Zoomer here

Does it still hold up as a masterpiece today?

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Why don't you just play it, retard?
It'll take you under 5 hours to beat the three Young Link dungeons and then you can judge for yourself.
N64, Ship of Harkanian, any VC/NSO, 3DS, just pick one you uncultured swine

nah, majora mask is better

you stupid fuck, I have at least four other Zeldas to play before I get there

It's the definitive 3D Zelda up until Breath of the Wild, which became the new definitive 3D Zelda
After OoT the series goes downhill, slowly but steadily, until BotW

NO YOU DON'T NIGGER.
THE ONLY GAME YOU COULD POSSIBLY NEED TO PLAY BEFORE OOT IS ALTTP.

No.
t. zoomer

True, but OoT should still be played first.

Zelda 1, Zelda 2, LttP, LA

retard

I never thought it was that good back then. I was baffled to go online and see it considered not only an above average gand but the best one ever. Felt like I stepped into an alternate reality. None of my friends who had n64s said this was the best game in there. Most guys were playing star Fox and golden eye.

I got filtered by the Fire Temple as a kid and didn't have a super high opinion of the game
Came back to it a few years ago and I enjoyed it a lot. It's a tightly packaged little adventure, straight to the point and no bullshit.
Unlike Majora's Mask...

Just play the Souls games starting with Demon's Souls. They are Zelda games for adults, and better in every imaginable way.

The odds are you won't be able to enjoy it. Lots of zoomers have some fundamental damage that prevents them from properly interfacing with abstraction, and OOT uses abstraction to make the world feel like the one you hear people talk about. It will either heal your affliction, or feel stilted, cramped, and mechanical.

It does, but zoomers are essentially an entirely different species with a completely different frame of reference, so please don't bother.
It's like asking if a hamster can appreciate a masterpiece of art or a hilarious joke - it can't, but that doesn't change anything.

OoT is a masterpiece of art

kek

Release order is not the proper order to experience Zelda.

These are very true posts.

I would play Demon's and Dark Souls, as well as ICO and SotC before OoT. They have similar design principles and goals, but the former are much better at realizing them.

Even for Zelda games, LoZ1, LttP, and LA all mog it.

Yes, OOT was lightning in a bottle because the developers were satisfied with the Hero's Story and had no desire to "subvert" it or "add their own twist".
As a result its one of the only pure hero stories with high level of polish in all of video games. For that reason alone it will always be one of the best games.

no it doesn't, it begins very slow, the controls are clunky, it doesn't open up for hours, first half of the game is on training wheels, there's so many cutscenes, anything you do in the game triggers at least ten seconds of scenes, every puzzle is solved by looking around a barren 3D room and then pausing to switch out and use an item on a switch that only reacts to the one item, and after beating the game it doesn't save and sends you back to where you haven't finished it yet. no post game content.

every puzzle is solved by looking around

So, 10/10 difficulty for game journos?

How is he supposed to understand MM without playing OOT. MM is already as confusing, imagine going in without knowing the lore and game of OOT. hwksy

zoomer here

I actually believe that, because you go so far out of your way to not have to play games, that you'd even take asking Anon Babble about it.

also, yes, very much.
majora's mask is arguably better in some respects, but it remains an insanely good videogame

it's a very easy game, game journalists gave it rave reviews

clunky

stopped reading right there
no better way to tell the person writing is a retard or a child than calling controls "clunky"

Journalists in the 90's were actually gamers (mostly)

It's pretty boring.

controls are clunky

explain this one right now. I bet you can't. you just lack spacial awareness and get a panic attack over the camera not being freely controllable

Retard. The zelda games are all pretty self-contained. For many, many years trying to guess the connection and chronological order was a nightmare. Play whatever you want.
Good lord. You people are practically approaching mental illness level delusion at this point.

Anyways it's a very good game and I'm pretty impressed by how well nintendo understood how to make a proper 3d adventure game. The atmosphere and storytelling is very good and I love how cinematic they made the cutscenes with limited technology, utilizing various camera movements, angles and effects in a cool way. The gameplay also feels pretty fun and honestly I find it embarassing that for decades using a sword in games felt like swinging around a pool noodle while the sword attacks in OOT actually have some impact to them. The C-button controls are a bit odd when you have a regular gamepad but eh. Quite timeless game overall. Remember to get the rev1 version but NOT the rev2 one, as it got censored in that update.
t. zoomer

instead of consuming more bingslop, treat yourself to a real thinking man's classic.

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he doesn't know what clunky means

yikes

I imagine that the main issue is the camera and the fact that the c-button controls are a bit strange when translated to a regular gamepad.

move your right stick to the right to pull out slingshot

keep flicking it right to shoot

in Breath of the Wild, recentering the camera is optional. in Ocarina of Time it's mandatory. you'll be pausing and switching between items a lot, and the original game has a huge framedrop when pausing and unpausing. the automated jumping was done for lack of buttons, and it leads to a lack of more control over your movement. so much of the gameplay involves all these nuanced contextual interactions, your controls switch on you when standing still or moving, changing what buttons do. it's easy to experience the clunkiness if you played it. I mean hell you can't even look up and around if the tutorial character decides they want to repeat a "hint" where they tell you straight up what to do

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lemme fix that image for you

That would imply it was ever a masterpiece, which is something only tendie millennial ever believed.

it's super dated. it has zero loot boxes to it, and you can't even pick a drop site. the sword you use is super lame, like where is the ads? i'm trying to pick people off. zero crafting too, like hello? what am i supposed to do with some nuts and sticks? this game is for uncs on their way out remembering the old days. here's the icing on top, you can't even emote on enemies you killed.

many such cases of people using different controllers and then complain that the buttons are weird or the analogue stick is "imprecise'

what do you mean, recentering the camera is optional?

you'll be "pausing" and using the fucked up and actually clunky UI in botw and totk as well to switch up arrows for example. though i get what you mean there. still you have 3 slots to occupy things, which covers about 1/4th of items types you have as adult link.
How does not having a manual jump result in a lack of movement control?

controls switch when standing or moving

I assume you mean wether link rolls or not or wether he throws or places an object, depending on movement speed. This is just a really nice and pretty intuitive way of implementing more functions onto a single button. Once you understand that it is not a problem at all.

i'll give you doubling C-up as the fps look and navi button can in few instances be annoying. Still dont get why they didnt put it on L or the D-Pad when out of combat.

It is a very well made game that still holds up well today. If only modern game devs could make such quality vidya today.

redux is great and you can turn on a bunch of neat QoL features and even customize some colours, damage and things if you use patcher64.

you can also play some PAL languages while keeping NTSC speed

For many, many years trying to guess the connection and chronological order was a nightmare.

In his defense, a series should always be played in release order, not in narrative chronological order. For the proper experience, you need to let prequels be prequels. People who say otherwise don't seem to realize that it's not uncommon for prequels to spoil plot twists (e.g. which character was secretly a bad guy the whole time) in chronologically later installments that the writers assume you've already played.
But yes, none of this really applies to the Zelda series whose entries are basically self-contained, outside of a few cases such as Majora's Mask directly following Ocarina of Time.

and the fact that the c-button controls are a bit strange when translated to a regular gamepad.

>move your right stick to the right to pull out slingshot

>keep flicking it right to shoot

This is why I bought a USB N64 controller for use with Ship of Harkinian. All the buttons need to be remapped of course, because SoH (like most games) expects standard two-stick controller, and the N64 buttons map to weird shit by default. But it's easily fixable just with SoH's built-in controller mapping menu.

I admire the dedication to experiencing things in the order they were released, but you absolutely do not need to complete all of these games before you play OoT.

Play all of them, yeah, but if it's not meshing with you or you don't like Zelda 2 being a side-scroller, move on to the next. You can always come back later. I played OoT on release when I was in the first fucking grade, and didn't beat it until the fourth, because I got stuck in Jabu Jabu's belly, put the game down for a year to play other shit, then returned to it a couple years later and made it all the way to the water temple before dropping it again. It took me three years to beat this game as a kid, and that's not an isolated incident.

People these days, kids included, are too obsessed with completionism of their video games. Just play as much of it as you want and come back later. It'll still be there when you get back to it. Don't be afraid to skip ahead, none of these games are really direct sequels until BotW and TotK, they're all self-contained adventures. Fuck the timeline shit, continuity is the worst thing that ever happened to Zelda.

The whole franchise is better presented as a mono-myth that changes with every telling, depending on when and where you hear it.

I am zoomer, I learn few speedruns tricks for rando. One day I show my brother few skips, like temple of time skip, isg, boss key skip etc... My brother was not interested at all and said i remove all the fun of the game

switching your main items is easy in BotW they're mapped to d-pad and you shift through items very very fast

Yes

Well fuck him. If he doesn't think that getting glitched colored gauntlets for swag isn't the coolest shit ever then your brother probably spends his nights at gay clubs.

a series should always be played in release order

this has never ever been the case for Nintendo games, they reinvent their franchises for each console generation to onboard new players, and it pays off in fuckin spades

It depends if you’re able to play it and understand what the standards were of the time. Zoomers have been playing Fortnite for 10 years, they don’t know how gaming has evolved.
When I finally played OG FF7 I was thinking about “Damn, it had these scripted action set pieces used once in the entire game in 3D? That’s dope”

and after beating the game it doesn't save and sends you back to where you haven't finished it yet. no post game content.

Pokefag take.

That ship of the harkonn mod on PC makes Ocarina of Time and Majoras Mask literal 10/10 experiences because you can add some quality of life features like speeding up text speed, climbing ladders faster, pushing blocks faster, and having more slots available for equipment. Plus they look gorgeous and they’re all HD with a higher frame rate. I could never go back to the base vanilla version of these games.

Nope, it has the stale quest design of very old RPGs that is confusing and sadistic for the sake of being so.

he is removing the fun out of life. what a killjoy

Yes.
It OOOOOOOOZES atmosphere.

Yeah the PC ports are just straight improvements. I played them on release on N64 and there's basically no nostalgia value lost from high resolution, widescreen support, the 3D camera, and fake but convincing framerate boost. Everyone should just play those versions over emulators or basically any of Nintendo's half-assed takes on remastering or delivering the original to you.

millenial who played it when he was 10 here.

it's ok. it's more jank than nostalgiafags remember. It was very good during the time it came out. there were a lot of good games back then and things were moving very fast and a lot of gamers didn't have access to every new release. this means a lot of nostalgiafags developed their opinions in a bubble of inexperience with the vast range of games out there around the time. For example, Ocarina of Time was available on November 21, 1998. Mega Man Legends, which I argue is a very comparable game in scope and style that has aged at least as well as OoT, released on December 18, 1997.
To put things into further context, Super Metroid was released in March of 1994 and Super Mario 64 was released in 1996.
It was an era of huge evolutions in video games. Things had gone from linear stage-by-stage platformers with lives and continues to flickering torches and butterflies landing on your gear in open exploration 3D environments in less time than it takes for a modern indie developer to turn a kickstarter into an early access release.
It leaves a significant impression on young minds.

If you take away the brand-name of Zelda and Nintendo, OoT would be rated very high among several other titles of the time, but not worshipped as a complete "masterpiece" as it often is. I think it's fair to point out that Majora's Mask, which was de facto an asset flip of OoT, if it was also without its brand-naming or any connection to the Zelda IP, would be fairly rated close to a GOAT by many. But to keep with the theme of how fast things were moving, Majora's Mask was released, IIRC, almost the same day TimeSplitters was released for the Playstation 2.

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kek this nigga is gonna try to finish zelda 2

Why are you zeldafarts larping as zoomers?

Does it still hold up as a masterpiece today?

It was among the very best of its time. Not today.

What the actual fuck is wrong with ultima 7?

Yeah, today it's the only good game.

real thinking man's classic.

posts the most pretentious shit on the internet

How does knowing OOT lore make the game clearer? It tells you everything you need to know in the intro

okay legit, my wife can beat elden ring with a dodge roll sorceror type character but can't into this game at all, she's struggling immensely to even walk in a straight line, there's something weird about the way the camera works in this game that is jarring for people who are used to dual analog controls

Yes, just play it.

OoT tested your IQ alot compared to those other games that are just shoot stuff so I understand why low IQ people would hate it so much.

Yes obviously. Its way better and more immersive than Breath of the Slop.

You don't need to play previous Zelda, they are all their own thing bar some nods and winks. The timeline is a meme too.

Anon, seven year olds are capable of finishing the quests in OOT.

I played it on the Switch online recently, its way shorter and shittier than I remember. Enemies barely have a single attack each, the puzzles are a lot easier than I thought they would be, and the story is like 3 lines of dialogue between characters every 2 hours.

The game is probably the ultimate poster child for "doesn't hold up"

what do you mean the only zelda games you have to play in order are
OoT->MM
LttP->LBW
WW->Spirit tracks
BOTW->BOTW N&B expansion pack

Any other one or the first in these two pairings can be played whenever. The games have no connected lore outside that.

Does it still hold up as a masterpiece today?

Yes, it does.

the game is incredibly easy and young link segment can take 3 hours if you already know the story beats and where to go even without attempted to speedrun.

enemies only have a single attack, puzzles are easy

it is a kids game.

it's more jank than nostalgiafags remember

Like what? It's a very smooth, enjoyable experience to this day.
I don't need to "remember" this. I still play it from time to time.

if we pretend that we would live in an alternative reality where my headcanon narrative is true ...

Never an argument, toddler.

Things had gone from linear stage-by-stage platformers with lives and continues to flickering torches and butterflies landing on your gear in open exploration 3D environments in less time than it takes for a modern indie developer to turn a kickstarter into an early access release.

fucking kek.

Other zoomer here. Yes, OOT is great, and way better than Majora's Mask.

NTA but it's got strict 8 direction control not actual full 3D movement. This makes it feel very off compared to actual full 3D movement of more modern games. The actual movement is rigid and rough.
nintendo also knew this which is why grab zones for jumping onto ledges is so fucking huge for some as they expected it difficulty to do, but tiny as shit for others because it was an after thought.

no. it aged like milk, just like the rest of the n64. its very primitive for the medium.

oot tests your iq a lot

it does if you play it on pc
on 64 and 3ds they look like actual dog shit

menus are slow, text is slow, tedious/lengthy cutscenes for doors and chests, combat is slow and stilted, movement is slow, camera controls arent smooth (and have been greatly improved upon since then), looking around is stiff and slow, and the controller itself is laid out fucking stupidly. grow up.

Zelda 2 is the only Pre-OoT Zelda game I even remotely like.

I like the Oracle games but yeah, everything else is incredibly slow paced for my liking.

You absolute fucking buffoon, it takes even less to just try it. Download emu, download rom, and make it to the tree. You don't even have to beat anything. Ever heard of just trying something? Good fucking lord, do we have to chew your food too?

Yes. Low IQs all got filtered by the adult dungeons.