modern games are unoptimize-
I hear 500 complaints about UE stutters, low fps and crashes then experience literally none of those issues. Why exactly are performance issues so blown out of proportion?
modern games are unoptimize-
I hear 500 complaints about UE stutters, low fps and crashes then experience literally none of those issues. Why exactly are performance issues so blown out of proportion?
To give you perspective, top is running on PS4/PC Emulator (2013 hardware) on Horizon Engine.
Bottom is running on PS5/PC (2020+ hardware) on Unreal Engine 5.
guess the fps between them
forgot pic related
50kb
How about instead of being a disingenuous faggot you provide an actual comparison huh
Someone post the Horizon vs Lego Horizon benchmark please.
You can't beat his argument or elaborate
UE5 sucks ass bro stop shilling like a young cunt.
if your game runs in a shit console (which are always released with outdated hardware)
and can't run in any pc released when the console specs were known
its unoptimized shit
his
Weak samefag. Go ahead and overdose on manga you low T sissy
This one always shuts down RTX/UE5 retards.
that average is only there to show you the performance delta between different gpus you faggot
go ahead and tell me that the oblivion remaster warrants running like absolute shit with how generic it looks
Post specs poorfag
ad hominem
You can't beat his argument or elaborate
like you're doing right now
I don't have consumer blackwell I lease datacenter blackwell because why would anyone cope for gddr7?
KEK OP has driver issues confirmed.
Not everyone is running the same set up obviously. But even some people with the exact same hardware may experience different hiccups. Why did some people on a console have issues on a game like cyberpunk and yet others didn't? Weird things like that happens
Decades of technical debt and bad design habits are coming crashing down. Kids have supercomputers in their hands and can't get their Unity pet projects to render things at stable 60 fps.
"Nothing matters because the underlying algorithms are so optimised and there is no shortage of memory and there are flops out of the ass" was the driving force and now we pay the god damn price.
argument
There is none, only poverty stricken degenerates seething. Post hardware with timestamp + hand
lease
Classic poorfag blunder. your poverty outshines your stupidity
stupid Nvidia shills ITT
KEK OP is a stupid Nvidia faggot double confirmed
hbm blackwell >>>>> gddr7 blackwell
you got a cope gpu
Why is OP sucking so many cocks here?
Hand with timestamp. Now.
no geforce drivers
Who the fuck are you attempting to fool brainlet
It's pretty simple.
Look at high graphical fidelity games today.
Look at high graphical fidelity games from ten years ago.
Compare how they both look.
Compare how they both run on modern hardware.
Compare how they both ran on the hardware of the time they came out.
Come to your own conclusion based on that.
Yeah progress was made up until 2015. Too bad about what happened next huh
Witcher 3 was a graphical flagship in 2015
It ran so badly the entire graphics engine and level design had to be downgraded to make it run on home consoles and budget PCs
It looks like playdough nowadays in comparison to modern flagship titles like cyberpunk - indiana jones
happened next
Accurate lighting
Blur free experience
Actual towns full of NPCs
More than a handful of enemies on screen
Much better character models and particle effects
Higher resolution textures
I could go on for hours
Blur free experience
L O L
L M F A O
Yeah. Try not living in poverty sometime
posts a vaseline smeared image
I think you need some glasses buddy
compressed youtube video at 500% zoom
As I said, just suck dick for money or whatever you do in between street shitting
i-it totally looks better irl I SWEAR it's the compression you just gotta BELIEVE just TRUST in St. Jensen HAVE FAITH IN NVIDIA BRO
Using DLSS as an argument is the biggest point in favor of modern games being unoptimized dogshit.
if hiroshimoot range banned nvidia HQ's IP range, this board would improve so much
Are you done yet? The 21st century awaits
It literally just renders at a lower native resolution then upscales aka gives you free performance. Blame the mass shooter not the gun manufacturer
Seek employment child, some coal mine will be willing to pay you
Why do you need that """free""" performance, hmm?
Or just range-banned India.
spread the poison, then sell the "cure". classic nvidia kike strategy
?
why do you need that free air bro
Because some of us have more than 3 digits in their bank accounts and own 4k 240hz displays
The AMD marketing department would be severely affected
Name a single modern AAA game where it's possible to get 240 real 4k frames in.
Hell, give me one where you can even get 60.
?
Nvidia never forced anyone to use gameworks nor RTX. If a publisher deems Nvidia technology valuable they sign a contract and a few engineers come over
With a 5090 + framegen games hover around 200
real
It's just electrical impulses toggling 1s and 0s retard
60
What kind of poorfag ragebait are you being fed lmao
techpowerup.com
With a 5090 + framegen
Games could be blur free since the 90s, "bro"
consoles have simply held it back
Again, cease being poor
youtube.com
And 90% of the titles you play would never be published if not for consoles. It's a very abusive 1 sided relationship and gamers get the black eye
Don't bother arguing with 3rd world poorfags, they are too far gone and too poor to ever try any of these things
I ceased arguing ages ago. Nowadays I just dunk on them thru easily available information
Did you even watch that video?
The entire thing is pointing out all the artifacts from DLSS and frame gen.
*which you can only spot by zooming in individual freeze frames
why does the game only run on stuttering 35fps?
why does a game require path tracing for basic lighting?
why does even newest hardware require AI upscaling and AI fake frames?
how come we never had such problems the past decade?
why does lowering the graphics settings barely improve the framerate?
JU-, JU-, JUST STOP BEING POOR OKAY?
GO BUY THE $2500 GPU TO PLAY YOUR GAME AT 60 FPS
IGNORE THAT 2010s GAMES RAN AT 144Hz ON 80s SERIES CARDS
The entire point of this thread is that modern games are unoptimized.
If modern games need DLSS and frame gen to reach reasonable framerates, and old game never did, what conclusion are we meant to draw?
Cool it with the anti-semitic remarks.
Holy poorfag meltdown
never did
Because they cut corners elsewhere you absolute retard. Boot up OG Skyrim and look at draw distances, shadows, mapping, bad occlusion culling etc etc
nvidia shills - paid or unpaid - need to be crucified.
i will not buy your $2500 GPU that runs videogames worse than a $400 GPU 10 years ago (and melts its cables)
Not like you could afford it either way. Just a fact
holy shit what a goddess, I need to play this game and abuse my meat to it
just look at this 14 year old game that didn't even look good for its time
Getting desperate, huh?
holy shit it's the bitcher schizo kek
Quiet down contrarian poorfag. I named the only title your call center dell optiplex could run
bitcher
That's a shota porn series I have no affiliation with
don't bother, he's a trooned out brownoid troll
It's not NVIDIA fault though.
Games aren't even improving, yet they cost 10 times more to develop and 10 times more computing power to look like generic shit anyway.
It's the game industry that is degraded, not the tech. We need new game developers.
Horizon can make beautiful females. See Death Stranding.
Yet none of you faggots ever post hand with timestamp. Curious
improving
Except they are outside of wokeshit which is dying anyway
True, but NVIDIA are the ones profiting off of it. They're the ones selling the "cure", so naturally, there are gonna be suckers that bought that "cure" to a problem that doesn't need to exist, and they feel they have to justify their purchase by shilling and claiming that anyone that doesn't fall for it is a poorfag.
if only normgroids weren't so puritanical about nudity in media. It's weird how whorish women are IRL but media blue balls us constantly by having these goddesses in games that we can't undress.
All of that schizo headcanon.. for a dime a dozen GPUs? No wonder your theories are so shit lmao you never even made it into mystic treatments territory poorfag poser
Unreal Engine just makes open world games looks like shit.
Everything looks fuzzy, blurry, shimmery vague and foggy.
With shitty FPS to boot.
I won't fall for Jewish tricks. Sorry that you did.
play ue5 game
visually looks like a game from 2016 but runs at 3x lower framerate than a game from 2016
complimentary traversal/shader stutter
nice
Did you get bullied out of Anon Babble or something lmao
you're not poor right?
Unreal Engine 5 is just super bad engine. Devs don't try to unfuck the thing. They just use generic engine defaults. A good example of this is how Oblivion remaster has fucked up scripting because they forgot to change the heap size.
every time I tried fg I saw artifacts immediately around the characters when turning the camera or on fine detail like grass.
skyrim never looked good, now check actual good looking games from that year like bf3, metro 2033 and witcher 2.
Games are optimized just buy 1000+ ₪dollarshekels₪ GPU
Nvidia has bad driver issues so the retards going "poorfag" or gloating with their RTX 5090 are retarded.
Post hand and socket, Epic shilling jeet.
W2
Closed world jankfest with invisible walls on every corner
Such as?
NVIDIA is selling GPUs and some solutions where game demands are literally not achievable on consumer grade computers like AI frame gen.
Let's be honest, when you make a game 10 times more demanding, and you make the resolution jump from full HD to 4k which is literally 4 times more pixels, you basically ask a x40 more computing when a decade ago. That's not happening, stop trying to sell 4k, stop using non-optimized UE5. The game cannot demand as much computing power as high end AI, soon only google engineers would be able to play these games.
Unreal Engine 5 is bad engine BECAUSE it expects the devs to unfuck things. Modern devs don't, or can't, do that. That's why Unreal Engine 4 was better--it was retard-proofed with sanded-down edges so bad devs couldn't hurt themselves on it.
scroll up for the image of nvidias buglist
He can't stop sucking my dick so hard.
Wuthering Waves sticks with UE4 precisely because UE5 sucks ass. They even backported Raytracing and shit lmao.
It was the same debate with DX11 - DX12. Do you know what happens when vendors tardwrangle their shit? Malicious compliance and dev screeching
That entire fat fucks business model is biting the hand that feeds him. Still no update on Assrock killing X3D chips in the span of 20 'Nviidia bad' videos lmao
ESL
Play unreal game
Stutter
Crashes
Shader compilations
UE4 had the exact same shader/traversal stutter issues as 5. You just became sentient in the past 5 years and thus can’t be expected to know such things.
What's with nodevs hating on Unreal? If you know how to use it and modify it to your needs, it's the best engine.
It requires too much computing to deliver pretty average result.
Basically, their code is shit and all games made with it are shit too.
If you know how to use it and modify it to your needs, it's the best engine.
Possibly true, but no one actually does that.
.
.
lolmao