It's a great question. Retro seems like such a weird experiment from Nintendo.
make a studio promised to make "mature" games for Nintendo
pitch Mature games for Nintendo's Gamecube
"No."
"No."
"Maybe. Wait, actually no."
"No. HOWEVER..."
make a knockout Metroid game from the bones of that last pitch
literal industry-wide acclaim
make a couple more for good measure
Daddy Nintendo walks back into the scene
"Hey boys, ever heard of a little game called Donkey Kong Country?"
make a game that people generally are negative on (it's alright, it's just not Rare which is what people wanted)
"Hey boys, ever heard of a little game called Mario Kart? We'll allow you to work on the new one with our favorite son, EAD."
work on it, it's fine
get back and do another DKC, this time it's widely praised as on par with (or even better than) the Rare games
Dad walks in
"Okay, I know we've told you "No." a LOT over the years. So here you go, we'll take back Uncle Tanabe and you guys can make your own game this time, we promise. Good luck."
make this shit
it has no direction
clearly outside their wheelhouse
Nintendo remains hands off until it's clear development is FUBAR
slap an IP on it and hope it works like Star Fox (it doesn't) and then just cancel it
"Hey boys, shame about that game. Just didn't work out, huh? Uncle Tanabe's back, how about you just remaster the Prime games to get back into the swing of things?"
after Prime 1 gets finished get pulled into Prime 4 because KT are just as big fuck ups as you are apparently
I have to wonder if they were given true freedom post-Tropical Freeze and willingly threw out this weird kiddy game or if they just assumed any mature pitch would get shot down again. This was Wii U era, so I'd have to assume Nintendo wasn't picky about their games so long as they could get some system sellers. What a weird time to overcorrect.