There exist two industries that revolve around playing both sides of every conflict.
Eventually you'll realize that marketing isn't trying to sell you shit games, but that shit games sell you marketing, i.e.: pad traffic and engagement -- they are little more than onboarding schemes to consultation rackets, e-grifting parasocialites and digitial daycare-botfarms.
The industry has been captured by PR gremlins. These PR gremlins cultivate an unsustainable economy of lies: they sell problems, rent out solutions (marginally smaller problems) and deceive everyone -- shareholders, developers, customers and players. They don't care about the quality or reception of the product, they don't care about what you believe, love or hate and they don't care to convince you of anything. The more controversy, the better for them.
Their final goal however is to distract and placate you, while high finance (read: their owners, banksters) turns your passions and lifetime into vacuous commodities.
be PR gremlins
gaslight publisher into whipping developers into frenzy to create super-slop
gobble up the majority of the "development" budget, recommend hiring nepotists
proliferate more slop to e-grifting parasocialites to fan the flames; hype a product you know will fail miserably, gaslight customers and shareholders with predatory marketing
reinvest a fraction of your hyper-bloated budget and buy copies through subsidaries and at a discount to gaslight everyone some more, after padding stats shortterm refund to ruin them longterm
simultaneousely shill for and against the product to maximize controversy and thus traffic, engagement and demand of your service and that of your buisness partners, such as consultation rackets
eventually come out of it being the sole profiteer, blaming everyone else
In other words: if you're a shareholder of a publisher or developer studio instead of an investor to a marketing agency, then you are a barely functional lobotomite.