stay in shape
still have fun
immersive as hell
Why didn't VR lift off?
stay in shape
still have fun
immersive as hell
Why didn't VR lift off?
No normalfag wants to strap goggles to their face, not even the cult of Apple can sell this tech
it was big screen beyond
Your neck gets tired after a while of lugging the headset around
Because it's shit. I had to deal with it a bit today, everything about VR is awful.
comfort and price kept customers away but now it's decent
now economic doom keeps devs away
get motion sickness
90% games are on par with mobile slop, except a handful of titles.
Expensive and gimmicky
There's just no decent soft for it.
most games require an amount of free space that most people dont have.
even the richfags would have to clear all the furniture out of a room just for VR which is a pain in the ass
just want to sit down and unwind with some game
put on headset
strap headset to brain nodes
plug in chord up my ass
jam hand into microwave controllers I can’t see
forgot to turn it on
take off and do it again
needs update
Yeah we’re good
Would have been pretty good for arcades, but arcades are dead already
Why didn't VR lift off?
Not worth it to play one good game.
immersive as hell
Meh
Goggles uncomfortable
Motion sickness
Psyop keeping them locked into a pre 2016 mindset towards vr. Question is who. I originally suspected it was meta so they can buy up all the competition for pennies on the dollar while they're still an "open" system. Bur looking more and more like it's dinosaur media behind it.
one good game.
VR has no good games.
The one advancement VR made was cheap consumer object tracking systems. Everything about the headsets is a complete waste of time. Everything about the software is a complete waste of time. Hell, even the controllers are awful.
What we need is some kind of co location setup. Where you bring your own hmd (have rentables but thats like bowling shoes for your face so more of a backup than expected as the norm). Maybe big pvp events or themed shit for kids/families. Maybe licensed experiences with 4d ground/bass haptics.
VR has no good games.
Alyx is good. Blade & Sorcery, Beat Saber and BONEWORKS are fine. I still wouldn't pay for VR to play them though.
Would have been pretty good for arcades
Nobody wants to run around in a warehouse with a bulky headset on. Arcades had more impressive shit over 20 years ago, virtual rides with a big screen at the front on hydraulics so they could shake the participants around. And those had air conditioning.
Even just the 3D alone (using ai converters) is worth it. Watching old actions movies in 3d right now.
Alyx is comically average. B&S is a tech demo, Beat Saber is okay but a mediocre rhythm game, even Pistol Whip is better, and Boneworks is fucking atrocious.
I wouldn't BORROW VR to play any of them (and I have played them all). Too much effort.
Meta sold 20 million headsets
Steam has 4800 titles with the VR tag
10s of millions of downloads
Why VR no take off?
Stupid.
VR has already outsold the Saturn and the Dreamcast combined and we talk about it like it's the Virtual Boy.
As for why it doesn't get discussed here, it's because this shithole is just to complain about women in games not being hot enough/being too hot depending on what social media is fighting about this week. Culture warriors are dim-bulb human garbage that don't actually like video games and just chase the media outrage for a dopamine hit through the Twitter algorithm like a rat in a skinner box.
If you didn't have to worry about getting jacked. Movie theaters could have co location licensed xr enhancements that are timed with movies.
>stay in shape
>still have fun
>immersive as hell
you are a retarded subhuman
movies
Using VR for movies is absurd. It's way more expensive than a few polarized lenses, and delivers worse picture quality.
Honestly, it's a shame 3D TVs died off. They were far better than VR.
Your neck gets tired after a while of lugging the headset around
Skyrim VR is unironically good.
stay in shape
by just standing and moving your hands
Do americans really?
The only good games I played on VR were converted from flat with mods and not developed natively for the platform.
It's still in its infancy. It will take off as soon as it has a ubiquitous function and a fashion accessory like the iphone.
came out too early for the tech
bitcoin craze killed cheap gpus right as rendering tech caught up
ai craze double killed cheap gpus right as screen tech caught up and let us have small light headsets
google cardboard ruined normalfags' perception of vr
apple vision destroyed the last shreds of credibility it had
faceberg bought oculus and tried to create a walled garden, siphoning devs and content from an already niche direction
everyone else focused more on ar than vr too
Everything that could possibly go wrong, did. It's really unfortunate.
he doesn't know
VR has no good games.
May very well be. I'm sure Half-life Alyx is amazing too but I'm not going to spend that silly amount of money for maybe a dozen games at best. It's not about poorfag, I could buy 2 per month but it would feel like a waste of money.
VR will not take off until it's no bigger or heavier than a pair of sunglasses. VR will not be USABLE until 8k per eye is the standard, which is 16k equivalent. At the current rate, VR will be in its infancy for a minimum of 20 years, more likely 50.
The problem with Alyx is that it is still a great game without the VR gimmick. Sure it adds something more to it, but it is in no way the main reason for making it good.
Ignore any VR cultist acting like it's the best thing since sliced bread, there are only here to try and tempt you into their tranny death cult in VR chat. Skyrim VR is comically buggy and awful to play, Alyx is merely an average shooter with some cute ideas like being able to gravity gun ammo towards you with a flick of the wrist.
I think that without VR it would've been recieved a lot more poorly, it's very basic. No 2 handed weapons, only like 3 guns, enemies are just the same shit we've already seen with a new coat of paint, half the VR interaction stuff is tedious puzzles or following hidden lines in walls. Jeff is the closest thing to a stand out moment, but I personally didn't care much for the heavily scripted "escape the spooky monster" shit.
faceberg bought oculus and tried to create a walled garden
One-hundred BILLION dollars dumped on Meta VR and it's mediocre at best.
More than the motherfucking annual GDP of Costa Rica with nothing but the Metaverse and the Quest headsets to show for it.
Valve spent less than $100m making Alyx and developing the Index. Facebook blew through 1000x that much and made VR worse.
If this were the premise of an episode of Silicon Valley it would be too preposterous to believe.
Only reason 3dtvs died off is they relied on cable and satellite or blu ray for 3d content. The pipeline was very limited and outside of blue ray not even 3d. Now everything can be 3d. And as far as movie theatre's go I mean for a byo Vr type of thing.
link to three dimensional movies? How bout bruce lee or jackie chan?
Round is a shape
The only thing vr is consistently good for is porn. Im not even a coomer and my Rift use was like 75% porn use minimum.
They can have their opinion. I don't own any VR system, so I can't attest to the true quality. Just saying it doesn't worth it to spend that money on. I bought an OLED and keep my rig updated instead. I use that stuff everyday and I'm sure I won't use VR everyday.
I had a 3D projector. It was amazing for gaming. I only stopped using because the Oculus DK2 released and I started to play VR more.
Owl3d.com 3d converter. For full movies you need a sub (used to be like 15$) the free option is iw3 (links in the owl3d discord) requires a few more clicks but is free.
I'm a big coomer, and I think VR porn is some of the worst stuff out there. It's all very vanilla, and very dull. The games are buggy and awful, and fundamentally, I just don't want a sweaty face while I'm beating it.
I fucking love my Quest 3. Quest 3 is better than index...ignoring the controller difference.
Honestly Anons, sounds like szukk saved VR. Never would have a cheap VR without Facebook.
300 dollars for a new Quest 3S.
Quest 3S has graphics at least as good as an Xbox 360 too. Very respectable goggles.
I'd much rather have triples. Might weigh too much for your rig, though.
literally where did the fucking money go? this shit would not pass an audit surely. all the devs they bought up? what did they produce? did zuck just pay them to sit around? The only thing i can think of that the money went to was subsidising the price of the quest so 5 year olds with shit parents could get groomed on VRchat (which was the much cheaper, much more content rich competitor to Horizon).
Even with all this, everyone who has ever had their account banned for 30 days because their faggot AI moderation on facebook or Instagram caught them using a currently unfashionable with californians word out of context knows what kind of environment Zuck would create as the virtual 3rd space. A souless dystopia. At least with VRchat, for better or worse people, with the cover of anonymity are largely free to be genuine but that would not be the case with whatever Zuck offered.
I don't even hate the idea of a virtual agora for people across the world to meet up in, VRchat does it and i've had fun drinking with random finns, doing shots with Marines stationed in Japan while playing bullshit in the drinking night world. But zuck is not the one to do it.
I agree. I have HTC Vive Pro and was a bitch to use given I need to deal with lighthouses and variius technical problems when they pop up. My Quest 3 is as easy as setting a boundary if I want to use it in another part of my house. I'm really considering selling the latter (with the wireless adapter).
I wouldn't even play sim racing on flat screen. Same as I wouldn't play Elite Dangerous on a flat screen.
Playing on a flat screen feels like watching someone else play it.
"AR" glasses like xreal are better, immersive 3d experience but you just good regular games instead of waggland bullshit. They're also comfortable enough to wear all day
The quoted numbers are reality labs which I think includes their ai. In fact the bulk of their investment would be ai. They're actually working on some cloud based thing for vr. Which is where they intend on going with it.
Weird, I can't stand it in VR. Maybe it's better with a motion rig.
No good games
Jet Island was amazing and there's nothing you can say to dissuade me.
Trash and to expensive for literally your phone in xr.
see, with faceberg growing to the size of a small country, they also got such fun things as corruption and embezzling of funds with it. just perks of being a massive organisation with loose oversight.
I think you're just broken
I didn't have the stomach for it, and I never felt like going back and risking it again.
what headset/GPU?
Batman Arkham Shadow
Pretty high barrier for entry cost wise. Also the average gamer HATES standing up and moving around. If they can't click on someone's head, or press a button to roll out of the way, they don't want it.
Literally any racing/flying/cockpit game. Even forklift simulator is fun in VR.
Index and a 4080. The thing is, even with a better headset, the visual quality would be nowhere close to my 4k monitor.
Alyx is that it is still a great game without the VR gimmick
Only in that it looks good and it's a Half Life game set in City 17.
VR is like 80% of it. It's literally designed around it. The throwing physics alone are impressive. Tossing a propane tank at a barnacle's tongue while shooting it with your weapon hand feels intuitive, like you're actually doing it. Ducking behind cover and tossing a grenade over it toward your enemies really fucking works. You have to physically pick up your health syringes and stab yourself in the chest with them to recover lost health.
Without the "gimmicks" it's Half Life 2.5 easy mode. Alyx is mainly a VR showcase for what's possible.
I just don't know how you aren't absolutely awed by Alyx, just for the potential of more games like it.
Have you used it? Its good but you getting warm af and it render you effectively blind to your environment.
er I need a drink of water
I need to go toilet
my phones ringing
ow my hand
No i use it as my computer monitor, fuck phones. Its usbc if your gpu doesnt have usbc all you need is hdmi to usbc or displayport to usbc and thats it, your computer recognizes it as any other monitor
How would you know? You have an Index which runs 2000x2200 for 100% scaling. That headset in the video is running 4000x4000 per eye. lol
just for the potential of more games like it.
I don't really know what I was meant to be impressed by in Alyx. Wow, I can physically dodge behind cover? I was doing that 30 years ago in Time Crisis, man. 30 years on, the systems have become more complex, and far less fun.
That headset in the video is running 4000x4000 per eye. lol
Okay, so an increase from 14 PPD to 35 PPD. My monitor is 60 PPD.
I'm waiting for the next big leap, and with ai someone has to make good use of it. Imagine a game that uses ai to scan any environment you like, such as a movie scene or music video, then recreate it in a full 3d environment. Like a Gary's Mod sandbox type of deal. Think of the possibilities.
I have a MeganeX arriving any day now which is 50PPD.
Do you have the 5090 to run those resolutions?
stay in shape
still have fun
immersive as hell
gym already gives all 3 of those and doesn't require me to strap a screen to my face.
MeganeX
50PPD
You didn't do your math right. At the sub 4k per eye mark, you're looking at about 35 PPD at best. It'd have to be about 7k per eye if you wanted 50 PPD.
Like I said, there's nothing on the market that's on par with a regular monitor. This is to say nothing of actual high fidelity displays, which tend to hit about 120 PPD.
only good games are room scale.
using controller to move around makes you motion sick
gym
fun
you can still eat pre-workout without going to the gym
I just got a VR headset yesterday. Trying to get the air link to work with my PC. But I got work today so I'll have to troubleshoot that tomorrow. I only want to watch porn and movies with it so this better not take forever to setup.
here's the spec of a Crystal super, which is around similar resolutions. Go argue with Pimax you argumentative retard
VR troubleshooting is some of the most unimaginably painful possible. I would rather spend all day installing Windows 10 from floppy disks than spend another second with the bad joke that is VR's software, SteamVR feels like pre-alpha software after 10 years of development.
he doesn't enjoy increasing his stats
meganex
I hope you are ready for dogshit because all the reviews are saying it's really bad. All the faggots defending it are basically index tier. The obvious flaws that got called out but get shit on for it.
Time Crisis,
You were tapping a foot pedal to move your viewpoint on a 21" screen that you paid 50 cents to play for three minutes.
It's not really a one to one comparison.
whatever. If it's shit I'll buy something else and sell it. Who cares?
don't use air link
Tech is at the "Good enough" stag, but people a little bitchs who are so out of shape standing up for an hour straight gives them back pain and puts them out of breath.
Also there are like 5-6 good games.
Go argue with Pimax you argumentative retard
Why would I bother arguing with a company that posts stats you can disprove in 2 seconds? These companies use "peak" PPD, which means that the screen has more density in the center but no density towards the edges, so if you're staring straight ahead you might get 50 PPD, but if you look towards the edge you get 15 PPD.
As you didn't say if your headset is using a variable density display or not, I just assumed it wasn't, which would put the PPD under 35. If you're getting a Crystal, then sure, you'll get 50 PPD. Over a few degrees right in the middle of your FOV, if you look around that'll drop to sub 30, and if you dare to look a whole 90 degrees off center, it'll be sub Index levels.
Jesus christ. Nobody gives a fuck about your poorfag screeching. Go play on your shit Index. I don't give a fuck about your calculation
Sure, but I'm still doing it today on a 40" screen, for free. And in 10 years I'll be doing it on an 80" screen. I won't be replaying Alyx any time soon, maybe in 30 years I'll be bored enough to try some mods for it. It's not one to one, but that's because Alyx is so much worse than Time Crisis, it's not really a fair comparison.
n-no you're just poor!
Look man, all I want you to do is temper your expectations a little. The couple of grand you blew on this new headset isn't really going to look like that much of an improvement over your old one, I'm sorry you can't do basic math. I took those numbers off their site, even.
Look man, all I want you to do is temper your expectations a little.
You have an Index. You don't know shit.
The couple of grand you blew on this new headset isn't really going to look like that much of an improvement over your old one,
I don't really care. Neither should you. I can buy something else if it's bad.
I'm sorry you can't do basic math. I took those numbers off their site, even.
You're coping like fuck. lol
Cost, hardware required and no video games but mainly no videogames or worthwhile applications to use it over physical PC peripherals or even watching movies.
Its just bad, gimmicky shit.
I read that 25% of VR users are AGP.
I had an injury while wearing a VR. Punched the wall because I could not see it. Ever since that day I have thought that VR sucks
You have an Index. You don't know shit.
The wonderful thing about vision is that it's all analogous. Yes, increasing the resolution will make your headset look better. But there's a critical point it has to reach to be as good as a 20 year old monitor, and that point is 60 PPD.
I don't really care.
I mean, you sure were bragging about it when you thought it was 50 PPD because you can't do basic math.
I can buy something else if it's bad.
You can, but it's all bad. There's nothing on the market with 8k per eye screens. Enjoy your sweet spot, unless you actually bought a uniform panel headset. In which case, oh dear, guess you'll need to pay for the Pimax subscription.
Depends. 25% of everyone who has tried VR? Nah. 25% of everyone who uses VR on a weekly basis? That's way too low, those numbers have got to be at least 50%.
VRC ruined all VR discussion.
Tell us some more of your poorfag cope stories Mr Index owner.
virtual reality cunny??!
It literally did, theres fucking gorilla tag cards at my local target
Dont underestimate quest3 kids
VR Chat, chomo.
I'm sorry I didn't spend 2 grand on a new headset to play bad games. I just can't justify throwing away that much money to improve my standing in the eyes on an anonymous poster, I can't even remember the last time I used my Index. It's probably been at least a year, maybe 2.
building games for VR is just not profitable. Not enough people own hardware. if your game does become a huge success, it doesn't even end up reaching that many people.
I didn't spend 2k
It's just throwing that money away
I don't even use VR
lol , nobody cares about your cope, faggot
You should try japanese ones, they have different genres and themes if you're bored of vanilla.
People don't want head lice
heh, I don't even like VR so I'll go into VR threads to tell everyone it's a gimmick.
You just need to go with a halo strap so you can remove the facial interface. Everything you'd need to interact with is below your horizon. Without the facial interface you can just look down, look to your periphials. Full airflow, nothing g touching your face. Only an option for quest 3 currently tho due to the large af sweet spot on the lenses.
VR has no good games.
Why do anons post their opinion as fact? The scope of this conversation is why was consumer acceptance low. Even if you don't think alyx is good, that is wholly different from what most people think about it. It is objectively a good game in this context
Blind fire kills from cover feel awesome in vr. So much so is ill risk the match just to spam it
Zuck needed to roll out local multiplayer a long time ago.
Gym is for literal fags. Non gays work out in solitude
This. Air link is beyond saving, I fucked with so many settings. Unless you need it for the wired connection, virtual desktop just werks and is some of the best money I've spent on an app. Have not tried Steam's version.
I look like this but I do not say or think the quoted text
Even if we pretend Alyx is amazing and VR's killer app, it's still just a 6 hour long game that nobody is ever going to replay.
90% of airlink issues are router related. No mesh routers (unless you can turn off 2.4ghz but older devices require it). And must be wored directly to your pc. Usually if the wifi channel has more devices than your quest using it, it will cause jitter. So even if it's a cheap router (like 39$ get before tarriffs affect price) if it's just for the quest it's better than a shared expensive one. The virtual desktop discord has some vd tested ones they rec
Were there polarized 3D tvs? I thought that was a project technology. 3D TVs used active shutter glasses that flicker. But polarization looks weird and shimmery. VR has the most flawless stereo 3D by far, its not even comparable. It doesn't have the PPD of a tv but the image actually looks normal.
Porn and movies tho, you won't notice the jitter even on a shitty setup. Mostly just when in actual vr apps/games. I prefer virtual desktop over airlink. I've always hated metas ui in both standalone and the pc app
The site is infested with third worlder and other latin american trash for who 500 dollar is a massive investement.
PC gaming is so damn cheap as a hobby that once you get enthusiast level peripherals like Sim Rig, Racing Wheel, Fight Sticks, VR Headset, the little bug either ignores it because he fully knows well that it's out of his price range, or if it's genuinely cool and try it he'll screech until the end of the earth that it's unaffordable.
You can see this already with the intense seethe about them being priced out of the new Bingtendo console because deep down they really wanna play Kirby Airriders.
90% is people having shitty routers with 20 devices running off it without it being wired tk the pc. The other 10% is people with third world gpus before even the 1080 hit the market
Do you have a decent PC? $200 for a dozen games doesn't sound anemic
I don't remember any polarized TVs, I assume it'd be impossible due to the way LCDs work. Active shutter glasses were fine, the main issues were that they just didn't take off.
I'm surprised nobody has hacked something together to use them as BFI alternatives for screens that don't support it.
It is mostly fact IF you cannot handle pcvr modding. Which is the vast majority of retards, aka the modern audience
First time I tried airlink it was a 5fps mess. I booted the Oculus Debug Tool, set all the bitrates, codecs and other settings myself and then it was smooth sailing.
I don't know how they can fuck up first user experience like that while Virtual Desktop just WERKS even on dogshit wifi.
Why didn't VR lift off?
dont forget covid shut down work on headsets, and psvr2 didn't announce enough games, valve does nothing until they do something every 5 years
Literally everybody that could have saved it fucked up
too expensive, Sony is selling their VR for less than the production cost just to provide affordable VR and develop the market
lack of titles because the platform is not profitable, VR game development is either cheap cashgrab, crowdfunded, or funded by Sony
living space needs to be adjusted for VR
Too many hops to play video games. And when people play games, they want to be lazy and chill. But it would be really cool to see something like Counter Strike grand finals in VR with fully built custom sets.
psvr2 didn't announce enough games
don't get me started on that one
sony invested quite a bit into psvr1, as a result it had a bunch of actually decent games, stuck on 720p per eye headset
and what do they do when they get psvr2? they make it not compatible with psvr1 games, and then don't invest into it so it doesn't even get as many games as psvr1
I gree the flicker, darkening, battery life of 3D tvs would all be non issues now
But there's an obscure thing I don't blame you for not knowing about. The way stereoscopic images work, the strength and correctness of the 3d effect depends on the tv's distance from the viewer. Something that looks right on a close up monitor would look shallow on a living room tv.
VR doesn't have this problem because the virtual screen can be an arbitrary distance and size.
I guess a bigger point about games like Skyrim and most VR recommended games is that you don't actually need a VR headset to play them. Everyone played Skyrim 10+ years ago and you didn't need special hardware for it.
VR needs better exclusives if they want anyone to give a fuck. If the next Monster Hunter was a VR game and let you play with friends then for sure a lot of people would feel the need to get a headset to play with their buddies. Even Apple with their money didn't care enough to bribe Capcom or whomever into making games like that.
And when people play games, they want to be lazy and chill
DDRfrens not withstanding.
Space intensive gimmick.
Most people don't have the room to dedicate to it full time, and clearing shit out to make room for it gets tedious after a while.
I have the original Vive. haven't touched it in years; despite Elite Dangerous with VR and a HOTAS being by far the most immersive game I've ever played and most enjoyable things I've done in ~35 years of video games.
Why didn't VR lift off?
americans are fat and lazy
We gotta change this.
as saying goes - third time a charm, let's wait for new VR wave in 20 or so years
The way stereoscopic images work, the strength and correctness of the 3d effect depends on the tv's distance from the viewer.
Surely this can be trivially adjusted? All you have to do is offset the images, you lose a few pixels from the edge of the screen but the convergence would be better.
VR doesn't have this problem because the virtual screen can be an arbitrary distance and size.
VR, ironically, has no fix for this problem. Everything in VR is on a single focal plane. The appearance of things being closer to you than that plane is faked, which is why when things get too close they become gibberish.
Active shutter glasses were fine, the main issues were that they just didn't take off.
I have a flagship Sony 3D tv with active shutters and when something is made in 3D, it looks really good. Avatar for example, I would see the floating things right in the middle of my room. Uncharted 3 has 3D mode and when enemies use laser sights, the lasers are moving in the room as if they were really aiming at you from the tv. I would say it's even advantageous to play in 3D. But most things aren't like that. When 3D is done in post it looks like shit. Making something 3D costs a lot more in production but also the customer has to pay a lot more for a tv so no wonder it never took off.
Just release finished VR games for $70-$150 like devs and publishers are clamoring to do for GTA and Nintendo games
I'll fucking pay it and so will tons of autists like me
Something that looks right on a close up monitor would look shallow on a living room tv.
Wait I fucked this up, it would look deeper than it should. Distance increases the depth effect.
Surely this can be trivially adjusted? All you have to do is offset the images, you lose a few pixels from the edge of the screen but the convergence would be better.
No because the cameras that filmed the subject were at the wrong angles/vergence. You could fix it with AI though. I don't know how many versions of the same content you would need to make all display distances look acceptable.
VR, ironically, has no fix for this problem. Everything in VR is on a single focal plane.
VR has fixed accomodation, which is your eye lens focus. But it doesn't have fixed a convergeance plane. You're talking about something else. Things too close just become blurry, at least in games. Videos have another problem going on, because games work it must happen in the production chain early on, but an autofocus feature in VR video players helps with that. This is irrelevant for us anyway because VR has these issues at distances closer than you would hold a phone screen.
Played Beatsabre so much that even from the anticipation my brain has for playing it gives me a numb feeling in my right collarbone
Fucking hell, love VR but my boomer bones can't keep up.
put VR headset on
see propaganda but in 360 vision
just like the real thing
>stay in shape
That part probably, many people don't regard doing Fitness as "fun", they want to sedentarily sit on a couch or bed and consooom with as little effort as possible by moving their thumb on a controller or just watching a movie. As soon as you get to plug in and do all the stuff without actually having to expend the effort it'll probably take off bigly.
You sound fat, how much do you weigh?
buggy as shit software when trying to connect play from PC
tunnel vision fov
no OLED so it's not even good for space sims
battery is garbage and requires aftermarket accessories
takes too much space that no one except boomers have
stay in shape
I can do this without having to wear my Index.
still have fun
I can do this without having to wear my Index.
immersive as hell
I can do this without having to wear my Index.
Plus, wrangling my cats while I wear the headset isn’t very fun.
stay in shape
but i stay seated when I play in VR. i only play racing sims lol
There's civilization 7 on the quest store for 60 bucks right now if you feel like spending your money. Might be an interesting experience though
laughs in rookieloader
Fitting a screen on your head is useless. The real limit to immersion is haptics and movement, neither of which are addressed by current VR systems. If you figure those out, you can get by with having a normal screen
I think people just made the wrong types of game with it. The best use of VR would have probably not even been a game but a VR chat room like, well, VR Chat. Other companies could make their own spin, maybe VR Chat but with better graphics or better movements. I don’t think people want to play Skyrim but VR, they want an experience that’s uniquely VR.
they still haven't played it
tunnel vision fov
This is my main gripe with current VR. Being forced to turn my head and having no peripheral vision for combat games is not immersive at all.
oh yeah? did you play this one?
I have choice paralysis from having to pick between freeing the mindslaves or robbing the mindslaves, there's literally not hint or suggestion of what leads to what so it's like
Hey, how much of a dick are you player?
Like I dunno, stealing from slaves is kinda wrong, I mean I'm not black or jewish so it doesn't really appeal to me
But the goddess made it pretty clear that the entire race is enslaved so whats the point
Every time this question is asked, the answer remains the same: no games.
Fpbp
It could be zero pounds and totally wireless and people still wouldn't want it
I can neck curl 19kg for 3 sets of 20 reps, would my neck get tired?
Probably not, but your face would get hot and your eyes would hurt.
need at least 10 m2 for VR to work
average normal person doesn't have a empty 10m2 room where they can just put their VR stuff
why didn't VR lift off
simple because nobody has the room for it.
Facebook. VR needed like 20-30 games of the caliber of Half Life: Alyx to take off (games that everyone looks at enviously and fears that they're missing out on and that LOOK impressive and Next-Gen), and it needed good ports for Mainstream games to entice people more. Instead it got one and ports were disincentivized for the longest time in favor of Bing-Bing-Wahoo Mobileshit Shovelware nobody is looking forward to, knows it exists or wants to play, and only kids with ADD can even immerse themselves in.
ackshually the point where eyeglasses were able to be worn daily was when they could be under 100 grams and offer extreme vision correction.
I replayed it. Mods are fun too but I completely agree that it's short and kind of shallow. Really need actual games that support VR instead of a long tech demo.
This is like saying that half life 2 is a mediocre game when you remove the “gimmick” of mouse aim and shoot
Skyrim is a completely different game in VR once you load up with a wabbajack mod pack. They add so many systems and things that make it much more fun to play. If you don't want to run around like an autist immersed in Skyrim I don't know what to tell you. It's an ideal VR game but really needs mods for it's full potential.
Ok nigga, and?
Glasses help you see and are a requirement for daily life
VR prevents you from seeing and is a dead niche
VR has no good games
Anything good that came out in the last few years? I feel like VR was very front-loaded and most of what's coming out today looks like Mobile garbage I wouldn't even touch for free.
It's definitely slowed down which is sad. There was a push from devs like the subnautica devs to experiment with VR but that basically died. Unity seems better suited since the VR mods for deep rock and Valheim are fantastic. Games like raft have it too. The Forest is an official VR mode if I remember right. I would be willing to pay for VR dlc if we got high quality implementations.
Because it's a mediocre processor powering a mediocre screen with mediocre sound, mediocre battery life, and mediocre games. It's the midrange of everything and not particularly great at any one thing. I say this as the owner of a Meta Quest 3 and even Air 2 Pro sunglasses. I end up not using either because the screen quality for both feels worse than looking at a regular TV.
It depends on the creativity of the game industry to come up with new and creative ways to use it.
That's kinda like depending on the atari jaguar RT cores.
Glasses help you see and are a requirement for daily life
the point is before plastics, polycarbonate, etc, people just dealt with their shitty vision because glasses were that uncomfortable if they offered even moderate correction. we're talking 300 grams that people wouldn't put on their face to SEE.
Arcade machines are already gross without having to strap something to my face that some greasy slob has oozed 7 different bodily fluids all over.
Most people can't afford it. That's all it is.
I got a high quality headset for free from my job and I'm completely amazed by VR.
Space isn't an issue. As long as you have space to spread your arms around moderately, you can play VR games.
Playing VR feels like you're actually the character in the game while flat gaming feels like you're hitting buttons to control a drone.
Ironically though I appreciate flat games and gaming in general more now. I've been jaded by it for a long time, but VR made me realize "holy shit, 3D graphics technology has been developed through all these decades and now it finally has a true purpose that doesn't squander its potential"
Been thinking about getting a VR headset, should I just cop the metaquest or wait for Valve's new headset that's supposed to release this year?
The Valve Deckard will be announced in merely two weeks
It comes down to how much you're willing to spend.
quest3s is literally 200€ cheaper than the latest nintendo bingbang wahoo thoughbeit
If you're not delusional quest 3 or psvr2, otherwise wait for deckard
it's still just a 6 hour long game
kys speedtranny
Why didn't VR lift off?
The 0th issue is that VR launched after 2011 into a dead videogame market and companies were more concerned with finding magical revenue streams like whales.
The first issue was Facebook acquiring Oculus. They didn't port to Linux like was promised (severely hamstringing enthusiast development) and they splintered the market into walled gardens so that no one would cooperate on one cohesive VR system.
The second issue was Facebook (again) falling for various crypto scams one after the other and diverting funding and manpower away from creating games and improving the image of VR in favor of pandering to people who unironically thought that they were going to get rich off of VR real-estate.
The third issue was Facebook (hey what a surprise) shifting to the standalone market with Androidslop instead of just putting out PCVR headsets that can do inside-out tracking and also small ARM computers for portable gaming.
Right now VR is mostly just struggling to unfuck itself and it's actually gradually getting there. It is easier than ever to make VR ports of slop since it's all on fucking UE5 (even if no studio is going to go for it unless it's one dude's hobby project and he already did it). VR headset sales are also outpacing some consoles. Microsoft has left the market which is always good. SteamVR on Linux is slowly getting replaced with something that's not just one dude's hobby project as well.
I do just fine on 2.5m x 2.5m. Only had to tuck my desk and bed in respective corners of the room and when I want to play I just move my chair.
Which I'm gonna do just now
Zuckerberg saved VR, without the Zucc you would have nothing at all to play and VR would be completely dead
Personally I have too many people who want to kill me. The second I cover my eyes I'm a dead man
Playing VR feels like you're actually the character in the game
Provided that character is wearing a heavy helmet that blocks more than half of his visual field.
5090 is pretty good for VR
I don't know how much better it is than a 4090, since I had a 4070ti but it's like a 300% upgrade over my 12gig card.
I can play UEVR shit at 90fps it's fucking crazy
I found them pretty neat for certain things, and actually have a bit of fun with things like VTOL VR when I can be bothered to put them on. The problem is actually putting them on and setting them up. I just don't feel the urge to even do it much, maybe 2-3 times a year I decide to play some flying games or something. I get terrible motion sickness with anything that isn't flying/racing though. If I have to control my legs with a stick my body gets severely confused and the sickness stays around longer than actual seasickness.
It's software, every time it's software. Picture the Wii gimmicks but it's a $900 toaster strapped to your face and there are no other titles except flight simulators and some really janky FPS games.
I could run everything but Job Simulator for whatever reason on a 1060.
no games, even fewer good games
need an entire fucking room setup for it
look like a retard while doing it
punching your furniture
Upside of glasses: you can see
Downside of glasses a century ago: >200 grams on your face
Result: most people just dealt with their poor vision
Upside of vr: immersion in game
Downsides of vr: 100 to 500 grams on your face and restrictive field of vision
Result: vr is a gimmick
I do just fine on 2.5m x 2.5m.
You don't have a TV? Because with that room size, I would fear that I hit my monitors and stuff while waggling.
sims and UEVR are brutal to run
but yea my 12gig did all VR native (quest ports) games just fine
$1500 for a rig powerful enough to run it
$700 for a headset
$??? but probs $30-60 for the game
or
$15-25 and a few energy drinks for a real board from an ex-brah who's hip to be square with the wife and kids now
it's a wonder why VR hasn't taken off
How many of those frames are real?
It does feel like wearing ballistic goggles, but I manage to ignore that while playing, much like ignoring the weightless items and stuff.
usually all of them
only a few games you can run DLSS in VR and get away with it
usually if you enable fake frames in VR it looks like you took mescaline
No one cares about any of this garbage shovelware, we just want more mods like Halo VR and the inevitable Snake Eater remake VR mod. Real, WHOLE ASS single player games like HL2 in VR, tech demos like Alyx aren't as engaging.
is expensive
too much effort to set up
needs ample space
no games
unappealing to normies (most of the buyers) because of all the above therefore it doesn't take off
on top of it I think it's ironically a very limiting medium. you can have far more variety in just regular 2d gaming
But see in VR you don't have to go outside and no one can see you or try and talk to you so it's obviously better
this looks so incredibly gay
skate at 3 in the morning, I know I do
you just ain't with it brah
believe in the heart of the board and you'll be doing kickflips in no time
But see in VR you don't have to go outside
Im probably gonna play my Quest 3 outside around dusk.
No I play in my bedroom where my PC is. Got a living room downstair with big couch, tv and coffee table but I don't really enjoy being there. Actually sometimes I do go downstair and "play" VRChat with friend while sitting down on the couch when we watch movies but that's the extent of it.
You will hit your walls or get out of bounds the first few dozen hours you play since you get lost in the space.
Pic related. Should be attainable for most college kids lol
lack of games and the only "good" game vr tards fellate constantly is alyx which wasnt groundbreaking for vr. it just had a budget.
Breh you started coping in your first line. It's available on Quest 3S (I'll let you the courtesy of checking out the price)
I could only play shit like Superhot outside because I needed the space.
anyone have any experience with pimax?
even the guys invited to try out the Crystal-Super said it had MURA out the ass
the dream-air's specs make me feel warm and fuzzy inside. I'm definitely going to wait to see how people say the lenses are for that one though.
sorry bro, thanks for the correction, i''ll fix that
$299.99 for a Meta Quest 3S (plus postage)
$??? but probs $30-60 for the game
or
$15-25 and a few energy drinks for a real board from an ex-brah who's hip to be square with the wife and kids now
it's a wonder why VR hasn't taken off
Mura*
You forgot the 20 000 dollar in hospital bills after you face plant from a basic trick and get rushed to the ER
Who the fuck pays money for Quest games?
their whole operation is a pyramid scheme, make up a new headset to fund the production of the last one and so on.. with no quality control whatsoever
if you rob them you only get some extra materials (you can just farm this from killing security squadrons)
if you free them then you get a short sword with the highest base melee damage (gravity mace explosion still the best tho)
I would've preordered bsb2e when it was announced but I don't have lighthouses and deckard is 2 weeks away
if deckard doesn't come out though pimax looked like the only alternative at the moment.
they do seem like a pyramid scheme from the outside looking in though.
let me just by this 1000$ accessory on top of my 1000$ headset.
What are you, poor? But yeah it would be nice if those plastic tubs were cheaper.
because in the end an oled monitor is more pleasing to look at and doesn't contribute to developing myopia assuming proper viewing distance
I have an oculus 2 and I have the hardest time finding porn on this shit that isn't a 4 min preview so its collecting dust.
An accessory that costs more than the setup itself.
Non-mobile
Literally requires at least a 5m bubble around you of free space to use comfortably.
Not to mention only 1 game worth playing.
Motion sickness
Non scalable/profitable technology, cant print them every year.
I love vr as much as the next guy, but it too much of a hassle. Unless standards of living doubles, there would never be a true VR craze.
Do you have an empornium account? I see my favorite porn star (Melody Marks) has a lot of VR content but I haven't pulled the trigger to see what it's all about.
Indeed. It needs to be intuitive and kept simple.