Game was made by over 100 people

game was made by over 100 people

yikes, our narrative has been broken

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Damn

The brony OP has turned on his game already, damn.

dev team is 32 people and a dog
the rest are people they contracted (voice actors, translators, QA testing companies...etc) and they did not outsource development like other studios do.
to me those don't count as "making" the game, when a movie is made and they need to translate it to 12 languages, i don't consider the localization agencies doing that job count as a "making" the movie.

"Nuh-uh, wasn't made by 30 people"

[clicks on the article]

"Akshually, it was made by 34 people. And there were many othe people involved, like musicians in the orchestra and voice actors for various languages. These are also people. I am very smart. Checkmate atheists"

You cannot hate gaming journalists enough.

Count them when talking about AAA game dev size

Ignore them when talking about indie game dev size

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It was made by 1 dude Im sure of it

Core devs are 30 people, if they can make this with 30 full time employees why do teams with 1000+ full time employees make such shit. Your average Anon Babble retard will argue niggers and fags are to blame but the truth is that too many cooks in the kitchen means there’s no clear vision. You get a mess. Only studio I’ve seen manage to make a title with a huge employee count and not have it be an utter disaster is R* and they only make a game every like 7 years now

i never talked about AAA devs, you are assuming my opinion on other things.
it's just that this one is odd to me, because while voice actors, translators or QA testers are essential, i don't believe they count as the ones "making" the game, the same way i don't think actors make the movies, they play a role (literally) but they don't make them unless they are more involved in the creative process.

Why does this article exist other than to cope in defense for bloated AAA companies

Omeletted Du Gommage

Pretty racists of them

Firstly, there's the eight-person Korean 'gameplay animation' team. If you've played any of Clair Obscur, you'll know how vital animations are to its combat. Monsters feint and twirl in battle, pulling off elaborate combos that you'll need to parry and dodge. While we don't know specifically what 'gameplay animation' refers to, the only comparable discipline in-house on Sandfall's side is 'cinematic and performance capture'. So, I'm left to conclude that this Korean team are effectively responsible for a large part of why combat is fun in the first place, and a fair chunk of the game's personality besides.

To those eight animators, add the dozens on dozens of people that worked on localisation, QA, and voice production work. And then there are the 30-plus musicians that worked on the soundtrack, including a nine person choir. As far as the in-house Sandfall credits for music go, only lead composer Lorien Testard, three vocalists, and the audio and music lead designer are listed. Again: I'm absolutely not suggesting Sandfall or anyone else is telling porkies or burying talent here. I only bring this up to say that, even just accounting for the music that's so vital to Clair Obscur's essence as a work, we can effectively double that '30 people' narrative.

fair about the animators, but the others don't count

Counting localizer subhumans as being part of the dev team

Total journo death

so the game had 38 devs

While we don't know specifically what 'gameplay animation' refers to, the only comparable discipline in-house on Sandfall's side is 'cinematic and performance capture'. So, I'm left to conclude that this Korean team are effectively responsible for a large part of why combat is fun in the first place,

What? While animations are great for the aesthetic this game has. The fun in the game comes down to the people designing the mechanics. The guys who handle the combat logic likely had to tweak all the animations to fit things like timing and readability so that it could feel good

Keep in mind that the part that the korean team played for the animation is unknown, so they might've just done some polish work for all we know. I'll still give them and them only the benefit of the doubt, since they do have some skilled high end animators over there desu.

Sounds like that journo has a promising career at Snopes ahead of them

technically the game was made by THOUSANDS of people. unreal engine is open source. lots of people contribute to the code that they use. a lot of the world streaming shit in unreal engine 5 is actually code from cdprojekt they upstreamed from witcher 4.

Read on reddit the 30 french people were actually slave drivers and forced 70 american poccymons to make the game for them. Literally shaking right now

So now that this game is finally getting mainstream media attention is Anon Babble finally going to start hating it?

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the SECOND this game outdid Rebirth the campaign to undermine its success in every possible way begins

Subtle

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Actually did they account for the people who invented the semiconductor, without them, this game wouldn’t be possible. I don’t see them in the credits.

unreal engine does credit amd and nvidia and intel other IHVs

So what did they not include the indians that did QA for them in the credits?

They want to convince people that hiring 1000 blacks and troons is necessary actually

Literally every thread about this game immediately devolves into how woke and trash it is lmao.
We need IDs because it's most definitely like 2 or 3 people replying to themselves endlessly to stir more people mup

new retard contrarian script has been downloaded after "woke" and "not a jrpg" failed

game was made by over 100 people

Frogs have learned how to lie like chinks. kek

You helped beta-test Bethesda games by buying them early, this means you count as making the game.

They should also account for all the people responsible for producing the food needed by the huge team baka.

So they didn't give credit to the muslim janitor of the office building they rent space in?

It's honestly impressive how game journos run to the defense of big gaming studios when a game by a smaller studio is doing well, claiming that quality like this just isn't feasible in quadruple A games, and that we should keep buying those instead.

frenchoids are the weakest race of europe.Full of thieves

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There was a massive schizo who kept posting about this game being a kike psyop over a year ago. I have no doubt him and a couple other faggots are spamming all this artificial hate.

vidyagame players...we lose
back to fifa slop

Go crying

that's how fake indie work, they advertise smal studios but they just pay for hundreds of pags and pajeets to do the actual coding and assets.

actually made by 38 people counting the Koreans

every other person is a voice actor, musician, QA, or a l*calizer

they're really reaching to find something to tear the game down huh

Except it was. Nobody counts the people who don't code, write the story, or compose music.
QA is not a developer. The Voice actor is not a developer. The Marketing team is not a developer.

I don't think I've ever seen real game journalism before. Good job, Rock Paper Shotgun.

Every single photo I've seen of this studio has been of 90% white and 10% conventionally attractive females of the has womb, lacks Y chromosome variety.

That's what they're actually mad about, isn't it?

Must be a slow new day where you have to make an "ackthually" article over a successful game.

what is this smear campaign and who is behind it, tendies and Squareenix?

Yes. It directly refutes the tenants of globohomo with its mere quality.

In brief: Sandfall themselves are, indeed, around 30 people. I counted maybe 34 but there's a few people pulling dual roles across writing, quest design, and so on. The story starts to look a bit different, however, once the bulk of the credits begin to roll.

And then there are the 30-plus musicians that worked on the soundtrack, including a nine person choir.

Strange. Why would the marketing dept choose to advertise themselves as starving tranny artists? Undertale sales aren't good if you have orchestra bills to pay.

Made by white men and attractive white women with wombs. This is why

The 8 Koreans are included in the 38 number, why are some Anon Babbletards absolutely hellbent on hating a small team with a passion? No forced politics, soul and 45 dollars, how are those not things to promote?

he thinks it's expensive to hire musicians

lel

30 core devs

several contractors

Why is this a bad thing if the product is good and the core team stays intact?

because the faggots who keep screeching "smorru daberu ay indie comupanee onry 4.25 emproyees" are annoying and need to be put down.

the game is shit you dumb nigger

it was made by 34 people

They really should have fired someone because Expedition 33 made by 33 people would be peak

Too many cooks. The more hands that touch something the harder it is to maintain a cohesive vision. Studios firing half of their staff is only going to be a good thing for the industry.

true, fuck anon for making shit games

Rebirth schizos are trying to shit on this game any way they can now

The credits are only 8 mins long which is a refreshing change of pace compared to other Westoid devs who rely on outsourcing.

Funny that you mentioned outsourcing when Elden Ring devs do the exact same shit.

I specifically said western devs. Capcom use outsourcing all the time, it just never makes their credits over 50 minutes.

The Korean bros and the composer can get on the squad.
The rest can fuck off.

I really really really like this post. It's such a funny reply, it gets better the more I read it. From the callous dismissal to the brutal ad hominem, I'd actually say it's a completely perfect post - no extra filler, not lacking anything. I myself was tempted to reply "the game is shit" but I hadn't considered the vital second half of your post that increases the emphasis and in fact makes anyone who disagrees look like a fool.
How do I upvote on this site? Thought I should check it out since it just came back from the hack. Or did they never add that function? I haven't posted here since 2008.

You will never get IDs, shills and tranny jannies need the mystery to socially engineer.
A shame the site is dead. Anon Babble has 12,000 users at most and it's probably even lower now after the hack, that's not even counting how a majority of that traffic is bots, shills and thirdies.

kys larpfaggot

Man the thread IDs in 8ch absolutely proved how you can easily curb shitposting by implementing it

Shitposting is the culture by design though, as anonymity is the appeal of sites like Anon Babble. Just look at old ass Anon Babble threads where everyone pretends to be one dude named dave or jeff or whatever. There's a reason people say tripfag and namefag and not tripgod or namegod, and that's because on a board where you're supposed to be anonymous you're doing the dumb thing of making yourself recognizable.

No they don’t count in AAA either. What does is how many jeets you hire to make assets

Why is the number of developers being debated about anyway? Can't you just roll credits and count?

Journos and japaboos mad that a small team with no blacks has made the GOTY and that it has a better user score than their childhood tendie games.

profoundly retarded post

QA testers and orchestra members are now developers

Mainstream press is so fucking salty that their corporate overlords are only shitting out garbage.

But the journos and japaboos are right though. I just did exactly what I said of watching the credits and counting and I already hit 33 non repeated names not even 2 minutes into their 7 minute and 45 second credit roll.

localizers are now devs

Kill all video game journalists.

We need IDs because it's most definitely like 2 or 3 people replying to themselves endlessly to stir more people mup

Why are men like this

90%

Literally 100%.

10% conventionally attractive females

There's only 6 women in the entire team, and 2 of them look attractive.

Okay and how many of those were QA testers or marketing team members?

A choir member is not a developer, shitposter-kun.

Ajit and Kung-Ho Sun the QA monkeys count as developers

Stay mad. You're falling for a jewish pilpul

Everyone is attractive, no homosexuals, huge emphasis on family and a love for life, the only black person with voice lines dies 30 minutes into the game, several suicides shown and mentioned, "badass" women are shown as weaker as the men and need protection, strong cultural and national identity with zero modern messaging. Games like this and Black Myth Wukong are like pouring acid into a tranny's eyes.

It didn't even make it to the QA testers anon. I even extended the grace of not counting anyone labelled as an intern.
So you never beat the game nor bothered looking up the credits? Choir member isn't a thing within the first two minutes of the credit roll, shitposter-kun.
QA doesn't even get mentioned until after the 4 minute mark, retard.

The team is mostly ex-Ubisoft employees, wouldn't be surprised if Ubisoft is bankrolling a smear campaign against them to defend their bloated dev teams with their last few dollars before getting bought by Tencent for less than that.

strong cultural and national identity with zero modern messaging

This is the part that gets them the most, guaranteed. I've already seen people seethe about the fact that the game is not concerned in any way whatsoever with things outside of its own imaginative world, and that it remains french from beginning to end. Sure there's obvious JRPG influences everywhere, but it has such a strong cultural identity on its own. The characters, the story, the comedy, the music, it's all 100% french.

If it was made by a large dev team it still btfo other devs

Like why did it take this long to get a quality turn based rpg? We haven't gotten one since dragon quest or whatever

It's just jealous trannies, shitposters and journalists running damage control by claiming that the game was actually made by five billion people and it's only good because a brave black transgender womynx did everything and so on. See

White shirt in the front, the ginger in the middle-ish, black dress on the 2nd row and the homely grey tank on the left. I'd say 4/6.
Absolutely unheard of. And none of them look like dysgenic freaks.
Fagrock and international urinalist jewry will foam at the mouth.

It's now the best Global seller. They will have meltdowns with this game being a huge hit.

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NOOOOOOOOOOO

403 people worked on it.
See for yourself, the entire list has been itemised.

For all you idiots moving the goal posts and claiming nonsense like "contractors don't count" then that means those 4000 dev ubisoft games like assassins creed etc were actually made by a small dedicated team of about 50 people then.

You've gotta be consistent if you're just making shit up and changing definitions willy nilly.

every single orchestra member is a developer now

There's a difference between outsourcing QA or localization and outsourcing 80% of the programming, bucko.

It was six million, you filthy antisemite!

An Indian made this post

Might as well count the dog as a developer. Emotional support and all that.