasing ancestral ties to the land to establish new ones rather than focusing on reclaiming some lost pseudo-heritage
Seemingly no purging of the nobility from power
It's just an absolute monarchy. I'm not even sure the politics of the setting has even progressed enough to contemplate fascism. They've never even seen democracy.
Frankly the setting's kinda weird. You've got effectively druid tier religion alongside pre-magna carta politics alongside 1900s technology alongside a stable modern imperial structure that has seemingly lasted for thousands of years worldwide and throw in some prohibition and atlantis bullshit too while you're at it. Also it seems like tech's been frozen or at the least developing very slowly for literal ages.
Oh, and to top it all off we're probably thousands of years past whatever was the age of exploration equivalent with it being heavily implied civilization developed in Corarica and radiated out from there, effectively making the game set in the fucking New World.
It is smooth brain, but don't be too hard on yourself. Some of the characters can only be identified through maritime knowledge, identifying accents, or noticing tiny details that are easily missed. You need a pretty rough brain to get through the game with no guesswork at one point or another.
fenn is also a monarchy
Exploring for more rooms
You really haven't played the game.
The 'end game' puzzle requires you to roll 3 specific rooms (which you don't know in advance) out a group of around 46+ rooms) within 5 specific slots of the manor.
That's the only way without looking up a guide to start working through the line of hints the game lays out to start the puzzle.
Obra Din plays a lot better if you take account of when identities become deducable.
Cause having to scour that whole ship for the 1 or 2 clues some people have can take you make you look around each room several times.
Oh, also the moon seems to orbit north to south. Or south to north, not sure which. Point is, the start of an eclipse is called a "north eclipse" which suggests that shit's not in line with how the planet rotates.
atlantis
did i miss something
The house is less than 80 years old. All the shit below it predates it.
What the hell is ludo
draining the reservoir drained my will to live
oh. yea that's just the ruins from the old monarchy and whatnot. they built the house on top specifically because it's the location of their heritage
a bit better than mid but not to ludo levels IF you can look past the RNG frustrations
first ten hours are complete trash on purpose, as a joke filter
it becomes the best game ever made 100 hours in
Strong ties with nearby neighbors
They literally destroyed the railroads that connected them to their sister kingdoms.
its literally the opposite though
>knight is the only chess puzzle choice that doesn't really tell you exactly what you get unless you google the room name
It tells you exactly that you get a Room and Rooms are obviously the most valuable upgrades
>actually allows you to buy the most broken item in the game
It's not the most broken item at all, it barely changes anything depending how far you are
>every other piece of essentially useless
Other pieces are more useful than knight depending how far you are and there's more going on that you don't know yet
you idiots all have adhd and have the dumbest complaints about this game
They literally destroyed the railroads that connected them to their sister kingdoms.
The railroads were a symbol of the previous monarchy. They destroyed them because of that. They also tore out the internal railroads. It wasn't an act of isolationism. They joined with Arch Aries and Nuance in turning over the fucking monarchy and beyond that Nuance has airships and is separated by an ocean. Fuck's sake, Nuance had a large presence at the establishment of the new regime. You literally see a picture of one of their airships flying over events.
Also roads are a thing.
What does the Knight do? Does it give you a shop? Is that why i'm missing a shop. I took King because it seems the most powerful, you can engineer specific rooms with it, albeit not that relevant because i ignore it most of the time unless i want to max my chances, real nice for the outside room though
yes
the fucking genie freaks me out
oh. yea that's just the ruins from the old monarchy and whatnot
Ah yes, the intentionally buried ruins from the old monarchy featuring square rooms that perfectly slot into the "modern" home arrangement system from hundreds and even thousands of years ago like the forge and wine cellar.
you literally learn about this through the books and notes. i'm not sure why you're trying to deny it
Sometimes I take an unfortunate edge room just to see the window variant of the room.
I haven't even gotten to the RNG part before I got fucking annoyed that every cutscene in the game plays out every single time you encounter it. If it took 10 hours to cycle to a day where I can finally do a puzzle, I could have probably gotten there in 6 from skipping all of the fucking digging holes and terminals.
It was still dumb. If nothing else they completely fucked over Arch Aries by removing their trade connection to Eraja.
It's a game
Anyone else feel kinda bad for the detective?
investigates the hell out of the mansion, amasses a mountain of clues; but no answers
Mary releases "A new clue", literally about his experience. The clues there aren't for him, get rekt lol
fucks off to stage the heist of the century
refuses to elaborate
and the point is I'll have to wait for a specific instance to do one thing and then wait again to get the key and go do it and then still not know what to do possibly and have to shove through another 5 hours of RNG, retard.
They hate Eraja
it's wild because she didn't need to really do all of that. He probably wouldn't have figured anything out. She just wanted to fuck with him
answer to cloister puzzle (a basekit room) in a room you have to unlock via drafting room.
It feels like bad game design.
it's not like it's related to anything at all. it's just an allowance upgrade
you can do it every single day
you can draft a pumproom or a pool to make it spawn every day?
no
you can unlock the door and get a connection to get the basement key every day?
no
he doesn't know
kek
Anon, are you ready to place your order? or are you a dining room chad?
If Mary was worried about us being indoctrinated by the fascist regime, why did she leave us alone to continue and be indoctrinated by the fascist regime instead of taking us with her to the not fascist country?
I was getting dig spots and gem flowers in the Cloister before I saw that note that I could never access. It's a very silly secret.
waste your income buying keys and gems
Rank 6 & 7 rooms appear more frequently
showroom becomes one the rooms to draft
The fortune teller cutscenes are kino
they really are. even though its just him saying "fuck you, youre not getting to that room"
Yes you are very good at the game because the game decided to give you a secret garden key and not block you off at the antechamber.
you can draft a pumproom or a pool to make it spawn every day?
yes
you can unlock the door and get a connection to get the basement key every day?
yes, but even if you couldn't, the pump room carries over
You are preemptively raging about circumstances you imagined.
don't touch security shit
6 security doors in a run
get lab with security door experiment early
get security room early & set it to high security
1 security door in the 42 rooms I visit
I guarantee there's some fuckery going on with this experiment
this has happened 3 times now
That's a beautiful Mt. Hallway Hall, Simon.
So how many saved images are you guys up to? I'm keeping it pretty low with just 23
Mid. What should have been a cozy linear puzzle game has been fucked over by the nu-thinking of everything needing to be le roguelite
not using handwritten notes
do you even enjoy life
so the alzara visions are pointless or are they useful for endgame puzzles? they tease so much about the game opening up
NONE of the people in Obra Din need to be brute forced. Some of them are really fucking hard, so I wouldn't call it smooth brain either. Outside knowledge of accents, language, and seamanship make a big difference but aren't requirements.
It's too bad the captain went on a heinous killing spreee and murdered so many people.
Nothing worth noting. Game is still a giant waste of time.
After the 15th walk to the outside shed and another day with the dartboard, I decided that the game wasn't worth that much effort, and decided I would just pull up someone else's screenshot.
I'm keeping it pretty low with just 23
haha yeah me too
THANK YOU GOD FINALLY
I solved the boilerroom/laboratory puzzle AND I got this shit, this is the best run I've had in so long, maybe the best one overall
1173 and counting. The game is very much a screenshot game because absolutely everything about a note and room from positioning to innocuous items and colors can be relevant later on.
deliberately fucking with people who
They wouldn't hide a mansion-sized area behind those boxes if that was the plan yeah; the still water literally doesn't spawn if you didn't open a chest (or was it the blue door?). But still having this area end with a double puzzle where only one of the two is used is cuntish as fuck, of course people will think there's still things since it gave you something that is useless at the very end (talking about the Hewam Blest thing)
100x better if randomization was removed.
take break room, seriously, dont be a mathlet, there are other sources for keys but the daily keycard is too useful
If you are an average retard/normie/journo, its goty because you still have a game to play if you dont know the answer to a puzzle
If you are intelligent, the game is torture as you have to spend sometimes hours before the game will allow you to solve a puzzle you already worked out
average normie retard is gonna drop it after reaching 46 once which is 5% of the game
mfw Planetarium becomes a god-tier room if you upgrade it with a telescope five times, making it always spawn a dirt pile, trunk, apple, prism key and ivory die
Fuck. I need to turn this thing into a Common. I made it a Rare before.
I have Security and Utility Closet set to Commonplace and I always take both so that I can take advantage of dark rooms and gyms, and maximize offline keycard doors. I rarely need the keycard.
Seems about right.
On steam the inheritence trophy is at 31%
With the sigil, 'see every room', diploma trophy and most charitable way players could obtain 8 trophies at 2-3%
Okay, so I'm well after finding room 46 (twice), I found one inner sanctum key so far. I think I'm ready to start scaling back the RNG in some way. I don't want to remove it completely because I think it'll make the game boring. For everybody who's chosen to cheat, how has your mileage varied? What made the game most fun for you?
are cheevos bugged?
I don't cheat the rng, just the game speed, it's more enjoyable if you play on x2 (or even faster for some situations)
GOTY Ludo
I just can't imagine sticking around to play past the 52 hours I already have, and I know there is still tons of stuff for me to find (only have half the Sanctum keys and half the letters)
The RNG feels GREAT for the first ~40 hours and even past credits, but eventually the mysteries and solutions start getting very specific in their room/item requirements and the RNG becomes a massive slog. Most reviews I've seen echo this.
That still doesn't take away from how much I loved it up until this point.
No. I have all of them. Most players simply stop playing after reaching Room 46, if they get there at all, for obvious reasons.
you need it for the elevator, I use it all the time
if your foundation is high on the map, and you brick your lower paths, foundation gives you an extra option to keep it going or to plan some convoluted setups (6 paths total instead of only 3 from entrance)
Does the game ever actually explain why the house works this way? Is it literally just magic? Do we ever get confirmation if there are any other houses that also behave in a similar manor (heh)?
Speedhack from Cheat Engine is all you need. There's a lot less frustration with the RNG when you can reset and speed through the start of each day.
Depends how much effort you want to cut out.
At the lighter end you can adjust your star value for infinite rerolls so you still need to deal with resource management, its a permanent value too so you don't need to keep readjusting it.
At the extreme end you can remove all the resource management but its a bit of a pain having to manually find each value every time
But regardles at the very least do cause making the game generally faster on its own helps reduce tedium by making each day take less time and hence less investment for rng to screw over.
I have all of them
you got day one and speed? without cheats?
I don't even believe these stats because dare is just .1% higher than these two when it's 100x easier to pull off, weird
had fun with dare but I'm never touching these 2
the odds of getting a day one possible run have to be incredibly tiny
probably get it through Secret Garden
Can you Power Hammer the basement entrance from outside?
Turning the keycard system offline works with the elevator too. I already have a ton of rerolls from stars so needing the Foundation as a backup isn't really a worry for me anymore.
there's a blue memo you can find that talks about it being invented in corarica or something, so it's not just exclusive to the manor
Honestly those numbers don't look too odd to me.
At this scale you shouldn't be looking at linear increases as most of the playerbase dropped off way before this point.
0.1% more means 1.5 times the number of people did dare than cursed/day1/speed.
what a rush this was
I did almost everything on the first three days, everything that could go well, went well
day 4 was a complete nightmare however
thanks, I'll try speedhack and see if it helps my experience
Yeah. It only took maybe two dozen tries, not counting the ones where I quit really early because I didn't like where the run was going. I'd already spent an ungodly amount of time on the game anyway.
Isn't it 'just' get pump room, drain fountain and set reservoir to boat level, push cart, boat across and do 46 lever, then find either secret garden/great hall?
Unless I'm misremembering and you can't set reservoir AND drain fountain with no power.
and you can't set reservoir AND drain fountain with no power.
Correct.
You need either
Tomb + pump
Tomb + foundation
foundation + pump
pump + boiler
IIRC
You can hotkey it and set it to stop on release, meaning you can just hold a button like MB4 when a slow animation is happening and then let go when the animation is done and you'll be back to normal speed.
can anyone give me a hint for the office safe? (I know it has to be a date)
my god this game is so clever
there's a hint in the drawer, is there a word in that hint that relates to dates?
Hint 1: Finding the room with 6 named busts will give you a major step forward
Hint 2 if 1 isn't enough: The red books on the note are not helpful
How about a hint for the drawing room safe?
very good game
even though the backstory is antifa slop for some reason
is there a way to not have to rescan for the game everytime I launch it
doesn't even know what Your New Home means
anon, I...
TIL that getting your active Stopwatch swiped by Lost & Found will instantly end the effect and, more curiously, freeze the swinging pendulum in the Clock Tower.
At least, I think that's what caused my clock tower's pendulum to freeze in place. Another thing I did before checking back at the Clock Tower was send power over to it from the neighboring Boiler Room, but I doubt that's the cause considering the pendulum didn't return to motion after diverting power away again.
its really stupid. you only need the one name. books dont matter and the other titles dont matter. have you completed the full house room message yet? its solution is in there but you may have to interpret it differently. if so, the answer is small Gates + in March
protag side is pro-monarchy
antifa slop
your brain on pol
I had to look this one up, I think it's kinda BS.
If you solve the paintings-in-each-room puzzle, it mentions "gates".
What's a similar sounding word that has to do with that room?
actually it's fascist because it wants a monarch
the fuck did I just read
why is our grandfather a psychopath?
...there's a safe in the drawing room?
uhhh for drawing room you just have to look at the calendar and count the gates in the picture
so this dogass game actually expects me to just sit there for an hour inside the clocktower
amazing
You need a magnifying glass to use it
Rescan for the inventory values? You'd have to learn assembly and Cheat Engine stuff to do that. You're better off looking for a trainer or cheat table.
you're bitching about "having to do" postgame content
and no, it doesn't
thanks
only if it's a test where you also have unlimited time, it tells right away when your answer is right, and you're allowed to keep putting answers for each question until you get it right.
so is every puzzle just faggy homonyms and word games?
Get Full House on Christmas Day
kino
it tells right away when your answer is right
Wrong game.
Yeah, already did that for the Shelter safe and I felt zero desire to do it again.
This was in the same run that I realized I needed to get the Reservoir to 13/14 and row the boat across (I hadn't touched it before because I never needed to do so) before getting the Reservoir to 7/14.
Dropped it right after, still loved the game up until that point though.
March of the Count.
March, number of counts.
0303.
Not my experience. RNG was a massive slog from the getgo. Was terrible until I rnged myself some clues on what the fuck I was supposed to be looking or trying for in the first place and basic rules , then rnging the shit I needed for some actual permanent progress. I didn't get my first library until day 20, and security room until about day 10.
Most reviews I've seen echo this.
Reviewers are practically anti recomendations. And the reviewers were given guides. They love this creator because of his ad background.
No. Some of it is dumb safe codes based on dates, and rng.
it costs _ to get _ in your own home
here's a better idea. Get out of my home. No, all your key smithing equipment is my property, just you, go, now.
Did you play before the patch that squished the rarities? I didn't play until after.
I wasn't just talking about video game journo reviews.
Did you play before the patch that squished the rarities?
Possibly. What patch was it, and what exactly did it do?
I was surprised that so little changed after becoming the Baron. I feel like the RNG should have been greatly reduced at that point
Tweaked odds of certain rare OUTER ROOMS being drawn while drafting.
They made some rooms more common.
It's a 7/10 that could have easily been a 10/10 with some small tweaks, which makes it all the more frustrating.
I probably started before. Got to like day 70 without ever seeing a tomb.
I think the core gameplay loop is borked. But you're right that speedhacks are pretty much a must have.
I'd give it an 8/10. If the manor's layout was predetermined and tools were permanent but locked behind puzzles, it'd be a 10/10. I don't understand why the devs thought they should add 30 hours of padding when the game has way more content in it than you'd reasonably expect for this sort of game.
discovering herbert sinclair's home security inspired me to create this beautiful oc, i hope you will enjoy gazing at it and piercing its mysteries as much as I enjoyed creating it
It should be a bannable offense to keep mentioning Tunic in puzzle threads.
Why?
I think it's reasonable.
It's easy to forget when there's a new release, but games of this sort come once every ~two years. When you're dying of thirst, even watered-down juice is something you're thankful for.
I just want to explore a cool mansion full of secrets. Resident Evil did that. I don't want to be kicked out of the mansion because I didn't eat enough bananas or run out of randomly distributed rubies.
Because to access the puzzles, you have to play a bad Zelda clone for 8 hours.
early game
this is RNG bullshit! mixing genres of roguelites and puzzle games is INSANE!!!
midgame
actually the RNG exists for a reason. You're not supposed to hyperfocus on each individual large puzzle. There are many paths to follow and strings to pull. Keep notes and build on each one as each day allows you to do, and you will find success.
lategame
this is RNG bullshit! mixing genres of roguelites and puzzle games is INSANE!!!
Heh.
game only has 2 traditional puzzle rooms
one isn't even a puzzle, it's math homework
you get the privilege of doing these hundreds of times
Half or more of the problems people are having is because they're not figuring shit out for themselves. They read/watched a progression guide and they're trying to follow it in a certain way, and keep getting fucked by RNG because it won't let them do the "next step" which shouldn't even exist. This is what happens when puzzle games go mainstream, people get pissed off and say it's bad game design because they don't know how to figure shit out by themselves.
You've got people on Day 10 bitching that they can't get a specific room combination to fulfill some lategame puzzle they shouldn't even know exists yet and getting pissed off. But they did it to themselves by reading guides in a puzzle game. Who the fuck even does that? I understand looking up an answer or two as needed if you're just really badly stuck, but these stupid fucks are trying to follow a guide from start to finish in a (mostly) RNG based puzzle game. That's fucking retarded.
Waiting for the game to deign to give me pool (rare as fuck) just to give me the chance of getting the pump room (also rare) is the epitome of fun. I don't think pool is actually listed as rare in the room directory, but it absolutely is for me.
Not him, but the game's puzzles are mostly limited to the end of the game. It's very combat heavy instead and most of the items you find only have a use in combat. People always compare it to Zelda but it's hardly like it for that reason.
You see, if I assume all these things about the people who disagree with me, then it turns out they're stupid!
if what I said doesn't apply to you then it doesn't apply to you. I'm talking about the people who it does apply to obviously, numbnuts. stop getting offended on behalf of people you've never even met or I'll break your legs and you'll start with only 20 steps per day
no lol the game drops a lot of obvious hints about what you're supposed to do next. There is even a room where you activate an automaton that tells you what you're supposed to be doing. The game is not subtle about what it wants from the player. At no point during the game is the player wondering what their goal is, the problem is always whether the game will give the player enough tools to complete that goal.
The first fucking thing you need to do in the game (get to door 46) is heavily RNG-based because you need a lot of things to go right. You have to get the right amount of resources and get the right rooms orientated the right way to form the right paths. The metaprogression reduces that RNG but not even remotely 100%. As a result you spend a lot of the game wasting time waiting for that perfect run. The amount of skill involved is very small.
Is there any reason to buy Realm and Rune and the Blackbridge books? I have only purchased New Clue so far because it was obvious it was super important and the Orinda book is presumably unredacted that I'll use for something, but I don't know about the others. Bookshop never fucking pops for me and the rare times it does, it's a run where I have no gold.
Anon you can't make a massive retarded generalization and then backtrack by saying
uh i-it doesn't apply to you! stop arguing with me!
Fuck off.
Please forgive him he's at an IQ level that makes him enjoy Blue Prince.
Why are people pretending this is some super popular Twitch bait or something? It's a niche game for a relatively niche genre.
I assume you already know that Bookshop only spawns when drafted from Library, so if you can get that Nook upgrade that always spawn Library that might help
But I picked a different upgrade for Nook
Yeah you're at the mercy of RNG then
Reading nook was my first upgrade and I take library nearly every single run. Still, I've had it spawn only 3 times in 30ish days.
It's mandatory for two different puzzles.
But don't worry too much, eventually you'll have an allowance of hundreds and will be able to buy everything at once (especially with The Sail). Until then A New Clue was a wise purchase and should tide you over.
What's the max allowance anyway? I got up to 10 before I called it quit
All of the books are useful except for the drafting strategy guides because all they do is point out the obvious.
anon it's a flavor of the month game right now. I've had 2 people IRL recommend this game to me
And you're getting mad about people you've never even met. The puzzle game genre will always be niche and coming up with profiles of people you don't like is a complete waste of energy.
There is no cap. There are set allowance tokens to find but there are also repeatable ways to increase it.
before I spend a bunch of time trying to solve it, what does the "8 realms in 8 months" map in room 46 give you?
what the fuck mom
I have no idea what's going on right now, it just replayed the intro cutscene, is it meant to be meaningful or is it a bug
oooh it's a way to replay cutscenes for some reason, I was wondering why you couldn't loop alzara footage, so they probably hid more stuff into the cutscenes holy shit
but what's with the first video
oh god of course I know what to do
oh god that didn't work? another dead-end?
this game is nuts, pure schizo detective ludo
No actual items, just more clues. Many of them backup clues.
Technically not needed but there's good stuff in there, especially if you're struggling with A New Clue.
If Blue Prince is flavor of the month, what does that make Clair Obscur, RuneScape: Dragonwilds, Oblivion Remasted and Dinkum then?
When I think FOTM, I think of niche puzzle games not even in the top 100 players. Did you perhaps think this thread was about that DUDE WEED streamer bait, le spooky emoji game, or that RPG that just came out with a terrible name?
cry more at how much tunic mogs poo prince
...? uh huh. what a great and totally not retarded observation, faggot. you're the smartest out of all of us
how many guides have you CONSUMED
0. you're making up bogeymen in your head because you can't defend the shitty design choices otherwise. take a step back and think about what that means
brother...I'm playing Oblivion, Cataclismo (an indie Norwegian city builder/tower defense game), and Dread Dawn (a Chinese knock-off of Project Zomboid) right now because it was pissing me off. But you need to face the facts. Most people bitching about Blue Prince have never even played a puzzle game before. And I say this as someone who got pissed off playing the Witness
no, most people bitching about blue prince love puzzle games and are annoyed as all fuck that they have to slog through the roguelite AND rng mechanics just to engage with the gameplay they actually enjoy, solving puzzles. again, you are making up random shit because you can't defend the game otherwise. you know it'd be much better off as a traditional game, yet you're willing to dig your heels in just to feel superior or something
how about I piss in both your ears before you even know what's going on
When you get room 46 a 3rd puzzle room joins the pool.
Huh. I just see backup clues for things already solved. I bet it'll be useful later but I don't see it now.
boiler room is technically a 3 door
if you've done an impossible amount of bullshit on that day
Nobody fucking asked you for your headcanon and nobody asked you what games you're playing. The thread isn't your blog. Here's my unsolicited profile of you. You're an insufferable teenage faggot that played a handful of puzzle games and now prides himself as a gatekeeper because it makes you believe you have an iota of intelligence. Now fuck off.
solve the power puzzle with the boiler
your reward is ONE FUCKING KEY
WTF???
Sure you can. You just look like a giant tool.
Some big press people who are good friends with the dev gave it a GOTY nod. And for it's weight class, it's highly visible. Ad copy boy spent his money and social capital wisely.
Eh, more like flavor of the week. And you need better friends.
I'll kill you faggot shut your stupid mouth
I understand that this game has your panties all bunched up but that's not my problem
what?
you set it up once and the third door remains open the next days
what?
what puzzle are you talking about? never got a key from it
?
????
????????
????????
only real gamers can solve this puzzle
did you reply to the wrong person or are you just a dumb fuck
what puzzle are you talking about? never got a key from it
if you run power to the boiler, along rooms with vents atop that carry power, you can open it and there's a key in there
but I only did it once so maybe there are other possible rewards
Meant for
I think he means powering the Furnace with it, it gives you a key
there better be more to that stupid fucking room than that
yeah that's about right
Yeah. Bookshop is a Rare. It is an absolute bitch to draw even if you're always going for Libraries.
it can also thaw your inventory if it was frozen by a freezer
it interacts with the freezer but so does the burning item, which is probably easier to get than getting the freezer and furnace close to each other
It was my GOTY until I saw Jonathan Blow didn't like it
didn't ask. not my problem. work on your critical thinking skills, bud.
/our filthy rat kike/ is still posting it about it despite not being paid to shill it anymore, he genuinely loves it
what I question is all the other journos who followed and did a pisspoor job describing how it really is
Memory: 16 GB RAM
Why?
What recent games does he even like anyway?
Sell me on those other games.
But you need to face the facts.
LOL. I'm curious how good you are really, or if you're like that fake who called it magic the fucking gathering. Do you know the SDs between rarities, or tried any regression approaches at charting things out? It's useful for discovering some of the attributes of rooms that they don't talk about like the ones that need to be interior rooms.
Go ahead. Do the needful.
huh yeah I forgot about that part.
I'm guessing it's because of the lack of loading screens during a run, stuff is ""seamless""
You're playing games unrelated to the thread topic while posting rants about another game's reception (which is overall positive anyway) but you're calm and collected. Everyone believes you.
What games do you play now?
Not that many—it’s hard to find games I know I’ll want to play. I can name some games I’ve played recently, though. Usually, when I try to answer this, I forget because I’m working on so many different things, and my mind is always jumping around.
I definitely played *Stalker 2* recently, for probably about 10 hours, but I kind of bounced off it.
I’ve been playing a lot of *The Zachtronic Solitaire Collection.* That’s been my go-to game. I’ve got more than 14,400 wins, but that’s starting to feel like a bit much now.
I played *Lock Digital* recently, a little puzzle game someone made. It seems like very few people have played it, but I bought it and gave it a shot.
I also tried *Indiana Jones and the Great Circle* briefly. Didn’t like it at all, so I bailed on that one.
I’m looking at my Steam list right now to jog my memory. I played *Path of Exile* for about 15 hours but didn’t enjoy it.
There was this little Minesweeper-style game called *Proverbs* that I actually played for 10 hours. I’d start it up at the end of a stream when I was tired.
I also played some of *UFO 50*, but I didn’t play all 50 games.
I played a bunch of *Core Keeper*.
Warhammer Space Marine 2*—I gave that about 49 minutes, according to Steam.
I played *Animal Well* to the ending and then continued for a while, starting to get into some of the extra content. But I kind of bounced off it after that. It’s a game I enjoyed in some ways but found really frustrating in others. It can be a very frustrating game at times.
plays a lot of random indie puzzle stuff on twitch too but he seems so cynical and easily frustrated about everything now... he dropped bp after reaching 46 and echo'd all the anti rng sentiment (titled a stream "the cuck game"), shame he won't see what's actually great in the post game
he's been playing the oblivion remaster too
Sell me on those other games
Oblivion
same as the classic 9/10 game with better graphics and minor improvements
Cataclismo
you can get extremely in-depth with building your defenses and it pays off, or you can just use blueprints that work decently while you focus on efficient city building. The design of the game forces you to use different and innovative techniques in each new mission without spoonfeeding them to you, however, it is quite forgiving on the lower difficulties
Dread Dawn
if you're into janky zombie games that almost feel like an MMO but without the grind, along with weird translations from chink to britbong, then it's a good time. there's a surprising amount of depth hidden in systems that you have to figure out for yourself. wouldn't recommend unless you're a big fan of the genre and enjoy weird stuff in your games
LOK Digital was great. He should promote it on his stream more. Otherwise his gaming habits sound pretty typical for a developer: mostly bouncing off things.
Not being paid in cash. Favors to an ad man will be cashed one day. And he's cementing it's position as the designated indie GOTY pick.
Cataclismo sounds like the most interesting concept of the three, but also sounds like I'd hate the fuck out of it. Thanks for filling us in though.
The important clues I saw in it were
the Cuckoo Two which I think are just more hints at the Sacred Hour
the natural order (the only clue I never found anywhere else, also the most important one)
Gallery puzzle first letters
'in a timely manor', which is also in the Schoolhouse
I never figured out what the last one meant.
I lurk the Discord server and was surprised to see Schrier there. He chats semi-regularly and seems knowledgeable about the game. He probably does have a financial incentive to promote the game as GOTY but he does seem to be genuinely interested in the game as well.
I love having work shop set to common. Free item and a straight corridor? Heaven.
I'm at the very end of a run where I can either get the greenhouse and make it to the antechamber or the drafting studio for a new room. I've only gotten to the antechamber another time and the diagram I found in the basement indicates that I need to pull a level underground to open the north door. Is there any reason for me to go to the antechamber again with that closed, or should I just get the new room from the studio?
New room, you need like 10 banked steps to pull the lever and get back, if you have a close foundation that is.
yeah it's fucking great, especially with Chamber of Mirrors
I dunno what the Study's default rarity is but I set it to common and it makes runs so much more flexible
It's funny how the game's repeating puzzles are the billiards and parlour, both of which get played-out and tiresome once you're used to them
But then there's also the Mora Jai boxes which are great fun. But you only do them once each and there's only a dozen or so in the whole game.
God I wish I could be solving one of those every run instead of busting out windows calculator.
Very very underwhelmed by Blue Prince. Felt like all the acclaim came from roguelite brainrotted reviewers and streamers who loved having their time wasted.
So on a scale of Blue Prince to Outer Wilds, how good is Void Stranger?
people keep talking about how the game opens up and is so deep after room 46, I don't give a single flying fuck about spoilers, just stop vague posting and tell me straight up, what the fuck is there that's actually meaningful? I've seen shit like the geography stuff or the sanctum keys but they honestly don't look all that interesting
I don't think anyone has actually found the final ending so who knows. It's just endless puzzles on puzzles on puzzles that seemingly doesn't end
the pool is a standard rarity room
Why is this game a lying sack of shit?
Void Stranger is the boring as fuck sokoban shit where the literal entire game is just pushing boxes, right?
How does a bog standard shovel dig through solid concrete?
if blue prince is like a 5/10, void stranger is a 2. it fuckin sucks
"But then there's also the Mora Jai boxes which are great fun. But you only do them once each and there's only a dozen or so in the whole game."
he doesn't know
there's only a dozen
...
there's a reason why i didnt use parlor or dartboard on this one
fuck
Best game that's released this decade. Below Outer Wilds, but still so very good.
Hard to place it on that scale since there's a huge power gap in the middle, but VS is on OW's side of that divide.
But don't bother asking, just pirate it and try it out. The presentation (especially in the intro) is so good I got sold on it within five minutes, and went on to play for 85 hours.
I've only solved the first two 2 sanctum sigils, where do I find more?
am I supposed to infer them from stamps, realm & rune and the classrooms? Or do they just show up in full at some point?
I'm on day 220 dont bully, is there anything obvious that I completely missed out on
It's really good, but only if you like sokoban
I'm on day 220
Anyway only two show in full. There are also two? fragments you can find, but for the last four you've got to fully pick up on clues about the situation over there and refer to the book. Hint: start a stamp collection
Though it's pretty easy. There's only four components, one is a freebie, and you can brute force when you're down to two. So you only need to figure out one extra detail per sigil.
I'm on day 220
Lucky you're not on a console because the game becomes unplayable after 100 lol
i'm playing the waiting for Tomb and Coat Check in the same day game
I haven't see the pump room (pool) in 500 years. In the reservoir, it looks like I can slightly lower the water to get across, but based on the map, I think I've already accessed both sides via other underground entrances. Alternatively, it looks like the reservoir has a path down if you drain it. Which should I try first? I doubt I'll have steps to try both in one run.
billiards and parlour
there really should be a difficulty cap on these. they're fine and fun puzzles, but just because I can do basic algebra or logic puzzles in my head doesn't mean I want some shit that takes 15 minutes and a notebook every time
inb4 they're easy just git gud
keep playing faggot. Every time you solve them, they get harder. not a bad idea, but it goes up and up and up and up
the first time I saw the pool, the next three rooms were the pumps, the boiler, and the sauna. I just thought it was cool at the time and tried to drain the pool for a hidden item but there was nothing, but now I'm angry about squandering that opportunity
I expected a hidden door at the foot of the pool, but all it had was gold so I haven't bothered again.
there's an exam you can take where you have to study the fictional planet's history, geography, languages, religions, etc geography knowledge you must master goes from macro to micro, from oversea continents to your small region, you have to figure out the sigils for each countries which is a big meta geography lore puzzle with hints spread all over the place, then there's a follow-up deduction puzzle that leads to even more weird stuff about your family, there's a whole made up language you have to learn and translate but i'm still missing half the vocabulary, there are more meta puzzles like the paintings or chess pieces where you realize random letters in different rooms form passwords or hints, the computers have hidden folders and secret logs with more obscure hints, the books all have hidden obscure stuff, all the basic puzzles like maths, parlor, mora jai that all start baby mode eventually become crazy convoluted with multiple layers of rules, there's a way to reach a secret clue behind the outside shed, there's a weird star constellation that seems cursed and possibly drove clara mad idk, there's a long tale about a curse, there's some kind of ancient cult worshipping the number 8 maybe idk, there's a heist that happened in a museum and maybe a way to reach it idk yet, there's the gallery puzzles that look like surrealist paintings that will fuck your brain, the clocktower has a big deduction puzzle reliant on a meta rule easy to overlook and it's hidden being obtuse logic, there's some binary code flashing on a screen forming a word i still dk what it's for, some big meta puzzles involving colors possibly, there's.... tunnels, a big deduction puzzle at the bottom of the reservoir, there's an upgrade that force you to revisit half the goddamn rooms and play pixel hunting to find more obscure or fragmented clues, there's crazy shit hidden everywhere... that's still not even half of it
Blue The gems are in this box
White: This statement is of no help at all
Black: The gems are in the blue box
kek
if only one box is mentioned as a possible location, the gems have to be in there because you wouldn't have enough information otherwise
First thing
there is always AT LEAST 1 liar box
there is always AT LEAST ! true box
they're never all true or all false
Second thing
imagine the gems being in one box at a time
with that in mind, evaluate if the other statements are possible
With this, you're usually able to eliminate at least 1, and usually 2 boxes
Is this an actual puzzle or an example? Because this seems impossible to me.
it wasnt intended by mary to be published, after the BB children skipped town whatever was left of their publishing agency released it to make a quick buck off the controversy surrounding her disappearance
The only thing worse than having no space in your brain between masterpiece and garbage is having a random blue box on an imageboard fill in the blank for you.
coat check the ascended shovel every day
spam green rooms for dig spots so i can get a million ivory dice
spare veranda upgrade for increased item chance in green rooms
throw down the study so i can also reroll a million times with my millions of gems from digging holes
powered aquarium to make boiler-checks easy
laundromat if i need it
spend rest of the day rolling for what I need
when all else fails, simply believe in the heart of the draft
I didn't even use the stamps but if you have them they can help, you need classroom and two books, runes but also the full history book, and then there are some important hints spread in some random rooms (pretty rare ones that you're not gonna revisit often so if you didn't notice and take note... good luck, try revisiting every single room, inside the mansion and the outer rooms, methodically)
and it would really help if you know about... some specific blue notes
if you don't know what I mean by this or if you're still missing some books, then just keep exploring other leads and make sure you buy out the shops then maybe come back to the sigils later
It's a real one.
The trick is that white is false, and its statement technically is helpful. Otherwise if you presumed it's true then you're left with either all 3 boxes are true, which is impossible, or the other 2 boxes are false which would have no information on where the gems are.
excellent and underrated post
>March of the Count.
>March, number of counts.
.
I just put in 0303 because march was the third month. somehow that made sense in my fucked up 4AM brain after going insane counting lines in the textures to solve the Study safe
I dunno, man. I don't think I know anything anymore. I've been crafting rooms for 12 days straight and the only thing that stopped me from continue to do so is the fact my only lead now is to buy a 400 upgrade to advance, and I'm not even sure if that's gonna advance the plot or if it's just another QoL hidden behind an insanely high price.
I'm not gonna drop the game, but I feel like I can finally stop playing it all day, just do a couple of runs instead since I don't have 500 different clues I need to remember, only like 50 now, so I can just relax and go play something else for the rest of the day without worrying I'm going to forget something important.
get past the blue door
three boxes
open the middle one
get absolutely nothing and have to redo it all
I knew it was coming and yet I regret nothing.
Stop saying slop, regurgitating retards.
I bought it and I'm loving it, have several "oh shit" moments every session, 40 hours in and I still have a 'things to do/try' list a dozen entries long.
Stay mad brainlet
does the black box lead to a cutscene prompting you to unravel even more mysteries because the original colors of your past royalty were black instead of blue
what you have to understand is that there are blue prince schizo/s who've made it their newest hyperfixation to shit on this game. nowadays theyre pretending to be anons who played the game and got frustrated, but in the early threads they were more honest and actually stated the reasons why they think the game is bad:
the game has suspiciously high review scores from the usual suspects, and the dev has a marketing background
the game is easy (up to room 46), and structured in such a way that journos can have fun while playing very little, meaning that even non-overly-corrupt journos have inflated scores
the journos receive guides so they can push out a review in time
schreier likes it, and capital G Gamers hate schreier
as a result they're being gamergate's strongest warriors and shitting on this game whenever possible in an attempt to shape public opinion and counteract corrupt journo influence. so far i understand, empathize and to some extent even agree. its just annoying. try harder. if your complaints seem organic enough id stop caring.
proof:
complaining about 'having to set the locale every time' when not a single human being has ever done the time safe puzzle more than once
complaining about the game being 'antifa slop' when it is the exact opposite of a red revolution
complaining about 'gates/gaits' when ESLs get it just fine, and its the kind of puzzle like the gallery one where people just look up the solution bc its annoying
more complaints im not going to state
yeah honestly
the game is at its best when there are multiple threads to pull on and everything is new. when the list of things you can follow up on gets shorter and each become multi-step run long debacles, you start having to dedicate entire runs to one thing at a time. eventually the nitpicks become real complaints, like the animations taking too long, the outer room run, solving three line parlor puzzles, etc.
blah blah blah i'm making up another bogeyman except this time it's a large scale brigading effort
uh huh. maybe get out of your echochamber and see that most people very strongly dislike the rng
maybe I kill you
here's a puzzle
anon said something gay
anon said something straight
anon has weak legs
pick 1&2, 2&3, or 3&1
it could also be one dedicated schizo who's so dedicated to the cause he showed up in altchans while Anon Babble was down to continue the good fight but that would be too sad.
names to symbols = geography classroom
colors to realms = stamps, color classroom, misc
fenn -> you probably already have this one
orinda -> history book, full sigils scattered around the house
arch -> history book, some leaps in logic (strong ties to fenn/orinda and eraja)
eraja -> her ladyship's room, erajan classroom, some leaps in logic (strong ties to fenn/orinda and arch)
corarica -> freezer letter stamp, dorm, trial and error
mora jai -> staff announcement, stamp, trial and error
nuance -> stamp, history classroom, some leaps in logic (weather)
verra -> leftovers, some snippets
you can also find some sigil fragments which can help you if you already have some clues for a realm like the one in the clock tower
in other news mary's books really highlight how incestuous and nepotistic traditional media is. these books are garbage. if i got red prince on christmas id think my parents hated me
well matthewmatosis has found it interesting so far
Simon my nephew, I believe in you so much that I entrust to you my mountain top mansion. BTW I fired all the staff and you're not allowed to sleep in it even after it's officially yours, sleep in a tent by the apples and find out your mom was a failed revolutionary whore. PS, we all hated you for liking the color red when you were 6.
I fucking new age puzzlers and how low effort everything in them is outside of ARG bullshit puzzles, give me a weird contraption to work around, not a shitty notes alluding to some contrived bullshit sprinkled all over the game.
ARG
Stop using this term every time you get slightly filtered by a puzzle.
If it doesn't
require multiple people to work together, or
involve real-world actions like visiting a location or calling a phone number
then it's not an ARG. And even that first point is a generous stretching of the definition.
There's no ARG puzzles in the game THO
It's a tabletop game made into a video game artificially lengthened by fucking walking speed and backtracking.
Ever played Saboteur tabletop? Yeah, it's that, except less fun and unnecessarily pretentious.
retard
Unironically.
The more I saw of the story, the more I completely zoned out. I did not give a single fuck about the woman.
Like the only interesting part of the story was the bunker and the Zoltar predictions.
I played a few days, seen other people play it for longer, and have even seen a speedrun, and i can't say i get it. I enjoy puzzle games to an extent, but this one has me scratching my head as to why people are so crazy about it.
BTW I fired all the staff and you're not allowed to sleep in it even after it's officially yours
this is the part I just don't understand
you should get to at least keep your items and a bedroom after you see the credits
and the staff should be back as NPCs
devs were just lazy
I found canon proof as to what is actually motivating the MC to do all this bullshit while living in a tent and it's exactly what we all suspected.
Honestly the house navigation is meh. Most of the fun comes from the genealogy and anthropology work and trying to organize the lore and figure out what's worldbuilding and what's a clue to some random interaction you would never find on your own.
It's like if Papers Please wasn't shit and also was an escape room.
BTW I fired all the staff and you're not allowed to sleep in it even after it's officially yours
He literally only fired one of the staff.
Everyone else is either working remotely, working at the off site support facility managing this bullshit, or maintaining the grounds out of view. There's got to be some SDF-1 sized Synka facility managing this bullshit looking like the sliding cubes from Cube or the Cabin in the Woods.
and the staff should be back as NPCs
Honestly yes.
The staff are still there. They serve the dinners, they leave things around the house for Simon (not just the snacks) and they even leave messages for him. They're trying to help you while also following the rules.
before I spend a bunch of time trying to solve it
Unironically you can solve it in like 2 minutes with like the first 2 clues (really just the 2nd clue since the 1st and half the 2nd are both useless), some educated guesswork, and a couple minutes of just moving the pegs around.
There really are not that many combinations that make sense.
Most of the fun comes from the genealogy and anthropology work
You should play The Roottrees are Dead if you like that kind of thing. It's kinda like Obra Dinn.
bullshit you fucking LARPER
why did they make us learn about corarica, verra, nuance and morajai when they barely have any impact in the narrative?
They needed something world-shapingly important to build clues and puzzles around that make a lick of sense in universe for an ancient noble family to obsess over and that was always going to be either cosmology, religion, tradition, astronomy, history, politics, and/or anthropology.
Also, the other countries work as templates to show the totalitarian Fenn Aries is not how things need to be and represent a sort of global social order Fenn Aries functionally betrayed.
Also, there realistically needed to be at least one outside collaborator for the revolutionary activities subplot and at that point you might as well just build out the world some more.
I stopped playing like a full week or so ago when I got to the draft house and did those dumb ass puzzles again to progress. It seemed like a wall between that plus the Spiral of Stars and I don't know if anyone got further just by looking around online.
this is only half, since I started sorting everything on Steam notes
Reeeeee, another door
I think I read here that in order to remove the boxes from the dark tunnel you need to use lab experiments, but I've never seen that option available in the computer. Don't tell me how to do it, but is this wrong? Is it something different? Or am I just getting bad rng and have to keep trying? Or do I have to learn how to do it elsewhere? I've also never once seen the experiment to lower the res water like some have also mentioned.
can spell Veritas for one of them
it isn't right
sloppysloppaslopslopsloppingslop eksdeeeee
I love the way so much is designed around the number 8, or 8-1. Very similar to how Riven is designed around 5.
Without spoiling there is a way to get to new lab experiments including those 2, it's behind solving like 3 different puzzles
ok as I suspected thanks
randolph got tired of me spamming his inbox
I tried the same thing. Also:
red p on the mirrored side
so maybe switch order
p red
pirate
it's not even an option
Can spell Endless for one of them
Can spell Reality for another
Can spell Thick for another
Cursed puzzle.
The gallery can choke on my dick and i dont feel bad about just googling its answers.
If you go back and read the glossary, it pretty much hands you the answers on a silver platter.
I've only solved 2 safes so far and it's pissing me off. Hell, I've only found 4.
I've found 7, i don't know where the 8th is. I only found the 7th because someone spoiled it in this thread. Felt like an idiot in retrospect but seeing things you've run past 50 times before with new eyes is hard
pretty much every puzzle becomes obvious if you just ask yourself "how would i design this if i was an american idiot"
i.e. no latin allowed
Kinda this.
On one hand this roguelike puzzle thing is new, on the other hand I really don't like how you can waste 30 minutes of your time doing a brick run and make zero progress on the game because you couldn't roll the right blueprint on the right spot.
God I hate fictional history and geography and it seems more and more later puzzles depend on them.
Just let me explore the mysterious mansion with a network of secrets buried underneath, don't make me learn a bunch of names and dates you made up solely as puzzle solutions.
If you go back and read the glossary, it pretty much hands you the answers on a silver platter.
What glossary? Are there any hints for the gallery somewhere? I'm at day 80 and I don't think I found any clues for the gallery anywhere.
Blue Prince is better than Outer Wilds.
oh sneakyyy
Look in your settings there's a key to see the room directory, it contains a lot of info and hints
what the fuck are those? Aquarium points to finding those numbers in laundry room, bedroom, that grill room, archives, boudoir. But I looked at every single surface in Archives and Boudoir and couldn't find shit.
if you look at the stamp through magnifying glass it looks normal
if you rotate the stamp and look again it suddenly changes
HAHA TIME TO RUN THROUGH THE WHOLE GAME WITH MAGNIFYING GLASS AND CHECK EVERY SINGLE SURFACE JUST IN CASE.
I have some
idk if it's some ultra late game super hidden schizo arg puzzle but there's something much more obvious in the aquarium
what how do you rotate the stamps and zoom in so clearly?
what the hell is this game bros
There is a puzzle here but your missing something, you have to do something else first. Saying that, i haven't figured out what the conclusion of the puzzle is for, it seems just like lore to me atm
is there more than two cabinets?
There's a third elsewhere, but the Archive only has two.
i've only opened 2. The one in the archieve and the one in the gear room so there's 2 unless you're being cute and implying theres more
They don't really cover the same ground.
Outer Wilds has puzzles as a means to an end it's ultimately a game about exploration and experimentation you can. If you're willing to try things out you can skip the hint gathering most of the time.
Blue Prince has an element of exploration but heavily discourages experimentation by removing a lot of player control (via rng and resource-limiting interactions) and by separating its mechanics across the puzzles. The hint gathering isn't avoidable in principle because it has critical information that just can't be gained otherwise.
what the hell is this game bros
Either the dev did a copious amount of drugs while coming up with the puzzles, or had literal "this puzzle was revealed to me in a dream" happen multiple times
Wait, what? How do you "rotate" the stamp? You mean look for a duplicate of the same stamp that's rotated?
You should try Gone Home for an experience more to your preference.
umm I got two in archives, couldnt open the one in the gear mine, I can only see 3 hints in the aquarium but there are 5 total rooms
bedroom for sure has a suspicious thing but i tried digging and nothing or was I sloppy with the pixel hunting? time to go back and check again
Fuck no. Blue Prince is good and I really like it, but Outer Wilds is great. and I will never beat either one because I won't grind for solutions or look up the answers
what how do you rotate the stamps and zoom in so clearly?
Wait, what? How do you "rotate" the stamp? You mean look for a duplicate of the same stamp that's rotated?
There is one letter in the Post Office which when interacted with, rotates the background pages.
it's a hallway not boudoir
That would explain why the furniture positions didn't match.
The bedroom absolutely has a unique diggable there. Keep trying. Your problem is that it requires an extra step. A treasure map.
but hallway doesnt have a chair
east wing hall only has one bench
gotta restart to check west
A puzzle in Outer Wilds has you land on a planet that slowly implodes piece by piece due to a black hole inside. You have to figure out how to access the structures on the planet by manipulating the gravitational pull of the black hole.
In Blue Prince we are looking at a dart board doing math equations.
not west hall FALSE ALERT ABORT
detective anon is failing
Maybe if all you care about is puzzles then sure.
Outer Wilds actually had me invested in its story.
if it's bedroom i still dont see a dig prompt
pretty sure i even tried jackhammer earlier
I spent a while on this and none of the hallway/corridor rooms directly correspond to the Aquarium diorama and none of them seem to have a unique diggable. I've chalked this up to the developer being a fag.
If all you care about is puzzles you're not going to enjoy Blue Prince all that much.
wf is a boudoir anyway
a lazy bedroom? I think rich people had too many rooms in their houses so they had to start just making things up that make no sense
is it not a dig? this fucking hand, its gonna be a break isnt it?
tool upgrades should be permanent since usually you only get all the elements to upgrade them by the end of the run when you no longer have use for it and game is missing permanent upgrades
It's referring to the archives
Two hints are all the file cabinets and red, which helps to indicate it's a red room
my problem with tool upgrades is when they lose their original functions. the only exception I'm aware of is shovel + metal detector, where it still performs both functions but better. All other combos lose their original power for some fucking reason, though
I know about the Archive. I'm talking about how the Aquarium has 5 dioramas that and 4 of them correspond to diggable areas but there's a Hallway one that doesn't correspond to anything.
Because it's usually one tool that's upgraded, like the upgraded lockpick
If nothing else, the jackhammer and power hammer lose no functionality
Isn't there just two digging spots?
talking about this one
hallway is closest match
gave up and looked at your answer thinking it was bugged or something
what
but these are randomized
mad at the dev right now
how the fuck are you supposed to figure that moon logic and it's gonna be such a pain to set up
so that could also work with hallway?
Just making sure
You know you're supposed to drain the aquarium right?
I feel like you're chasing ghosts, since only three dioramas seemed marked
No. Though, my bad, I generalized it too hard. There are three diggable spots and the fourth diorama just shows you the Archive cabinet to use the keys on.Two give an archive key each, the one in the Patio and the one in the Laundry. The one in the Bedroom requires a Treasure Map and drafting the spot that it's pointing to to get a unique diggable, The Baron Baffler. And then there's the Hallway which is kind of just there.
it's drained but yes you can't see a spot
however bedroom is sus because the hand
anon confirmed there's a moon logic trick for a third one and I'm mad right now
the hallway red herring just makes the moon logic even worse
now i remember a tonda itw where he was asked his favorite puzzle and he answered 44
if that's what he meant i hate him so much
fuck you tonda
Bedroom
What the fuck
I feel like there must be some additional hint somewhere, just feels way too random to have the aquarium be the hint
How does 44 refer to this one? I assume he meant 44 as in the 44 painting pair puzzles. There's also an extremely post-game thing that I tried getting to the number 44 but it seems possible so for my own sanity I'm just assuming it's that.
There is. The hand that's pointing down. The other anon was very right to be suspicious about it.
The annoying thing is that Foyer also has similar hands pointing at its main door and I haven't found anything regarding that either. So many leads that go nowhere.
The Eel Aquarium upgrade is based, not only gives you vents and powers them so you don't need boiler, but also procs Tinkerer shrine blessing.
aquarium is listed as room 44 but yeah paintings make more sense you're right
it seems impossible*
So many leads that go nowhere
I thought the paintings were a false flag like that until recently I put the pieces together or more accurately, noticed the difference between them
grinding here we go
ecause I just figured out the hint >Figure out what they mean
Painstakingly document them all
Form the hint
It's basically worthless because I just figured out the (usable part of the) hint myself anyway
What the fuck
What glossary?
You can access a glossary from the computers. It's just a light tutorial so you probably saw it forever ago and never went back, but the entry under "Puzzle" tells you that the gallery puzzle relates to rooms 5-8 which is supposed to be your starting clue to find the answers in the description for each room in the room directory. It turns the entire puzzle into a short guess and check. Even shorter once you figure out the pattern.
You legitimately don't even need to do the puzzle properly by decoding the paintings.
Also counts for mechanarium. Also the experiment that dupes the aquarium a bunch is a lot more valuable when you're suddenly spamming power everywhere.
Also lets you adjust the room's rarity with the wrench instead of waiting for it to roll in the Conservatory
ok that was fast
thanks anon, never would have figured that one out
it's clever but in such a devious way, convinced people would only be aware because some got it by rng luck and spread the rumor
unless there's actually a hint somewhere
but it's also not a key
oh wow even sneakier
gotta reread all the directory
I want to see all that this game has to offer but after 70 days and solving 2 sanctum sigils and opening 4 doors I am losing my will to continue.
I feel like there are too many clues thrown at me all at once, some relevant, some not relevant, some not relevant unless I get a magnifying glass (so I have to revisit them later anyway) and then anyway it turns out that the clues were misleading or based on some pun or homophone or leap of logic like D8 or gaits. I am not even sure if opening the sanctum doors is the correct thing to do right now because, while I'm working on it, I am seeing clues for post-post-post-post game stuff.
I want to drain the reservoir to access the tunnel but I cannot draft boiler and pump rooms in the same run at all.
I got The New Clue but I missed magnifying glass that run so I need at least 2 new runs to order the book and get the glass.
The password to the blackbridge is inactive.
There is a padlock at the top of the gear room which I need to open.
Also the safe in the drafting room.
I've blown up the wall in item trade outside room.
I need to somehow spawn all the classrooms.
Also I need to spawn the 8 room again and solve it.
I know aquarium has some clues and I also need to drain it to get even more clues.
There are multiple suspicious walls but I'm yet to craft something to break them.
And that's probably the surface level shit I'm yet to do.
skim through the glossary one day
oh it really is just a glossary explaining all the terms used in game
I should've expected this game to hide clues in the tutorial.
The only really fucking stupid one is the drawing room
Jesus Christ what were they thinking
another ""puzzle"" in which I have to wait until 1:30
never ever seen before amounts of time wasting, 92 metacritic btw
I feel like there must be some additional hint somewhere
There is. There's a giant stone hand pointing straight down there. The hands tend to point toward secrets.
Admittedly I only figured out the hands point toward secrets when I just hit that shit by random chance on my second treasure map early into my game. Based RNGsus
I had to do it twice because I "solved" the puzzle before I even knew there was a sanctum.
Take a small break, organize your notes, you're not even halfway through, it's a huge game
Try going for the easier ones first and working from there. But post-game really is only for your own satisfaction so if you're not feeling it anymore then don't force yourself.
Reservoir
Takes a while but keep at it, write down the rooms that have ducts(also I don't think the tunnel requires the boiler but not sure)
New clue
Don't worry you'll likely check it out twenty more times, there's so much shit in there I guarantee you'll miss some
Blackbridge
Not a red herring
passwords are formatted the same
Drafting room
A little farfetched but try solving the blackboard in study
Classrooms
Don't bother unless you've drawn it, I drafted 8 only to find out you can only do 9 after drawing
Aquarium
You can drain it easy
Break them
Whenever you draft workshop investigate what can combine with sledgehammer
don't worry there is another time gated puzzle, thrice the enjoyment for you
Finally got the Hulk Smash on Christmas Eve
Christmas literally came early.
Haven't stumbled on anything time gated (unless you count time safe)
Uh oh
I tried waiting forever at the safehouse station but nothing happened
Let's be real, the mansion has more clocks than the Black Forest. It was always going to have timed bullshit.
but every time you look at a clock, the time is different, so...
Depends on the clock. I can think of at least 4 clocks that don't change time.
From what I've seen they're all synced except for the stopped ones.
A little farfetched but try solving the blackboard in study
Already did that 100 hours ago. I just need to somehow draft the drafting room. Saw it only twice in my playtime.
blackbridge
So I'm meant to try every single name mentioned in the game?