It's not bad but some of the bosses are aids

it's not bad but some of the bosses are aids

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If this game came out on the 3DS it would be lauded as the single best post-Adventure game by now.

its dogshit.
Has a decent start for the first 4 zones. Once you hit zone 5 the game nosedives off a cliff with level design, soundtrack, level themes, bosses, everything. It was a rushed cash grab.

it's a great game don't listen to this^ dingus

I don't know why Sega wouldn't fire the whole of Sonic Team and put Christian Whitehead in charge with a new team. Sonic would be fixed overnight.

its weird they didnt patch the bosses.
i dont even replay acts for time trials because the bosses take forever on purpose.

Release a pretty alright "classic" sonic game

Denuvo

Mandatory Epic Account

Shitendo intentionally released a similar game right next to it to eat up all the ad space

Get deranged enough to believe you can get away with Nintendo prices

Co-op multiplayer online only on Steam (and not really, since it's remote play)

Totally pointless "Premium" version to charge even more for

It's fucking impressive how bad SEGA both got fucked and fumbled this

Sonictards got real quiet after this turd dropped.

On the contrary, they were very vocal when the game came out about how much of a fucking fumble SEGA managed to pull off despite the game itself being alright.

I enjoyed it but not as much as mania

sonic manias was ruined because the last level was dogshit

Shitendo intentionally released a similar game right next to it to eat up all the ad space

and they are gonna shit all over crossworlds too

Super through it if you suck at it.

crossworlds will do decent because people like kart racers but not everyone is gonna get a switch 2 right off

A pointless victory since Sega will probably inevitably fuck up crossworlds when it comes out too with Denuvo and it'll still be the case that fucking Sonic And Sega Allstars racing transformed is peak kart racing

The $60 price tag is the most offensive thing about something that is the length of a typical Sonic game with about the same replayability.

Super through it

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You did do all the special stages right?

Levels are 9/10

Bosses are -1000/10

This game deserved so much better. I thoroughly enjoyed it and has so much SOUL but I can't blame anyone who quit because of the dogshit graphics and offensively bad boss fights.

Hastily put together for your viewing pleasure, it honestly fits the low budget nature of Sonic games

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introduce optional costumes for each character

they're all just DLC, with no unlockables

They really hoped people would give a shit about the multiplayer mode, didn't they?

It'd still be worse than Mania no matter how you spin it
And Generations

Levels average out at a 7/10 at best. The fantasy zone level taking forever knocks the whole thing down a point all on its own.

Nintendo intentionally released a similar game right next to it to eat up all the ad space

Annnnnd history repeats itself….

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3d graphics arent great

bosses suck

some stage gimmicks suck

half the music is grating

sfx balance requires you to turn that shit down

singleplayer camera is zoomed in too much

emerald powers, while cool in concept, suck save a few

stage order and balance is weird

final boss makes no sense

final boss adds mechanics never used anywhere else

no extras except for stupid multiplayer bullshit nobody plays

That'll be $60 +tip.

gonna be a good year for racing games

Trip Sungazer

Watch her be another forgotten friend like her fellow orange and brown comrades

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best females of their eras

all forgotten

Shit fanbase and shit corporation.

It's like $20 now

If I knew what I knew now, I wouldn't even pay that.

>Denuvo

>Mandatory Epic Account

None of this exists on the Switch version btw

Titanic Monarch is unusually easy, yeah. I wonder Encore Mode tweaks bump it up a notch

There’s also F-Zero GX on Switch 2 Gamecube NSO, for those who plan to get it

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Encore Mode barely changes the levels at all.

Fang is never coming back after SuperFlop…

if they put eternal darkness on switch 2 oh boy I'm buying it

It's a shit game, don't listen to that dipshit.

It's an average game, don't listen to either of these dipshits

Yeah. Pinball Carnival is a kino zone.

>singleplayer camera is zoomed in too much

It's literally 1:1 with the zoom level of the classic games.

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It should have came out around 2012, this was the game I envisioned after Generations. It would have definitely succeeded in that timeframe. In a post-Mania world, it doesn't compare.

I think what people are seeing isn't the camera being zoomed in but the level assets being much bigger. It creates the illusion that the game is more zoomed in than normal despite Sonic being roughly the same size proportional to the screen as Mania.

It would've succeeded if only because Sonic 4 had set the bar so low by that point

Trip OLEV!

Brawl was on the Wii U e-shop, so I don't think melee's that unlikely.

This might sound like a shitpost or contrarian opinion, but the levels themselves I kind of like more than Mania's. Mania is definitely an overall better game especially comparing retail prices, but Mania has way too much automation to me.

No it wasn't.

Played through it with no expectations, seemed like a regular Sonic game, probably would have done better if it had a proper price.

Who would’ve developed in in place of Arzest? I’m thinking Dimps since they were still making handheld Sonic games, now I’m realizing how cool Superstars by Dimps could’ve been…

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Same DK64 was on Wii U yet still somehow missing from N64, we got both Killer Instincts before it surprisingly

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Man, you can really tell alot of anons here didn't use Bullet or Avatar on the boss fights.

It doesnt really matter on most bosses since they have invuln phases

one or two early hits

Wow that sure makes the rest so much better

Bosses get prolonged amounts of invincibility it’s fucking padded

Dimps post-Sonic 4 only made dogshit bro.

Even if you use powers some of the bosses are frustrating as hell

post-sonic 4

post

Fast Racing Neo is also getting a sequel on Switch 2.

That includes episode 2

The real strat is to only ever play as Amy for the hammer hitbox + double jump

But Trip has a double jump, clings to walls and flies in her super.

Not only are the bosses a complete deal breaker but the levels are bloated with too many special zones that you have to actively avoid to not ruin your flow. The power ups were a flop too

Sucks because the physics feel good and the level design is good but I will never play it again