What are your favorite pokemon romhacks?

What are your favorite pokemon romhacks?

Has Gaia updated yet?

PureRGB

emerald rogue 2.0.
nothing else even comes close, not even unbound. it's in a league of its own.

Pokemon girls hunter 1-3

unbound

Playing that one lately and it's fun but there's waaay too much story exposition. Just beat the gang city gym leader
Are there any other gen 3 hacks that implement phys/spe split and megas?

most gen 3 hacks made in the last few years have megas thanks to the decomps
unfortunately most of them are also difficultyhackslop

Gaia and it's not even close.
That's Gaia. A good normal adventure with Gen 6 mechanics. It's not a kaizo hack, it's not filled with dogshit gimmicks like Unbound, it's just a good game. Will also update sometime this year apparently.

I'm ok with a bit of extra difficulty since the original games tend to be piss easy

gaia doesn't have megas does it? i don't remember it having them

it does but you aren't forced to use them and you can make a perfectly fine team without them
i don't know what that hack in the OP image is, but i'm not playing any shit with the paradox mons in it

99% of Pokemon romhacks will literally turn you trans

dogshit gimmicks like Unbound

I appreciate the attempt at mixing things up with the gym leaders but at some point it just gets dumb

hehehe its a steel and electric gym but you can't use the one type that kills both of them :)))

Is there a pokemon hack that turns into more of a standard JRPG? I always thought it was a huge missed opportunity that Pokemon forced you into 1v1 battles most of the time. XD had double battles as the standard but I'd love to have 4v4 turn based battles

what are some romhacks that include mons only up to gen 4
i never played pokemon past platinum, I don't know any mons after that and I dont want to have to learn about them

emerald rogue is probably the best hack ever made, but like all great things it's not for everyone. if you're okay with roguelite slop then give it a shot, you won't be disappointed.

I would have accepted the gym gimmicks (except Normal gym, fuck off with that one) if there were ANY major battles past them that were not subject to some gimmick. You never get a straight singles battle with anyone important, ever.

just play renegade platinum or something.
most hacks these days toss in every pokemon because they can, or are fakemon hacks.

Besides Liquid Crystal are there any that include Johto in the gen 3 engine?
I would love something like drayano's storm silver but with GBA graphics

based

Pokemon rom hacks demonstrate really well that, despite how bad gamefreak is, they are still professionals, magnitudes more competent than the "people" making romhacks.

It's not a hack, but Super Eevee Edition does that.

Sadly, I cannot enjoy any Romhacks that switch the Pokémon with fakemon because then there is no Vaporeon to fap to and fapping to Vaporeon definitively takes priority over a high quality gameplay experience.

it's tactics instead of 4v4, but pokemblem is a neat experience

pokemblem.gif - 240x160, 1.64M

Thanks bros

emerald seaglass is mostly gen1-4, sacred gold, renegade platinum

Sacred Gold and Storm Silver basically make HGSS perfect

I've wasted my time on far too many.
Pokemon Shin Red is objectively the best one out there.
The only way to top it would be if it was cloned over to GSC with the color and sprites and you got to explore full Johto in post game.
I'm excluding Clover of course. It's really good but it's full fakemon alternate pokemon style.

no one cares about fakemonslop

I wanted to give Radical Red a go since it has a load of pokemon in it, how hard is it compared to romhacks like sacred silver?

they have some serious issues (mainly due to encounter bloat and spamming very diverseTM moves on early game fights where don't have anywhere near access to similar options yet), so don't hold up as well anymore under scrutiny.
delibird at least doesn't have the stat changes that it was supposed to have according to the documentation, who knows how many other mons are bugged
if the game were retooled to have the balance changes from renegade plat and have a few minor tweaks like making drought/drizzle/snow warning only last five turns by default plus reusable TMs, it would be a much better overall package, but instead we have to wait 8+ years for aurora crystal to get a full inclusion of gen 5 mons and who knows what the fuck else

noticeably harder but it's like a curve where the difficulty significantly lowers as your options increase

radical red is aggressively shit, it's filled with retarded reddit meme references and completely garbage NPC teams propped up by input reading and compounding critical hit chance bonuses for the AI.

Pokemon Odyssey full release is this month

I guess I will finally play a pokemon romhack

Anyone

Rocket Rising. It's the only good one.

i dunno why you'd want to trade in the absolute kino gen 2 style for the violently ugly gen 3 one

violently ugly gen 3

You must be violently retarded

you could have at least tried to say a single truth

seconding the absolute truth speaker

listen to my autogenerated music playlist on youtube

terry theme comes up

fucking banger

Never played it, but I might get around to it eventually.

even if you don't care for the 2014 Anon Babble humor (although it'll probably get a chuckle out of you at some point) it's got the best pokemon tactics and designs of any pokemon game- even when they're used as a joke against you- and flows incredibly well as you transition from one wild location to the next. I was never bored

mega machamp's ability is literally called "ORAORAORAORA"

team comps are objectively shit to the point that the "dev" had to basically remove corviknight from the game because it trivialized the entire thing

AI having boosted crit rate is an objective, verifiable truth

try again

This But also romhacking.net/hacks/5522/
My dream hack is just one that throws SMT shit into the Pokemon engine with some new stuff like MAG skills (charged Z-Moves basically) and solo bosses with amped up bulk. Dampeners could work in Pokemon too I think, they let you negate an attack of a certain type

Played Emerald Seaglass a few months ago, it was neat. Really liked how it rebalanced a lot of pokemon so shitmons were actually really good. Been trying Renegade Platinum past couple weeks, it's okay too.

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mega machamp's ability is literally called "ORAORAORAORA"

raging boxer

team comps are objectively shit to the point that the "dev" had to basically remove corviknight from the game because it trivialized the entire thing

reverted ages ago

AI having boosted crit rate is an objective, verifiable truth

lol
let's hear what other made up bullshit you heard from leddit

erm it's le hecking different now

*yawn*
i played it, it had all of those issues, i shan't be playing it again
make a better game next time faggot

Hi, yawnfag

why do redditors always cry about some poopdickschizo?

You know the biggest problem I have with 99% of hacks is that they don't do anything interesting with the system. You have the opportunity to change ANYTHING about it and you just make a different map and include all the Pokemon.

They never do any major gameplay changes that could shake things up. If they mess with systems it's always "All pokemon are caught at 31 IVs" or "easy EV gain".

sounds like emerald rogue is what you're looking for

probably because most people into this stuff love pokemon's core systems. The only problem with it is the games never challenge you outside of maybe Stadium with rentals. Going on an adventure and encountering stuff that actually requires a bit of planning/strategizing is what the vast majority of romhack players want

My friends encouraged me to play The Pit.
I enjoy the character selection and the randomized teams, but I dislike constantly purchasing the best IV boosting items in the first ten levels. It's integral, yet a repetitive process and should be automated. It also leaves less money for mega stones and other useful items.

Anon, most people don't even make a different map anymore (though if you counted 386 hacks hacks that did this were always the vast minority), they just lift Hoenn or Kanto from the GBA games. Then if you try to include Fakemon for the barest difference then even fewer people are interested. And bottom line, most people can't make good hacks within the constraints of the existing systems of the games as it is, so I personally do not mind that they don't usually come up with their own gameplay mechanics.

I decided to wait for Redux for my next SGSS replay.
It's been 7 years.
just started it but I forgot how damn boring every single Pokemon game is at the beginning with no exception.

Stadium with rentals

Those rental mons were such abject trash

FireRed Team Rocket edition is cool, shame the post game is lame as shit

Yeah that was a weird one.

There were a couple of winners in rentals. You just gotta know what to look for.

I just beat Prism, it was fun enough and i'll prob do post game but the game extremely underlevels you, final boss had a level 67

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yo moron
that's why stadium with rentals is fun.
also the actual stat spread on rentals is a lot closer together and varied than it would be. it's about strategy and not just using the best mons with the best moves.
fucking coked out perfect coverage TM teams with EV/IV grinding is not fun
that's what 99% of shithacks don't understand. result of fan projects always being made by autistic manchildren

I do, now I challenge you to a Pokemon battle

Emerald Rogue.
Clover is cringe as fuck btw

Thanks to DV/Stat XP spread Haunter is close to Gengar's power and has a better moveset

PERSIAN is a top tier threat because of Slash critting 99% of the time because of its speed

Like I said, there's a couple of big winners here if you know what to look for.

salt and shadow, despite not technically being a romhack, was pretty fun

i only played fire red. I like pokemon, but I dont want to play competitive. I feel like the mainline games don't fully utilize the systems, you only need to switch to supereffective pokemon and use stab moves and that's enough to finish the game. Is there a rom that makes it a bit harder but not stupidly hard? I just want to spend at least a little brain power on building a team, choosing abilities etc because I feel like it would be more satisfying and fun.

also stadium had the right format with the clever level range rules and previewing each other's teams with just 3 pokemon selected. if trainer battles in romhacks followed that formula I'd be addicted

most people don't even make a different map anymore

If I could I'd make a hack with a Battleworld style map, just take chunks of different regions and smoosh them together. And the plot would be straight up Secret Wars with Pokémon.

you probably want something like a drayano hack, they're a step up in difficulty from regular games but don't have super autistic themeless competitive teams and legendary spam like most slop difficulty hacks have these days.
unfortunately drayano only made hacks for the DS games, but if you do a little googling you can probably find something similar for GBA.

Replaying Unbound for the 3rd time. It's just that fucking good

Just play USUM. I hear it actually gives enemy trainers EVs

I'm afraid you have to be more specific. You want to be incentivized to do something akin to proper team building, but you don't want to play competitive so I assume you hate IVs and EVs and don't want to interact with that at all. I think most difficulty hacks that people call good have no IV modes or something like that where everything is set to 0 or 31 or whatever and there's easy ways of changing your EVs. Uh, Pisces came out recently and blindsided people who were looking for a new custom hack by also being a difficulty hack pretty much. But it has Fakemon if that triggers you. Clover also exists with the same stipulation, but supposedly you don't need to care about IVs/EVs in it, just change your team around. Other than there there's probably over a dozen enhancement/difficulty hacks of base games on Pokecommunity so you have to go looking and pick one that sounds like what you want.
This is a really difficult subject because there's too many layers to it when people think "I want to make my hack hard", and players have their preferred ideas of balance.

Does the I GOTTA FIND MUH PARENTS kid ever stop being a hotheaded faggot?

best DS hacks? i've heard of renegade platinum but i don't really know what it does, also it sucks that the black/white 2 redux hack has problems on original stuff or so the documents say

I always see mixed opinions about unbound, someone will say its the best romhack ever and then someone will say its overhyped dogshit.
Is it worth playing or no?

I don't remember, I'm replaying with auto skip cutscenes
As much as I love the game, the plot is fucking terrible and not worth thinking about. All I remember about the shit plot is the quadruple agent garbage during the Hoopa climax

Clover is genuinely a really expansive and fun game, I wasn't big on the ebin islands part of the game though.

also it sucks that the black/white 2 redux hack has problems on original stuff or so the documents say

What do you mean by that?

It's a great game with an atrocious plot. If you don't care about plotshit in pokemon then it's amazing. If you care then don't touch it
The plot in the 1.0 version was somehow even fucking worse, pic related. Now it's just plain bad in 2.0

playing the romhack on an actual DS has issues regarding the fairy type and other stuff

Try it yourself, people bounce off of things for different reasons, I didn't really have a problem with it and it's a solid fangame pretty much, but the bar is actually really low depending on what you're looking for, so.

i played it to completion on my 3ds and had no issues

it'd be on very poor taste when the documentation states otherwise, did you really never stumble upon any bugs, or did you glance over it and just kept playing when they came up

I really played a small handful of those so I'm not the greatest judge of character, but still
Clover, Unbound (for what I've played so far) and Legacy Crystal
currently looking forward to Mario-skinned mod that some poke-eceleb has been making these past year and that is keeping away unless his audience clears a "Twitch Plays Pokemon" playthrough of that same mod kinda defeatuing the purpose for those wanting to play it without any prior tells of sorts

I can emulate ds as well, already have drastic setup on my samsung s21 + controller, so platform isnt really a problem. Thank you for the recommendation.
thanks for the reply. I think I might just start with an enhancement/difficulty hack for the rest of the generations first, and after I can get into the romhacks that are completely new.

IIRC it's only the elite trainers and some of the bosses. I was still able to more or less sweep the whole game. Ultra Necrozma can suck a fat one though.

i experienced no bugs whatsoever and i used rapidash in my party who's part fairy type in the hack
the only bug i'm aware of is that the game crashes if you use a pure fairy type (and i think that's just clefable) on your hall of fame team (likely because it tries to load a graphic for a type that doesn't have one) so just don't use clefable and you're good

i see! it's really nice to know there are workarounds and specifically what to avoid, i will give it a go then, thanks hey

any of these answers good?

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no 2.0, no play.
simple as.

the good: fun to play, ok map, mildly challenging
the bad: story and dialog

2.0 is going to be shitty so you should play it now

Is there any masterlist of all the sprites? I'm always spooked I won't like the final evo's design with these.

i still haven't found any gba rom hack that was better than victory fire.better to play this than b&w

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Drayno Hacks (StormSilver/Renegade Platinum/BBVW)

Often lauded as being okay, so sure.

Inclement Emerald

Changes Pokemon types/stats and includes new megas, so not quite vanilla. Also I put an asterisk on anything in comparison to RadRed, even if the chatbot says it.

SHOCKSLAYER PRESENTS Crystal Clear

I passed on it.

Emerald Crest

Can't vouch for it personally.

Emerald Enhanced

This one I played somewhat extensively. It is not as bad as people say. It absolutely does not keep the core experience by the way, it's an open world hack with most of the Pokemon where he replaced the storyline after you encounter the grunt in the Rustboro Tunnel. You can use all of the HMs naturally and wild pokemon/trainers scale either to your party's average level or on easier/normal difficulties to how many badges you have. No level cap. The beginning, like everything you do before fighting whatever first gym, is probably the hardest part if you don't want to actually run all over the map searching for Pokemon. After that it normalizes a lot and becomes pretty easy overall I think. There's quests and new systems and perks to unlock by doing achievements if you want to do NG+ stuff and so on. Also he replayed May with Dawn because he likes her more so you can decide on his taste with that information.

I'll give it this much, it's one hell of a finale.

Meds, child.

Are they all only GBA hacks?
Nothing for DS or 3DS?

It's a 'challenge' hack that has poor pokemon distribution and poor TM distribution while your enemies have perfect move coverage and high BST mons while you are stuck with level up movesets and sub 480 BST shitmons

stop doing this

this can work if done well
unfortunately it has never been done well

We can only hope.
There are DS/3DS/Switch hacks, but nothing as extensive as what's available for GBA/GB thanks to the FireRed decomp letting you do whatever you want if you have the know how, and before that all of the pre-existing tools like map editors and Pokemon Essentials. They're mostly just rebalances. There are spinoff hacks too

I'm not the one playing pokemon in his 20s+ lmao

Just finished polished crystal.
Don't play many romhacks but I had a lot of fun with it. The new areas aren't good but I love the qol changes and all the new trainer fights.

On the other hand,

play Grueling Gold

all the QoL and availability you could ask for aside from the absence of box legends

But also features a fucking Elite Four double battle under perma-trick room featuring Calyrex Ice Rider, making it completely impossible to create any kind of sane team to deal with both that battle and the rest of the Elite Four

I really wish these difficulty hacks just stuck to one format, is that too much to ask

I mean a pure doubles game could definitely work and be very interesting. At the very least I don't want to have to keep changing movesets around based on whatever format the next boss needs.

any hack that makes the cities actually kind of big?

Renegade Platinum and Storm Silver exist and are pretty good.
But mostly it is Firered or Emerald based hax.

eh, i don't think doubles caly-ice under trick room is that hard to deal with specifically. if it's lead then fake out into a strong fire move from your other pokemon should give you the OHKO, if it's in the back then defensive boosting like a cosmic power + stored power set will trivialize it.

I think Anon's problem with that is less its existence and more the suddenly changing format. If you've got a singles optimal team, you're probably not very well prepared for that sort of enemy.

in all my years playing pokemon I never used X items
today I did and holy shit these things are broken as fuck

I played Blaze Black 1 recently and some of the shit the gym leaders have is cracked, and it pulls a lot of really mean pranks.

Lenora opens with two intimidate mons to assfuck the fighting type you obviously brought in front

Burgh packing the ol' classic Heracross with Guts and a Flame Orb

Clay opening with Sandstream Hippowdon to set up his Excadrill, hope you brought a weather switch mon (note: Hippowdon will use your weather switching turn to set up Stealth Rock)

using items in general is broken as fuck. They completely trivialize already easy games

They're pretty much just single stage stat boosts, which are good to supplement learnsets... at least they were before GameFreak buffed them to increase by two stages for whatever reason, and now they are really good.

I haven't played that many but volt white/blaze black / insurgence were my favorites
delta pokemon were cool

yeah, but if you're playing a difficulty hack like that you should expect random doubles battles to throw you off since they ALL do it at some point. there's a ton of good fake out users and it's still very useful in singles so you should have one anyway.

Lenora opens with two intimidate mons to assfuck the fighting type you obviously brought in front

To be fair she basically already did that in the original

intimidate first mon with take down

second mon has retaliate to nuke you turn 1 after swapping in

I always thought it was a huge missed opportunity that Pokemon forced you into 1v1 battles most of the time.

It really was, triple battles shouldn't have been done dirty like that. Even rotation battles, didn't care for that one but still. I want another Coliseum that's all triple battles.

unironically clover was the best one I've played

IIRC that particular battle also had perma Psychic Terrain so you couldn't use priority either
I can deal with that kind of thing if it's just a oneoff battle, but for the Elite Four? It's just lame. What are you even testing at that point?

Triple battles are really cool and there's a lot of potential strategies you can employ. I don't even think there's a Hack that even does a lot of triple battles.

Triple Battles were accidental genius and it can only be expected that Game Freak completely fucking miss it. In a just world, we'd get a Colosseum/XD-type game that's ALL Triple Battles and expands on their concepts but no, we never will because the Gay Fucks at Game Freak seethe whenever a spin-off is better than their dogshit.

triples are pretty shit because it just boils down to spread move spam and supporting your spread move user.

spread moves: the format

genius

nah doubles are where it's at.

doubles was better when it was a game of explode/protect chicken. Everything was blowing up

Non issue since they also changed how certain moved worked on the gamecube games, if I remember right. Either way its an easy fix to a more concomitant company. I can only imagine how much they could improve on triples if they had stuck with it instead of tossing it aside.

just like doubles boils down to Follow Me/Rage Powder, Prankster Tailwind/Trick Room and Protect coinflips

using items in battle is gen 1 legacy holdover. Gen 2 reimagined items via held items (but unfortunately came up with the idea of leftovers which significantly dropped the value of berries)

If any items are allowed at all in battle, it should be a limited selection like x-accuracy, x-defend, etc. that offer one-stage increases, but that's entirely a balancing decision with pros and cons that may or may not be worth.

If I were a romhack maker I'd experiment with those kinds of ideas, and also ideas like there being "____ berry bag" s that automatically restocks any consumed berries for your pokemon between each battle.

Picked up radical red while in the claude threads
but holy fuck having every team pull out legendaries and having to play as optimal as possible getting to be a slog.
Clover is the best one i have ever played tho, waiting on the update before i touch it again.

Is there any hope of full dex hacks for the Switch games? I've heard good things about S/V and their DLC but there's no way I'm going back to vanilla and having to do all sorts of bullshit to complete my dex.

Either that or limit the amount of items you can bring at any given time. Like if you're up against a gym battle you have 3 items you can bring. Bring 3 X items to try and set up a sweep? Or bring some healing? Maybe a mix?

yea that would be neat. anything that goes into pre-battle "deck building" of pokemon could fit as long as it keeps a lower scope

not that i can find, and i don't feel like painstakingly exporting them all manually. are there certain pokemon or evo lines you want to see the sprites for? i don't mind showing a few but i'm not doing like 400 of them

and also ideas like there being "____ berry bag" s that automatically restocks any consumed berries for your pokemon between each battle.

isn't this just a feature of the official games at this point? Pretty sure no held items are actually consumed and that everything that was formerly consumable is now simply one use per battle

should play shin red instead

I don't play modern gens but it's a good idea
I mean it's what effectively happens in Pokemon Stadium 2, which is very close to the ideal format for trainer battles