Imsim
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Imsim
why do they filter normies so hard
Literally the greatest genre of all time. When Zelda games become stagnant, all they had to do was add immersive simulation.
dead genre
not a real genre
not a real woman
why do these games choose to simulate being immersive insteasd of just actually being immersive?
it's impossible for a game to be immersive, they can only simulate it
still have no idea what are Imsim elements
RPG elements?
Theif and Dishonored has very barebones elements
Sneaking
Arx Fatalis is not really focused on that Arguably System shock 1 too.
you are not real
0 good games in your tranny genre. Pretending to be something your not is your forte though I guess
MGSV has more immersive and more reactionary mechanics along with better stealth than anything on the op image. Imsim isn't a real genre it's snarky trannybait with shitty lowpoly graphics trying to be different
I love how just the term alone makes people seethe
I’m playing System Shock (2023) and having fun. It’s my understanding Anon Babble doesn’t like it, why is that?
emphasizes player choice
It's is a very general term It can range from Deus Ex's comments on Players actions to...Reacting to players inputs. Does that make Fallout 4 Imsim because it has RPG elements, sneaking, and NPC comment about players decisions?
the only company putting money amd effort into an actual large scale immsim is fucking Nintendo
What a strange timeline. Can't wait for the next Zelda game.
Nothingburger of a definition alot of RPGs are choice heavy. Is BG3 an imsim? On the flip side dishonored actively punishes you for playing how you want? It's an imsim? You niggers are just as annoying as those
it's ackshually not a roguelike
Faggot autists everywhere
MGSV has more immersive and more reactionary mechanics along with better stealth than anything on the op image. Imsim isn't a real genre it's snarky trannybait with shitty lowpoly graphics trying to be different
It's not a genre, it's a design philosophy that means the game promotes emergent gameplay (as opposed to scripted gameplay) through interacting systems and mechanics allowing for player agency.
So many games have borrowed from the genre that there’s little that remains unique to it. What an immersive sim in the 90s was obvious, but now not as much, games like Fallout 4 that are first person RPGs complicate things by having a lot of Deus Ex inspiration and games like Bioshock complicate things by not setting themselves far enough apart from first person shooters.
what gaem
Anon Babble is more than one person. There's at least two of us. Speaking for myself the game is good. I just hate remakes as a trend and that lots of people judge original by remake.
As both plus and minus the remake is close enough to the original to capture its greatness and different enough to not become a total replacement.
If I had to complain about something than I'd complain that I can't change the size of UI. I find hotbar to be too big.
Gotta get one of these bad boys if we want to experience innovation in this god forsaken industry
I wish the new Marathon game took after System Shock
Anon Babble now shitting on immersive syms
I don't care if it's genuine opinions from retards or just bait for (You)s. The fact that it got to this point at all is grim.
Because they don't know how to play them. Are they RPGs? Are they FPS? Are they stealth games? For most people such abstractions are difficult to grasp.
remember Dishonored and PREY streams when games first released
90% of people ignored level exploration altogether, just rushed to objectives and fought everyone in their way
mfw
Not a chance. I played BotW on a Switch and then emulated. I'll never buy Nintendo hardware again.
Skin Deep is such a disapointment that it fucking hurts.
imagine designed all those simulationist models only for players to not even bother. how many today would even think to bake bread like you could in arx fatals, for example? objectively it's a waste of dev resources.
there was an obscure nintendo title that actually had moderate success and had arx fatalis bread baking
How and why?
Skyrim mogs them all
Is Fortune’s Run an imsim?
I only saw videos of it but it looked alright, whats wrong with it?
Quirky humour and annoying bugs aside it's a 3 hours game stretched into 8 hours. And it's extremely repetetive, to the max. Tetris has more variation in it than this game. Every single mission plays out the same and often looks the same due to reuse of assets. Dev occasionaly tries to freshen up things by introducing new mechanics or gadjets but it happens at a snail pace, some of those introductions bring nothing interesting and those that do are only present in 1-3 missions.
And it hurts because it could have been a great game with more effort and content.
yeah lets instead waste 100mil dev budget on the visuals that people glance over once
Is arx fatalis on game pass normal version with nothing censored?
What an immersive sim in the 90s was obvious
What was it? 3D game with RPG elements? (even though Theif had barebones elements of those?) Or is it just blanket term for 3D games that were not pure shooters?
normies
I only played the demo and it was mostly a linear shooter with a lot of different system thrown together
I don't know how gamepass works but you should use the Arx Libertatis mod to play the game because it fixes the spellcasting
Are side quests in kcd imsim?
In spite of Warren Spector's and Colantonio's credentials I disagree with them on what ImSim is. They keep talking about how it's not a genre but a philosophy and that nowadays you can see it in Zelda and RDR2 and whatever.
But they're both right and wrong. Yes, they developed their games with certain approach in mind. But at the same time if you look at the games that are usually considered ImSims they're more similar to each other than you'd expect if it was only about philosophy. Why? Because in actuality imsims try to recreate what Ion Storm and Looking Glass did, you can throw Ultima Underworld in there as well.
Arx Fatalis? Ultima Underworld 3
Dark Messiah? Arx Fatalis 2 with Thief elements
Dishonored? Thief + Deus Ex
Prey? System Shock
Bioshock? System Shock
Same goes for indies like Monomyth, Gloomwood, NEON STRUCT, Neverlooted Dungeon, etc. All these games can be bundled together as LookingGlass/IonStorm-likes similar to Roguelikes, Metroidvanias and Soulslikes. Yes, of course many of them add their unique features and identity but still, they're majorly copy UU, DE, Thief and SS.
And even though talks about "gamedesign philosophy" sound nice and sophisticated there's nothing bad or degrading with seeing imsims this way. And I simply tired of looking for more imsims to play and seeing walking sims, puzzle games and survivals being called imsims. I want more Thief and Deus Ex, not your "dude, it's moody and there are physics".
What are imsims then? The way I see it it's first-person games with closed levels (as opposed to open-world) and complex level-design. As a player you should be provided with tools that allow you to have multiple solutions for majority of obstacles and ideally some of them should be build around physics and/or interconnected but largely unscripted autonomous systems. Like reprogramming a turret and walking with it in your hands. Yes, variations to this are allowed just like there are metroidvanias that are not sidescrollers.
the guy that worked on the team that coined the phrase is wrong about what it means
What kind of arrogance is this?
Why not? He abandoden the genre but it still exists and the game in it are following its own route.
RE4 is called survival horror when there are game that are way more survival and way more horror. And according to the very same guy Dino Crisis is Panic Horror.
It's his team's term/design philosophy. You don't get to redefine it because you're mad at what it actually means and instead want to use the retard incorrect definition.
Are you actually looking forward to the System Shock 2 remaster?
I really like thief but its later levels are so tedious
No. Demasterslop belongs in the trash.
That's unreasonably stern position. Nobody calls games like Dino Crisis panic horrors. And nobody calls RDR2 an imsim. But everybody brings it up in regards to Gloomwood for example.
And if FromSoft would decide on the name for their style they wouldn't call it soulds-like. Genres are very vague thing and they shift all the time. People can't even come to the conclusion on what RPG is.
I did not care for Prey
Jesus Christ Terri and Eric aged badly
youtu.be
All games made by the “main family” (Looking Glass/Ion Storm/Arkane) are immersive sims. For those made by other devs, the definition is unclear
what does "sim" have to do with arx fatalis? It's a straight up RPG
There are 2 types of people who get mad about Immersive sim term. One type gets mad about the term "immersive", the other about "sim".
made by Arkane
See
Yeah, it looks good. Excited to fuck around with friends as well
Well if an immersive sim ever simmed in immersion will the immersion be simulated well enough to be immersive
I agree. I beat it in 9 hours having completed every level unique "challenge" (besides cassettes because I couldn't care less). There are several moments where you catch a glimpse of a great game but the monotony grinds your soul down. Make a gas cloud, ignite it. Open an airlock. Banana peel stun and bash enemy 2 times. Read dumb fucking emails with "lol" and "haha." Be a character that is a 30 yo Bluesky poster. I was rushing the last 2-3 missions just to get to the ending -- I couldn't take being in that universe anymore. Something perverted and sad about it. A couple of the level design jokes were quite good though.
Thinking about the Thief: The dark project just fucking might be the best game I've ever played. No notes. As far as interactive media comes, especially at that time, unbeatable.
And? Arx is essentially Ultima Underworld 3. Game even recieved Spector's or maybe Garriot's approval at the time.
Ultime Underworld is the progenitor of the genre. Playing System Shock after UU feels like booting up Fallout 3 right after Oblivion - you'll get the expression that you're playing some global overhaul mod.
No one calls RE4 survival horror, retard. It’s genre is action horror, which is agreed to be a real genre, with several games in it.
As for panic horror, it’s not a real genre because no one cared to use it, simply as that. Dino Crisis 1 is clearly survival horror, and Dino Crisis 2 is action horror
I don't see the point of it. I can play SS2 just fine after one patch and the remastered aspects don't really change enough to validate paying for the game again.
SS:Enhanced made sense because SS1 was super crusty if you weren't a dosfag and/or a dungeon crawler fan. SS (2023) also made sense because it was different enough, while it carried what made SS1 good.
No one calls RE4 survival horror
>the guy that worked on the team that coined the phrase is wrong about what it means
Wow, anon, arrogant much?
Would.
Just not retarded like you. Now, fuck off from the thread, zoomer
wew
arx fatalis is such a snooze
I can't arbitrarily redefine existing terms
You're being too rigid
No, you're being too stupid. Skip the part where you pretend idiots misusing words because they don't like what the words mean is how language evolves.
You lost against your own argument, retard. Now get humble and take a break from pc. You're unreasonobly mad and probably younger than me.
You're ignoring the point. The point is not to call out Spector or someone else on being wrong but filter out games that have nothing in common with the classics.
tfw wanted to play Arx Fatalis since it came out but arachophobic and those in AF are really nasty for some reason
Besides what's with immersive sims and devs putting spiders in them.
It's time.
Immersive sim is a game where you can interact with every object and character
like picking up a bucket in TES
So like Crazy Machines and Tetris? Got it.
Shalebridge Cradle in T3 and the Ocean House Hotel in Bloodlines weren't scary and I'm tired of faggots pretending like they're some masterpiece of horror.
dark messiah of might and magic
Nah.
Your "point" is that you're mad about what immsim actually means with regards to design philosophy and want to pretend it means "first person game with some stealth maybe built like LGS games in terms of genre." That's objectively not what the term means. You getting upset won't change that. Period.
Insanely funny how imsimps can't even agree on a definition for their game again it's just a made up genre that doesn't exist. Many games fall under these randomly given definitions but the trannies in this thread would spew pus out the hole where their cock used to be if you dare mention it to them
710328701
ok tranny
It's not a genre, it's a design philosophy. Some idiots getting mad about what the LGS team said it means doesn't change anything.
All genre's are made up.
They got too invested in it being a hardcore genre--sorry, "design philosophy"--for enthusiasts and twisted themselves into pretzels to exclude games that were too popular with the normies. Like Skyrim is obviously an ImmSim, even the director of Arx Fatalis and Prey says so, but the ImmSim fandom would rather slit their wrists than associate themselves with a dovahkiin basedface.
This is the greatest imsim and you know i'm right
Ok so are bethesda games imsims? What about dota 2 that game has more agency than 99.9% of the market. The finals? Whole map is intractable and destructable. I saw MGS mentioned, what about minecraft, or open world sandbox games as a whole? Zomboid? Valheim? If it's no longer a genre how do you measure the player agency required before it's allowed to be an imsim.
Ywnbaw
It's true it's less of a design philosophy and more of a means of gatekeeping at least just be honest about it
How the fuck is Skyrim and immsim? What interacting mechanics lead to emergent gameplay? And no, the single fucking example of a bucket on the head doesn't make it an immsim.
Bethesda games are not immsims. When describing their design philosophy, they explicitly said Berhesda games are the opposite in terms of design. The Finals has some immsim elements, as does MGSV.
Stealth FPS RPG
Bethesda games are just shitty imsims. The potential is always there but they blow it every time.
How the fuck is Skyrim and immsim? What interacting mechanics lead to emergent gameplay?
You can fulfill a Dark Brotherhood contract by casting frenzy on the target, causing them to attack the NPCs around them until a guard takes them out. You can distract enemies by shooting an arrow at a wall and they'll go investigate the noise. You can then set a rune trap or pickpocket a damage health potion into their inventory and they'll take damage from it. If you kill an NPC, their family will send hired thugs to assassinate you. You can cast calm on hostile NPCs which will allow you to complete quests (how you get both rewards during "In My Time of Need" for example). You can pay a skill trainer and pickpocket your gold back from them.
ImmSim fans don't seem to realize just how permissive the engine and systems actually are because it's an easy game that you can beat without every doing any of these things, but being easy doesn't define a game genre. Additionally it seems like there's an unconscious expectation that ImmSims ought to be conspiracy thrillers (nearly all of them are) even though that has nothing to do with the game mechanics.
Skyrim is an Imsim.
A lot of these aren't stealth games.
A lot of these aren't FPS games.
A lot of these aren't RPGs.
I didn’t make that chart. Well, technically I made it, but it came from here originally.
FPS
;{
FPS, but you can enter through the vent
;^O <( SO IMMERSEVERINO!!!)
More like tismstim
NTA but damn unc clock his ass. Ngl I only played Skyrim once for like 40h and after finishing the msq I never played it again so most of these mechanics were unknown to me too
You can fulfill a Dark Brotherhood contract by casting frenzy on the target, causing them to attack the NPCs around them until a guard takes them out.
That's barely anything close to immsim behavior, that's just enemy infighting. Doom had that in 1993 and no one pretends that's an immsim.
You can distract enemies by shooting an arrow at a wall and they'll go investigate the noise.
Enemy searching behavior is not an immsim mechanic.
You can then set a rune trap or pickpocket a damage health potion into their inventory and they'll take damage from it.
Those are just RPG mechanics. Until it hits a level like BG3 where you can break a potion on the ground and have the contents spill out and effect things, it's not systems driven emergent gameplay.
If you kill an NPC, their family will send hired thugs to assassinate you.
That's just a scripted event from a crime system, not emergent gameplay.
You don't seem to understand the difference between regular RPG mechanics and actual immsim mechanics. You should read the posts LGS made about what TES games aren't immsims and are the opposite of what they tried to do.
more like whisky and cigars after getting ass raped
imsimfa
thinking about anal sex
Many such cases
do in 20 steps something that could've been done with a single button push
Wow so immersive
lol you're so mad
And yes Bioshock is an Imsim too btw
explain how metroid prime 1 is less of an imsim than system shock, you can’t
How to be a Trve Intsim Gamer #67
play the game like its a trailer demo, walk slowly and pan the camera like a faggot
he doesn’t sneak
he doesn’t look around
imsim is when you look around a room
Gone Home is my favorite imsim
Dishonored 2
Nooooooooooooooo
If I didn't carrrrrrrreeeeee
And let's not forget Nu Deu Sex
sounds like an immersive fantasy action simulator to me
trvthnvke
One could argue Hitman is an imsim too
I'll probably give it a whirl since I got a "free" copy, but it'll have to wait until after Death Stranding 2.
of course
the old games had an optional imsim mode (first person camera)
Is first person mandatory for it to be considered imslop because Hitman checks more boxes across this thread than half of the op games
Is first person mandatory for it to be considered imslop
No, only retards who don't know what immsim means think that.
Nobody knows what imsim is cause its a genre as made up as roguelike or shoegaze with a posse of dedicated autistic faggots endlessly bickering in attempt to define it
This is false. It is, in fact, the opposite of an im-sim. An im-sim, in theory, is supposed to have a world that reacts to player ACTIONS, not choices. That's why there are no dialogue choices in Thief. The im-sim philosophy was a reaction to all those boring ass RPGS being released at the time that were full of dialogue choices, but little interactivity.
Anyway, post im-sim gameplay.
Sick gameplay, bro.
How can you faggots keep making the same threads over and over about the same couple of 20 year old games? At least take it to Anon Babble for chrissake.
Yet you do the same for Fallout and TES shit
Minecraft confirmed for imsim
Nobody knows what imsim is cause its a genre
It's not a genre and you're dumb.
bickering in attempt to define it
There are no attempts to define it because the guys who coined the term have discussed its meaning at length already. There are only some retards mad at what it actually means who want to try to redefine it to mean "A genre consisting of first person stealthy action games where 451 is a door code".
I still disagree that Thief and especially SS1 qualify. I thought there needed to be some degree of character building/customization.
Anon Babble is just as bad as Anon Babble. Some people on Anon Babble still like video games, so we talk about them here.
why do you keep making the same post over and over
Why do retards keep getting mad at what immsim actually means and try to redefine it?
when I COULD kill the guard with a gun but instead I walk around after activating invisibility nanomod, pull the lever, and drop an anvil on his head
just immersive sim things, you casuals wouldn't get the sophisticated gameplay like this. Imsims are practically real life, no other type of game does it
i mostly agree with your overall point but you're pretty clearly the most upset person in the thread
upset
I'm killing time at work while I wait for something. Calling people retarded when they're being retarded doesn't mean I'm upset.
I hate immersive sims so much.
Deus Ex is my favorite single player game of all time though
A genre consisting of first person stealthy action games where 451 is a door code
That's the most honest definition of an im-sim because that's what they are in practice.
You're thinking of an RPG.
Game let's anyone play however they want to
Get mad when other players don't play the way you want them to
What if Spector was a fraud all along ?
Because in actuality imsims try to recreate what Ion Storm and Looking Glass did, you can throw Ultima Underworld in there as well.
Take the games produced by IS/LGS : Ultima Underworld, SS1, Deus Ex.
Now compare with the "modern" immsims : Deus Ex reboot, Bioshock, Dishonored.
Can you see the differences in intention and design ?
Why?
thief is an im sim
I don't get it, it's a stealth game, no RPG mechanics.
I've never been able to get into any of them besides Deus Ex. The only other one I thought was ok was the first Dishonored.
Imsims tend to be sluggish and their freedom of choice always feels shallow or contrived and always seem to have one mechanic that really just annoys me, but it varies per game.
Immsim doesn't mean RPG.
What is immsim about System Shock 1? It's good but it's just a shooter with an inventory and heavy exploration as far as I remember.
It's really not an immsim, people just lump it in with them because of who made it. It's really just a dungeon crawler.
It’s a stealth game with light imm sim touches baked in.
If you can break a mission by strategically stacking a pile of crates at one place, I think it has a valid claim to bring an imm sim.
Is that what immsim means? I always thought it was wanker speak for "FPS RPG with good environment design/interaction".
now
new
If you don't want X you must want the opposite
There are no numbers between 1 and 100
I hate how 90% of the posts in these threads is autistic arguing about the definition when we all know exactly what we're talking about
if only there was more than dishonored and deus ex to play in this genre
Is it imsim?
thief fan missions are basically endless content
ONE WEEK LEFT ON DEUS EX FOR A BUCK
(whole franchise for 10 usd roughly)
I'm playing through TBP now. It really is super high quality, but there are too many zombie missions for my taste. Also I'm looking forward to a future where modders can use AI to make original voice lines in Garret's voice for FMs.
Also I'm looking forward to a future where modders can use AI to make original voice lines in Garret's voice for FMs.
they already can, but its a taboo subject for creatives for the most part. I'm sure that taboo will disappear in a few years. But if Stephen Russel himself comes out against it, I doubt anyone will pursue it.
You spelled RPG wrong
I think fan mods where you want to bring back an old voice actor is the best/only place that should happen. Also modders aren't against it because they did it to get rid of the terrible new VA for Ada in the RE4 remake and replace it with the other better VA.
So you have a habit of saving and reposting retarded charts?
Why are you dumb? I blame your fucking ugly mother
Normalfags fucking love Dishonored and the Jensen Deus Ex games. The only reason they don't play the older ones is because most of them it's like
oh I want to play this
oh, I have to go grab and install a community patch/use a sourceport
welp, I've got 500000 other games I can play without having to worry about that, might get back to it later
Nobody's brough up Cruelty Squad yet?
I think nightdive should be killed
Immersive Sim is most just a design philosophy. It's about not just about player freedom in making choices, but that the NPCs in the world will react to events accordingly without being tethered solely to fixed/scripted events or even the player altogether. It's why something like Morrowind isn't an ImSim, but a game with Radiant AI like Oblivion or Fallout 3 is.
As far as the games that people specifically call ImSims, it's just the games that usually show those features off the most, but a they're actually better referred to as multiplex games when referring to them specifically
Yes. People have latched onto the immersive sim label but originally Ultima Underworld was called an immersive reality game, implying a stepping stone toward virtual reality. In that context immersive literally meant controlling a single character in first person (as opposed to controlling a whole party in first person like in other dungeon crawlers of the time). But this nuance fell by the wayside over time.
still crazy to me that the saudi-backed euro company that was buying all these IPs is basically going to go bankrupt because of saints row
Imsim is a retarded meme because its "design philosophy" is just what most games tried to do before they turned into lazy cashgrabs being made by people who don't like games
Normalfags > You
Prey (2017) is the best imsim since Deus Ex
if these games are so ard core and hard why do i both SUCK FUCKING ASS at video games and enjoy them?
AND YES I AM TERRIBLE DONT ARUGE WITH ME
Why isn't Underworld 2 ever included in these?
fuck off
fuck off
No Besthesda games are immsims.
this really good design philosophy is what most games tried to do when the industry was a bunch of smart and nerdy white and asian guys
While things were better back then for sure, all games definitely were not taking those design principles to heart.
Thank you for noticing that. It was still saved in the browser cache so I fix it and downloaded it again.
I made it for my own personal use and decided to share it, that’s all.
why is Thief 2014 on there? it plays nothing like the other games. Doesn't even try to be an immsim, it's just an on-rails linear game
Whoever made that chart doesn’t get to decide what’s good and what isn’t.