Atomfall

One of the few times I play a game on launch and can't get a damn thread so I'll do it myself.

ATOMFALL
10 hours in and am not sure where I stand with this game, so far might be a good 7/10, it has a lot of Pros and Cons.
Pros that come with BUTS

Pros:

It looks good BUT lacks a personal aesthetic, I doubt you would be able to post a screenshot of a forest part here and say without having played it "that is Atomfall"

Good number of NPCs, they look good enough...BUT very little interaction with them outside of quest givers

Guns feel good to use, honestly, everytime, I like the heavy hits and the kick-stun and how each gun sound, I like that you can use the reload to check the ammo count, your reload is slow but not too slow, gun reload and switching has just the right speed, dunno if it can be upgraded yet.

I am ok with having no currency only barter, but it feels un-even with how much you are being undercut and the barter perk changes so little you are better off saving the points.

coupled with the small inventory you have to drop and fill the inventory just to buy things sometimes.

Will keep writing Pros and Cons.

so what's the hook? Are you crafting your own base? It's hard to tell from the trailer if you're following a story or more of a progression path for crafting.

I want to buy it but it’s too expensive

The inventory is managed well enough, playing on PC, but is too small and can't be extended, you can craft items on your own so you could not bring them and make them on the fly

there are lot of different hazards, but is not easy to be prepared for a specific zone, because there is: infection,radio,poison,fire,

that would be 4 slots.
I like how quests can go, you can kill ANY NPC, any quest giver no matter what you, you are not barred from bringing guns anywhere.
Here is an example with a minor quest
Sidequest: Murder in the Church
You enter the church and discover the Vicar is hiding a murder.
Option 1

Tell the Vicar you'll investigate quietly and keep the military out of it.

Track down the killer, carry out justice, get reward. Simple.

Option 2

Threaten the Vicar and take your reward up front.
Then go solve the murder anyway. When you find the killer, hear his side—he offers you a reward if you let him walk.
Take the deal… then betray him and kill him anyway.
Report the whole thing to the military. You gain their trust and access to their Prison.
Inside, you find the Vicar murdered. Loose ends tie themselves.

No base building, you can craft survival items, grenades and upgrade weapons, they are all Rusty (no they don't break or jam) but if you smash 2 together with a skill and some misc items.

I am playing through Gamepass, I am enjoying it but dont think I would recommend buying it.

I am playing through Gamepass, I am enjoying it but dont think I would recommend buying it.

Another PlayStation L

I love solid 7/10 s'pretty good type games like this and Avowed, although Atomfall I think has a more interesting foundation than Avowed. It feels to me like the point of game pass is games like this.
I didn't think the mysteries were THAT compelling, though. I called most things as I went and there wasn't really any point where I felt something had the potential to escape my perception or for me to read a situation incorrectly. Liked all the mid-century british guns though, and I did like how they encouraged you to navigate and explore on your own rather than give you waypoints even though the exploration was very very simple.

Is not British Stalker or Fallout.
I suppose is an interesting small Dystopia, there are different endings for sure and various ways of accomplishing things, I am getting into a prison but doing it in a way that should make sure that I am not the suspect for the breakout, but it requires a lot of back and forth.

If you play it, I recommend not sticking too long around the same area, explore the village too, or the world might feel a bit too dead.
Make a note of where the bunkers with the "Resident evil box" is, so you can come back to it, keep gun spares so that later on you can upgrade them, the Webley is strong, enemies respawn, if you are careful enough you can kill allies without angering everyone, like in the village I killed a military guard to enter the Crossway, but they didnt notice it, so I could keep walking there with no problems.
Make saves, is a shame that characters have dialogues but you cant hear it all, merchants have this system whereas after you traded with them they might say a line related to the article or just talk to you more, so you might want to try to not trade everything in one go.

Maybe is because of the lower rendering but the screenshot don't look quite as sharp as they should I think, the resolution should be 2304 × 1296 (playing in 4K but lowered to like 60% of the resolution).

I had an issue with that quest that's pretty typical in that you hear from the murderer that the Vicar is a blackmailer who formerly used the murder victim to hold information over the citizens' heads in exchange for 'donations,' and receive solid evidence indicating that to be true, but there isn't an opportunity to really confront him on this or report him for this in particular, IIRC.

There is not a LOT in each map, but it also means that often there is just enough so that exploration is almost always rewarded and you don't lose an item among the clutter, good readibility, I wish there was a gun with scopes or at least binoculars, but I am glad that enemies pop out from far enough so you can snipe them with some patience.
You can do both, confront him about it, but since I already got my nuclear battery from him and killed the guy I let it go, eventually a better opportunity came up with the military, 2 birds with one stone, is what I would recommend doing, I could have also outed the mutated guy at the bakery but I want to see if I can help him
I am glad that I didn't have to look up these things, they came in rather naturally, you can be an opportunist depending on the situation, no evil/good scale with which you could be pre-emptively judged like in Fallout 3.
I just found out the herb lady and sounds like to get her recipe I will have to kill all the cultists, they don't seem open to dialogue so I guess there won't be much subtlelty there.

The game frames questlines as "investigations." There are different difficulty options for exploration. Easiest IIRC gives you waypoint markers and everything, hardest you just have your map that lists out your present location and landmarks you've discovered the locations of, no compass or waypoints, just your questlog pointing you in a direction.

You find crafting mats through exploration and killing things, you also find stims that are essentially skill points by making good progress in exploration. There's a story with multiple endings and decisions even culminating in a shameless Fallout-style reel.

It was funny to see how the torchlight actually cast a shadow on objects, you don't always see it despite Half life doing it over 20 years ago.

I wish there was a more efficent travel mode, the interchange is supposed to be the fast route, but there are respawning enemies and those stupid cables, so I am not sure if is really the most efficent way to go, I'd like to see how a speedrun of this game goes.

I think Morrowind player would like the quest system because is more about hints but they are well ordered so you dont necessarily feel lost, nor too guided, it strikes a good balance for me.

Facial animations are odd....how their faces jump from one position to another and stretch, wish they had done motion capture on the actual performance.
The infected mushroom enemies, should have had a better introduction, you just wander in a room with them, the gas mask guys were more ominous, but stun and axe is your friend, wish I had found the Mace but it wasn't in the mine where it was supposed to be.

Uh...dunno what else to add, I am not fond of any character in particular, it doesn't feel like you get to know much about them.

The AI needed more work, they hesitate if you got a gun at first, but in the end they just walk a bit back and forth and to the side and even if they have no weapons at all, just their fists, even after you killed all their other mates they will just run at you.
They can't work together, I couldn't notice the difference between military, outlaw and cultist outside of the colours of course.

You can climb, but if there is a small slope you might think you can't go there because you could just slide down like a little kid.
I wish the insides had a map, even if you had to find it, or even if it was black outline, but outside of the interchange structure you don't have a clear idea of where you are, fortunately the prison was straightforward enough that I hope I got everything....would be nice to have something that hints if you found everything on a map.

wait, this is an actual game? Always thought this was some Fallout overhaul mod

nah you're thinking of fallout loondon

this is set in the idyllic british countryside but it's fucked up

fallout without radio or companions

stalker without atmosphere or guns

metro without trains

I liked it and feel there's enough there to justify the price. The scale of the prison and the castle was impressive. And the kill holder ending to Joyce Tanner's quest caught me completely off guard. And I really liked that you could pretend to be Agravaine depending on how you went through Infiltrators. The game really needed a different faction than the generic raider outlaws though. no base, no leader, no quests. It should have been the exiles from the village that's working with the resistance.

fallout without radio or companions

often how I play Fallout anyway

stalker without atmosphere or guns

it's got SOME atmosphere and it's got a surprisingly good selection of cool british guns

metro without trains

true

studio was working on sniper elite eastern front

then the war in ukraine happened, fuck

quickly put together sniper elite 5 dlc and sell it as stand alone

microsoft bought bethesda and expected a new fallout game soon

smiling_todd.jpg

microsoft commissioned studio to quickly put together a fallout clone

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Holy blurry visuals

from what i've seen
fallout 4 bong mod looks more interesting to play

ackchyually looks pretty sharp by my memory, but I remember jaggies. I'm not sure if it has AA at all come to think of it

I walked around the opening area doing everything and selling shit to buy stuff, got bored, and realized that I'd be doing the same shit for like 15 hours and stopped. Like STALKER without the sauce

Here is a small prison brawl webm
Sorry I dont know how to change the game's language without changing the system one.
Not sure which graphic settings to change to make it more sharp.

the survival game trappings make it mildly more interesting IMO, you die from like 2-3 hits pretty consistently and supplies can run out if you're being very careless, and that makes death a concern even if the AI is dumb as bricks
although supplies may only be concern if you refuse to use the bow like me because skyrim bows with infinite ammo are stupid and make all games worse

Is the series s version of this shit? I intend to sub to 1 month to play the Oblivion remaster and might as well give this game a go and avowed and expedition 33.

One thing I don't get: Why is everyone calling this a fallout clone? it's more like stalker with a zone, discreet maps, and secret hidden labs. It has very little Fallout feel to it, there's almost no humor and it's not really post-apocalypse more like pre-apocalypse

you're definitely not supposed to stay in one area the entire time, you get very little progression that way. you're supposed to go back and forth.

fall in the title

first person retro-futuristic FPS with a few RPG elements

developers mentioned they really liked fallout new vegas in early dev videos

The odd compression is not the game but the image compressor..............point is, who keeps the toilet paper like this?
I would recommend not sticking to the first area for that reason, you risk getting nauseous from it, is not that sort of open world, you should stay on the move....did you at least get the perk points inside that bunker near the phone?
I am playing at the recommended survivor difficulty, seems fair enough, the robot flames one hit kill you as they should, you are still fairly resilient and head shots always kill, I am surprised there is no armor system.
I haven't bought the perk that gives you more health or the more resistant to melee, still saving up those points even though I got like 16 now.
I have seen people reporting audio bugs on the xbox version that the PC doesn't, it works well enough on my PC, I had one crash so far in 23.9 hours of having it on (current playthrough says 10 hours of gametime).

This might be the biggest bug I experienced so it wasn't much really, maybe that and in the prison the guards finding a body and blaming me right away....I guess since I am the only person outside the guards who could have done it make sense but it looked off.

pleasantly surprised by this, big world to explore, good quests, doesn't hold your hand.
Compared to stalker 2 and fallout 4 i dropped those games after a couple of hours but atomfall is actually enjoyable. This is a good lesson for other developers, we want good gameplay, not politics and propaganda shoved down our throats or games that are basically movies.

call me a bitch but it's way too stealth focussed and way to punishing for failing stealth
like the game does not even let you carry enough bullets to kill everyone in a major base if you fuck up after a couple of kills and the ai is pretty dogged

but overall I'm having fun

selling shit to buy stuff

You didnt even play the game lol

the only bug i found was the sound would turn off sometimes, not gamebreaking just a little annoyance

Oi, you got a loicense for that stalker?

Had it been anyone other than rebellion it would've been a true disaster.

Yes HOWEVER ,on the downside it does have Denuvo

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65 dollars on steam

76 dollars on Xbox store

80 dollars on PS5

why is the pricing all over the place

denuvo

Missed me with that shit.

perhaps is an open world worth playing because it doesn't hold your hand but neither pretends to be bigger than it is.........do wish there was a faster way to move, it doesn't need fast travel, the maps are not overly big, but shit son give me a speed upgrade of sort.

too punishing for failing stealth

It seem to depend on the area, a lot of the times you can get away with killing a lot of people without alerting everyone, get the skill to do the silent kill (which also changes the animation, neat)
I am not gonna attempt to kill everyone at the prison area, I think is somewhat possible, but would have to exhaust a good chunk of my resources.
Overall I would suggest to use upclose fisticuffs more often, when you run out of ammo is pretty funny to switch to an axe or cricket bat, throw it at them, then kick them for another stagger and finish them with your fists, they do pretty good damage, oh and with the robots, I suggest the pistol more than grenades, the webley when you hit the glass head on the robot right can stagger with without reloading, of course then you have to run up behind it to get the battery.

I'd argue it isn't really that stealth focused, they even made the "silent takedowns" loud. There's the prison but the prison is the biggest combat encounter in the game and they give you multiple ways to get in that aren't killing everyone

Start game

Get that guy his bandage

About to walk out

Sounds completely cuts out, as in I can't hear a single thing in game

Save

Reload save

Audio still cut out

I closed the game and haven't felt like playing since. Sniper Elite also had these weird bugs but they'd usually go away after reloading

I beat it yesterday. It was good enough to hook me but not good enough to replay.

can't even really imagine what you'd do on a replay. the routes don't seem that different and I don't see any reason to avoid speccing guns and shooting everyone in the head.

is 50€ on Steam and 60€ on XBOX for me.
I hear it happens on XBOX, hasn't been the case for me, I don't even have the latest drivers.
If there was a cheat to run faster I might feel inclined (after finishing it) to see what happens if you kill everyone.

Yeah by the end of the game I was just 1-tapping every humanoid with the bullpup rifle. Robots I'd just shoot with the semi shotgun 5 or 6 times to pop the core.

I hear it happens on XBOX,

Yeah it happened on series x.

I went with the bren at the VERY end of the game for 1 tap headshots on an automatic but yeah about the same.

For me I bought it because the CEO is this guy
youtube.com/@ModernKnight/videos

I'd been watching his videos for years and had no idea he was CEO of Rebellion, felt very strange that a Historian Youtube channel is head of a vidya company but it makes sense I guess the autistic interest and fascination for making and knowledge.

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another corridor walk simulator crouch cover painted edges console game

wonder why they keep making WW2 games if he has a passion for the medieval era

That's a good point, shouldn't he look at something like Chivalry,Kingdom come deliverance or mount and blade and say "let's make that"? But on the brightside it might mean that he let the studios do what they believe in? Maybe?

I find you mistaken, because this is a small open world game where even the smaller "dungeons" have multiple paths and there are no painted edges to point out the way and is available on PC as well.

PlayStation ain’t shit compared to Gamepass. They have zero games compared to game pass.

Does the game have some unique charm from it's setting like how that Russian Bioshock game had that slav tone that set it apart with this game being set in England. Does it have bong kino?

The sniper elite series is stale at this point. If they are insisting on making it they should put it in the modern era so we get new guns and gadgets

The setting is what carried sniper elite 3 and 4. Italy and Africa are some really under utilized settings in WWII and can be quite beautiful.
5 and resistance going back to france was a mistake

yeah I don't feel like I am going to enjoy Resistance much, I did like 5 quite a bit, but it could have been better in various ways

tanks became so overly tanky that antimaterial rifle don't cut it anymore and you can't do a "surprise" kill without using your entire explosive inventory on one of them

too many invisible walls and unclimbable ledges

levels are too static, the explosions are not even particularly nice to look at

I liked that 4 put you on small islands that you could completely encircle.

Thats the bug i found, you have to exit the game completely to restore the sound.

I watch his videos now and again, thats so weird, some nice trivia there anon

Man its lame there is no sniper rifle only discount FAL rifles, also pretty stupid the tier of rusty and normal guns, also the endings are lame specially dr who phone cab that its more tied to the mc

he should make ranger elite

you can make a pristine enfield or bren if you want to one shot bodyshot people which makes it pretty easy anyway