I dropped it after 4 hours

I'm sorry but it's too much. Every dungeon is basically a bunch of flat rooms with the sane assets pasted together.
Most of the open world is hills and bandit camps with 3 tents or wolves
There's absolutely nothing worth seeing and I stumbled on 2 level gated quests that have the premise of being a "kill x of creatures" quests.
Even the towns are utter shit. I tried playing as a rogue, there's nothing to steal, just brooms and random junk.

This is peak Bethesdaslop. i think I finally tracked down the source of how Bethesda went to utter shit with Fallout 4 and Starfield.

Even the UI is trash
The menu is fucking unusable

Most of the open world is hills and bandit camps with 3 tents or wolves

we call that kino around these parts

The thing with Oblivion is that it was one of the first games of its type that was on console and that was mainly why it was so popular
It wasx360 bundled title in most places for like half price so many kids got it as their first experience of Elder Scrolls

That said

There's absolutely nothing worth seeing and I stumbled on 2 level gated quests that have the premise of being a "kill x of creatures" quests.

Even the towns are utter shit. I tried playing as a rogue, there's nothing to steal, just brooms and random junk.

g8 b8 m8 I r8 it out of 8

Accurate assessment

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it was one of the first games of its type

It was the first video game you played. You don't have to lie to make yourself feel better.

Most of the wilderness is wilderness

Anon, the first one I played was technically Alex Kidd in Miracle World since at Christmas we couldn't afford an extra game and settled for the buil-in Alex Kidd in the Master System console that was second hand. I did not get a birthday present that year since we couldn't afford two presents

Play as a thief

Enter every house of the capital of an empire

2 gold, flour, broom, apple, cheese

Wow

IT'S SUPPOSED TO BE EMPTY

Excellent bait, sar!

Yep. Kind of weird you needed to repeat it, but at least you understand it now.

See The game is so afraid of you finding anything actually valuable that it fills expensive houses with fake glass dagger replicas

Lol, simply lol.

There's way better ways to do empty space. Elden Ring and Fallout New Vegas do open world much more organically and guide the player in routes through them rather than having you jump through ugly hills fighting respawning randomized wolves and bandits

It's supposed to be dogshit

Lol

Nope

Any examples of games that did it better that came out BEFORE Oblivion? Don't pretend like Morrowind was any better.

Shitvegas is even worse, imo
Like 90% of the open world is either a few raiders or else some scorpions/bugs/dogs

While Oblivion was slightly worse in the regard of 'you walk for a while without seeing shit', Shitvegas was literally 'unless it's a late game story related plot or a town, you ain't seeing anything of use'

the mostly barren pixel art wilderness of BG1 is more primitize yet much more fun, Bethesda just makes fake gay action rpgs for people who pretend to like rpgs

You're playing it wrong. Just do the Thieves Guild and the Dark Brotherhood then you can drop it.

It's weird that you got all of this after only 4 hours because you are 100% dead on.

Fans of Oblivion are especially delusional and divorced from reality, it's like they all collectively hallucinated a completely different game in their heads. They will try to cope and seethe at criticisms against the game but they are mentally unable to form a single coherent argument.

honestly, you might be a low IQ degenerate.
This game wasn't made for you

N-n-nope....

Type that again without crying

trolls

points out that it's trolling

bro no see you're going to get me doubling down

Try not to break the rules, friendo!

I pointed to a literal screenshot of the game. Cope more

Any examples of games that did it better that came out BEFORE Oblivion?

Morrowind

Don't pretend like Morrowind was any better.

Yes it was

Shitvegas is even worse, imo

It isn't

Like 90% of the open world is either a few raiders or else some scorpions/bugs/dogs

If you find a cave, a dungeon, a vault or any shack in New Vegas you can rest assure there's at least some unique stuff worth picking up.
Oblivion has that offline MMO feel of wading through shit that is proc gen placed into chests and will become useless when level scaling kicks in

If you follow the most obvious path you organically run into:
Primm, with a quest that directs you to the NCR correctional facility
Novac, with a quest that directs you to Repconn Test Site
Helios One
188 Trading Post
Crimson Caravan
Repconn headquarters
Freeside
Before you even reach the strip. All of them are significant locations that are largely unrelated to the main quest outside of a few NPC dialog options asking where Benny went.

It's weird that you got all of this after only 4 hours

It's not hard to see the writing on the wall really. Teleported to sell loot and sleep from a goblin cave, then teleported back and saw the same goblins but a bit stronger, now with steel instead of iron weapons. That alone drains me of will to play the game

The game leaves an awful impression right away too. Kvatch being in flames and you can't see shit until you are right under it is especially bad. I'm navigating blind looking at the map because the poor draw distance and lack of landmarks is just horrendous, possibly the worst sin an open world can do

I don't remember the secon town I have found but I entered the shops and it had nothing to sell that I wouldn't find in the imperial city, but to sell there I would have to do the gay wheel minigame so why bother.

Also how the fuck can I teleport to locations undiscovered

Yes it was

Care to provide examples or any sort of compelling argument whatsoever?

unironically skyrim has the best in economy out of the tes games, in morrowind you can get stupid rich instantly with alchemy and high level gear in predetermined locations, and in oblivion you just need to join the mages guild and legally appropriate everything they own

Gonna try to remember all the Oblivion content off the top of my head but it's been forever since I played -

fighters, mages, thieves guild
dark brotherhood
arena fights
The daedric statues
all the main quest portals to oblivion and the mehrunes dagon wank
A long quest to cure vampirisim, (was there a vampire quest line or is that Morrowind?)
dlc shit

What else am I forgetting? were there Blades side quests?

Every dungeon is basically a bunch of flat rooms with the sane assets pasted together

False.

Most of the open world is hills and bandit camps with 3 tents or wolves

Also false.

There's absolutely nothing worth seeing

Also false.

level gated quests that have the premise of being a "kill x of creatures" quests

True OF SOME daedric quests. They are level gated, but only Azura and Meridia ask you to go and kill x number of enemies.

Even the towns are utter shit

Nope. But they do have issues.

there's nothing to steal, just brooms and random junk

Welcome to level-scaling and level-scaled loot tables.
There is a finite number of replica items in the world. They did not plaster them allover the place, but it is indeed insulting that they used them instead of placing actual items in their place. Again, level-scaled world/system - it sucks ass.
False. You have replicas in guild halls and Arcane university, see image .

proc gen placed

Your brain is cooked.

Oblivion is my favorite but it's a dogshit game and most criticism is spot-on. It wasnt my first Elder Scrolls game, and I find Skyrim extremely boring. The only other games that I like for similar reasons as Oblivion are the STALKER games.

It's literally proc gen, I tested it
It's all leveled loot

>Every dungeon is basically a bunch of flat rooms with the sane assets pasted together

False.

>Most of the open world is hills and bandit camps with 3 tents or wolves

Also false.

>There's absolutely nothing worth seeing

Also false.

I have been into 7 dungeons, they were all shit with basic layout and same assets

If you find a cave, a dungeon, a vault or any shack in New Vegas you can rest assure there's at least some unique stuff worth picking up.

Nope

Which is fine for an RPG that's supposed to be heavily railroaded and not like the Fallout series is known for
Even 1 and 2 let you do most shit anywhere outside of the tutorial
I get that shitvegas was originally designed to be a fully linear adventure with some differnt paths that leads to the different endings but it really showed just how bad Obsidian can be in terms of game design

Name the dungeons, please.

You should learn your terminology.

generic woodland, Bethesda

):(

generic woodland, Bioware

:O

OP here
Skyrim to me is an extremely disappointing and casual game but I can't understand how you prefer Oblivion to this. I don't remember excessive level scaling in Skyrim.
I remember wandering through the wilds West of the starting poont until an Atronach of the Forest cooked me
It's clearly a less flawed game than the shit I'm playing

Which is fine for an RPG that's supposed to be heavily railroaded and not like the Fallout series is known for

Fallout 1 is just as "railroaded" as FNV. There's a clear path the devs intended a first time player to take to introduce the world and factions but there is literally nothing stopping you from just ignoring it and beelining towards the ultimate goal.

Tutorial
Fyrelight cave
Goblin's Jim cave
Haynote cave
For wooden hand
Some other imp cave that has the exact same layout of the tutorial

You're going to bring up 'just stealth' or 'just run' bro. So I won't bother

tutorial

let's ignore that for obvious reasons

Fyrelight cave

Imps abound

Goblin Jim's Cave

You mean the only area with a human leading a tribe of Goblins isn't unique

Well color be blacker than Goblin Jim! A troll post!

Good design is....LE BAD!

Bad design is....LE GOOD!

Garbage opinion desu.

Excuse me friend, but you never responded to I'll assume you didn't reply because you missed it and not because you're a disingenuous faggot talking out of your ass with nothing to back it up.

Who gives a shit? It's literally the same goblins and imps in areas with the sane layout, and they are BORING. You face at most 3 imps or goblins together
They also only have filler loot to sell

So you're trolling again

4 hours

Somehow explored "most" of the open world and a bunch of dungeons

Conveniently just parroting average Anon Babble complaints

Your bait is trash, now kneel.

play game known for its good quests

do 2 low tier quests and quit

2 level gated quests that have the premise of being a "kill x of creatures" quests.

RPG quests usually boil down to this. What else do you expect? And what's wrong with killing x amount of creatures anyway? There's no point in building and equipping your faggot character unless you're going to kill some creatures with it.

I see Oblivions superiority continues to cause controversy.

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Morrowind dungeons have good loot, actual worthwhile loot, they are more varied and fun and they feel less like they had mandatory quotas to fill the map and more like that cave or whatever was meant to be there
I literally gave you the answer. It's you that is trolling. I didn't even notice there was a human guy because they are shitty mobs for me to mouse 1 spam at them. The fungeons are not interesting, not fun, you go through the sane rooms and kill the same fodder and loot the same lazily placed chests with nothing actually good or unique in them.

point out something is unique

bro nothing is unique cause I don't accept it as unique

trolling is, against, the rules, dontcha know, anon?

>Somehow explored "most" of the open world and a bunch of dungeons

Where did I say this? I explored 8 dungeons and went from the capital to kvetch, then freed the city from Daedra by killing 7 scalps and 1 summoner (lol)

Thanks for proving the post right

I dropped the nostalgia goggles for Oblivion when I replayed it a year ago. Really has not aged well, and I suspect it's the same nostalgia fagging as Skyrim for people who were kids when they first played it.

7 scalps and 1 summoner

Neither of those are enemies in the game, lol
Tell me how I know you're trolling, lol

Lying again

Pity (you)
Shh, we get it, you're part of the Anon Babble hivemind. One day you'll learn to form your own opinions, or maybe we'll get lucky and you'll just kill yourself.

>point out something is unique

What is unique about any of those dungeons? They have the same enemies, the same rooms and LITERALLY interchangeable loot from the same loot table. They even have the same exact 2 mobs hanging around the entrance, wow so good.

Get some standards dude

Shivering Isles was fun

We were discussing the amount of content between major towns, not the quality of loot in the dungeons.

they feel less like they had mandatory quotas to fill the map and more like that cave or whatever was meant to be there

So you're saying that Oblivion developers made a conscious effort to place more explorable locations in the wilderness which was literally my entire point in the first place comparing it to Morrowind.

?????

No argument

Just admit you didn't even read OP

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You said scalps originally, retard. There's still no such thing as a summoner. Also there's nothing to argue about, you're just a dumb faggot lying for attention, and the other guy is a hivemind fag. You're both worthless aside from the brief entertainment value people get from mocking you.

So you're saying that Oblivion developers made a conscious effort to place more explorable locations in the wilderness

No, they filled it with the same exact copy paste dungeons full of useless junk

We were discussing the amount of content between major towns

What quality content? The quests in the Capital are

Speak with some dudes and do the wheel persuasion minigame or pay them until they agree to testify

Go through these exact steps to find objects or follow dudes and learn stuff about them

Go in another town and fetch an item

They have absolutely awful mind numbingly boring quests with literal 0 branching choices/alternative routes. You can't even actually pick some dialogue options

You said scalps originally, retard.

Whatever

There's still no such thing as a summoner

Some daedra dude with a mace, who gives a shit

lying

No, I wish I was, the game is trash

Still this desperate for attention

Your parents never said they love you, huh? Probably not, if they did they'd be liars too.

Oblivionkeks taking an absolute battering in this thread, can't formulate a single argument beyond

nope

bait

trolling

It's honestly kind of pathetic

Yeah, it's shit
Morrowind > Skyrim > Daggerfall > Arena > Oblivion

nope

Bait

What am I lying about?

can't wait for the remake in next week

It's actually hilarious how Oblivitards literally can't put a sentence together. Are they even human?

RPG from 2006

ARPG from 2022

Oblivion has more quests, better writing, more content, and more features.

Somehow Elden Ring is comparable because it looks nice

Samefagging. When's the part where you kill yourself? Can we skip to it?

op (fag) will never experience the supreme bliss of looking at the imperial city at sunset

I'm so sorry bro :/

Awful dungeons with terrible level scaled loot and same enemies

<Bad quests

Combat is awful, even charging attacks to hit enemies afar is not a smart move because the recovery is slower than spamming mouse 1

My cat man grunts like a man when hit

First oblivion gate closed and it was already boring as shit

Even if the tech was revolutionary at the time, I can't believe people actually ate up this slop

except in Skyrim, shopkeeper gold is tracked independently of save files for some reason. Save, sell enough to clear out their gold, then reload and they now have no money while you have all your items still.

The most pathetic Bethesdafags

level gated quests

You clearly haven't played the game

people who don't like Oblivion can articulate their opinions

people who like it "b8" "saar" "trololol"

Hmm, I wonder who I trust more

Bethesda cities lose all their allure once you actually visit them. Oh gee, half a dozen relevant NPCs in a vast wasteland of a city

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>level gated quests

You clearly haven't played the game

NIGGER

idk man. Running around filling soul gems, enchanting shit so I can see in the dark and people glow like its fucking predator vision. I'm having a good time.

Kek oblivionkeks are something else
Oblivion is utter dogshit in its writing, quests and features. It doesn't even deserve to be compared to Elden Ring, a literal masterpiece

495.png - 624x587, 399.65K

git gud

As opposed to what?
Massive cities with thousands of fake NPCs and even less relevant ones?

Elden ring is literally a hack and slash with jumping and even that can barely be used for anything practical...

blah blah NCR, blah blah some US minority looking crap quest

Oblivion's blandest fetch quest is more interesting than that literal nothing

Love you pic
It's exactly what happened.
Butthurt morrofags seethed for so long that they completely ignored the SAME DOWNSIDES AND WORSE in Skyrim just so they can continue seething about shoulder armor and levitation

as opposed to this other awful idea i made in my head

Big city with more relevant people please. Or smaller city with more relevant people please. Just a place that actually seems like it could function please
but muh imagined limitations
If you can't make it good then don't make it

Skyrim made up for the downsides with funny physics fuckery, interesting random encounters and being a decent action-adventure game. Skyrim actually IMPROVED many things that delusional Oblivitards claim it did worse. Oblivion is not just the "worst of both worlds" - it's even worse than that. In many areas, it's the outright worst. Period.

i know its shit yeah. still i wanna see how oblivion looks on skyrim engine. i wanna believe its at least tolerable

millennials SHAT their pants

This is peak Bethesdaslop. i think I finally tracked down the source of how Bethesda went to utter shit with Fallout 4 and Starfield.

Correct

Elden Ring

Masterpiece

Goddamn man I'm a roll slop fag and even I think you're a retard for that statement.

I sometimes forget that 40% of NV map can't be explored

I don't know you and I don't care to know you.

I like Oblivion, it's fun. Sorry you didn't find it enjoyable, op.

I enjoyed the game overall, but I hated the dungeos. But mostly because they all scary and full of skeletons and shit. The lava/demon world is even worst.
I prefer Zelda style dungeos with diverse themes and a mix of scary and non scary environments.

Like saying a platter of dogshit is better than a bowl of donkey shit

food analogy

go back to minecraft zoomie. real games like these are for people with more of a refined taste

literally gothic 1 and gothic 2

zoomers need wahoo yippee every 5 minutes, otherwise they quit

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they hated him because he spoke the truth

Level scaling and thieving are terrible combination and the only reason both thieves guild and dark brotherhood aren't absolute dogshit for it is because they have some of the best quests in the entire series.

Theres plenty to trash about this game, so I dont know why you'd post this bullshit. Are you even trying?

literally every chest in the game must contain a family's life savings or a powerful weapon

Everything OP said is 100% accurate

break into wealthiest houses in the map

dogshit level scaled loot

Wow so immersive

Skyrim did it better where certain houses had shadowmarks and those had properly levelled gold amounts. Then they went and made the thieves guild a radiant quest grinding shithole. Just can't have anything nice.

Thieving is great in this game. The way it edges you towards the guild early on is pure kino, and there's plenty of cool stuff like silver and jewelry in people's houses

Save scummers should be punished

Level scaling

Everyone got this concept wrong... all got brainrot by the World of Warcraft world design.
Level scaling = you are not the only one farming, you are not the only one getting stronger and find better items, you are not the only one hunting crabs, goblins, wolves and imps until they are all extinct (reason why only high level enemies are found the more level up). and yes, a hige level enemy bandit EARNED his daedric gear just like you did.

Absolutely foul morrowtranny thread, zero funny bait and banter too, overall low-energy

Morrowind is too text based as good as the lore is, not to mention it's so dated you couldn't even remaster it to modern consoles without spending as much effort as creating a new game. Maybe AI can do it one day, I don't trust gta trilogy jeets to touch it.

Oblivion has some funky faces, but most are animated and voiced, the lore is deeper than Skyrim by miles, more interesting everything. Better quests, story, npcs, towns, visuals, you name it.

Skyrim sucked the soul out of the series, you have the biggest world with nothing in it. Sure it has dragons and maybe a better skill system, but the towns and characters are neutered. It's a shame this is the only elders scrolls they keep porting to everything because it's the worst of all 3 and the only new game zoomers know. Compared to starfield it looks like soul, but this was the start of the trend to move away from story/lore and focus on action and large maps.

Oblivion was at the perfect moment where graphics were as good as they needed to be and not too new where they forget to add the story, the perfect balance.

Oblivion looks like shit (and looked like shit when it came out) and plays even worse, get your retarded head out of your ass.

He thinks shit is food

SAAAAAAAAAAAAAAAAAAR

filtered
great game but the only true way to play it is on minimum difficulty as the level scaling is literally retarded. played it at launch and it's still a core gaming memory for me.

also don't follow the main quest. ignore it so you don't get oblivion gates/red skies. all the good shit are the side questlines/guilds.

That isn't a punishment, it helps save scummers. You could also buy a bunch of shit to get their total gold higher, reload, and then sell your expensive gear with their bigger budget.

filtered

btw game is shit, ignore it

You’re certainly not wrong. It was impressive only in its own time. Its not necessarily a classic.

They are level gated, but only Azura and Meridia ask you to go and kill x number of enemies.

There's literally a quest on your way to the next town to kill 10 slaughterfish, and the funniest thing is it bugs out and doesn't spawn the last one.

reteraded level scalling

ugly potato faced NPC's

generic bland looking armor

boring copy pasted dungeons

terrible lockpicking minigame

awful speechcraft wheel minigame

this is such a turd, mods can somewhat fix the first 4 issues i listed above but the last two are still unfixable till this day because POOPlivion and most likely will never be because POOPblivion modding is dead

I don't know how many times it needs to be said. The TES RPGs worth playing are Daggerfall and Morrowind.

Even the towns are utter shit. I tried playing as a rogue, there's nothing to steal, just brooms and random junk

Translation: He prefers Skyrim where even the fucking wolves carry gold diamond rings

oh no no no oblivionxissies... we got BTFO again... they're all laughing at us...

zoomer rant