If Denuvo is so good then why do developers/publishers keep dropping it and leave their games to the mercy of pirates?
If Denuvo is so good then why do developers/publishers keep dropping it and leave their games to the mercy of pirates?
Denuvo prevents more sales than pirated copies.
50 fucking dubloons
It's sold as a subscription now so they drop it the second sales fall below the threshold where it notably impacts revenue.
Okay so I'm sure youtubers will make videos showing the huge difference with the game with denuvo and without denuvo, right?
Right?
To this day, how profitable do you think the original Doom is? It's stupid easy to pirate, you just need the WAD files and then you can use any of the open-source Doom engines for a great experience. How many people go out of their way to "buy" Doom to officially own the wads? I own all of classic Doom on Steam.
It's only needed for the first 2 weeks of games sales, Denuvo is expensive as fuck and you have to renew it.
I fucking loved Fantasian. It felt like a true JRPG after so long without, and the dialogue doesn't fucking suck neither like a lot of other games. Excellent videogame and genuinely underrated.
I'm too lazy to put pirated copies onto my Steam Deck.
I own all of classic Doom on Steam.
wow anon, impressive.
Doom and Doom II are freeware.
You know what, fine mr shill. I'm gonna keep it in mind until it goes to under 20 bux or something and then play it, and if I don't like it I'm going to make a thread quoting you specifically and calling you a poo poo head for claiming the game is good. You'd better rue that day, mister.
Is it worth pirating this game? Never heard about it
because denuvo licenses are expensive and they only a set length
it's usually not worth it to renew the license once the game has been out a while since the renewal fee is higher than the tail end of sales
Because it costs money per month to have it, so publishers generally only cover launch window.
NTA.
Doom and Doom II are freeware.
This kind of retarded logic is why we don't get more source code releases.
I'm just saying everyone owns classic Doom on steam. It's a worthless metric.
the original Doom is?
is or was? is, probably not very considering all the source code is freely available. was, insanely profitable, they basically revolutionized game distribution with shareware and made a metric fuck ton of money.
So they pay a fuckton of money for Denuvo, only to tank their sales from bad reputation and let pirates get their hands on their games for free eventually.
What is this business strategy called?
they basically revolutionized game distribution with shareware
Epic Pinball predates Doom, though.
I love that and hope you follow through, I've been a fan of the game on the down low since it initially released. There's one thing you'll hate from the hop but eventually you get used to it, and that's analog stick movement during screen changes.
denuvo is most effective when a game is first released
after the initial wave of sales has come and go, denuvo is nothing but a negative to the consumer
I honestly refuse to buy certain games because of it. I hate being forced to be on the latest version of games especially games that I want to play with mods. And while denuvo usually don't fuck with mods, it does force you to keep your game updated since after a few days offline the thing stops working
Not even playing turnslop for free nigger lmfoa
The number of people who actually give a shit about Denuvo has to be triple digits at most
Doom (shareware) was the most installed software of it's time
The source code got released under a lenient license significantly later. It also doesn't come with art assets, hence the existence of FreeDoom having to redo all the sprites and textures, as well maps.
Because they know it kills sales in the long run. It's only an effective tool against pirates in the first 6-8 months, afterwards, the people who dislike DRM on a principle, simply refuse to compromise and buy the game. There is also the fact that most devs are aware that Denuvo is a poorly coded piece of shit software that hinders performance, so it's only used in the first months to guarantee the thick of sales, once they reach their sales target everything else is profit. So they drop Denuvo to get more people in.
Yeah, but pretending that shareware didn't exist before the existence of Doom is pretty retarded.
How is this effective
developers pay money
lose sales
That is literally all denuvo does, stopping people from playing your game doesnt make money
What the fuck is Ubisoft's problem? The Denuvo was cracked years ago. I probably would have bought the damn game, if they just dropped the fucking Denuvo.
It's not about who was first, it's about who made more of an impact. The very fact that I have no idea what the fuck epic pinball even is, but every single person on my block knows what "Doom" is should tell you all you need to know.
i don't think anyone is pretending shareware didn't exist, just that id popularized it.
digital distribution existed before steam, that doesn't mean steam didn't change the game.
Ubisoft's been big into DRM for years. I think they started with weird online shit with Asscreeds 2 back in 2009.
One of the many ways they show how they hate their own customers. I hope Tencent eats them whole.
piracy could have been nearly defeated but retarded greedy corpo's once again either couldn't see the bigger picture or care and ended up failing to secure the world their entire platform sought to originally secure.
Many such cases, kek.
As a pirate, all I have to say is kek. You literally had me like a cornered rat ready to blow my own brains out and then fumbled the final execution and allowed me to live for another day. And now, you will come to regret your decisions while your enemies thrive!
How much more money should publishers throw into the meat grinder in order to defeat gamers' ultimate move of buying nothing?
some of the biggest and most profitable games in the world are free to play with paid mtx.
instead of making games people want to play and spend money on they drum up fake hype and fomo to try to bleed players dry while constantly underdelivering.
they get what they deserve.
Forget Denuvo. UPlay is space cancer in digital form.
She would have banned Denuvo (and looked good doing it)
They probably charge a monthly fee to keep it or something
Good morning saar
Good morning Ranjeet
Are developers/publishers now aware of the bad reputation Denuvo give them and how no-name companies with non-Denuvo games can still sell better than big name companies with popular franchise with Denuvo in their games?
Because most of the sales happen in the first few months. Denuvo is essentially there to make impatient people buy the game.
Great business model for both denuvo and pirates.