Can Doom recover from the Dark Ages flopping commercially and critically?

Can Doom recover from the Dark Ages flopping commercially and critically?

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at least metadoom is epic

Crysis 3

Crysis 3 was a step in the right direction after the garbage that was Crysis 2 but it just wasn't enough.

It is not looking good.. As I started my computer today there was a "Play Doom The Dark Ages" commercial at the top right of my Windows 10 login screen... The game is a MAJOR financial failure, a lot of leftie and jude developers will have to be let go, it is simply over..

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le parry damage

Way to out yourself of not playing the game
Fuck off

Anon Babble keeps saying a game flopped when it didn't actually flop

why are tendies so keen to astroturf this game?

Crysis 2 was dogshit, Crysis 3 was irrelevant when it released

its not the first bad doom game, the franchise will unfortunately continue to shamble on.

its not the first bad doom game,

there hasn't been a bad doom game since doom 3

I remember the bow and arrow and game-long escort mission fads from 2012-2014.
That was the time when I stopped playing most AAA games so if there were other fads I'm glad I missed out on them.

Can Doom recover

We've had a lifetimes supply of Doom since even before 2016. These DINO games have never mattered.

Damn. A scathing review for sure.

jude developer

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You took this from vidya Letterboxd. The guy who wrote this has VNshit in their favorite titles. Never trust those faggots.

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Wtf is this shit?
Lol fuck this game.

yes and like i said the franchise still shambled back refusing to die, even after 12 years with no major entry. a bad doom game isnt going to stop them from making more doom games, even if they have to go back to the drawing board for another decade before they try it again.

VNshit

Anon Babble hates anything not made for female engagement

Doom 3 is better than this.

WAY TO SHILL A BAD GAME
ROPE UP

There's probably going to be a sequel for TDA unless they wrap up the inquisition in the DLC after which yeah, I hope they let Doom go for a bit. I wouldn't mind a Quake reboot or a Wolfenstein re-reboot. Or even Rage 3.

Doomguy literally kills himself at one point to escape a prison, sending himself to Hell and fighting his way back to the land of the living
arguably this already happened in doom 1 though

as much as i love them, i would rather they make something new and original than milk franchises that ive been playing for over 20 years, but i know they wont because the franchise name has weight when it comes to sales.

lol this is what you retarded shills have stooped to? trying to post on Anon Babble "organically" to get more funding because you just fucked up so badly you know your careers are destroyed?

I'm not going to call Dark Ages a bad game outright, a lot of it is still very competent. I don't HATE it when I play it (most of the time, if I'm stuck unable to do anything but stand at midrange shooting and waiting for parry I kind of hate it)

But it's just not exciting. 2016 was exciting. Doom Eternal was both a payoff for that excitement and built more excitement. After TAG I felt like there was no way they were going to follow up in a satisfying way and fuck I was right.

You knock the green orbs back into the enemy bwo

nice try you fucking piece of shit I hope one of your investors sees this embarrassment of a post and knows that you personally helped lose them 100 million dollars

It became a parody of itself with Eternal, if not with 2016 to begin with so really this is no surprise.
Much like Diablo it will remain a household name.

The writing was on the wall when the end battle with Satan himself was about parrying him, they were out of ideas

I blame TAG2 and to a lesser extent TAG's plot being so goofy on Covid.

STAND AND FIGHT

The worst thing you can do for an FPS is to slow down the combat. What the fuck were they thinking? You want to worry about things getting too fast but the last thing you want to do is slow everything to a crawl. Let's just remove 99 percent of all FPS skill expression and turn it into a parryslop game?
WHY?? Who is the fucking asshole who thought this was good?

What the fuck is TAG?

dlc

if I'm stuck unable to do anything but stand at midrange shooting and waiting for parry I kind of hate it

you shouldnt be doing this unless you are going for unm

After TAG I felt like there was no way they were going to follow up in a satisfying way and fuck I was right.

for me this one is more of a pure bred movement shooter than eternal was. you have to move your mouse and counter strafe aim so much in this when avoiding projectiles. but then it's also a slower paced game . it's going to be a divisive game just like eternal, but for me its like a perfect evolution from eternal. not sure where they would even go from now on, besides something like doom 3.

Meds.

you shouldnt be doing this unless you are going for unm

I was

for me this one is more of a pure bred movement shooter than eternal was. you have to move your mouse and counter strafe aim so much in this when avoiding projectiles. but then it's also a slower paced game

In some ways but enemies on the whole feel so much less reactive than 2016 and Eternal. in 2016 those early fights with imps have them jumping all over the place and you're dodging and ducking fireballs and jumping between levels of the arena and it's cool. This game the most notable thing I see the AI do is soldiers running past you to get a flank and otherwise it just feels like they stand around and maybe slowly advance a little waiting for you to push up so you can get into parrying. there are a few mobile enemies like the komodo in particular but for the most part it feels really static to me, somehow. it definitely has the worst first level in the series absolutely free

shalom kikel

hire someone from doomworld to make a sick mappack using a source port and people will eat that shit up

Correct but these knockbacks do jackshit in terms of damage. It is a "viable" method against low tier demons like stone and stalker imps, even though you only put stalker inp into dazed state.

point retarded bullshit

you are le shill

Slit your throat

Meds.

lol called out

Just say that you didn't play the game

tda

stand

when standing will result you being clipped in no time

lmao

I was

you always play differently when going for unm. even in eternal. just circling the map looking for armor. it's not fair to assess the entire game like that. on my first playthru i was balls to the wall, all game i was 50hp from constantly charging at the enemies and the game worked in that space a treat.

In some ways but enemies on the whole feel so much less reactive than 2016 and Eternal. in 2016 those early fights with imps have them jumping all over the place and you're dodging and ducking fireballs and jumping between levels of the arena and it's cool. This game the most notable thing I see the AI do is soldiers running past you to get a flank and otherwise it just feels like they stand around and maybe slowly advance a little waiting for you to push up so you can get into parrying.

100%, they made the AI stand still unless you go close in so many instances you can just cheese them with rockets.

maps also being so open mean the whiplashes can't do their usual flank shenanigans. it's an inferior game to eternal but i give them credit for trying to shake things up. i think if they made every arena a square room like in eternal i'd have started to feel the similarity a bit too much, but at the same time i also enjoy the compact arenas in eternal. i hope in the DLC they will just go with smaller arenas with lots of sightline breaks like in eternal.

"Play Doom The Dark Ages" commercial at the top right of my Windows 10 login screen

do windows fags really

Nta
They do put buffed whiplashes into a tight corridors near the end tho
but I agree there should've been more indoor arenas

Doom recovered after 3, so why not?

Doom recovered after 3

It really didn't

honestly so much of the game feels so simple that I'm not sure if they could just iterate a little bit and I'd be happy. my favorite genres are movement shooters and immersive sims, I want to fuck around with open-ended mechanics.

at the very least have some new attack types to look out for and a new basic ability that has some interesting nuance to it, maybe a grab or something. some people have been asking to make swapping better somehow (by letting you buffer it during melee or shield stuff, making it faster, or just letting you block and swap) but idk

It sits at 86% on Steam. People like the game, but Anon Babble loves to pretend otherwise

the gauntlet and flail should just let you knock enemies into the air and then your shield bash+melee should let you juggle. also shield bash should not be autotarget and if you aim it in the air you get airtime, and meleeing in the air should give you shield bash resets and smaller demons could be pulled up with the chainshot alt fire or let it work as meathook if you're not in the air but yeah basically just make it ultrakill. the big open areas basically beg for some Z axis action

Meds.

Any tips on the optional fight in the last level that ends with two barons at the same time? It's filtering me hard.

This, I don't have much interest in Doom TDA either way and have yet to play it but its top reviews there are eyeroll inducing as fuck
Sites like Letterboxd and Backloggd centralise opinion/thought to a degree that you don't really need to so much as glance through them to accurately guess all of what they're going to say

There's not much to it other than parry everything, IMO. The shield rune that shocks targets is the best in the game for bursting things down.

me when I'm still enjoying Doom 1 and 2 and not giving two tugs of a dead imp's cock about Dark Ages

you using a real weapon? ie. chain-ball thing or impaler max upgraded. keep your distance and parry the easy ranged attacks and just dps. you should also have max upgraded daggers (or heaven splitter, idk which is better i used daggers).

every time i did that fight i just insta delete one of them before they even get in melee range. if that's not happening in your game then just need to learn melee patterns. they usually do 2 fast attacks where you can't shoot in between, into a delayed attack you can shoot before it lands, and the 3rd parry staggers them

also, using max upgraded mace just trivializes everything in the game lol

I mostly use the super shotgun and cycler, but I'll try with the ball and chain and impaler.

chaining headshots while spamming the shield throw to trigger the empowered shot is i think highest dps in the game, but the chain ball is not bad. ssg is also good but you do no damage from distance.

ssg is high damage with zero setup but no range, impaler is high damage with shield toss and headshot, chainshot is high damage with charge

They're just going to keep retelling the same story of doom guy killing stuff and oh boy he never quits cause hes such a relentless angry fella what a scary guy

Fuck nuZoom, this is a Doom 3 thread now
To all the faggots saying Doom 3 "wasn't a horror (a fat manchild youtuber told me so)", here's a booklet from the original release

on permadeath you don't even go close to enemies 90% of times because some cunt soldier will just flank you if you stop hugging a wall so shotgun is bust.

Doom Eternal... hard counters

This guy has no idea what is he talking about.

this already happened in doom 1 though

You just noticed they repurpose the story of the first three games every time because they think it's le hecking references when in reality they're artistically impotent?

If they wanted it to be horror, they should've done a better job.

I'm not going to call Dark Ages a bad game outright

Stopped reading right here
You're wrong

Good
I'd be angry if they didn't do that. it'd be like if they had mario settle down with princess peach what are you even thinking

I already asked it yesterday and no one could answer hahaha
Name three better horror shooters that came out before 2004
(Hard mode: not including resident evil, it's a shoter, just a third person one, and it was good, I admit it)

doom 2016 and eternal were both pretty terrible

Fuck Doom 3, this is a classic Doom thread now.

If there were no good horror shooters before Doom 3, that doesn't make Doom 3 a good horror shooter. Maybe "shooter" and "horror" just don't mix, because in a shooter you dominate your enemies instead of being scared of them. I wouldn't even say something like Dead Space is very scary since when I upgraded my guns and got some spare ammo I actually wanted more enemies to appear because they were so fun to blast apart.

and oh boy he never quits cause hes such a relentless angry fella what a scary guy

You're insane if you think this is how Doom is supposed to be. It was only like that in that ugly, awful comic that everyone hated and laughed at because it was so bad. Then Doom 2016 came out, and new players decided that unironical "LE RIP AND TEAR" is what makes Doom a Doom game.

Doom 1, 2, and 3 were about a normal marine who faced hell and emerged victorious despite the odds. He wanted to save people, and he didn't want to die. Not because he wanted to RIP AND TEAR OH YEAH I'M AN ANGRY SLAYA. SLAYYYYYYYYYY KWEEEEEN
Fuck off.

there's no such thing as "a Doom game" anymore. There's no mechanical through-line, nor any gameplay cohesion keeping it all together. The single criterion is if the game has the word Doom in the title.

He's saying thing now, and not after the previous games played entirely differently to Doom 1/2?

your idea of what doom is is gay

sci-fi army of darkness with a more competent dude. simple as.

That's so much cooler than a plain basic marine, though. Especially in 2025 when we can do cool shit in cutscenes.

Daily reminder that Doomguy in Doom 64 willingly stays in Hell to "keep demons in check".

Yeah, a "normal Marine" is the one who can keep THE ENTIRE FUCKING HELL in check. Because he did it not once, not twice, but 3-5 times (depends on whether you consider TNT and Plutonia to be canon, which I do).

Doom has never been a coherent IP from the very start

are you a tendie?

zoomfags deserve this

Doom "canon"

Nintendo 64 ports

autism

I moved all of the sliders around until I assume what is the closest thing to max difficulty. It's way too reliant on parries and you can't seem to get rid of the slowdown when it succeeds.

that doesn't make Doom 3 a good horror shooter

This makes it the best horror shooter of its time. Everything else is irrelevant. Claiming that "better horror shooters came out 20 years later" is disingenuous; it's actually called revisionism. You're a revisionist homosexual, get a rope

Maybe "shooter" and "horror" just don't mix

They absolutely do, and Resident Evil and Condemned proved that. Doom 3 absolutely proved that, too

because in a shooter you dominate your enemies instead of being scared of them

Try being scared of the setting, the themes, and the jump scares. I've heard that this is what makes a game a horror game, not just the enemies. You're reducing a game to just its mechanics, as if it's tetris with nothing else

Dead Space

By your logic, Dead Space is not a horror game, by the way (you're insane)

i like Doom 3 Hell level

This makes it the best horror shooter of its time.

It's not

Parry, ssg and mace when batons are faultered after 3rd parry or bfg

Fucking retard
Even far cry 1 during first mutant encounter is a better horror shooter than doom 3

is the bussy baron or the bussy caco the worst of the redesigns?

OK, let's pretend that Doom 64, a game which dick Anon Babble sucked for years for being "da real Dum 3", is non-canon trash.

Doomguy still foiled Hell's plans 4 times. The demons have a personal relation with them.

This makes it the best horror shooter of its time.

System Shock 2 was obviously better, but you're just going to say that light RPG elements disqualify it or something.

Resident Evil and Condemned

Resident Evil is a shooter? Okay, lol. Condemned is a melee game where you occasionally find a gun you can't even reload.

I guess my point is this. Imagine a horror-themed reskin of Tetris. It plays like Tetris, but the pieces are bloody, mangled limbs or something. Maybe there are eyes on the interface. Is that a horror puzzle? I mean, it's horror themed. But the mechanics don't reinforce it. Like in a horror game, you typically have resource scarcity. You are unsure if you have enough to tackle the next room. That's a very common horror mechanic and Doom 3 doesn't have that. You often have awkward controls or limitations. Your dude is slower than enemies. There are very strong or outright unkillable enemies. Doom 3 doesn't have that. It's a pretty decent, generic FPS with a horror skin.

malding because you actually got baited by Anon Babble psyops into thinking doom3 is a good game

lmfaooooooo

Doom doesn't have canon, nobody gave two shits about the story of Doom until Hugo Martin came along and invented the Doom Cinematic Universe

Oh, and Dead Space at least tries to have horror mechanics. It has a limited inventory, and the ammo is scarce initially, and there's an unkillable monster who pursues you (poorly, because you can cut off his legs and then stasis him and that turns him out for a long enough time to do whatever you want, but effort also counts). Isaak in 1 isn't very nimble and his movement is "heavy", he can't run away from many monsters.

bussy baron is pretty cool because it's a fucked up eldritch baron that looks like its own thing and acts like a quake monster.

Not having the classic caco just feels wrong.

not sure where they would even go from now on, besides something like doom 3.

I know. Out of business!

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And we're back to the drawing board. Name three better horror shooters released before 2004

Even far cry 1 during first mutant encounter is a better horror shooter than doom 3

You're retarded and you never played Doom 3 and Far Cry on release. Your opinion doesn't matter, you played these games ten years later in the 10s. (But you probably just saw youtube videos about them). Eat shit.

System Shock 2 was obviously better

Good. I disagree that it was better, but alright, I'll take that. Two more examples now, please

light RPG elements disqualify it

No, of course not

Resident Evil is a shooter?

Shocker, isn't it? It's called a third person shooter, haha, crazy stuff, right?

where you occasionally find a gun

Which makes it a shooter

Is that a horror puzzle?

Absolutely

But the mechanics don't reinforce it

Fair point. You see, the mechanics of Doom 3 do in fact reinforce it. Try playing on hard. But now it's time for me to demolish your worldview

Like in a horror game, you typically have resource scarcity

You're confusing the horror genre as a whole with the survival horror subgenre. See, you're wrong from the beginning

Doom 3 doesn't have that

Yeah it does on the higher difficulties

You often have awkward controls or limitations

That's called bad game design, not horror, lol. wtf

got baited by Anon Babble psyops into thinking doom3 is a good game

I thought the same in 2004, though. Unlike most of the posters here, I played it back then

I actually like what doom 3 tries to be, the dark fantasy/ low scifi style from 6th gen shooters is a personal favorite of mine, and something that was unfortunately lost in the wave of halo clones and then military shooters.

The problem is that this game really shouldnt be linked to the doom franchise and should just be a new IP from the people who created the doom remake.

You're retarded and you never played Doom 3 and Far Cry on release. Your opinion doesn't matter, you played these games ten years later in the 10s. (But you probably just saw youtube videos about them). Eat shit

Nice projection, subhuman
Wrong on all accounts
The dogshit id3tech demo < proto crysis

youtu.be/cdPhlUhQsEI?t=4390

hugo keeps talking about the game being a movement shooter by design.

i really think the whole "stand and fight" shit is just made up by marketing. the game is twice as fast as eternal and 3 times as fast as 2016.

i wonder if the game had a less cynical reception if they showed some pc player just fast strafing a bunch of soldier+imp projectiles on that 1st map and then some clip of parrying and executing but then going back to the run n gun.

Name three better horror shooters released before 2004

RE1 2 3

actually like what doom 3 tries to be

A game that fails as a shooter and as a horror game? Get some standards

ain't reading all that lmao

People don't like the game because it sucks not because of the marketing

I like Doom 1 and D44M. Not really any of the others though.
I won't apologize.

i really think the whole "stand and fight

Yeah it is pretty misleading. True for fighting big enemies like cyberdemons or barons but you will eat shit if you do that against the rest of the enemy roster.

The dogshit id3tech demo

This one thing proves that you only know about Doom 3 from countless youtube videos of salty homosexuals who prefer zoom cringeternal. No one ever thought it was a "tech demo" back then, and everyone was blown away by the game's graphics. You're a lying nigger. There's no point in talking to you because every word out of your mouth is a lie

Damn, you got me
Doom 3 is still a fantastic horror shooter and a major milestone in the gaming industry

strawman

Wrong once again, subhuman.

No one ever thought it was a "tech demo" back then

everyone was blown away by the game's graphics.

literally proves my point

D3fags are truly the brainlets of doom franchise.

Doom 3 is a mediocre game in every respect, had a mediocre reception when it came out, and was completely overshadowed by Half Life 2

This

everyone was blown away by the game's graphics.

No they were just making jokes about how dark it was

yeah but the tutorial parry boss is probably the worst enemy in the game to fight, and i see a lot of detractors bring it up.

also, arguably it's a marketing issue, that's been ongoing ever since 2016. nu doom always had rly crappy showcases for their gameplay in their marketing. you basically need to play the games yourself.

it's basically malicious marketing lol, the shield is basically there just to let you charge and parry. you're more of a fighter jet than you ever were in eternal.

Fair point. You see, the mechanics of Doom 3 do in fact reinforce it. Try playing on hard.

I only ever played 3 on Veteran. No Normal, no Nightmare. There is just zero resource scarcity.

I agree with the other guy, btw. I was more scared of trigens than demons. But I played FC1 first. I was also far more scared of zombies in RtCW. But obviously, I played RtCW earlier.

everyone was blown away by the game's graphics.

literally proves my point

You're literally insane. Do you even know what a "tech demo" is?
Far Cry and HL2 are tech demos too by your logic. As well as Crysis. Just fuck off already, I'm not going to talk to you anymore. You're an insane nigger.
You suck penises.

completely overshadowed by Half Life 2

Not completely. Just a little bit. HL2 is a better game overall, no argument here

No

Yes. Fuck off. Doom 3 was an impressive graphical feat

you're more of a fighter jet than you ever were in eternal.

Yeah and surprisingly squishy, compared to eternal since you have less means for sustain and the resources having less value than before. Also having linear progression of leveling your stars for the most part does not help either
TDA Doomguy is like a glass cannon.

As well as Crysis.

Correct, zoomertard.

Do you even know what a "tech demo" is?

I do, seems like you don't.

No it wasn't. They picked a wierd shadowing model which gave everything really harsh shadows. Everyone was impressed by Half Life 2 because you could actually see the graphics

This. I fucking hate how these sub 70 IQ zoomoids hijacked Doom and completely revisioned it with this pretentious hyper masculine faggotry and gay industrial metal music.

No it wasn't

Yes it was
You're lying

Good. I disagree that it was better,

stopped reading there

muh cutscenes

2025

Lmao Get a load of this sub 60 IQ zoomoid troglodyte

No. Eternalfags ruined the franchise

Drop it to 50 and i'll buy

no. we gonna pretend that qte-every-5-seconds simulator is good now?
also isnt doom 2016 on switch?

because tendies hate playing games that aren't made with high female engagement in mind.

I agree. The amount of time spent just to come out with Dark Ages is staggering.

The story sucks, the gunplay sucks, and the lovecraft stuff sucks. Everything feels at best half baked and uninspired.

I’ll replay Eternal a half dozen more times before I touch this ever again.

Doom 64 is not a port you fucking idiot and cope all you want but it really is the real Doom 3 and the best possible progression from Doomstyle to Quakestyle shooters

Doom guy was a self insert of the player you fuckin retard there's no bigger narrative point to Doom from the booklet.

10 hour game

80 buckaroo

They done that to themselves. Also if they were so short on ideas for conte t should had done Quake instead

I would buy this game brand new for $30, $40 if I wasn't playing anything else right now.

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all 3 Crysis games are kino

the crysis 3 comparison is retarded

no visual personality of its own

both games have a visual personality of its own, C3 moreso, thats the least of dark ages' problems

big open levels in service of nothing

dark ages is flat undeliberate bullshit, crysis had interesting large scale/connected levels with cool encounters, more fleshed out shape and verticality, cool gimmicks like the tower that nukes you

turret and vehicle sections

the ones in c3 are nowhere as predominant let alone as unfun as dark ages

c3 gave you a bow and arrow

an interactive side weapn that you could simply not use and doesnt really feel comparable to most other titles at the time
dark ages' parry is bland as hell and the game is a constant green flash simulator for it

when it didn't actually flop

Sauce?

Can Doom recover

There will always be another Doom game, it doesn't matter who makes it or if it's actually good or not. It's a perpetual IP, this is the world we live in.

non-canon

Doom lore is serious business.

stopped

Stopped reading right here

You can instantly kill those stone imps and turn it into 3 projectiles if you parry one that's spinning towards you

Doom 64 is a technically inferior sidebranch made by different people
The monsters are plastic and funny and the guns have two frames and the amount of monsters on levels is small
All in all it's just there, in a limbo. Not trash, but not good either

is the real Doom 3

The real Doom 3 is Doom 3 >:3

Everything would have been fine (or at least a little better) if it actually was Simon Says so there was more than three colors you had to counter.

game-long escort mission

Name 4 games like that

I don't have a computer good enough to run this game but it looks like shit lol

Boring grey areas and gay ass colour show all over it

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do windows fags really

No, he's probably some third world slave forced to watch commercials for money.
Windows 10 is great.

This is a Doom 3 thread though
We don't discuss nuZoom games here

Resident evil 4.

doom 3

We liked doom 3 back then

You little faggot revisionists need to touch grass

Ico

This is the classic DOOM cycle.

first game comes out everyone loves it (1/2016)

second game is good but is trying to be complex and bigger, making it not as fun or smooth as the first (2/Eternal)

third game goes in some weird direction, resembles little of the first game, and the series goes quiet for a while (3/Dark Ages)

This game will have its niche fanbase but that's about it. No one wanted all this lore. Having DoomGuy talk in Eternal and added all that story was a red flag of what's to come.

just start making Quake games

Having DoomGuy talk in Eternal and added all that story was a red flag of what's to come.

John carmack is rolling in his grave.

these are all pretty contrarian takes. nudoom is all well liked overall, but 2016 less so than eternal because eternal is AAA fps taken to perfection and attracted a lot of favoritism for that alone.
each game is also innovative in its own right. 2016 brought the medium forward by taking it back to the past. eternal perfected it. tda is still very much eternal's dna but more of a movement shooter than eternal, and more streamlined.

2016 is atari. eternal is pc. tda is the ipod.

To be fair Doom 64 when it released was mostly ignored for being outdated by normal consumers and there being plenty of free WADs. The weird appreciation of it is relatively recent, hipstery thing

xe doesnt like turret sections

ok
Nobody plays permadeath

Doom guy talks in Eternal? I only remember him mutterign about ripping and tearing in a flashback and that was it

and that already was one word too many

John carmack is rolling in his grave.

John Arbuckle isn't dead (cookie) dough?

He says "no" in the DLC