Ruins your game (and possibly the entire series going forward) with one mechanic

ruins your game (and possibly the entire series going forward) with one mechanic

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just dont use it lol
"but but buh a bloobloo focus mode makes it so commitment isn't required anymore"
ok then commit to not using it retard u control the buttons u press

People said the exact same thing about the clutch claw. They'll say the same thing with the next new mechanic.

Y'all just hate change.

Game is balanced around it and nearly every monster makes an effort to rapidly sidestep you, not to mention losing out on half the hunt rewards because you aren't getting wound drops.

Wounds still break without focus strikes, as for getting sidestepped, skill issue.

Monster Hunter is just a dead series after wilds.

Flops the game harder the Concord because of this mechanic

Capcom filing for bankruptcy when

bro? these are the same shitmons as in other games with the same moves? how the fuck are they balanced towards this mechanic lmao

I don't know how bad it is on other weapons but on glaive there's no reason to ever not be in it, and that's annoying. And boring. Why is it even a toggle at this point.

these are the same shitmons as in other games with the same moves

not him but most of the roster is entirely new monsters

Nigger

And it seems the game is still too hard for people if they cart to fucking mizu

Because, again, monsters are designed and buffed to be more mobile. Before fast movers were either relegated to dog wyvern that died in less than 2 minutes or late game threats like Brachy, Rajang and Kirin. Now you have prolapse spider as your 4th fight who jumps around the fighting space for most of its fight, and most other inclusions after follow the same formula.
Rise and Wilds made timing and positioning so unimportant in a series where the monsters are supposed to be the threats, and most weapons in Wilds play like melee bowguns with how absurd focus mode is.

inb4 unhinged wirebug schizo post

Focus mode is fine you stupid nigger. After crutch claw and wirebug, I'll take it.

nothing is balanced around focus or bird recover monsters do not track and act like old games while you are playing rise hunter 2.0 so in reality everything is great jargas.

It sold 10 million, retard.

Big gay hands typed this post.

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bro? these are the same shitmons as in other games with the same moves?

You absolute fucking retard. You can take the exact same moveset and adjust the AI to cater to a mechanic. Just look at Rise. The end-game hunts are all balanced around the wirebug system. Attack timings are adjusted specifically to punish retards who just mash the wirebug escape; if used incorrectly it becomes an option that will kill you whereas just laying on your ass and taking your i-frames will avoid the timed followup attack.

The same thing happened in World after they added the Clutch Claw. Whereas normally a monster would just stagger and give you a moment of opportunity to do anything you wanted that was changed in Iceborne. Monsters no longer simply stagger, they fucking hurl themselves 20 feet away from you because now the mechanic is no longer the monster reeling in pain, it's the developers screaming in your face "USE THE CLUTCH CLAW TO CLOSE THE GAP THIS IS THE TIME WHERE YOU USE THE NEW TOY WE ADDED PLEASE ENJOY IT!" It's the same shit in Wilds. Enemies behave in such a way that makes not using Focus Mode a severe detriment because the developers expect you to be using it. It may as well permanently be on because 95% of the time it is strictly an advantage to be in Focus Mode and there are a multitude of factors contributing to this. It's by far the most egregious system added to a Monster Hunter game. It's not something you choose to do. You're not being rewarded for making an intelligent decision based on the situation. It's almost purely an advantage that you want to have active at almost all times. It's objectively shit game design.

And they were correct.

he can't keep up with Lala Barina

the thing literally comes up to you and stands still after every attack to let you hit it for free

I love Wilds
All it needs is more hard hunts, which they are already adding

the point of focus mode is aiming at wounds, not popping them. if you're popping wounds with focus mode, you fundamentally misunderstand its purpose

Which of the older MH do you like the most? FU, 4U or GU?

the clutch claw didn't fundamentally change basic combat. it added annoying busy work (tenderizing), gave you and easy way to topplle and a handful of new moves to weapons.

People said the exact same thing about the clutch claw

And then there was no claw in Rise, and no bugs in Wilds because these are gimmicks added on top of the gameplay not changes to the basic controls.

it's because Capcom is just trying out new gimmicks and iterating on them with every release since arts were added, don't be retarded

hey look this guy only plays one weapon

You're retarded.

y'all just hate shit mechanics that make the game worse

yeah?

So you mean the game is harder if you don't us it? I thought you wanted the game to be harder, make up your mind.

I've been using the greatsword and it's just insane now, same with charge blade. What the fuck were they thinking?

Focus turned monster hunter into a generic 3rd person action game and now it will never go away.

it's just insane now

Yeah, it's insane how shit slow weapons are compared to fast weapons in all modern action games.

Focus mode is a change to the basic controls it's not the same as a gimmick. If Wilds is World 2 we'll see the actual gimmick with the expansion, or the gimmick is actually just wounding.

Absolute retard.

just laying on your ass and taking your i-frames will avoid the timed followup attack.

I was in a Zoh Shia hunt in Wilds and got knocked on my ass the second time he did his huge fire floor attack. There's something really funny about picturing the Hunter completely tense laying on the floor with insane dragon fire rushing just an inch above his face.

greatsword isn't all that slow anymore

want to see how hard T Mizu is

it never spawns

T-thanks

10 million dollars isn't a lot shill when you spent billions

entirely new monsters with the same skeletons/animations

lol

It's the same on every weapon. You literally hold L2 the entire time you fight while zoomed in on the monster like modern GoW.
So fucking pissed if this is how the series will work from now on

To be fair that backflip just kills you. I have zoh shia armor almost maxed and it kills me from full. Or at least uses my moxie

Makes TCS actually fun and rewarding to land

Ensures that Swaxe doesn't lose 80% of it's damage when the monsters takes two steps to your right

Lets you redirect the hammer's overhead slams into a proper hitzone when the monster breaths the wrong way for one frame too long

GL's big wyvern blast can actually be redirected and used more aggressively, speeding the weapon up in ways that matter

Maybe it ruined YOUR weapons, anon. But not mine. Focus mode is by far one of the best changes MH has made thus far, right up there with hunting styles and arts.

10 million units, retard. So if they sold 10 million copies of a $70 game, they would have pulled in $700 million. There's also no way they spent billions making it.

Yeah man, remember all those octopus monsters in fu, like rathalos, azure rathalos, and silver rathalos?

AHHHHHHHHHHH IS THAT THE ABILITY TO AIM?!?!?!?!?!?!? SAVE ME NIGGER MAN SAVE ME IM GOING INSAINE

I like easy mode

ok retard

Literally the easiest thing to fix. just severly decrease the turn speed by 90% once an animation is in queue.
You can still move a bit for micro-adjustments, but you can't charge and do a full 180 anymore.

It kinda feels like oldfags being mad at turn based combat being phased out. The only reason it existed was because it was the only way to simulate combat at the time

omg you got me, there's three new shitmons with brand new everything, focus mode take the wheel o<[]:-)

You literally hold L2 the entire time you fight while zoomed in on the monster like modern GoW

I don't. The only reason why you would is if you were incapable of aiming weapons normally before the change in which case you're the exact person focus mode was made for

that's just this game's gimmick

nearly every monster makes an effort to rapidly sidestep you

I noticed this recently, too. I spent a lot of time fighting Rathian in the arena for that A rank, and noticed its one new move was a sidestep that replaces the classic turn-in-place. The camera is also way too zoomed in even at max distance because they want you using Focus Mode.
Monsters are constantly either stepping behind you or moving slightly away, and Focus Mode is the most efficient way to keep up by rotating toward the monster or adding extra forward momentum to your attacks, respectively.

GL's big wyvern blast can actually be redirected

To be fair this one's already a thing since World

I like Monster Hunter and embrace the changes they make to enhance the experience. This series would have died at the first game if the developers were up their own asses the same way you are. We need these systems to adapt as the games get faster and more complex. Focus mode is an excellent baseline for introducing even greater challenges.
Emulate the first game and don't come back, little bro. This isn't for you.
The games are getting more complex all the time and some people just can't keep up. A tale as old as time.

"u control the buttons u press" has done unimaginable damage to how midwits talk about anything in video games

People said the exact same thing about the clutch claw.

It fucking sucked dick and they got rid of it.

kek worldbabs out here really exposing themselves
brachydios used to run around in circles and your camera can't even follow
fucking retarded niggers out here forgot you just tap L1 and it's like magic, you don't even have to aim like a fucking low iq monkey with le bogus mog :D
fucking nargacuga in FU is all about jumping behind you so he can fuck your ass and that game didn't have target camera LMAO

I really like focus mode, but the BIG issue, imo, is the monsters weren't tuned in consequence.
They get absolutely outclassed by basic attacks reposition moves (Y + left stick), and focus means repositions is even easier.

They should redo their basic moves.

you take video games too seriously : ) they are toys for kids. i bet you are ugly and have no personality; a manlet even? girls must think you're yucky

it sure has because the counter to this argument is going >'nuh uh you are stupid'
you aren't required to do these things you don't want to do - hell, the very act of you playing the game is already something that isn't mandatory yet you do it, so what's the problem? How sad of an individual do you have, where the only thing stopping you from having fun is to not engage in something optional?

Styles, clutch claw, wirebugs and focus mode are all fucking garbage
return to sane monster hunter

Big mad

one would think that by now these self proclaimed old school fans of MH would realize that the series drastically changing its mechanics and gimmicks with every series is a big part of what makes MH.

hurr me dun do dat so it fine!

You're actually fucking retarded holy shit. I realize this is an ego thing for you and you want to feel like you're good at the game but the reality is the entire game was designed around this shitty system which is highly advantageous to be in a vast majority of the time. There's a ton of unintuitive shit that you use to abuse it for optimal play like literally aiming away from the monsters to make certain combos more consistent due to swing arcs(CB in particular is very subject to this.)

Gravios maybe, but shit like tempered los/ g los? Fucker doesn't sit still at all, guardian los has the exploding milk to cover the normal spots you would punish/chase his tail. Pretty well done fight honestly.

but the reality is the entire game was designed around this shitty system

How? Do monsters sidestep more often to force you to use it? Are weapons harder to aim straight without it?

uhh well CB and HH get a new combo route that's slightly better and uhhh

It’s a phone game mechanic, what were they thinking

game keeps getting shittier

YOU GUYS SAY THIS EVERY TIME

yeah maybe because its true?
god retards like this need to be burned alive

what's baffling is that playing with focus mode always active makes everything more accurate. Not because you can aim, but because directional inputs are far more precise
With Focus mode on, you'll never mix up normal SnS B attacks with the shield combo or backsteps - without focus mode everything feels floaty, slippery and the character is far harder to control.
What angers me is that in 4th gen this wasn"t an issue. There was no focus mode, yet I was always in full control of what I did and user input mistakes were basically non-existant.
They made the combat worse and they're never going to fix it because redditors don't notice the problem

How can you possibly type out something this disingenuous and not feel bad about yourself? I mean you can just scroll up in the thread and see how people actually respond to it is explaining how game balance to retards.

I mean I get it, you're baiting, this thread is full of bait where people do their best twitter user impression and talk about how people just "can't keep up" with the new "optional" mechanic. But c'mon, at some point you've gotta reflect on yourself, right?

changes to the combat this drastic were only ever implemented after world (maybe even GU) came out

Focus mode is only mandatory to hit the wound that show up after a monster attack(that you'll barely hit unless it's rey dau)
The wound mechanic is a better tenderize
spotted the self proclaimed oldfag

people were against shit like this back in MHX/Gen

some combat styles were broken

to balance it out they just turned Monsters into HP sponges

new gimmicks literally turned the game into a cheese fest, skipped entire mechanics

MHW released the claw, making it a better alternative that killed the combat's pace with constant mount sequence crap

MH Rise did the same as X but this time it was part of default combat

I hate new gimmicks because they always push an awful balance, its not difficult, its just a drag and it only gets worse if you refuse to use them.
Balance it around basics and if garbage like this comes out as broke then its on the devs that should have never added it into the game in the first place

Do monsters sidestep more often to force you to use it?

Yes. This has already been explained numerous times. You're stupid as fuck.

hurr durr disingenuous shit

You fucking retard. It's not a "new combo route." It's the exact same combo you repeat regardless if you're in focus mode or not. The difference is normally you face a monster and smack it because that's intuitive and how basically every game works. With Focus Mode you aim away from the monster because it makes certain attacks more consistent because you are changing the behavior of the game; in this case in a very non-intuitive way.

part of MH series

only since nuMH like MHX

4U if you count the weapon frenzy enchantments

yeah, right

People can keep up just fine, but all the shit they keep adding and changing is basically turning it into a different series that appeals to a different audience
I don't like MH being a poor man's fighting game where learning your weapon's combo flowchart and optimal rotation is the only skill required of you

the series drastically changing its mechanics and gimmicks with every series is a big part of what makes MH.

Only happened in Frontier, Generations and 5th gen MH
Stop talking out of your ass

Focus mode by itself isn't the issue. Focus atk is since it makes popping wounds too easy with all the magnet homing bs going on with it. I rarely touch it outside of the focus atk or maybe redirecting a long ass combo once mid execution. No waggling into the air besides the monster isn't better gameplay and all skill it eliminated was the one to shuffle around a bit before starting a combo.

bingies forgetting about mounting

At this point the most innovative gimmick for the next game would be to have no gimmicks.

The claw was probably one of the worse mechanics since MH Generations combat styles and arts and those had mixed receptions back then

y'all

yeah, we hate changes that tantamount to nothing, to the point they never return even. By that point, we might as well have underwater combat over any of that shit

why wouldnt you wanna pop them?
dont they go away after a set amount of time?
like its probably almost always more damage to just pop them..

They definitely fucked with directional inputs somehow. They're incredibly inaccurate now. It's like they changed how they work to better fit Focus Mode, but made no attempt to either preserve how they worked originally or to make the new changes work outside of Focus Mode.

1. Wounds never disappear.
2. Hitting wounds give like 50% more damage.
3. Wounds will pop even if you don't focus strike.
4. Some skills like wex work better when you're hitting a wound.

they don't disappear unless it's a guardian monster

apparently it works like in World where you get more damage just whacking on them the old fashioned way until they explode, also weakness exploit

forgetting it was completely useless 1 vs 1

IG speedruns even had them skipped because it was straightup a damage loss

users abusing it were made fun of, especially the french

somehow better balanced than anything after it

was still broken so Capcom nerfed it

Stop talking out your ass, mounting was the proof that you needed to know whether someone was a shitter or not, because otherwise you'd avoid using it

Wounds only disappear on guardian monsters.

Wounds disappearing is actually a gimmick specific to Guardian monsters. They normally stick around until destroyed.

Imagine complaining about new mechanics in Monster Hunter.
Is this your first MH game or have you spent the entirety of the series bitching about the new stuff added in each iteration?

fucking retard

Damn imagine being as stupid as you.

0 arguments

I can tell you started with World

xhe likes the gimmick on xher first mh game obviously (it's rise btw)

Swimming.

Y'all just hate change.

Yes
You got it
Bravo
That's the fucking point of the thread

Wilds is complete shit

went back to Rise recently and I feel like I lost an arm and a leg even with all the spiderman shit, was thinking of going back to GU but I'd probably die of zoomer cringe from the newfound "clunkiness"

It feels about as shit as any other MH game that lacked a G-Rank

Freedom 2 on PSP actually. Also the arguments have already been presented, I'm calling you a retard for misrepresenting the complaints. You're a fucking moron.

Maybe on planet trans

I don't understand why you guys even fucking bother with new MH. I'm playing through MHGU right now and I probably still like Freedom Unite more

Was bad and almost everybody hated it, yes

They are new players, got into MH during covid or because some faggot e-celeb played it

Which all of them did. They'd release in Japan, then the revision would get released in Japan and North America with G Rank all the event quests. Starting at World, we now all get the same experience.

So you have been bitching about totally different hitboxes, underwater combat, stupid new weapons, verticality, clutch claw, wire bugs, dual movesets all this time?
Have you considered that maybe this series isn't for you if you don't like change?

the game is only good if I miss 70% of my attacks because my character stepped too far forward like a retard

starting at World

That literally only happened with 4. It actually happened in reverse for 1, since our 1 was a stopgap between 1 and 1G (which we never got).

World is 3x better than milds

I have complained every single time. They never please me or do what I want and it's really unfair.

fallacy

still completely wrong

Damn you're retarded as fuck. Thanks for confirming that.

only has happened for the past 4+ past games

youre such a retarded nigger faggot.
why dont you mention how the very first MH, which I was a beta player btw, had a completely different control scheme which had you attacking with the direction stick.

don't use it then
unlike actual shit gimmicks like claw and bugs your hunt times won't suffer greatly

0 arguments again

I win

makes GS more rewarding

extreme levels of bait, focus mode makes every TCS so lame and hollow, and even if you say "durr then don't use it!", that doesn't matter, since they still nerfed the TCS damage BECAUSE of you being able to do entire 360 degree turns during a TCS

was there ANY gimmick not hated by some vocal minority in monhun games?

but muh underwater

but muh mounting

but muh styles

but muh clucth claw

but muh bing bing birds

stay in FU, then, fuck off

I liked when monsters like Brachy were the exception and not the rule, and you truly had to learn timing and patience to make the most out of hunting hyper aggressive monsters.
In fact, making every monster as mobile as Brachy, Rajang and Narga actually takes away those monsters unique aggression patterns and will even weaken them in their inevitable inclusion since you no longer have to time between their attacks, just point the camera at them with focus, perfect guard their attacks and punish them. It's a fucking joke.

retard

An argument requires a point to argue against. You're not making any points. You're vomiting fallacies. Concession accepted, final pity (You).

You fucking retard. It's not a "new combo route."

oh my bad, HH gets a new combo route
CB gets a mildly optimised swing arc

The fundamentals remained intact wih the switch to the Portable contol scheme anyway, retard

I really hope this happens, but I doubt they'll do it

Bait requires intent, anon. And I meant every last word of what I said. Before focus mode, TCS was just something you did to wake monsters once or twice a hunt. It was never feasible to throw out unless you were an autistic speedrunner or somebody else para'd the monster.
GS is just a better and more interesting weapon with focus mode.

...I never even once used tenderizing on purpose in all my time of playing iceborne. In fact, i didnt even know it was a mechanic all the way until the last boss. I just kept hitting shit raw, unless there was an another retard tenderizing the monster.
It may be a shit mechanic, but you fuckers severely overrate how important it was. You wont reach retirement because the monster takes like 3 minutes longer to beat.

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Inability to stear your hits was main complain for a lot of people. They fixed it and now you complain it's not hard enough, that's retarded.
My personal complain that there still no gear and item loadout option when choosing your mission. Maybe they get it next time.

what are you on about? even blangonga and rajang had moves that move back and now they're behind
even basic monsters like the dromes love to jump around and you have to constantly chase them with your camera
you have volvidon and lagombi that roll around you a lot
seriously, you keep going on and on like a retard about focus but you literally just press L1 in wilds and it's donezo

If it was literally just a matter of higher/lower damage it wouldn't be that bad of an issue. The problem is it's more than that. Iceborne retroactively changed the behavior of monsters so even if you only have the base game you're still not getting the same experience that you would have prior to Iceborne. The devs really, really fucking want you to use the gap-closing Clutch Claw and the game feels worse to play if you don't for reasons other than "but muh number not big..."

Y'all just hate change.

i mean, yes? if it ain't broke, don't fix it. all they have to do is add new maps and monsters with general weapon changes/balance adjusting and they have a winning formula every single fucking game.

change is what led to world. it led to clutch claw. it led to spiribirds. it led to focus on story. it led to focus on endemic life instead of actual monsters and monster count being shit and lower than World despite having WAY more budget to just add more. change is what led to microtransaction and dripfeed content you retarded faggot.

I'm generally a monhun purist who believes the series was at its highest on the PSP, but I did enjoy Rise a pretty good deal.
I think what really gets me to stop playing these games are all the between mission cat farm bullshit type stuff, it's fucking exhausting. The gameplay is great but then they spend a fuck ton of time keeping you from it

Yes. This has already been explained numerous times

This is so subjective, I feel like monsters moved around way more often in world. If they move around more, by how much? How much further do they move? Do you have any numbers to show us? No, only "I feel like they move more" or "other youtubers that I parrot have said that they move more." But why would it matter anyways? The people who keep complaining that "monhun has always been about positioning" now have more positioning to do. So get good, queer.

This is so subjective, I feel like monsters moved around way more often in world.

Base or Iceborne and, more importantly, did you thoroughly play World prior to Iceborne releasing?

I still dont understand seeing kinaman gifs and images on Anon Babble, especially with how often i encounter them.
It was a russian literally who doing shitty reviews of bootleg famicom games like what, 10 years ago? how the fuck did it reach here of all places?

I didn't use SnS much in the past, but didn't they completely overhaul it's non focus left stick movement? You now literally sidestep + move forward and back while facing the direction you started swinging. I don't think it was like that before, right?

I don't like the fact you can capture monsters either, so I should go back to what, Monster Hunter 1?
But at the same time I like other changes, like expanded weapon movesets, expanded monster movesets, inventory presets, a farm that isn't a pain in the ass, bigger maps without loading screens...

In other words, what said. They never do what I want and it's really unfair.

I can't take any of pissing and moaning about focus mode seriously when the same faggots crying about it tried to "lol just don't use it" for bingbugs when they had a way bigger impact on the core gameplay design

Lets call it monster hunter classic

mention exception

YEAH WELL THIS SAME EXCEPTION EXISTED IN OLD GAME

Like can you read? I already stated the exceptions were either monsters that died in 2 minutes like the dog wyvern or were relegated to late game monsters.
It's great you even bring up Blangonga because he's a perfect example of how this game trashes old aggressive monsters. He has a near identical moveset compared to his old iteration, but now completely folds in the new game because you can perfect guard his side switching attacks while always having your weapon aimed in his direction, whereas in older games you either had to block and wait for a longer opening, or anticipate his movement and meet him at the end of his attack.
Game has been made exponentially softer and easier, and they're becoming less and less threatening with each new release because of dumb shit mechanics like these.

those are pretty much gone from Wilds

Wirebugs involve decision making. They are an expansion of your kit and the end-game hunts will punish you harshly for misusing them(mashing the escape will guarantee a cart in many scenarios.)

Focus Mode is thoughtless. It's like having a buff active and there's very little reason to ever turn it off. It's braindead gameplay designed for the braindead casual crowd who didn't even know MH existed prior to World.

I didn't used before ether but i love how it works now, it's in top of my played weapons.
Speaking of wich, is perfect rush worth it or should i just spam literal in to normal attack?

Yeah it's new. And they completely fucked the unfocued B directional combos on the side

Wirebugs are unironically less intrusive than Focus mode, and I think portable gets more leeway for experimenting with gimmicks

Definitely the worst of the nu-MH gimmicks. Not only does it remove the need for positioning but it just feels like shit to have it up constantly.

have you considered that new thing is always bad and old controversial thing was just misunderstood and not really that bad

classic monhun faggots

nargacuga

brachydios

blangoga

rajang

barioth

volvidon

2 monsters that die in 2 mins

holy mother of cope

Making the same thing over and over is how you run a series into the ground.

should I buy mh wilds? Only real hunters can reply

They already did that with the farm, removal of seasons and then mounting in 4. Then they completely destroyed every last bit of the game by moving to 3d game logic with World. They will never make a good Monster Hunter again, the series is dead, let it go.

The lack of d-pad camera is what really hurts it. No, I don't need the d-pad to be a constant "call seikret" button. No, I don't need to be able to select a nearby gathering node with the d-pad while in Focus Mode so I can gather without even looking at it. I WANT to look at it, with the CAMERA. LET ME CONTROL THE CAMERA.

no, stay out faggot.

The clutch claw was awful and I enjoyed iceborne

That's a huge incentive for me to eventually pick this up then. But I'm fine trailing the series and just play single player anyways, when wilds released I bought GU for like $5 on sale so I'll probably get to wilds 9 fucking years from now too, when whatever variation of steam deck we're on can play it well

Like any move, you could figure out openings to use it and get greatly rewarded for doing so, that's hardly speedrunner autism, it's just learning the fight. even just riskily throwing it out and getting it to land felt good even if it didn't always work out.
Now, you can just turn like any other game.
The player just has way too much control of their weapons now, when before, you had to actually learn them and play around your weapons' weaknesses. I'd say that depth and "clunkiness" is a huge part of MHs identity, and that has been gutted.
I know they won't remove it, but I do think the focus mode turn speed should at least be nerfed on commitment heavy weapons like GS so it's not as mindless to play

just wait for G-rank

flagship monster

late game monster

isn't nearly as sporadic as you're implying

late game monster

near identical skeleton to narrative

dies in 2 minutes

also refusing to acknowledge how piss baby easy focus mode makes hunting anything

Lmao, maybe you haven't played Monster Hunter.

You mean the clagger animations? Yeah, they're very obnoxious. If i ever played again, I'd just get a mod that disables them

Identical skeleton to narga*

yeah cause fighting rompopolo feels the exact same as fighting deviljho

From what i played, only way to realign without focus or completely stopping your attack is to just roundabout slash. Which is kinda funny, considering with focus mode, roundabout slash is a COMPLETELY pointless move, which is another reason i dont like focus mode... it removes the use case for some realignment moves

well just a heads up that there's a huge asterisk in this case which is the utter dogshit """""cinematic""""" low rank experience which you have to suffer through, the good news is you can skip cutscenes but the bad news is you can't skip everything

pretty much

also causes eternal retardos to justify it

We should've gatekept you fuckers even harder. Holy shit.

AAAAAAAAAAAAAAAAIIIIIIIIEEEEEEEEEEEE THEY MADE THE MONSTERS MOVE TOO FAST NOW I HAVE TO ABUSE FOCUS BECAUSE I'M A RETARD WHO CAN'T PRESS L1

uhmmm uhmmmm focus is akshually easy mode hehehe

retarded troons say both of these at the same time btw

roundabout slash is a COMPLETELY pointless move,

You're meant to use it to segue into spinning reaper and then charged chop, as they get more damage that way

I literally cannot stop myself from pressing L2

charge greatsword

monster jumps behind me

punished for charging early, reasses things and pick up on the monster's movement and attack patterns

Vs

charge greatsword

monster jumps behind me

L1 to instantly target, L2 to forcibly turn my body 180 degrees mid charge and either tackle through or dome the monster with 0 punishment

Worldtrannies like yourself will argue both scenarios are exactly the same and Wilds is no easier than any older game they didn't play btw.

Unironically what advantage do you gain from not always holding down the button? That's the main issue people have with it, because it's an ever present crutch that drastically improves your hunt times.

There is none

Focus mode is literal dogshit because it removes the whole combat positioning stuff which was the whole shtick of old mon hun. Now every weapon has parry/offset and unlimited mobility so that there is no gameplay differences between the weapons.

Disingenuous or retarded, because L1 camera snap doesn't completely change the direction of where you were aiming while charging or mid swing, unless you also use focus mode on top

game isn't fun when using

game isn't fun when not using it

That's what happens when a game is designed around a shit mechanic.

They really have a lot of fixing/nerfs to do with TU and G Rank. So much shit about Milds just pisses me off.

It's the same on every weapon.

nah, doing this on LS makes you overshoot monsters constantly because you cant stand still anymore

Same, it feels like they just changed some shit for the sake of change. Most shit just feels like an afterthought

this argument falls flat when they start doing balance changes because of the presence of focus mode(like nerfed TCS motion values since will always hit it with focus), so yes, you DON'T have to use it, but you'll have many more disadvantages than just not having focus aim (still won't use it regardless because it's gay)

Reminder that dont like it dont use it people are fucking subhuman retards

Classic combat design is just more fun. It's basically waiting for the monster to do its attacks while observing until you learn them well enough to know what is an opening vs what isn't. Simple and to the point. The clunkiness and high-commitment of the hunter's actions works in tandem with this design philosophy.
Nu MH combat design allows you to just wing it and act reactively. The whole "patiently waiting while keeping an eye for an opening" dynamic of the hunt is completely gone. Monster Hunter lost its identity on a fundamental level.

Did you just not know how to aim? I barely use focus mode at all.

I like that you retards think this is what ruined the series and not AI hunters and joining the quest 10 minutes in.

Damn you're retarded.

Damn, you don't know how to read, either. What buff is there to using focus mode, besides checking for wounds, if you know how to play your weapon?

put an instant kill button in the game

BUT YOU DONT HAVE TO USE IT!!!

OP... literally dont press that button and problem is solved....no one is forcing you....
I know you are faggot but damn

I like it, but they probably should have some animation commitment. Being able to 180 a TCS is a bit much.

GL's big wyvern blast

And this is how easily these homosexuals reveal themselves as giga newbies. That pos mechanic was already a thing since World.

having control over my hunters rotation independent of the camera is nice I guess
I don't think you need to gain an advantage for not using it but an armor skill could be interesting
maybe something to reward landing hits outside of focus mode

play 210 hours of World on release

not bored

play 40 hours of Wilds on release

utterly and completely bored

drop the game after first update

I haven't felt this much of a buyer's remorse since Guild Wars 2
What the fuck happened?

retard who doesn't read anything accuses others of illiteracy

Every time. I'm not going to reiterate points that have been made a dozen times already. Fucking read, moron. "Hurr durr just don't use it" isn't a valid argument when the game is designed around it.

If you have 370 Defence you will survive it, unless you have major Bubbleblight then you are fucked.

I like focus mode because it's made for retards like me

nta but how is the game designed around it?
monsters moving around doesn't count

just don't use offset/clash/counters/iframes/being able to rollcancel everything

monsters become balanced around it

brings back mantles and world mounting and every weapon having counters and player mount and npc hunter

did you believe jumping ledges and verticality is a gimmick?
They only remove 'gimmicks' if the majority hates it or because technical limitation.
Thirdies love focus mode.
Commitment is gone even without Focus mode

No we hate shit mechanic, fuck off tourist

I played aerial IG in Sunbreak and your main attack already had free aim so it doesn't feel like a big change honestly. I'm just aiming at wounds instead of aiming divekicks at the monster's face.

fallacy

nigga what it's just a question

what is 2+2?

you're not allowed to say 4!

Fucking retard.

Crazy no? They sacrificed the series on the altar of accessibility for faggots.

If you can't understand how advantageous it is to always have your weapon pointed towards the monster in every and any given situation, you're simply retarded I'm not sure what else to tell you lmao.

I don't mind it as a concept but strafing with a melee weapon is stupid
at least it's not a big loss to just not use it

i wonder how weird it will feel for the new players to try out the older games without being able to aim attacks with a reticle

Some monsters have strong moves which cause focus points to appear on their bodies ex: Dogashuma, Nerscylla, Jin Dahaad, Rey Dau. Saying game wasn’t designed around focus mode is just being dumb

but its bad though

I don't actually see many players in focus mode stance very often

they could just play ranged weapons

troons are literally getting confused if they want to complain that the game is too hard if you don't use focus or the game is too easy because they can aim the attacks lmao

But c'mon, at some point you've gotta reflect on yourself, right?

Who do you think you are talking to here?

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Name one single person that said the game is too hard if you don't use focus.

has no argument so he has to samefag without responding to anyone calling him a retard

lmao

lol retard

use charge blade, wound turns weapon into pizza cutter so now you gotta hit multiple times

use sns, immediatly 600 damage

fucking hell

this is the strongest argument for focus mode being a necessity since they're invisible unlike normal wounds
Still it's a little ridiculous to say the game is le ruined because of it

fallacy

Retard. Factually stating that the game is designed around Focus Mode is not the same thing as stating that the game is hard if you don't use it. It's easy either way.

Where are the dive kicks in Wilds, Capcom? You literally already had a move for Focus Mode. Where is Kinsect Slash?

so you admit that you don't have to use focus mode? i accept yoir concession

funny thing is that new players probably dont use focus mode that much, you pretty much have to claw grip (or play with mouse) to use focus mode in the most efficient way. They made a mechanic for new players thats only used by more advanced players to punish monsters, great sword is broken

fallacy

God damn you're retarded.

I dunno man. Anon Babble says this game is easy, but I am seeing lots of shitters cart to Zoh Shia online. Like come on. Just dodge the fire ball and stop wearing Gore Magala shit, you're weak to fire dumbass

muh fallacy

point to where it's wrong
from your own post

the game is not hard if you don't use focus

so what's the problem with not using focus?

New players are going to use focus mode for focus strikes, good players use it to slightly adjust their aim, schizos on Anon Babble claim everyone is whipping their bodies doing 180s like it’s Chivalry or something

Clutch Claw was legitimately awful and added what amounts to a MMO-tier DPS rotation to pretty much every hunt, on top of wounding being more lopsided towards given weapons until a post-patch skill was added.

fucking retard

It's not about the difficulty. It's about how enjoyable the game is to play. Trying to play World/Iceborne after the Clutch Claw was added feels like shit because the game was fundamentally altered around the expectation that you would use it. Monster behavior was changed to encourage Clutch Claw use. The gameplay experience is made worse if you don't use it because you're repeatedly given large gaps to cover on foot every time the monsters take a soccer dive to advertise the fact that the devs expect you to use the Clutch Claw at that moment.

The same applies to Wilds. The game is designed around Focus Mode. Monster behavior is designed around the fact that the player can freely aim and make sharp turns mid-combo and even mid-animation. You have a fundamentally different(worse) experience if you choose not to engage with it and unlike previous gimmicks which expanded on your weapon's move set Focus Mode does not require any thought. It's braindead. It's something that you can stay in for 95% of your combat time and it will do nothing but help you. It's catering to retards like you. I don't mind change but if they're going to add a new system I want it to be something that allows for skill expression. Focus Mode does not do that. Focus Mode lowers the skill floor and the skill ceiling. It's objectively bad game design.

you worldtrannies are so fucking stupid

GU styles were the only mechanic that didn't felt intrusive and actually enriched gameplay variety, fuck ledges, though

Monster behavior was changed to encourage Clutch Claw use.

Which is not the case for wilds.

The gameplay experience is made worse if you don't use it because you're repeatedly given large gaps to cover on foot every time the monsters take a soccer dive to advertise the fact that the devs expect you to use the Clutch Claw at that moment

Which is not the case for wilds.

Monster behavior is designed around the fact that the player can freely aim and make sharp turns mid-combo and even mid-animation.

No they really don't lmao. Monsters in FU moved far more erratically. Have you ever hunted a kirin in FU? There is barely any difference whatsoever with monster movement no matter how much you try to frame it that way.

You have a fundamentally different(worse) experience if you choose not to engage with it and unlike previous gimmicks which expanded on your weapon's move set Focus Mode does not require any thought.

Again, you don't have to use focus strike at all. You can remove that L2 button on your controller and still be able to make and take advantage of wounds.

It's something that you can stay in for 95% of your combat time and it will do nothing but help you.

It really doesn't, when a rathian starts running turning the camera won't help you.

It's catering to retards like you

I don't even use focus aim because it literally doesn't matter to me kek. It doesn't make the game easier. It makes the game more complicated because I can just play like I'm playing an older monster hunter and just position myself the right way instead of moving the camera all the time.

I don't mind change but if they're going to add a new system I want it to be something that allows for skill expression. Focus Mode does not do that. Focus Mode lowers the skill floor and the skill ceiling

This is the most retarded part of the post kek, shitters aren't abusing focus. It's the speedtrannies abusing the shit out of focus.
are you his designated dick sucker? lmao

Worldbabs are so fucking angry that focus isn't as intrusive as their first gimmick. They don't understand, clutch claw literally put you in the negative and you have to use it to go back to zero.
If you ignore focus, you're just playing MH.

Which is not the case for wilds.

You're wrong.

Which is not the case for wilds.

You're retarded and it's not a direct comparison. World changed monster reactions. Wilds changed monster actions.

No they really don't lmao.

You're wrong.

Again, you don't have to use focus strike at all.

You're retarded and missing the point.

It really doesn't, when a rathian starts running turning the camera won't help you.

You're a shitter then. Thanks for admitting that.

I don't even use focus aim because it literally doesn't matter to me kek.

Irrelevant.

This is the most retarded part of the post kek, shitters aren't abusing focus.

They are because it makes it borderline impossible to miss your attacks.
In conclusion you're a fucking retard. Concession accepted.

n-no doesn't count

kek very compelling argument troon

The regular controls are slightly worse, particularly directional inputs. A lot of it depends on the weapon; some don't feel the difference at all.

this cope is retarded because it exempts devs from responsibility for not balancing or designing properly a new mechanic
e.g. if i don't need to use it then why did devs spend time programming this and balancing the gameplay around it?
little bootlicking shits like you are the reason gaming is dead

you don't need to use the 13 other weapons in the game retard

If you don't use focus attacks, hunts take longer because of significantly more repositioning. Monsters are much more sporadic to compensate, and weapons have their hit values lowered to compensate for the theoretical 100% accuracy. Like I highly doubt you're killing Arkvelds in under 5 minutes playing with what's essentially guild style.
And even then, you're defending a game and feature that's committing to features you aren't using like the Capcom cock sucker you're coming off as. Game launches incomplete and you're defending a core feature that had months, maybe even years, of dev time that you aren't even using. Hence you're a retard.

Everything put into the games after the first one completely fucked everything up and ruined the series, but I never hear you brainwashed consoomers complain about any of it.

Can someone explain objectively why Focus Mode is the Devil's AIDS-ridden tranny assfarts that utterly ruined the franchise?

Then why not just keep playing the old Monster Hunter games and avoid these threads?

Clutch claw was so bad it made me permanently switch to GL to avoid it.

Is this your first MH game? Every weapon in the game has a move that adjusts your position lil bro.
Also bringing up a completely different topic is a clear sign that you're trying to run away because you already know you're wrong lmao.

It's already been done several times in this thread. Fucking read.

No. What I'm saying is, what does focus mode give you over simply not sucking at playing the game?

trying to make this out to be a skill issue

Holy shit you're retarded. Your ego is preventing you from accessing common sense.

ruin

Focus mode is good and I'm tired of you being a retard.

I said objectively.

How can I possibly allow myself to not be outraged and tell everyone how angry I am at the state of a franchise I once loved?

GL

A shame they fucking ruined the rest of the weapon.

That has already been provided, retard.

monsters are more sporadic

Go fight nu udra then go fight literally any other monster in the entire franchise. Fucking odogaron was nerfed, even. Have you played a monster hunter at all? Arkveld, gore, jin, zoh shia, all the apex, are all relatively steady fights. Compare it to rajang, zinogres, kirin, fucking legiana and diablos? You can't just say shit like that and expect it to be true.

you can just make it a toggle and forever be in focus mode

There's plenty of times a monster gets behind you and you can just 180 to still be able to hit it, it's not an uncommon occurrence at all

...and you press L1 to switch immediately instead of slowly rotating your camera you mouthbreather

Did anyone piss and whine about what the sequel to the first game added? Or its sequel? Or the games after that? Was it this loud and whiny? It feels like crying about the Insta-Shield being added in Sonic 3.

mechanic so fucking bad I still havent played through iceborne

Im glad its gone

yes
people were unironically saying right stick to attack was better and FU ruined the series
it's best to just mock these retards

There's a difference between turning 45 degrees during a TCS, and doing a literal 180 in the middle of one. You're severely downplaying how degenerate focus mode is.

Just fuck off already retard, if you're needing that kind of correction regularly then maybe you should go play a different game.

TCS

sorry sissy, i don't play nu-male GS
i play crit draw

Literally what monster drifts in a circle around you so often, so close, that you can consider 180ing TCS to be a viable strategy

This game sucks. Lmao

??? What are you talking about? Why are you mentioning L1 camera for zero reason? It has nothing to do with the issue i mentioned... the issue isn't turn speed.
L1 does not reposition you during an attack, but focus aim does. You cant TCS and use L1 to reposition your swing completely, but with focus aim you can, so you LITERALLY can not miss as long as the monster is still in range of the GS
Literally sub 50 IQ holy shit go back to your mud hut dude

b-but TCS

bro no one cares about tranny charge spam kek

gimmicks aren't good changes

retards get shut down hard

"uh.. um... t-t-tranny!"

"phew that was close..."

just stop missing your hits and git gud
that way, you won't feel bad depending on focus crutch sis
it's that simple

I beat MHWilds without using focus mode once because I forgot it existed.

I thought they were adding something else.
I just use that as a wound highlight button.
It'd be nice if they got rid of the aiming thing though, it's so much harder to land shit with the camera than normal.
It probably works ok on M+KB, but aiming is so slow with a pad that it's actively worse and makes the wound attacks harder to land for no reason.

if you're popping wounds with focus mode

not beating on wounds and then popping them with focus mode for the big chunk of damage right before they break naturally

Learn to play.

oh my god this uth duna... he's moving so fast, how could I possibly keep up with him

yup

It probably works ok on M+KB, but aiming is so slow with a pad that it's actively worse and makes the wound attacks harder to land for no reason.

NO YOU DONT UNDERSTAND FOCUS MODE IS SO OVERPOWERED IT RUINS THE GAME FOR EVERYONE

true kek don't know why troons keep saying they balanced monster movement to focus aim
absolute mental

nobody mentions how using focus mode to break a wound with the Insect Glaive instantly fills all three essences

aiming is so slow with a pad

increase the sensitivity so the camera moves faster

This place has become indistinguishable from reddit now

monster spazzing the fuck out all over the battlefield

have to sloooowly spin the camera around to face them again

Just let me swing back towards the camera where I know the monster is while I move the monster back into view.
The camera tracking option works alright too, but can't use it while in focus mode so fuck it.

nooooooo stop arguing with me you are breaking my echochamber you are just like reddit

irony is lost on you

I didn't use it my entire playthru. You sound bad?

Why fuck with the settings for focus mode to make it tolerable when the camera works just fine outside of it already?
I just try to aim the wound attack outside of focus mode and then pop it off instantly, but because of the aiming I have to account for the fact that the attack is going to go away from the camera regardless of which direction I'm attacking.

NYOOOOOOOOOO CLUNKY GAMES ARE BETTER!!!!!!!!! I HATE BEING ABLE TO HIT MONSTERS REEEEEEEEEEEE

The game has failed if it requires something like that, I want to play a game using the tools given to me. If one is unilaterally shit, it's shit, and you have no argument.

I honestly think the one thing that just utterly ruined Wilds for me is the discount Chocobo mount we use to get around

It has 1) COMPLETELY killed all sense of exploration and turned the "hunting" part of "MONSTER HUNTER" into a glorified GPS tracking 2) There is absolutely 0 downside of summoning your mount in a fight to get completely danger-free healing/buffing/sharpening

You don't have to look at the map and set auto-coordinates, I enjoy roaming around the areas finding things and happening on monsters to hunt.

switch 2 direct drops

tendies are all busy defending and consolewarring

monster hunter threads are comfy

switch 2 info slows down

suddenly rise shills show up again

constant shitposting against wilds again

I'm nooticing

different weapons have unique mechanics interacting with the new system

Woahhhhh....

Both are true

dont know im not the developer. i gave you a solution to your issue that you seem to be having because you are unaware that there exists software that can change the settings on your controller to better suit your needs
use it, dont use it. not my problem

focus mode ruined my hardcore game!!!11

"ok then don't use it"

NOOOOO THE GAME IS TOO HARD IF I DON'T USE IT

forced to hold focus mode the entire fucking time with glaive

also forced to hold the charge button to do its main damaging combo

also you cant wyvern dive unless you start holding the charge the moment you jump in the air

What the absolute fuck were they thinking?

No need to sign your posts.

he actually thought this was clever

Good job you regurgitated something you've seen a thousand times before. Feeling smart?

T. Absolute retard

i gave you a solution to your issue

I don't have an issue because I don't use it.
It's too poorly implemented to use as-is, and even if it did function properly, it wouldn't add enough to the combat to bother with anyway.

constantly launching yourself forward

Eh, I can already strafe without it too.
It's not a particularly useful ability.
Basically just a wound scanner and arbitrary gateway to wound attacks.

HOLY SHIT AN ECELB MADE A VIDEO THIS PROVES HOW YOU MUST ALWAYS USE IT!!

comes back two hours later after getting completely btfo with a beta youtube video

Better than bingbugs

They did. Every gimmick mechanic since GU's styles has been shit.

it gives all attacks more range lmao

It's not a particularly useful ability.

Nah it's very useful. This is the same sort of shit killing fighting games with auto combos enabling you to pull off shit that would be literally impossible otherwise. This forces competitive players who don't need the training wheels to play with the training wheels anyway because you're not competitive without it.

"this is all very valid but you've chosen to express yourself via video format therefor i've arbitrarily decided that you're wrong. me am smurt."

You're a retard.

y'all

the quest system in this game really is fucking retarded eh?

Play wild hearts S.

They weren't. They could have just brought back the kinsect types from Rise so the control scheme doesn't have to bend over backwards to accomodate every way to use the kinsect at once but apparently it's forbidden for the mainline team to keep good ideas from the portable games.

Wounds easily pop from just doing damage to it outside of focus mode and increases your damage by 25%, numb nuts

It has nothing to with wounds, Insect Glaive needs to be in focus mode for the kinsect to attack alongside you or you're leaving damage on the table.

You don't need to stay in focus mode for the bug to keep attacking.

best to pretend that the mobile games dont exist at all, yes

Too bad that only leaves us with games that bombed and movie games. I guess Monster Hunter was never good if you ignore the good ones.

Rice and Poopbreak were not good games correct

Eh, I'm enjoying the game a lot.

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just dont use it

Nobody is forcing you l to use it brooo :^)

How about just dont implement it?

This, stop putting things I don't like into games, even if I never have to touch it, put that time and effort into what -I- want in the game.

Core mechanics are the not same as quality of life options. Everyone is expected to use it so the game is designed around it.

Focus is OP as fuck on PC and requires the dumb ass claw grip on a controller

It fundamentally alters the combat and it's not something you can "just ignore" since it's a tool the devs expect you to use and the game is designed around

I'd take 100 clutch claws over this trash

Except you don't have or need to use Focus mode at all. That means it shouldn't have been put in in the first place.

Tokuda and his retarded lackeys are obsessed with making every weapon have access to every possible move at any possible times, resulting in the most bloated action pools in the series

nigger you can't complain about feeling expected to use focus and then say you'd accept clutch claw over it
if you didn't use claw you dealt with shitzones on every single monster, the prehunt ritual of rocksteady tenderize wallbang was aids
if you don't use focus you lose out on turning mid attack and maybe a weakpoint opening depending on the monster but you're not being punished for choosing to ignore it

a super clunky ass way to DI attacks, compared to literally any other game that does DI better

still makes MH combat feel 100000000000000000x better because the systems from previous games are just outdated week old dogshit, where your superhuman hunter had to commit to stabbing a toy knife straight forward and not being able to rotate at all mid swing

kek

can't clutch claw ride monsters anymore

I hate that it's gone.

you're not punished bro!

My main (IG) does not function outside focus
And focus is likely also the reason for the garbage rework it got

ig being raped is its own problem
should have just enabled kinsect assist mode when you had triple up