Fake frames are okay when nintendo does it

They're not fake though

No DLSS has been used so far, they're all real frames

you know all frames are fake dumbass

DLSS isn't Frame Gen.

DLSS stands for Deep Learning Super Sampling and has been around since 2018 idiot

DLSS is not AI fake frames, retarded faggot nigger

Are you sure about it?

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Yes, we're sure.

are you sure about it

ESL lmao

picture literally says frame gen

noooooo that doesn't count!

Do retards really?

I dont even know what is fake frames

bait threads

as if the switch didn't have actual problems

Yes it means DLSS is capable, whether or not you will have that setting in the game to turn it on is unlikely. Cyberpunk might have it though.
It will 100% have the super resolution feature and ray tracing though

Switch 2 is apparently similar to the 3050 series, so in other words, even according to that chart it doesn't make fake frames.

Chances are it's ampere.

some games will likely do DLSS frame generation, but that is on a game-by-game software basis and has nothing to do with the fact that the hardware of the SW2 screen can support 120 frames.

Yeah, given the architecture that Nintendo is using its on par with the 20 series. DLSS 1.0.

DLSS frame generation

It is not capable of frame gen. It can do upscaling and minimal ray tracing. It is Ampere and DLSS 2.0 at best.

SAAR you are retarded

If it looks good does it matter if they are fake?

DLSS CAN mean fake frames though. It's not Anon's fault Nvidia kept "super sampling" in the name for their frame gen tech too. But there's no reason a newer Nvidia chip wouldn't be capable of DLSS3+ frame gen as well.

Super sampling is a different technology from frame generation. It's upscaling. It's just upscaling.

It could be 4.0 with transformer there's no hardware restriction on that. Hell when it's hacked you could probably mod it in earlier Switch 2 games.

The architecture can't do frame gen. We know this from the shipping manifests. We've known this for months.

I know the console supports it you retard, I'm saying none of the games shown so far used it

retard

Do you think this tech will only be possible on a switch 3 or a switch pro could have a better GPU to use this? I'm genuinely curious.

thread about frame generation

people proceed to get upscaling and fram generation confused for the next 300 replies

pottery

Because there's no frame generation.

It also has ray tracing. But yes no meme frames.

It's a thread about correcting OP because nvidia fucked up and made shit confusing for dumbasses.

Of course they won't mention anything about it. They want people to believe it's 10 times faster than original Switch. Same shit when Jensen said 5070 has performance of 4090. Stop being retarded.

So you're literally pulling shit out of your ass. Give me a source that says anything about the Switch 2 having frame generation that isn't from your shroom trip.

all frames are fake.
sorry amd jeets, but nvidia chuds won

It's really not that hard to be 10x stronger than the original switch. it's a decade old tech. It's emulating switch 1 games.

Same shit when Jensen said 5070 has performance of 4090.

I'm quite sure he mentioned or at least showed frame generation when that was brought up. Maybe not games the definitely the bar charts.

They were always okay unless you're one of those who bitch and moan because 4K isn't native (because that would require a loooot of processing power but PC nerds don't understand the concept of optimization)

He definitely did. The whole none of this would be possible without AI frame generation bit.

4K 60fps in docked

on mobile APU

Not even 8700G can do that without crutches.

i prefer no AA, let the pixels run free

HOLY AMAZEBALLS, YOU MEAN NINTENDO'S NEW 2025 CONSOLE CAN RUN GEN 7 GAMES (made for 2004 hardware) AT 120 FPS????? WAITER, WAITER, I WOULD LIKE TO ORDER 7 MORE SHITCH 2'S PLEASE!!!!!!

Source on the switch 2 using frame gen. Give me a source. Any official documentation at all. Any news reports from reputable sources.

Are you stupid or something? It's 15-20W (at best) mobile chip. How else would it get the performance they advertise?

Give me a source. I gave you mine to show that it cannot do frame gen. Give me a source that proves that it does use frame gen.

You didn't answer my question.

I don't have to, I provided my source that has no mention of frame generation capabilities from the maker of the chip. That's my answer. There is no frame generation. How dod they do it? I don't know, but it isn't frame gen. Now you show me where anyone with authority says that the Switch 2 will utilize DLSS 3.0 or better.

Did they advertise any game running 4K 60 or are you assuming the 'up to 4K 60' means games run at 4K 60

snoy makes bold claim

Is asked for proof

Doesn't come up with any

Tale as old as time.

It's Ampere based

Doesn't stop tendies from being smug and acting like it's a 4K60 system. Just look at this fart sniffer

Metroid Prime Beyond has a docked quality mode that is 4K 60

sex CAN mean sex with dead children though

The 2050 mobile chip is also Ampere based.

Isn't DLSS supported up to 4.0 now in ALL RTX enabled cards through a driver update?

With the exception of the frame gen stuff, yes.

Will users of the GeForce RTX 20, 30, and 40 Series receive the DLSS model updates for Super Resolution, Ray Reconstruction and DLAA?

Yes, all RTX owners will get access to the new Transformer Model for Ray Reconstruction, Super Resolution, and DLAA. This new transformer model improves image quality and image stability.

Will future DLSS updates/iterations only work on the most recent architecture?

DLSS 4 provides upgrades to all RTX users. While DLSS 4 adds Multi Frame Generation for GeForce RTX 50 Series GPU, it also upgrades Frame Generation for GeForce 40 Series GPUs, and Ray Reconstruction, Super Resolution, and DLAA for all RTX users.

Actually supersampling is downscaling, nvidia calls ther ai upscaler a supersampler as a marketing trick

Nintendo fanboys won't notice uspcaling and frame gen artifacts so it's ok

Switch 1 game, yeah maybe. You can run prime 1 remastered at 8K60 with a mid range GPU. But yeah I wouldn't be surprised if that uses upscaling at least.

No one's going to notice frame gen artifacts because Switch 2 can't use frame gen

It's cause they technically upscale to higher than the output res

It will absolutely use upscaling.

DLSS is not framegen dude, if you are gonna be a troll at least do some research

It can tho

Switch 2 is Ampere, it lacks the features for Nvidia frame gen, and that's before you factor in that it has so little AI cores that it wouldn't be able to do that effectively in the first place.

do you see how framegen its only available for the 50 and 40 series? do you really think NIntendo with its jewiness will put a gfx card on par with the 40 and 50 series?

get a fucking grip you retarded monkey

I have an upper mid range GPU, no you can't.

Source?

implying nvidia can't make frame gen work on ampere

implying nintendo couldn't have a custom chip that has more modern hardware for frame gen and upscaling

its a game made for the equivalent of 2004 hardware

What's your source for it not being able to do it?

They can use FSR or a Nintendo custom frame gen

PS4 could barely hold 30fps on its AAA games. You're not seeing 60fps on that handheld outside of 1st-party, and 2d indie games.

The main perk of a 120hz display is VRR and that devs can opt to target not-30/60 resolution caps.

It's a Switch 1 game you retard. Switch is based off mobile hardware from 11 years ago. Switch 2 better damn well be playing that shit at 4k

I have no idea about what dlss or fake frames or upscaling is

1080p 60fps or 720p 120fps

somehow the frame rate doubles when going from 1080p to 720p

Bullshit numbers

it's Not fast enough to do these things even if it had the hardware support, and this is the custom GPU and it's a pile of shit, the fact that games like Donkey Kong look like Mario Odyssey while running at the same res/framerate as Odyssey really says a lot about how weak the final hardware is.

retards think if it's not nvidia-flavored there will be no framegen at all

just look at the Duckchads on PC. if it becomes an engine feature, framegen will happen on Switch 2.

It's clearly going to be a situation of targeting 120fps w/ a minimum resolution threshold, and not actively reaching the framerate limit.

Nvidia's own blog states 10x the speed, although 10x is probably the biggest leap of any of the hardware features, but that's a significant enough leap to render MP4 in 4.8x the resolution at the same framerate.

Switch 2's chip probably doesn't have enough tensor cores to handle DLSS + frame-gen at the same time. Maybe a shitty software alternative of it like FSR3 does maybe.

Nvidia's own blog states 10x the speed

They also stated a 5070 gives 4090 performance just a few months ago.

Do you really expect a Switch 2 to do what a Steam Deck can't?

FSR3 still costs, I think it's why we haven't seen any upscaling in spite of most of the games shown being 1080p or below, because the hardware is so strapped for resources that they can't even spare that, and if a game is aiming for 60fps this makes it completely impossible.

Being 10x faster than the Tegra T210 (released in 2015) isn't difficult.

can't wait to play Calculator at 120fps!!!!

It's going to outsell the Steam Decks lifetime sales in it's first month, so yes, I do expect Switch 2 to do what the Steam Deck can't.

FSR3 still costs

Oh I know it does, since it'd be running off of CUDA in this case. It'd just be a case of whether you can balance the game around it.
Ideally you don't because fuck upscaling artifacts

I call it the Shitch Poo

When the games are specifically optimized for one set of hardware, instead of every PC unde the sun? Yes. I expect it to be comparable or ever so slightly better than the Steam Deck in handheld situations. We can see that from CDPR's targets on Cyberpunk.

fsr 2

most use fsr 3.1 now

fsr 4 is also out

Outdated shill pic

and this is the custom GPU and it's a pile of shit

There isn't anything as good as nvidia's mobile shit without changing alot and abandoning features. Snapdragon is still lacking really good software drivers and samsung's own chips get depreceated in suppoert much faster than apple's PROPRIETARY HARDWARE and every other ARM manufacturer is irrelevant due to lacking the resources. It's why there's a gamer's nexus video about nvidia being far ahead of everyone else.
If that's true then retro studio's should be seeing what other aspects of MP4 should be improved from the switch 2 while keeping performance up, assuming there's the remaining 5x hardware power being unused, which is unlikely.

We can see that from CDPR's targets on Cyberpunk.

I'll believe it when I see it, given how Cyberpunk still functions on a vanilla PS4 on its last update. Only leg up a Switch 2 has in this case is NVMe-like storage speeds and 4gb more ram, which won't help with the CPU or GPU burdens that game placed on PS4.

FSR, CUDA, DLSS, NVMe, fake frames? What the fuck are you gays talking about?

wake up bro it's 3025 everything's fake

If i remember correctly after the 8th gen versions got abandoned, all the other versions kept getting graphics improvement outside of raytracing. So if this version kept the graphics improvements of the 9th gen versions you might see some differences between it and the PS4 version.

you realize video games are fake by design, right? everything you see in a game is someone faking something.

It's the best but it's still underwhelming, games shown don't look as good as made for PS4 games and the third party ports are looking crusty just as they did on the Switch, I swear FF7R looked better on PS4.

10x is what Nvidia are stating, but Nvidia tend to garnish the truth, that's most likely the largest gap available, but if it was a 10x leap in raw GPU power that would make it a PS4 Pro while docked with a much better CPU, more Ram and significantly faster storage, but also much slower ram and no large embedded cache to offset this.
MP4 already looks great, I hope they keep the res/framerate the same for their next game even if it means keeping visuals the same.

Tendies really believe the Switch 2 SoC is using the RTX 50 architecture and not an old ass RTX 20 which is more likely

lol
lmao.

RTX 30 architecture, 2050m is an aberration using the architecture from it's successor gen.

Nintendo is not in the dick measurement race for the memeflops and other retarded memenumbers for Anon Babble tier faggots. In fact, they went from not having frames at all to having fake frames, that sounds like an improvement to me

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The have anti frames. Negative frames

We all know it's Ampere based. From the leaks we know it's a T24X, probably somewhere around a gimped 3050.

my bad then

I'm curious to see in any case, since it'll be a good barometer for what to expect out of a Switch 2 (PS4'ish, PS5 Jr., etc), and people will inevitably compare it settings-wise to Steam Deck running the same game.

I mean cyberpunk is running at 40 fps on performance mode. I thought it could be worse. I know it's not PS5 tier but maybe if developers take their time I think we will have decent ports.

Nintendo is not in the dick measurement race for the memeflops

no longer the case since they went to pass off 1080p120/4k60. those numbers will quickly be unattainable when what they're showing off isn't a cross-gen port or launch title.

The port was made in 7 weeks.
I'm sure it will be updated with time.

CDPR has stated they're targeting 1080p/40 docked and 720p/30 handheld on Switch 2.

Someone claimed cyberpunk only had 7 weeks of work done on it by the time it got shown off, I still haven't found proof of this.

Why 40 btw? It's because it's divisible of 120?

40 docked

aka connected to a TV

no guaranteed divisible/VRR display

60hz users eating BAD

I wonder how big performance impact the game streaming and webcam bullshit is

It's actually a decent middle ground before 60fps

Something PS5 popularized. 30fps, 60fps, and a 40fps under 120hz mode.

I mean cyberpunk is running at 40 fps on performance mode.

40fps is also when there's no action on screen, then it dips to 30 or lower. I hope no one is dumb enough to buy this port on Switch 2 and expect a decent experience.

I dunno if a 3080 is still considered upper range these days, but I have to use the 4k and 120fps mods and double the resolution before gpu usage gets to 50%

It's around the same in handheld but more powerful while docked, but it also lacks the customization of the Steam Deck so your only option is to play it with Switch tier smearvision.

Makes a situation on his head to complain

Bro at least wait for gameplay or digital foundry.

D-F makes a video about this "miraculous port" despite it running on lower-than-low settings

fake price?

How mentally ill do you have to be to actually think nintendo games are going to run at 120 fps?

with upscaling, anything is possible.

Talk to retro, they seem to have done it so far. Other devs are completely up in the air though.

No one thinks anything demanding is going to be running at 120 fps (or even 60). But there will be the occasional non-demanding game that's not a last gen port running at that frame rate.

they reencoded the audio 4kbps and reduced the texture sizes by 99%! how do they fucking do it!!!