Could the last vidya character you played as defeat a Timber Wolf 75-ton OmniMech?

Could the last vidya character you played as defeat a Timber Wolf 75-ton OmniMech?

Come into the city and find out.

Look Outside

Sam just gonna show him the Visitor photo, and your omninigga is fucked.

are you ok anon? did you have a stroke?

Cross from Xenoblade X

I don't think you stand a chance here OP

SRW V's VangRay

yes

Easily.

invisible

invulnerable

has death-prevention mechanism

draws aggro to intangible decoy

willie from half-sword

Nothing left but a red bloody gooey mess

what if the last game i played was mw5?

SUPER BATTLEDROID TAKE IT DOWN
WATCH THOSE WRIST ROCK_----ACKKKK

Probably.

Ares 90

The Timby is cooked

some random 3d printed merc clone in quasimorph

Hell no.

Mods are asleep, post robots.

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Warhammer Boltgun

Not a chance.

the last game I played is Metal Gear Solid. bring it on lmao

I mean could probably be a nice boss battle

It doesn’t matter, because even if Clan Wolf loses, they win.

if the marine is smart he'll target joints to try and kill its mobility
whether or not anything he's carrying can get through the armor is another question

Think that's a ghost bear mech

Terraria

You're in luck, my guy is still pre Skeletron

Heavy bolter is easly equivlent to battletech's machineguns, plasma and melta gun are anti armor and the gravcannon is just a monster, i think he has fair chances against it

Against that speed and the Battlemech's armaments? I don't think so. Malum Caedo is a bad dude but he's not exactly tanky enough to survive being shot, and not fast enough to avoid being hit. Maybe if he got to sneak up close and somehow stay in its blind spot he could stand a chance but that's a difficult fight without a jetpack.

Hardly. Battlemech armor is stronger than Warhammer infantry weapons.

Yes.
Yes he could.

lol lmao even

No, nippon steel is no match for grorious mech

Cope

Typical replies from mechgayriorfag.

The last game I played was Idolmaster.
I'm just a merchant helping make entertainment that keeps lower caste morale up, leave me alone.

He's right, you'd need to pump a fuckton of shots into it point blank with a Meltagun because of the myomers to pop a joint.
Compared to Imperial Knights, Battlemechs are incredibly tanky. An IK has to use its shield to avoid damage because the joints are incredibly vulnerable, it's slower than the TW, has weaker armaments and less mobility.
Can a Space Marine 1v1 an Imperial Knight?

Could he go for an ammo detonation or pilot shot? Caedo has enough main character energy to 1v1 multiple greater demons so he might live long enough to try it at the very least.

gets instantly cut in half by a laser travelling at the speed of light

lol

Clans get CASE for free and their XLs only take two slots per side torso, so he'd need to hit the ammo in each side individually. Which is theoretically possible and would make for a longer boss fight so that's good I guess.

laser travelling at the speed of light

kek this anon doesn't even know what he's talking about. Do you even play the game? That's no speed of light

A pilot shot maybe, yeah. But you'd need to get near point blank and blast through the cockpit. It's fast and tall so you'd need to sneak up and do some gung ho shit to fling yourself on top then hold on long enough to pull out your gun and shoot.

light doesn't travel at the speed of light

Behold, the typical weebtranny lol

The Tiderunner from Cobalt Core piloted by books, riggs and modded soggins? It depends on whether the shitfrog can fire ze missiles without killing us all.

mechwarrior is anime though

too coward to even reply

top kekkest

Battletech does have rules for infantry climbing mechs and trying to fuck them up, so that is possible according to the game. He's going to need really good rolls given that he's doing it on his own though.

I hate those spindly tube arms.
But to answer: No.

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Yes

Heavy bolter is easly equivlent to battletech's machineguns

You could maybe, *maybe* compare it to an AC/2.
Battletech's machineguns are just regular .50 cals or equivalents.
Ultimately a space marine is not massively different than an Elemental from Battletech. Maybe you could argue he's more skilled or slightly stronger in one way or another, but not by the orders of magnitude necessary to make it stand up to a full battlemech.

The mad cat has the weak head armour quirk from that very open cockpit design, might be the best place to aim.

Helldivers 2

Yes. And before that,

Ultrakill

Definitely yes.

can someone explain to me why do these robots have these useless little arms having the guns hang so low? I imagine it sucks when the cockpit pokes out of cover but your weapons are still stuck down behind it

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Because they were designed for a tabletop game that has no concept of hitboxes so that issue doesn't exist there.
Actually I guess that one was designed for Macross but it didn't matter there either.

that's silly
also isn't it easier to sculpt and make a mini that has no arms sticking out and big piece hanging off at the end

battletechslop might as well not have arms, they're just walking tanks

The actual lore reasons are

To look cool

To have a four limbed design making it easier to interface with for a Neurohelmet wearing pilot

Same reasoning as Gundam, for space combat maneuverability

Something something center of gravity recoil control yada yada

I think the gun arms do look pretty silly. It almost sounds wrong but human like designs would maybe be more practical.

At least Fire Moth and Catapult have it figured out.

HEED MY CALL
VALIMAR, THE ASHEN KNIGHT

acknowledged

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It's easier to sell a mini that looks kind of cool than it is to sell a mini that's supposed to make sense. Battletech has struggled very hard over the years to look cool, so you have to give them credit for the attempt.
Battletech has absolute shitloads of humanoid designs, and they can and will punch each other. The games just rarely feature it. It took them decades to actually give them melee weapons.

No

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It's easier to sell a mini that looks kind of cool than it is to sell a mini that's supposed to make sense.

yeah marauders look cool, but things like timber wolf with the spindly arms are eh
to be honest, to me most old sculpts look silly, the newer redesigns I like a lot more, even the wolf

This thread is sexual assault

Unironically to give them better swing when they're clubbing other robots over the head with them. You have mechs with the guns directly mounted to the side of the chassis and the main difference is not being able to melee.

The earlier games had a key to independently rotate the arms to aim for something to the side without changing your cockpit facing, so there's that I guess. Battletech has all sorts of mech designs so there's usually something to suit your tastes.

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dovahkin

Yes.

Battletech has absolute shitloads of humanoid designs, and they can and will punch each other. The games just rarely feature it. It took them decades to actually give them melee weapons.

Battletech in general (lorewise) plays out more like a realistic tactical encounter with super fast ultra maneuverable mecha than the walking tanks of Mechwarrior.
If you wanted to retune Mechwarrior into something that aligns with the lore and actual implied real time speed of the tabletop game it'd basically be Gundam. Battlemechs themselves are supposed to be able to move like humans, too. They don't have mechanical joints at all, but are moved entirely by artificial muscle fibers.

this, even in the books the battles are described with enough detail for you to draw this conclusion. We just get tank gameplay cause it's tradition at this point.

They don't have mechanical joints at all, but are moved entirely by artificial muscle fibers.

They have both, it's just the magic artificial muscles are excellent tech for locomotion compared to motors or hydraulics because the strength to weight ratio is extremely good, as long as you have a shitton of electricity to contract them (nuclear reactor) and some way to dump all the waste heat. So they're mostly used wherever possible, with other more convention stuff used when heat or power is a concern or fiber bundles won't fit.

honestly I like the slow tanky speed, fits keyboard and mouse more, and VR too for now

Caedo killed multiple Greater Daemons, each of which is capable of killing a mid/small sized Titan, which, in turn, are far larger than a Timby.

my nigga

That depends. Is it piloted by an ape?

Don't slugfests also likewise take hours of whittling down your opponents armour lorewise?

what are some good battletech novels to read i've only recent been getting into it via mw5
i played the shit out of mech assault 1 and 2 as a kid but i didn't know they were related

Isn't the whole deal with Battletech armor that it's ablative to explain why the HP system exists? Even a modern HMG will eventually cause it to fail if it's hit enough times.
That being said I don't think a bolter would be able to dig through a plate without running out of ammo.

Rifles get a damage penalty against it which can completely block their damage, so it's not entirely ablative. Though they probably only wrote that rule specifically to stop modern day guns being able to kill mechs by shooting them a lot. Heavy bolter is probably strong enough that it could work normally.

what does artificial muscle taste like

I think was right, rather than the mech itself he'd do best trying to climb the thing to put shots through the cockpit glass and down the pilot. Or at least mock him for going against an elemental equivalent in a heavy mech to get that clan honor hurt.

The turn rate of a timberwolf is vastly slower than an AC unfortunately

RULE OF NATURE

C4-621 with a A10 warthog build

He no diffs the verse

Start with Stackpole novels

I don't know much about Battletech, would a 90x700mm HEAT round do much? I'd not put much stock in my armoured car winning, but I guess it depends on who gets visual first?

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He has a grav-cannon. It'll smash it apart using it's own mass to do it.

well battletech has tanks i guess you could look up what they do and compare

*teleports behind you*

Nothin personell, kid

i would put it in AC10 ranges, might not have the same range as a real AC10 but would still hurt if hit

No, but can it keep up?

something equivalent to a less armored, faster scorpion maybe? could be dangerous in large numbers

Unfortunately yes.

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My choices are a Marvel Rivals characters (Psylocke, C&D) or Japanese Ashigaru/Samurai, so no.

Saying he wouldn't win is the right answer, it's like saying a marine would beat a warhammer equivalent mech statblock, which they wouldn't. Yes I know he has protag powers, but it's a leap to far without lots of contrivances like him getting heavy weapon platforms or his own mech/vehicles. Assuming him with his standard armaments vs. anything where a Timberwolf would be operating, he'd never have a chance to get close enough.

Minecraft Steve

Well he should have a sh-

Beta 1.7 Minecraft

No, he's toast.

Fair enough, but a lot of that comes from designers just adding swivel joints because it Looks Cool™.
Mechanically they're absolute garbage in terms of mobility and damage resistance in comparison but that's simply handwaved.

Because a Japanese man drew it

the marine just has to get a few head crits

Nah, Battletech combat is super fast and lethal compared to Mechwarrior. You can try one of the "tabletop accurate" weapon damage mods but they basically turn the game into clunky Ghost Recon.

I think we both know the real reason

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this can't be real

started to play Battletech

Blackjack starting mech

it's so fucking shit

even a Centurion outclasses it

Fuck I just want to use the Dougram for fuck sake.

People pretend Gundam is this super robot setting but majority of the various Universes are very very grounded in reality as much as that's possible.
Sure some others throw that out the window but the one's that do usually focus on their power as the plot like 00 or G gundam, and IBO's weird energy immunity.
Lynx have a 360 degree energy shield. I don't know how BT lasers would interact with it.
IDK Space marines are basically elementals and one elemental in the right spot can fuck up a mech.

In general, the Super vs Real Robo thing is often a big meme, and the line gets blurred more than people seem to think.
And the same more or less applies to Battletech. It's only as selectively grounded as the current author is feeling.

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To be fair, even as grounded as Gundam is BT is the only setting I know to have month over month casualty and unit consolidation reports.
Practically no other setting does this

Yeah, I had a sick Brotato run

BTA3062

Stormcrow with dual RAC-5's and called shot upgrade

Stanklin B Penis has done it multiple times.

Lynx have a 360 degree energy shield. I don't know how BT lasers would interact with it.

It probably won't do anything, least if we go by how energy shields work in battletech. While there are particle shields in battletech. they are only good for reducing the effect of PPC's, the battletech equivalent of something like a beam weapon from gundam.
Lasers on the other hand are not effected by this. This is because they they fire highly focused beams of light, rather than highly charged particles.
There is anti laser armor in batletech, but it's just a highly reflective surface for the laser beams to reflect off of. Has the downside of being weaker to other forms of weapons.

You're using it wrong

Depends on what you define as character.
The last game I played was KKND Xtreme.
Could the commander walk out on to the battlefield and defeat it, No. Could he create an army to do so. Absolutely.

Pic is a bad example but 'mechs generally can raise their arm guns up to cockpit level to shoot over things. Not that it's reflected in minimally viable products from PGI.

Yeah

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Yeah, i think I'll be fine.

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I wish Mechwarrior Living Legends was more alive or we had something similar to it, but a proper game not just a mod.
And not made by those fucks at PGI

Do you have a plan for what to do if the Timber Wolf isn't generous enough to let you get into range?

I'm gonna waddle at it at 32km/h

I think it's there, no doubt about that. But again, I think it's selective. For example, I think Gundam putting the cockpit in the center of the mobile suit makes far more sense than putting them in the head like BT does it. Center of gravity tells me it'd be a lot more unwieldy.
Also I think the original Gundam series does a better job of potraying your average human realistically than any Battletech writer ever has.

Lynx also have energy weapons and their Primal Armor it operates similar to blue shield but impacting ballistics as well as PPCs. It's not really like BT reflective armor.

I'm not saying this because AC STRONGK BATTLETECH WEAK but because setting v setting wank is generally retarded because of technology bases and development. Both seem to act on a ablative armor principal but as to what these guns actually fire and how effective it'd be would take so many levels of abstraction that it's pointless.

As a fun aside look at OG Gundams Technical documents into their rounds. The shit is WW1 levels of arty powder mixes and triple fuse designs. Really god damn funny. Smart enough to come up with a great in universe work around and mechanical design but a total failure in round composition.
Come to think of it there's a technical redout in a 40k book that says bolter shells are tipped with depleted water.

It's like writers only know a bit or something.

75-tons

The size of eight M1A1 tanks that weigh 60 tons

I still don't understand how battletech mechs don't weigh hundreds of tons, especially if they're more heavily armored than tanks to compensate for their lack of mobility and inability to use cover effectively unless they have jumpjets.

magic space metals

Tonnage in BT is more of a gameplay category than how much it'd actually weigh.

turns 360 degrees and moonwalks away

while shooting erlls

Foamed titanium composites and other spacey shit and also the tonnage system was knocked together in the 1980s by people who frankly didn't care if it was realistic or not. It's probably wrong by a few orders of magnitude even factoring in the space tech

I take it as improvements in material science.

Yeah, sounds like a CLANNER FAGGOT alright.

noooooo you have to fight fair so i can win

sounds like you're the one that needs zellbrigen there bro

IIRC "Star League tons" are also heavier than our tons

The shields in AC4 are basically emitters that project a cloud of particles around the mech inside a weak force field. The particles form solids when they crash into each other which means that when you hit the shield, a literal physical barrier appears automatically to block attacks.
It's not as good against lasers but still works to a reduced effect.
It would probably work against BT lasers just the same.

The downside is that the particles are basically asbestos and give you super cancer. The shields leak constantly even when they're not being shot at.

king crab

pull up little bitch

AC/20s or Gausses?

Based non-laserbox design. PGI has been copy pasting them everywhere and I am very tired of it.

Also these captchas are getting out of hand

bottom left has THE POPE watermarked on it

Horrifying, really

setting v setting wank is generally retarded because of technology bases and development. Both seem to act on a ablative armor principal but as to what these guns actually fire and how effective it'd be would take so many levels of abstraction that it's pointless.

Oh yeah absolutely. But it's still fun to think about from time to time.

As a fun aside look at OG Gundams Technical documents into their rounds. The shit is WW1 levels of arty powder mixes and triple fuse designs. Really god damn funny. Smart enough to come up with a great in universe work around and mechanical design but a total failure in round composition.

Oh god yeah that's right. The rx-78 gundam has a reactor output similar to that of a m1 Abrams diesel generator.

Gauss

I mean, that's the kind of thing narratives don't bother with, but settings do.

Did you know rodians, the species greedo is from star wars, was named in the rpg? A huge amount of star wars expanded setting is actually from the rpg. Because where the fuck else are you going to go to find out what species greedo is? Luke's not gonna randomly say "ah greedo, he's a rodian!". It doesn't come up in the writing of a story, but it will in a setting book.

Case of the Golden Idol

I don't even fucking know who I played as.

Expanded universe stuff has always been a double edge sword because you find out cool shit like that but then see a bunch of bad math or some fluff that just doesn't make sense
Like Chewbacca's midiclorian count.
Some shit just shouldn't be fleshed out.

flies up its buttpit

contender eliminated

Samus Aran could woop that things ass.

Any shota could woop Samus' ass...

Bust those Clams son

pedophile delusions

AC/20 because i'm not a sissy faggot

Blood of Kerensky trilogy.
Lots of ups and downs for a while after that.
Twilight of the Clans is great.

Huh, the guy who wrote some BT books also wrote the Lost Regiment series. A civil war regiment gets transported to another planet where humans are treated like cattle by 10 foot mongal horde ayys.

Weapons preform the same, regardless of the mech it's placed on

Then what's the point?

in lore and TT you don't just take out a machinegun from a mech and put in a cannon, they're not interchangeable

best you can get is omnimechs, where you still need to swap an arm for a different arm designed with a cannon in mind

Any weapon that generates heat even in the games doesn't really perform the same on any mech.

Yes it does. If it fits, it works.

Why would weapons perform differently?

Because it would make the mechs more distinct.

But the quirks!

They do not do enough. The videogames are the way mechs should be. Specialists in a field with their own strengths and weaknesses for weapons and armor. In the lore, you can say that an Atlas has this special heavy duty armor...but it doesnt get more armor points than any other 100ton assault mech.

because he does get more armor points in TT

you can't just take lore Annihilator, swap its engine for LFE, structure for Endo, get rid of MLs, leave LBX10s and beef up its armor massively. That's not something that is really possible. So in lore and TT Atlas is an armored Behemoth and Anni is a mid range powerhouse which is significantly less armored

MW/MWO are balanced differently for obvious reasons.

Cant make an annihilator into an Atlas

Construction rules say I can.

does it require having a factory with a bunch of engineers trained in application of lostech?

Construction rules say I can.

It was a genuine question, I'm not much of a TT player so I want to know what those rules are and how are they justified in lore, if they are.

Yeah, IF you have the backing an finances in universe to pull it off.

Can make up whatever you want for the tabletop. So, it doesnt matter.

That wouldn't need lost tech unless you're using lost tech engines/weapons
Basically each planet, shipyard, ect has a class rating. So on a class D world you can only maybe find armor to replace while class C can swap out weapons ect ect.

So yeah you can do it, you'd just need a class B for the tooling and expertise. Class A and S being fabrication and design.

For the record, majority of worlds are class C

Timber Wolf 75

arent they like 30T max?

You're thinking of clan elemental "women"

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Yes, quite easily.

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this nigga has the setup for a macross series and really says "nah, i'd lose"

They are incredibly fast rounds. The board games and even the books are simplified to a degree to help deal with what can happen during a "turn", as even with a few units it would be too much calculation. Practically every weapon in Battletech is a BVR / horizon weapon.
The old solaris games board game broke down turns into more actions / time frames. Under those the mechs are freakishly fast at acceleration and would be able to hold their own against most gundams (and trounce mobile suits, as long as you ignore the whole new type thing (and Monosky particles) but then again you have el systems...).

Someone on the old MW:LL forum did the calculations on a lot of weapons, armor, and power output with rules and stuff from books to back up guesses.

SRMs are basically upscale javelin missiles, MRMs are basically RPG-29s