I want to go on an adventure

I want to go on an adventure
In a vidya gaem

Why not go on one in real life?

I choose the FFX world.

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You have a few options, elden ring, kingdom come, balders gate 3, The elder scrolls,the witcher, world of warcraft, final fantasy series, dragon age and dragons dogma

There are no adventures anymore, the whole world has been conquered and industrialized. Things won't get interesting again until WW3 starts.

I want an adventure IRL
my life fucking sucks

You've a queer definition of adventure.

Take some time off and do the entire Appalachian trail. It's something I am considering doing if I can finally stop being a lazy piece of shit. Only a small chance of getting killed by some hill billies or serial killers!

What's your idea of an adventure? Exploring some jungle that was mapped out 150 years ago? Becoming the 20,000th person to climb some mountain in Tibet?

I work in a office. I like to go to the fields to look for wild asparagus, wild blueberries and other things. I go through bad roads, traverse dense forage, climb rocks... It feels like an adventure, but i'm 1 hour from home.

it's not a vacation you're taking

There you go. You think "adventure" means "something noone else has done", not something you've never done.

I live in California I'd rather just drive from Norcal up to Cascadia

The only game to ever give me that feeling was playing Dragon's Dogma 2 with a bunch of difficulty mods
Game felt pretty brutal with every outing being a trek I had to prepare for.
Fucking loved every minute of it.

name a game that actually can create the feel of pic related

It's not an adventure when you're two hours from civilization at all time. The world is too small for adventures now.

elden shit

not this

You could get a canoe, some supplies, and go. It would take you less than a week to get it planned. You might not see anyone else for days. Bring a notebook and write a haibun, I promise I'll read it.

Play games with loyal companions (ff, skyrim)

I bemoan the current state of the action-adventure genre of video games.

elden ring i a hellscape, not optimal
Kingdom come, maybe not very fantastical though
baldurs gate is too linear
dragons dogma is good, like real good, but I've finished it like 6-7 times now. Not 2, yet to finish 2

i want an adventure!

but it has to fit squarely within my allotted vacation days with prior manager approval that i can take those days off

you aren't taking this adventure thing seriously enough if it is something you want to do.

Play Outward

Everyone always says this, but can never point to any actual, physical mechanics a developer could achieve which would make it happen.

which ones?

Minecraft and Skyrim.

Both involve going on long stints into unknown territories to find treasures and riches abound while facing danger.

It's been a while but it was an REFramework mod with a bunch of presets, that was the main one
I also added one that limited XP gain to 20% (and still somehow ended up overleveled lmao)
Besides that "True Warfarer" and "MA rebalance" were standard additions.

also dragons doggoma

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omg my life sucks can i just do something interesting and escape from it all

WAIT NO NOT LIKE THAT IT NEEDS TO FIT WITHIN THE THING IM TRYING TO ESCAPE FROM

No game where you travel in one direction for a final destination

This is why nothing fits this category, they're all open world in a non-linear way. Forcing you to back-track.

that would be too expensive.

It's simple actually. Building a world that moves (or appears to move) without the character being there. This adds uncertainty. Then, don't tell the player everything, and instead just point them in a direction with a goal and/or reward. The goal doesn't necessarily need to be completed and the reward doesn't necessarily have to be what it is said to be or even be there at all. Finally, take away things that would connect them from whence they came. No constant communication, no immediately jumping out and going back home, etc.

This makes an adventure. It's a long, arduous journey into a mysterious place to take on a task that may promise what you seek, all while disconnected from that which is familiar and known to you.

yupp that's v for you, all complaints no solutions

mosquitos

Open wide, here comes the aeroplane!
Arx Fatalis

I guess that's why I wants it in vidya.

ALSO DEATH stranding

wouldn't most linear games fit that mold?

black people in my vidya

mosquitos in my real world

glowies in my walls

It's all so tiresome.

so something that is a mix of elden ring and KCD design with less back tracking.

i know that feel you are talking about, when you ride for a long time in rdr2 and come across a hideout.

voices in my head

very tiresome

the line that brought us here was a guy saying he wants an IRL adventure.

Dragon's Dogma 1/2

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bots in my thread

seed oils in my meal

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You a thinker, but that doesn't seem like the full story and only a part of how to simulate "adventure".
I remember the big breakthrough in defining "comfy" was an anon boiling it down to the contrast between a safe, peaceful, enclosed interior space where you could still easily see a hostile, unsafe, unenclosed exterior space. So a winter cabin is comfy despite being fairly low tech and rough, because of the close proximity of the hostile winter blizzard outside (which can be easily seen through the window and heard)

There would be a similar dynamic to the "adventure" principle.
Part of it is uncertainty of the world around you like you said. I'm not sure removing the ability to "connect from whence they came" is strictly true (because I feel getting a letter from an NPC in the starting town would add to the adventure feeling) but definitely not being able to simply go back home is required. But the reason for that not being allowed on an adventure seems less specifically about being disconnected from home, and more that you can't just put the adventure/journey on hold, you have to follow through with it once it starts.

Water? Filtered.
Tinfoil hat? On.
Mosquito net? Up.
Meat? Raw.
Testicle? Sunned.
Pineal gland? Decalcified.
Third eye? Opened.
Yaldaboath? Rebuked.
Oh yeah, it's gaming time.

This

You have no choice in linear games, adventures have choice

i dont fully understand you. can you give some examples?

what do they use for toilet paper

they bring some with them and theres also places to stop by to resupply, and also recently built structures like actual restrooms and shelters