The remaster was so bad that Nintendo locked it inside the vault for all eternity

the remaster was so bad that Nintendo locked it inside the vault for all eternity

Is it bad if I like it
bloom is kinda comfy

I cannot possibly fathom touching the Gamecube version again

I don't know I liked it, the bloom give the game some more life to it

There's a hack that adds this into the superior Gamecube version.

Nintendo will never ever make a good remaster

This plus Tri-force hunt.

mmm yes i love having the tingle tuner and it being impossible to use because it requires a gcn-gba connection that's presently impossible in nso
i also love the tingle bottles and how they're worthless too now that miiverse is dead
totally useful things!!!

sounds like the Gamecube version isn't superior if it needs to be altered to be more like HD

they certainly didn't give a shit when they put Pokemon Stadium on NSO when half the point is using your own Pokemon

it doesn't count if it's better

yes that fucking sucked too
also i guarantee colosseum and gale of darkness won't have home compatibility either

Which will be lame because Colosseum's level curve is fucked and importing a team of freshly caught level 30's will fix the awful level curve via trade boost exp.

you cant trade in colosseum until you beat the game so i don't know what you're on about with that

I know but home support would bypass that.

The fast sail unironically ruined my playthrough of Wind Waker HD because I got it as early as possible and it completely ruins the comfy pacing of the original and the wind waker itself becomes mostly useless.

why would it bypass that? if anything it wouldn't enable home compatibility until after you've beaten the game and enabled normal trading

yeah i love those long stretches of empty ocean where all i have to entertain me is shaking the boat to make waves rock or jumping over barrels for 1 rupee each every time
so enjoyable

why would it bypass that? if anything it wouldn't enable home compatibility until after you've beaten the game and enabled normal trading

Why would a fucking Gamecube game on a emulator know how to block a save editing app made decades later? PKHex lets you insert Pokemon any time you want, it'd be the same shit.

where did the shadows go?

Did Nintendo really remove cel shading from the remaster and all that's left is the gouraud shading?

enabling trading is just a flag the game sets after the game is beaten
it wouldn't be that hard for home to read that flag
but this is moot anyway cause we both know it's not gonna have trading regardless because it's on fucking nso and gamefreak hates the orre games

yeah i love those long stretches of empty ocean where all i have to entertain me is shaking the boat to make waves rock or jumping over barrels for 1 rupee each every time so enjoyable

The zoomer brain will never know the feeling of peace and meditative tranquility for their entire lives

must suck for zoomers. im 35 and played wind waker countless times since it came out
the swift sail was a welcome addition for removing pointless monotony and letting me actually play the game instead of WAIT TO PLAY THE GAME

emulate

star sailing

press turbo button

i enjoy doing literally nothing for long stretches between islands

they really actually did
I fucking hate TWWHD
I'll give the NSO version a nice OLED HDR playthrough this year

Wind waker in general should be locked away forever

dude what if we got rid of all the gritty elements that were essential to zelda's aesthetic

dude what if we made the ocean huge and empty with the same repeating blue color throughout

dude what if we got rid of all challenge from every aspect of the game

dude what if we told you how to solve a puzzle in the final dungeon when the solution was a door over

dude what if we got rid of a few dungeons and replaced them with stupid triforce hunt shit

dude what if we had the worst dungeons in 3D zelda

dude what if we tried to give ganon a sympathetic motive at the final battle, never expanded on it and killed him anyway

dude what if we added a multi-weapon mechanic but made it useless since it drops after opening a door and are all shittier than the master sword anyway

dude what if we permanently fucked up the timeline

dude what if we made it so you constantly have to change the wind pattern to even navigate through the shit overworld

dude what if we made it so that the biggest side quest in the game involves a camera with an extremely limited photo inventory

dude what if we copy pasted shitty enemy gauntlets all over the world for padding

dude what if we made the teleporting mechanic limited to a couple squares of the world

dude what if we had the first major area in the game open up with a shitty stealth segment for no reason

dude what if...hear me out...what if we made the players farm for butterfly charms to progress

the real fun is in the journey getting to the island
you... you wouldn't understand

open world ocean game

only sea monsters are pea hats and 2 big octorocs which are on rails encounters

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Wind Waker fans say the best part is the sailing because le hecking sailing treasure hunt adventure

Wind Waker fans say the best version of the game is the one that removes sailing

HMMM

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Zeldafags and DMCfags are mentally ill.
This is what I realized in the last five days.

the real fun is being bored

It's funny how this remaster was panned on release for being unnecessary and ugly as fuck and now zoomers who grew up with it are defending it

That's a very polarizing opinion. Gamecube version was shat on because sailing was slow as dog shit.

the problem is that they didn't work with the lighting, they basically just put wind waker in a more modern engine and sold it as a remaster

The last 2 dungeons are awful. This game only has 3 traditional dungeons. This is a nostalgic game you played and loved as a kid. And an adult it’s an absolute slog. Lots of potential here but Nintendo didn’t deliver.

wwhd fans dont like wind waker
i have no idea what they like

absolute neon eyesore

swift sail makes 0 sense

removes any thought into planning a trip

removes any danger from running into monsters

removes any challenge from storming reefs

sail pumping in the original was an active and tactile method of sailing faster that still respected the wind direction. if that wasnt enough and youre terrified to be alone with your thoughts in the sea at night for 5 minutes you could just watch an edited lets play

sail pumping in the original was an active and tactile method of sailing faster that still respected the wind direction

pathetic

you could just watch a lets play

that is the zoomer's preferred method

swift sail makes 0 sense

How does getting from one place to the other faster not make sense? In MM there's the Bunny Hood (and Epona later as many games do) which is a fantastic unlock you can get right after the tutorial ends that just makes Link go faster, ALttP has the Pegasus Boots, SS has the stamina potion so you can run more, do these not also make sense? Why is it that no one has any problem with these but because it is "le soulful sailing" it's suddenly insanity, WWfags are so embarrassing.

epona is equivalent to the tww boat with a stamina tradeoff rather than wind direction
wearing any mask in mm is a tradeoff with every other mask and hogs an equip slot
pegasus boots are an attack option, wall destroyer, and as far as overworld navigation they serve to shorten time spent mashing the d-pad to walk back and forth through the same parts of the tiny map with the same enemy spawns and same looping bgm
the passive nature of tww sailing (not holding a direction to move), and the fact it's a 3d game with ambient sound and an emphasis on smooth cartoony graphics - these alone make comparisons with earlier games in this specific field ridiculous
when i said makes 0 sense i meant the idea of a sail that catches wind that simply isnt there. if they were going to be such fags about what's meant to make up a significant portion of gameplay (since half the dungeons were cut and repurposed for future games) they may as well have made it a steam engine

why is it that no one has any problem with these but because it is "le soulful sailing" it's suddenly insanity

if you can ask yourself why everyone you encounter seems to share an opinion that you disagree with surely you can consider whether they may understand something about the game that you don't

The problem is when you spend most in the sea because devs cant add bigger islands

The game was so boring they

Oh shit, I was about to give Nintendo credit for recognizing they produced a shoddy title nobody should ever be exposed to again, then I realized they remastered Skyward Sword, nevermind BotW and TotK. Yeah, this really doesn't make sense, shitty remaster or not.

How does getting from one place to the other faster not make sense?

It shrinks the world and trivializes the sea and the sea is the main theme of the game unlike your other examples.

Heh sounds like Gamecube isn't superior if it needs to be altered to be more like an altered version of Gamecube

Dumb fucker.

Fuck off RiCO leave me alone

It's funny how this game was panned on release for being childish and ugly as fuck and now millennials who grew up with it are defending it

epona is equivalent to tww boat

No, that's walking around. Epona is the equivalent of the swift sail, a movement upgrade.

wearing any mask in mm is a tradeoff with every other mask and hogs an equip slot

Ah yes, the tradeoff of not using... Don Gero's mask while running around in the overworld. Can't forget how helpful Romani's mask is literally anywhere aside from the milk bar!

pegasus boots are an attack option

Yes, the ability to stand in place for a second completely vulnerable to dash in one direction is certainly a viable attack compared to swinging your sword which is faster and covers a larger area.

the passive nature of tww sailing, and the fact it's a 3d game with ambient sound and an emphasis on smooth cartoony graphics - these alone make comparisons with earlier games in this specific field rediculous

Sounds like a lot of cope for sailing being boring.

when i said makes 0 sense i meant the idea of a sail that catches wind that simply isn't there

Magic. Or do you really want to start going down the rabbit hole of zelda items that don't make logical sense?

No, that's walking around. Epona is the equivalent of the swift sail, a movement upgrade.

idiot

yeah that is funny too.

It's the best of both
You have the fast sail but without the ugly soulless graphics of the HD version

Retards won't get it, but I do. Even if nowadays I'd switch to another screen while watching Link sail, the actual time spent adds to the experience. The fast sail makes WW feel tiny as fuck.

WW is tiny as fuck, the sail just makes you realize it.
Same thing with OOT's Hyrule Field after you get Epona, and arguably even without her.