Game has a good ending and bad ending

game has a good ending and bad ending

get the good ending

sequel comes out

bad ending is the canonical ending for the first game

Name seventy examples.

game reveals that previous good ending actually had disastrous consequences

I'll name one because I'm lazy and fuck you. Fatal Frame 2. The ending where you save Mayu is non-canon.

Second example: XCOM 2
but there's not even a problem with making a sequel based on a bad ending allows a unique problem to be solved, rather than just upping the stakes every time. Depending on what the sequel does, having your "best ending" be ruined by some other world ending horse shit would cheapen it every time..

game ends on a cliff hanger

how will our dashing protagonist escape this mess? Tune into the sequel/DLC to find out

sequel/DLC comes out

haha fuck you he was dead all along and it was just a dying dream fuck you thanks for buying

I really dodged a bullet just pirating this pile of shit

Metro 2033 and what else?

Drakengard has an ending where the world ends and everyone dies of cancer and an ending where the mc achieves inner peace through the power of friendship. the world ending is the canon ending.

Yeah but X-Com 2 had every reason to do it.
The X-Com Reboot was notoriously hard and not many people were able to win.

So they doubled down on the bullshit in the sequel like having Mind Control Ayys as starter enemies instead of mid-late game.

Shadow Hearts 2

The first Metro game, but to be fair that was because the bad end was how the book did it

Drakengard's lore is weird in that multiple endings are canonical depending on the series. For Nier, the ending where they wind up in modern day Tokyo and basically trigger the end of the world is canonical. For Drakengard as a series itself, the "good ending" is canonical. I'm not sure about the sequels since I heard they were pretty bad and lacked the sheer fucking insanity of the original which was its only real selling point in my opinion.

At least SH2 is kino since the good ending of it loops back into SH1 so you get the good ending there

Remember when this was going to be connected to PUBG

I don't mind this
I don't understand why people get so attached to endings

game series always acknowledge characters, locations and events from previous games

one of the sequels comes out and they simply stopped doing that

game has a bad ending and a secret canon good ending that the game doesn't explicitly tell you about

get the bad ending since I don't know any better

sequel comes out

intro explains first game's secret canon ending

XCOM 2 is egregious because the "bad ending" is just the "haha XCOM is sooo hard" shitty meme from casual players who somehow had difficulty in the easiest game in the entire franchise.

Just about every rts that gets a sequel, simply because if the good guys win the war you just have no sequel.

game has a good ending and bad ending

sequel comes out

game devs use trophy percentages of previous game to determine the canon ending

boring ass cookie cutter good ending is the canonical ending for the series

Fuck Sucker Punch

Orc ending for Warcraft 1 is the canon one

You're fucking kidding me?

two bad endings

secret ending is you walking away at the beginning therefore eliminating the purpose of you even playing the game

Game was fun but that always bugged me

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Not the best example since it's a split timeline thing but Dragon Quest Builders 1 is a sequel to the bad ending of Dragon Quest 1 where you try to join Dragonlord.

Also

nooooo my heckin family memberinooos! You're le wrath and umm evil and you're actually the bad guy! Yeah! It's actually you! Not me!

Nigger. You shut down an entire county, trapped everyone inside, and then started brainwashing and brutally killing everybody. oh, but I'm the evil one for helping people fight back.

Technically X-COM 2 frames X-COM as a simulation you were being run through to help train the enemy, so no ending to 1 physically happened cause 1 didn't physically happen at all.

Armored Core: For Answer

there was a hl2 deathmatch level with a cylinder that you could fit bombs and objects in to. and i remember being disappointed that exploding the bombs didnt launch the items out like a cannon.

If we're just talking games, none of the 3 Drakengard games technically take place in the same timelines, albeit 2's backstory is "most similar" to the A ending from 1.

A novella alternate version of 3 is the canon prequel to 1.

But he was literally right

The X-Com Reboot was notoriously hard

No it wasn't, especially not compared to the OG.

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sequel to the sequel comes out reframing both as prequels to the first game through time/reality warping bullshit

powerfucked to death by Arale

game series sometimes tastefully acknowledges characters, locations and events from previous games

one of the sequels comes out and they suddenly have constant fanservice callbacks everywhere

Wait, really?! That's really fucking interesting, now I want to try Builders

Koudelka -> Shadow Hearts
Drakengard -> NieR

japan only special edition portable version's new chaotic neutral ending C with a specific party layout is the canon ending

devs use trophy percentages to determine canon ending

still somehow fuck up the writing and leave us with a bad outcome

third iteration is even more incoherent as a result

Labyrinth of refrain's canon ending is the one where there is one living person in the entire world.

We can go dumber

bad ending is canon ending

it's also paid DLC

it's also not available on all systems cause they didn't port it to PC

In fainess that multiverse has like a bajillion thriving afterlives, so really who gives a shit?

Doesn't matter how right you are if you're just gonna go full nigger and instigate red dawn 2: electric boogaloo.