Halo was widely mocked and laughed as baby first FPS

Halo was widely mocked and laughed as baby first FPS

fast forward to 2020s, suddenly everyone like and regard Halo as one of the best FPS game ever made

What happened.

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Nostalgia is a powerful drug. Plus modern shooters are fucking cancer.

the babies that actually played it grew up.

This is the truth, though it's not like some of the games PC gamers bragged about were any good *cough* Half Life 2 *cough*

The internet was exported to progressively lower IQ countries with the fall of the Iron Curtain and increased accessibility via smart phones. Anon Babble stopped banning people who don't belong here, and even actively ceased enforcing rules, allowing undesirables to take root here.

why were boomers so pissed off at Halo?

It's strange too because Goldeneye outsold most PC games but I don't remember the discourse at the time about how much Goldeneye sucked.

True. Basically the same thing that happened with the Star Wars prequels. Mostalgia + the new stuff is even worse. Many such cases.

i think the craziest thing is when they call you a zoomer for saying that halo is gay and that Anon Babble always loved it

linear
health regen
designed for consoles
MC is literally a doom guy ripoff

halo was already extremely popular back then, that was the problem, its emerging popularity caused a certain subsection of the population to shit on it to feel superior to other people

after 20 years there was nothing to gain from the contrarianism and the same people moved on to other punching bags or literally grew up

Primary audience for it grew up and have only fond memories.
The things you liked as a kid and grew up with fond memories as an adult were almost certainly shat on by the generation before you also, something to think about

MC is literally a doom guy ripoff

Unironically Doomguy was not revered until much much later. Nobody gave a shit when he was added to Tony Hawk 3 on PC back in the day

yeah it just made FPS games shittier. master chief is not a doomguy ripoff but he IS a shittier security officer from Marathon

Goldeneye had some cool gimmicks like objective-based level design we didn't see in PC fps
Gaylo didn't do anything special except be the first game played by 10 year olds

probably because Halo was more popular, right?

google Goldeneye sales

8 million

google Halo CE sales

6 million

WTF?

yeah, and the interactivity and even the crippled AI made up for it

Woah it's almost like games over 20 years old are enjoyed by people who played them back in the day.

you forget that gen 6 was totally dominated by Sony and also is when PC gaming was at its peak, there was dozens of online FPS competing with each other
when goldeneye came out most people were still stuck in windows 95, so playing a FPS was either doom or get a N64/ps1

when goldeneye came out most people were still stuck in windows 95, so playing a FPS was either doom or get a N64/ps1

not at all true wtf are you on about

Plus modern shooters are fucking cancer.

In no small part thanks to Halo.

USA market =/= world market

all the 90's PC FPS were only sold in USA
in gen 6 all PC games got worldwide releases because computers dropped a lot in price

Ah I see.
We need to go back to the 1990s internet when it was just us and Japan online.

all the 90's PC FPS were only sold in USA

Bullshit. I'm from Finland and everyone knew Doom, Duke Nukem and Quake in the 90s. Floppy disks made sharing games super easy too.

People who were babies in 2001 are adults now.

linear

Halo?

linear

Halo?!

linear

HALO?
Also

designed for consoles

At least Halo didn't have aimbot for toddlers like DOOM did

Yes, Halo is extremely linear.

At least Halo didn't have aimbot

o i laffin

Enough time passed. The dogshit that's out right now will get the same treatment. Mark my words.

I've been seeing positive sentiment over this four hour piece of shit and it's gonna get worse.

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I always thought the gripe cam from HalfLife fans not Doom fans

People acting like Doom 1 or HL2 are supposed to be these amazing, unquestionable classics, while HALO is supposed to be garbage for babies just does my head in.

be DOOM

look left

everything on the left Y axis dies

look middle

everything on the middle Y axis dies

look right

everything on the right Y axis dies

At least Halo made you actually on all cardinal directions
Also, don't talk to me about linear levels when most of DOOM levels are hallways. The first two levels of Halo alone are big sandboxes where you can fuck around and do whatever you want

The Babbies grew up. It happens a lot, you can see that with retardation like the Sonic 2006 Defense Force too.

halo wasnt widely mocked, it was one group of faggots who thought playing with cheating russians and brazilians on counter strike made them epic gamers

Anyone who says the driving section in HL2 or the railway in HL1 are good is either a liar or a hypocrite. I played HL2 on release and played HL1 shortly after 9/11 and hated them. I also hated them when I replayed the series in 2015
Those missions have no point to exist other than being fillers to pad out for time

Halo is still an arena shooter, albeit a slow one with limited weapons.

The first two levels of Halo alone are big sandboxes

Ah, yes. This big sandbox that isn't just a series of identical hallways.

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Zoomers grew up.

The Warthog and most other vehicles in Halo so brutally mog those vehicles in HL2 it's insane

That's the tutorial, retard. Show me the first level when you're outside

Halo has too many "buts" and "excepts" to be an arena shooter. The only similarities are spawning with the same weapon(the standard for games of the time), and picking stuff up off the map.
Minecraft is an arena shooter if you allow that criteria.

Doom is fun and Halo isn't. This shouldn't be difficult to comprehend after playing them.

wow, you have to drive to 3 locations and play wave defense...

It came from quakefags more than anything honestly. half life got a lot of similar shit for being too focused on being overly cinematic (for 1990s FPS standards) and some other pointed criticisms that escape me

It's not linear

t-that doesn't count

Fine, faggot. Here's the "second" level.
There's only 2 "open" levels in the entire series.

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nigger the order you do this shit in doesn't matter and it's boring as shit

nothing
halo kids grew up and learned to falseflag

There's only 2 "open" levels in the entire series.

Most of ODST is a sandbox

tfw this level starts with another fucking defense section

god i hate halo

Okay, so you don't know what linear means. Got it

half life

too cinematic

People complained and scientists getting eaten by zombies and shit? Thank God I wasn't on the internet back then. Holy fuck
Boomers were the low attention span zoomers of that era

Most of ODST is blocked off while you're actually playing through the game. You're carefully railroaded to the next flashback mission.

Doom is genuinely baby tier unless you artificially pump up the difficulty via pistol starting or actually playing through a campaign on Nightmare. It's a joke with a mouse as non hitscan enemies can barely touch you unless they're flung at you from all directions. Halo has way better designed enemies that are far more fun to fight.

That's the same as finding keycards in DOOM. Most of the level is blocked off until you find the red key, then 2/3 of the level is blocked off until you find the yellow key, and so on. You're carefully railroaded to the next section of the level

Im getting my shit pushed in halo ce legendary

Not really. Doom levels often loop back around on themselves. Mombasa Streets is just point A to point B, with big flashing signs pointing the way.

What guns you use?
Also
SCREENAHIT NIGGA

That black mesa intro sequence where you're on the train for like 10 minutes watching the scenery go by wasn't liked by some of the old guard, to them it was a sign of the focus being shifted more towards less game and more movie
There was also something about disliking about how everything in half life made "sense", something about how it was ashamed to wear its video-gameyness on its sleeves so it had to come up with plausible story / realism excuses. like items being plausibly discovered in wooden storage crates you'd expect to find at a facility like black mesa or wall stations where you heal your suit

Oh yeah, I just love stationary Banjo Kazooie rejects with 600 armor, the pinnacle of shooters.

Doom has millions of user levels that use default game mechanics in order to create unique experiences.
Halo's modding is "+5% assault rifle damage" and "added every gun and enemy from previous games."
If Halo truly had good enemies, it would have a large modding scene with people using those pieces to make fun encounters.

star wars only produced ok games the movies fucking suck all of them

I just started playing and from what I can tell
assault rifle fucking sucks
plasma rifle is alright
pistol is pretty good
alien pistol seems meh
grenades are the best option I have
I mean it was established that aliens are superior to humans in this setting so I get that their guns are supposed to be good but holy SHIT the assault rife is a peashooter

Unironically Doomguy was not revered until much much later.

Say that to my doom/duke crossover fan fiction page from 1996 fucker

Genuine question, but why must we always fight about our hobbies. Rather than always hurling insults at each other, why can we just praise what we like about our favorite games without turning it into a shit hurling monkey show?

Don't charge the plasma pistol, it's a trap. Just hammer the fire button because it has perfect accuracy and an uncapped fire rate.

doom/duke crossover fan fiction

w-what was it?

It's for (you)s
Shitpost to get some more (you)s
Bump your bait thread so real posts don't get any views

Zoomers grew up and are now nostalgic for it.
I've even seen people on Anon Babble nostalgic for the brown/grey filters. Fucking grim.

Absolute bullshit. I'm from a slavic shithole and yet I still played the hell out of Duke Nukem and Quake in the late 90's. A lot of games wouldn't get proper local releases, but it really wasn't an issue back then with the sheer amount of piracy going on.
The main difference between the US market and various European markets seem to have been that consoles were always more popular in the US.

thanks anon gonna try the pistol again soon also I think I prefer the classic graphics to enhanced ones

Arenafags are loud as usual. Even when Halo has become irrelevant with the boomer shooter formula coming back, they're still seething over Halo.

They couldn't jump and spray like spastic children in quake and call of duty multiplayer.

They had a tism fit because they were setting the scene? Like when a tv show displays a house or building or part?!?!?!

I take for granted my understanding of HL world, but EVERYTHING COMES IN BOXES. BANANAS COME IN BOXES. fuck

I can only fear what the next generation will say about me rewatching jackie chan adventures while playing gay ass indie games will say.

Got any more of these? I wish I would have had the foresight to taken more back then. I remember when Halo threads were ironic and got instabanned.

You are a nigger. You don't see that because of how fluid the language is. Just like your mum

I want the cartoony and experimental artstyle of PS2 to come back

I know what you are, but what am I?

Seething over halo for good reason. It did irreversible damage to the industry as a whole not just fps.

I don't disagree

Played Halo 1-4 this year for the first time, they are great games. Halo 1 blows Dume 2016 out of the water.

The human pistol and sniper uniquely do headshot damage(but only against unshielded enemies). None of the other weapons do. This is never explained anywhere in the game.

Alien weapons are for shields
Real guns are for flesh.
Grenades are kino, but harder to come by at times.

Post a screenshot.

It did irreversible damage to the industry as a whole not just fps.

No it didn't. If Halo never existed and the genre was still the same, you'd be seething at how every FPS has been the same since Quake

Your dad

Nothing happened. It was always good and aged like wine. It's easily one of the top 10 most important titles in the genre. Better than half life.

Console fags took over since they don't need a PC to post here

No it didn't

Whatever you say squirt

So you're a fat slob who works at Johnny Rockets as a wagie? Fucking lol

If Halo never existed, we wouldn't have had matchmaking cancer.

disrespects his own father to “own” someone on an anonymous image board about video games

What a shame.

no rebuttle

Concession accepted
Why do you care? Only shitty games have matchmaking

So you're a fat slob who works at Johnny Rockets as a wagie?

Wut?
I only ate at a silver bullet dinner once as a kid and I don't remember it's name.

Halo: CE was YUGE AS FUCK when it hit, historical revisionist zoomie. This game became an instant classic and people were reading the books and a huge fanbase began almost right away. Halo 2 was even bigger, AND MAYBE BY HALO 3 there was some HINTS of fatigue in the fanbase, like "oh, ok, more of the same hehe... just kinda feels like Halo 2 but in HD... not complainin hehe... eh... I mean it's still FUN..."

But it still remained strong right up until Bungie abandoned it.

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esl moment

Lol niggerbot

rebuttle

There was no good point that you made that needed to be rebuttled. It’s alright though since I understand that Halo was a childhood game of yours that you grew up with which is fine.

They had to actually git gud for the first time in their life and failed to consciously aim for localized damage instead of relying on monkey instincts and vaguely pointing in the general direction of the enemy .

linear

as opposed to, what, open world slop? or maze-like level design?

I'm butchering the boxes thing because it's been too damn long. But the main claim I remember being thrown around was that HL was killing the arena shooter.
It was more scripted, more linear, and more narrative-driven that also played a lot slower, which was a huge breakaway from the shooters before it. And it became extremely successful to boot. A lot of this stuff that's just taken for granted wasn't around in older FPSes.

So it became a punching bag for a while until halo came around and became the other punching bag

shut up zoom zoom

An entire generation grew up around FPS games that were gradually designed to give more and more ground to controller-centric control schemes.
Every FPS title on the market is now baby's first FPS. Even so-called "boomer shooters" are watered down.
Analog sticks were never meant for camera control. They're convenient to re-orient the camera, but only if the game doesn't really need you to do it 90% of the time.

Didn't even touch Halo 1 until 2014. If anything, I Doom and Duke Nukem were my childhood FPS games
So again, concession accepted

They had to actually git gud for the first time in their life

HAHAHAHAHAHAHAHAHA

That was CoD4
The truth is that Halo has a brief window of popularity between 2001 and 2007 in which it barely had any time to influence the gaming scene until Modern Warfare Came out and started the Broun 'n Bloom Boom and set up the gunplay and combat rhythm that all modern FPS games follow to this day.

Sure

As opposed to what? Super aimbot or never needing to do precision aiming?

Halobabbies blaming cod4 when the damage was already done

Pro tip: Halo laid the foundation for Cod4 cancer

Melty already?

yeah fucking right. that's a concept that existed before the first video game and i'm almost certain counter strike had some kind of mode or mod for skill based matchmaking

So they didn't play Counter Strike?

Oh I see now. Punching bag. It's 9 am here.

pseud

You don't know what you have until its gone

Like when you take a shit and flush without looking at it

Video games all had server browsers as the default prior to Bungie realizing that console players are too stupid and/or impatient to press any more than 1 button to start playing.

Because Anon Babble is loaded with npcs. Just look at this thread, anons here can't understand that people liked Halo because of the vibe, gameplay and culture around it back when it released (Warthog and Red vs Blue).

Shit ain't that hard to understand, Halo doens't need to be some complex masterpiece to be liked.

Halofag calling ANYBODY an npc

KEK

yes nigger, it was huge amongst normalfags and dudebros, that's the point

Thanks for proving him right

Read the OP again you stupid fucking worthless trash.

Halo was fine on its own. It was a casualized offshoot of the arena shooter format that integrated vehicle combat and slowed things down for consoles.
CoD plays nothing like it
But seriously
What games did the series spawn that hurt you so?
What did it kill that causes this seething anguish in your chest?
Why does the idea of two weapons and regenerating shields cause you to shit your pants?

It's a PC things. Masterracetards have been eternally seething that a slow, gamepad friendly FPS that toddlers could play with their older brothers was so much better and more populat than anything iD or Valve were releasing for the "superior" platform.
Please take note that most of these subhuman nerds always hated Halo, even before playing it (if they even played it at all).

desu Counterstrike probably pissed them off more overall since it had a lot more staying power, but that came after half life. counterstrike started as a half life mod, after all.

Posting it

This is retarded because there's still stuff coming out for Quake.

This game has always been half baked and mediocre but it's objectively more interesting and novel than 90% of the slop that comes out today

Trivia: Kids who grew up playing Modern Warfare and Black Ops in the early 2010s are now criticizing how Warzone and Black ops 6 are "dumbing" the franchise, saying stupid shit like "lack of competitiveness" and "realism" when in fact the OG CoD were mocked as baby's first during its released.

Things changed, just like how many of you don't know how to drive a manual transmission.

even PC games switched to bimodal quickplay/ranked matchmaking. It's smarter. ignoring the problem they have with bots, TF2 settled on the best version of it . Load it up you'll see
Casual
Competitive
Community Servers
Everything you could want. Regardless if Halo never existed we would have gotten it anyways. Moronic to suggest otherwise it was guaranteed to happen.

Doesn't stop the Quakefags from never making their own threads about said content and instead bitching about Halo for over a decade.

what happened

The children who bought Halo are adults now, and their shit taste has continued unabated.

Driving section in HL2 is fine for me because I like exploring things. Issue with HL2 compared to the prequel is they dumb down the weapons and combat, like many said it's too linear.

I love quake but quakeniggers need to shut the fuck up. You can play quake live right now if you want.

What kills them is the fact they played Halo and got dumpstered despite telling everyone they're the 1337 gamer gods

Yes people grow up, unlike you who's still rambling about a 24 year old video-game.

With recent popular-ish rereleases and new entries Quack and Doom stole the title of babies first FPS.

I don't think anyone is complaining about realism considering CoD 4 was to modernize how stale the franchise was becoming
What they're complaining about, is that the game doesn't feel like CoD anymore with the retarded artstyle, skins of celebs, tone, atmosphere, modernized writing and so much.
It's like with OG Godzilla and Son of Godzilla. You're not going to say that Son of Godzilla isn't "realistic" compared to Godzilla 1954

ok i thought about it some more and i changed my mind. i thought about how the levels in its predecessors have more varied interconnected flow to them like in something like doom or thief, and i enjoybthose way more. even if ultimately the objectives are A->B->C, the space in which these objectives are laid out matters crucially to how levels end up feeling to play.
i mean, i don't think linearity is inherently negative but i'll respect that at the very least halo 1 doesn't make effective use of it

No one stole the title of anything. It's just autistic people online labeling shit for no reason whatsoever. You're still free to play any of these games, Doom, Halo, Fartnite whatever without anyone other than your own consciousness disrupting you. It's all on the internet and available for you.

>Halo was widely mocked and laughed as baby first FPS

>>>widely

You, and the 20 other butthurt Quakefaggots are the minority here.

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Deus Ex is KING

i Only got to play Halo back when MCC had a pc port, before that i only played Quake and Doom in terms of Arena Shooters at least.
yep

Yes, Halo was linear, in a very samey series of levels. Well done for paying attention.
Also, your counterpoint is SHITTING ON ONE OF THE FIRST EVER FPS GAMES? Are you serious? Doom had a fuck ton of limitations due to coming out almost a decade before where you were lucky to have a computer that could run windows, you retarded zoomer. Dear me, try again!

"Linear" is the biggest misconception, and the greatest tragedy.
Excluding a few dogshit outliers, Bungie-era Halo map design was the most faithful successor to and evolution of arena map design,
but a lot of people just assumed it was lane-based mindless competitive multiplayer because of its popularity.
In consideration of both technical prowess (which every competitive shooter demands) and strategic/tactical thinking, the skill ceiling for Halo 2 and 3 competitive matchmaking was literally (not even figuratively) the highest of all FPS games in history.
Anyone who disagrees with this is a shitter and prefers lane-based competitive multiplayer (CS, ASSFAGGOTS, Operation Metro 2000 tickets NO FRAGS/M203/EOD Bot, etc.) even if they think they don't

modern shooters are fucking cancer

only people who never play games make these kind of retarded claims.

>fast forward to 2020s, suddenly everyone like and regard Halo as one of the best FPS game ever made

only zoomers and younger millennials who had an xbox as their one gaming device growing up do that, everyone else considers it as a somewhat decent shooter with ridiculously floaty physics that progressively got worse with every single game starting from 2

Because you're genuinely stupid.
Point me out to the Halo modding scene that adds tons of new levels, weapons and enemies and magically makes it run on pretty much anything. I'll wait.

They had to actually git gud for the first time in their life

With a game as a slow as Halo? lol you're dreaming, the problem was Halo felt like your character was moving through treacle and was wearing a neck brace that meant he couldn't turn too fast

everyone else considers it as a somewhat decent shooter

consistent and unbelievable delusion from halo haters

As opposed to just not forcing shooters on controllers before there is a control scheme that actually works. The mouse exists.

Doesn't change the fact that most of the FPS you're praising, not just Doom but everything afterward, has baby aimbot. And this is coming from someone who grew up on those FPS and didn't touch Halo until the 2010s. But unlike a jaded fuck like you, I don't ignore the flaws of the games like while exaggeratingly shit on others just to make my favorite loook superior

I never notice this at all. I think you're getting angry over something you made up in your head, or don't like Quake and want to strawman it's small fanbase.
As someone who enjoys retro shooters, the only thing I'm salty over is the kids who took over the Quake modding community, made up false allegations to cancel the old guard, and then proceeded to shit out poor imitations of the better maps in Quake modding history for an attempt at clout.

So your entire argument isn't that the controls are bad, it's that they exist, even though you can freely choose to switch to a mouse whenever you please. That, or you simply seethe at others for having fun with FPS using controllers

You're a jaded fuck for hating a game I like!

But it's okay for me to shit on other games!

Uh huh. The worlds least obnoxious Halo fanboy, everyone!

i'm kinda surprised there is still no handheld input device capable of accurate aiming without gyro bullshit, despite the ever-growing popularity of competitive fps on console.
i guess there's that one guy that 3d printed a controller with a trackball cradle, that was pretty cool

So now, you're resorting to putting words in my mouth just to make your delusional fantasy a reality. When did I mention I was a Halo fanboy?

fucking retard zoomer

Seethe harder

Nobody thinks this is the best shooter ever made. If they do it's pure nostalgia, halo was a generic console shooter with regenerating health, cartoony brightly colored enemies, only being able to carry two weapons, samey levels, a shit story 14 year olds would gush about as if they've just read War and Peace and its only real claim to fame was an acceptable multiplayer.
The only person on this thread who really seemed to like it is the guy shitting himself over Doom existing and I think that's just a combination of bitterness and trolling.

Its two things
Quakefags are a catchall term for arena shooter players who are dissatisfied with who they preferred style of game was generally abandoned by the mainstream market for a decade or so.
Second its about the culture /here/ in particular and how if you look at the posting patterns all the regulars are guys who grew up with arena shooters nursing a grudge.
The generalizations are shorthand .

I think Halo is a pretty cool guy. eh shoots aliens and doesn't afraid of anything.

When you rushed to defend a game for a very real flaw it has, and then proceeded to rage over a much older game for a basic limitation of the time? It's fanboyism 101.
Oh, another tiny hint is you angrily replying to everyone and furiously defending the game. If you really didn't care all that much would you really be doing this?

Completely missed my point. I am saying that just because you like something, that doesn't mean you should ignore its flaws or pretend they don't exist. Then do the opposite towards the game that you don't like. I only used Doom as an example because it's the most recognizable IP. I grew up on Doom and Doom 2 is one of my favorite games of all time

I think it's funny that Halofags believe there are millions of sleeper cells waiting for the Halo 3 remake to release so they can all go back to playing how they did when they were 10.

Just watch, he'll use the term "legitimate criticisms" at some point. These fanboys always do.

I care for a completely different reason. What I want to know, is what drives someone to this level of hatred just over a game they don't like or play

I don't think any but the most delusional Halofag believes that.
The community that didn't accept Infinite is mostly just jaded at this point and wants 343 to die and the series to be put out of its misery.
And besides MCC already exists we have the numbers.

be halo

look left

enemy walks in front of crosshair

game makes me look right

try to look left again

sensitivity is quartered so i can look at the enemy still

pistol is pretty good

Pistol is fucking god tier. If you can't get a sniper rifle, go pistol. Needler can also do some work if you get good with it.

Halo 3 is genuinely the best shooter ever made

health regen

Not if Halo:CE

It was alright. Not nearly as good as AvP2 though.

I really want to know what kind of mentality these people, not just Halo fans, but of other fans of franchises as well. Bioware, Bethesda, 343, a lot of studios comes to mind.
The first flop, fine. Everyone makes mistakes
Second flop, now you're just being insulting
Third flop, and how the hell do you have any faith that the studio will deliver anything good afterward
Do these retards not realize that its the people who make good games, not studio brands or names?

valvedroids and quaketards were the main purveyors of that shit and they lost relevance (tho to be fair so has halo)

Shields are a second health bar.

I dunno, I can never shit on Halo because it was my first introduction to game modding and custom content as a kid. Too many weekends spent on those giant, fuck off CTF maps.

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The 7th gen was a pretty rapid decline in the quality of games from start to finish, but halo managed to keep consistent quality through the generation, so people who grew up around that time see it as a pretty good.

Generally the point where the gen hit the tipping point is around 2012.

from start to finish

Are you being a revisionist or just fishing for yous?

failed to consciously aim for localized damage

Halo 1 doesn't have localized damage

It does for a single enemy.

Isn't that they are bad

They are bad. The amount of control you have over something like a 3D camera with just a thumbstick is vanishingly small, you're basically limited to fast panning at a constant speed and slow panning at a constant speed. Mouse input gives you a much broader range of movement.

It's that they exist

Yes.
Obviously.
This isn't just a scenario where there is an easy difficulty as an afterthought that everyone can just ignore, the design of these games is fundamentally centered around an input method that doesn't work and bends over backwards to make it happen, all the while they don't put any effort at all into the control scheme that is actually functional when there is a PC port (mouse acceleration, sometimes includes broken aim-assist, no hotkeys, can't use controller and keyboard at the same time, sometimes not even truly rebindable controls).
Even if they didn't actively dumb the games down (they did), the games that got more funding were those that were most playable on controllers.

That, or you simply seethe at others for having fun with FPS using controllers

The entire market now revolves around games that are playable with a gimped input method. A new input method will also never actually succeed the current local minimum because it would be expensive to R&D and wouldn't provide an actual benefit when playing current oversimplified games, since those are all designed for the lowest common denominator. The market is essentially fucked and doomed to stagnation because people wanted to have fun with FPS using controllers.
The industry has a broad range of vested interests in not supporting the proliferation of new controllers.

The space zombies are way, WAY, stronger in the books. They never quite portray how much of a danger the flood is in the games as they do in the books.
We will never see any of this story in the games.

Halo wasn't mocked you retard it was Microsoft's biggest IP for years and it wasn't even close, Halo was always good when under Bungie, no idea why you retards are rewriting history

Headshots? Shields?

Still, two healthbars that are managed differently is a vastly different mechanic than health regen. A superior one imho. Pitty they only came back to it for ODST.

two healthbars that are managed differently is a vastly different mechanic than health regen.

Not really, because one of them always regenerates and the non-regenerative portion is always protected by the former.

It's not even better than it's predecessors.

Which manages how aggressive you can be. You have a base level which is the shields and then when they are gone you have your hp. if your hp are down you are forced to play much more defensively. If you only have shields you just scatter for cover when they are gone because it's completely unclear how many hits you can take. Especially if you play the game in it's intended difficulty(heroic) or above.

shields are not hp

And Hunter backs, Jackal hands and Flood arms.

Because the children who played it back in the 2000s are the adults gushing about it in the 2020s

What's with his niggercattle tribalism? If your enjoyment of xyz is dependant on the parasocial validation you receive from others, then you have a much bigger problem than [current year] or [current yester-year] slop.

I just replayed Halo 2 and kept swapping between old and new graphics. Besides some of the weapons having better SEs, there wasn't much consistency in which version looked better graphically. Sometimes the skybox might be better in the new (the storm in Arbiter or the city in High Charity) yet sometimes it's worse (the imposing forerunner building in Sacred Icon), sometimes the graphical detail has clearly improved (buildings in Outskirts) yet sometimes higher amount of detail feels off (many forerunner levels), sometimes the improved lightning helps with better atmosphere (plasma weapons shining on objects, light rays in the underwater forerunner hallways in Regret) yet sometimes it's either far too bright and colorful (Delta Halo). I like the original a bit more, but I really appreciated the effort put into the remastering even if sometimes the new changes didn't work out.

I miss Halo's skyboxes, no other dev does them like Bungie does.

MC is literally a doom guy ripoff

No, he is a tctf heavy black ops rip off from their other game.

I love how your actual arguments are "well, the game *does* suck and is casual enough that people have to mod it to actually be any good, so because they do, your game, which is more than fine out of the box and loved completely fairly as is, is actually the one that suxors. Because games are just actually only good if they are modded."

What's even funnier is that Doom is a shitty platform for actually original mods and anyone who uses it as a game engine would be better served by any of the dozens of much more flexible moddable game systems from the late 90s, but people use Doom precisely because it's simple and lets them get away with just making basic stuff, because it has a whole community who'll pat them on the back for spending excessive amounts of time doing basic shit.

The biggest positive difference with the anniversary edition is the sound. Bungie games had god awful weapon sfx.

>fast forward to 2020s, suddenly everyone like and regard Halo as one of the best FPS game ever made

literally nobody gives a shit about gaylo

Oops, I meant to say that the skyboxes in the Arbiter and High Charity were inferior in the remastering while Delta Halo had an improved one.

If Halo 3 ever gets remastered I hope they hire Blur Studio to do the cutscenes. That was one part where the remastering was outright superior to the original.

Doom is pretty good
Half Life and Halo are dogshit
Half life at least has some gimmicks going for it, Halo has nothing.

halo has vehicles that are well integrated and the gameplay itself feels better than half life.

I can't think of any FPS game that has done vehicles as well as Halo. Nothing compares to riding a warthog with your friends.

halo has vehicles that are well integrated

80% of the game is corridors

gameplay itself feels better than half life

Not a high bar considering half life plays like shit

spbp

I can't think of any FPS game that has done vehicles as well as Halo. Nothing compares to riding a warthog with your friends.

This retard take is why the series has no boss fights and ends two of it's mainline games with an identical warthog run.

That's just Bungie's own incompetence

This. I remember when COD past the first two was considered an epitome of AAA cancer. Now this board praises Modern Warfare and World at War. Same with Crysis and Gears of War.

80% of the game is corridors

at least half of the game is in outdoor environments and there's a ton of instances where vehicles and long range weapons are powerful. Even the final challenge involves driving a warthog.

Not a high bar

so you concede it's better than half life, thank you

This retard take is why the series has no boss fights

Yeah like all those epic bosses in Half Life like uh

Uuuuh

Unironically Duke Nukem 3D is the only FPS I can think of with good bosses

Yeah like all those epic bosses in Half Life like uh

The tentacle pit monster was at least a cool set piece.

Maybe people just want a fun ass-kicking experience. Go to space, punch some aliens. Skins? DLC? Ranked play? Nah. Just shoot some lasers, drive some space cars, and watch the blood fly. Gears was also fun for that. You ever think about that?

Scarabs in Halo 3 were fun bosses

Yeah like all those epic bosses in Half Life like Nihilanth

ftfy

What happened.

The main titles in the genre moved away from the arena shooters whose players considered Halo to be baby's first fps. Halo is slow and simple compared to quake and unreal but a lot faster than the non-movement year cods or BF.

Mutilated the genre by enforcing gamepad control scheme.

it's streamlined I guess but I've always liked it
gaming nowadays is pos'd with capeshit and mobile game aids
looking back at halo1 is a breath of fresh air

Bungie's Halo games are good in their own right, but they were too successful. FPS became associated with consoles, and for multiple generations every single AAA shooter tried to poorly copy its formula. It spread like a disease even infecting existing franchises, and everything that touched it fucking died.

looking back at halo1 is a breath of fresh air

if the people who complained about halo back in the day could see what was coming down the pipeline they would have said nothing, guaranteed.

Half Life and Halo are dogshit

There is no nuance in this website. Something is either a masterpiece or dogshit.

We complained precisely because we saw it.

nothing about halo indicated live service, battle passes, gambling, political cancer or any of the other things I was speaking about. It was a shooter with vehicles and a good soundtrack shut the fuck up

Anon Babble has such shit taste

They weren't, it was always sonigros upset that a hit wasn't on their console. I don't know what they were so mad about, they got Killzone which was just as good!

consoles will ruin FPS games

consoles ruined FPS games

Well?

What happened.

People realized that Goldeneye was actually babby's first FPS, and that Halo offers a lot more than it

This game (and counterstrike for the PC audience) was to arena shooters what Nirvana was to hair metal, so basically it was 90's oldfags being pissed about the FPS genre leaving them behind.

NTA but

live service, battle passes, gambling, political cancer or any of the other things

Literally came from PC games originally

All fps's are baby games

It is significantly better in most ways, with some relatively minor step backs

Halo is the only fps where grenades have ever been fun to use

Widely mocked

Only a few seething autists mocked Halo. Everyone else who had friends either liked Halo or didn't care about FPS games in the first place. Halo LAN parties were absolute kino.

It was a GOOD babby's first. It was just different from the twicth arena shooters that defined the genre. PC players knew Goldeneye was novel at best but saw Halo's popularity as an encroachment by console kids into their space, which it absolutely was. It was completely fair to feel like Halo, thanks to being a good console shooter, had too much influence on the genre as a whole, moving it in a much slower direction than PC players were used to. It was unfair to say Halo was bad, as it's excellently designed for what it is.

Cope and seethe

Counter Strike is slower than Halo and the most influential fps

Anon Babble, what finally killed gaylo and put it on maintenance mode?

It has legit one of the better fps AI's tho

but muh F.E.A.R

Fear was mostly smoke and mirrors.
Have you ever see npc's jump outside of Halo?

Console gaming died

Bungie left.
Ms i.p's always go to shit when the original dev fucks off.
See also, gears

Microsoft.

atmosphere and music fucking carried the first game

343

I love Doom
I love Quake
I love Powerslave
I love Blood
I love Marathon
I love Halo

What are you gonna do about it?

It's really not though. You move slow but the action is fast

The action is slow to a crawl

Does any other FPS have similar dreamlike atmosphere as Halo sometimes does?

Take root? Bwahahaha newfags and tourists dominate the website now retard where the fuck have you been

Unreal (not Unreal Tournament, just Unreal 1998) does. It's like a weird combination of Quake and Halo and it's also kinda much worse than both games. Definitely worth a playthrough though, there's a lot of cool shit in the game, just don't play on hard because enemies already take forever to kill on medium and don't expect the campaign to ever fucking end

I'll give this, CE and 3 had the biggest maps so there was room for experiment

The hate was never that organic and just an outlet for the broader shifts in the FPS genre at the time away from the multiplayer 1st arena shooters towards more experiential titles that Half-Life made the first big splash in.
People never gave enough credit to things like vehicle handling and the mapping of melee and grenades to their own dedicated buttons instead of just being another weapon you switch to in the lineup (Max Payne, Half-Life, Doom 3), which has ultimately been selected over the old system. If you love being able do 3 attacks at once in Doom Eternal, then you shouldn't be crapping on Halo. That shit wasn't in any id game until RAGE. At this point, any bitterness is just childish. If it's just not your thing then go play something that is, but whining is for bitches.
In the modern day, its easy to see the merits that all these classic FPS games have alongside the Halo series. With everything on PC, you can even play with something that makes sense instead of dual analog sticks.

Nihilanth, cool concept, maybe one of the shittest boss fights in any FPS

You don't need open world to not be linear. Look at old Rainbow 6. You can play maps over and over breaching from different angles and missions would feel completely different

I can understand shitting on halo for popularizing aim assist because consoles are garbage for fps. Now you have third worlders beatign their chests and pogfacing because their character in fortnite can track a player across the screen with aim assist

sddefault.jpg - 640x480, 62.14K

Okay yeah I'll acknowledge that. Bullet magnetism and such was a mistake.

Too dated and pc like. Once the novelty of the first big console fps wore off gamers couldn't tolerate all the jank and turned to other games that were made for consoles from the ground up.

the actual answer is posted early and completely ignored

Nah, arena shooters are still intrinsically better mechanically than halo. Halo only got popular because bungie was actually a good dev and it was one of the few decent console games

I don't know why people only bring up Arena shooters.
Back then there were a lot. Tactical shooters, arcade shooters, arena shooters, ECT
Halo just exploded and then console shooters took over the market and all the aforementioned styles died.

They only died because of the console monopoly convincing kids there's only one way to play games

That's essentially what I was saying. There were many console shooters before Halo but none quite got the markets attention the way it did.
I think halo is fine and if it wasn't halo it was going to be something else, but man do I miss tactical shooters.

I could read you a giant list of everything Halo Reach did that fucked the series in the long run, but the short and skinny of it is this.

Bungie makes one last Halo game before they set off to create Destiny

That game is experimental and leans into a more serious tone for the story and lots of other popular gameplay trends in FPS in other FPS games at the time

343 takes the reigns and treats Halo Reach like a blueprint instead of an experiment and makes every game going forward in its image

Halo completely loses it's identity

CS is still one of the most popular games

I preferred Rainbow Six, but like, pre Vegas rainbow six. I still enjoyed Vegas but it was a totally different game. Siege can go to hell.

Everything that came after is way way worse.

Kys newgen

PC vegans don't have any good FPS games, it's such a fucking shame.

It's funny because the exact same thing is happening to metroidvanias with Hollow Knight

Ultrakill mogs it

Nobody CARES!
Only autistic care about "lore".

>Halo was widely mocked and laughed as baby first FPS

Here's a hint, it never was. Everyone was blown away by Halo on release. Stupid underage faggot

Solid combo of gameplay, story, music and multiplayer.

but if it came out tod-

Apply today's tech to that general design and it'd be an even better game, probably even outshine Infinite given all the stuff it failed to launch with.

first game vs. over all goodness of the IP and future potential

Lots of people just want Microsoft to finally release a decent Halo, that looks and sounds like Halo, launches with Forge, Infection, Firefight, Invasion, campaign environment variety and other expected Bungie-era elements, and brings back non-ability gameplay even if abilities are in their own playlist/available for customs. It's simple but Microsoft keeps trend-chasing and prioritizing risky new stuff for launch day, then trying to add what people expect after launch.

Halo would become #1 again

I don't think anyone sane believes that, but there's no replacement for a good new Halo and people want that even if it's not all they'd play. Plenty of games come out and offer something different that people enjoy when they're not in the mood for whatever is the best game around at the moment.

Meanwhile in reality, ConsoleChads ALWAYS beat PChumps

FPSes got even worse.

internet

fall of the iron curtain

Tell me one person you personally knew in 1989 who didn’t work in a tech or a scientific field and had internet outside of university.

The multiplayer is dogshit.
Halo multiplayer (every single halo game)is horrifically bad compared to most other fps games past and present.

Quaketrannies died out.

That image is probably older than you are.

your inquiry answers itself
the babies grew up and are nostalgic over their first shooter

In ten or fifteen years this very same thing will be said about Ultrakill since that's now the current "Baby's first fps"

The babies who played it when it came out are like 30 now

good music

fun gameplay

best implementation of vehicles in a first person shooter (this is true even in 2025)

brought custom games and theater mode to consoles with some of the best online support for a game in 2007

Halo (1-3 anyway) get way too much flack, frankly.

brought custom games and theater mode to consoles with some of the best online support for a game in 2007

Most games in 2025 are absolutely worse for this kind of thing. You don't see a Forge equivalent in Battlefield V or CoD. Fortnite is basically the only game still supporting these kind of features.

Gaylo general

Halo's fine but I never really got the diehard appeal of it.

They died out a decade ago. Anything after is just a thin farce

If anything ultrakillfags will turn out like quakefags but extremely gay

In 10-15 years, Ultrakill fans would have all committed suicide after a botched vaginoplasty.

I was one of them, but recognized the franchise's merits after playing the MCC. All very solid games except Halo CE which was repetitive af.

Stop replying to OP’s schizo posts

IMG_7687.jpg - 1170x451, 92.18K

It's still babby's first fps

Have fun playing Goldeneye and and Perfect Dark

New game called "Halo" comes out. It's like Perfect Dark with even better mechanics and controls

I'm supposed to hate it, because some arena shooting autist says it's bad.

Arena shooter autist mocks people like me for enjoying a console games.

Little does he know I also played duke nukem 3D, quake, and tribes 2 on PC.

Halo was always good. You were just a sad little man. Or too poor to own a console and a PC both.

I wonder how many pre-teens you can say had Doom or Quake as their first FPS.

zoomers missed out
boomers missed out
halochads had a good life

h2.webm - 450x338, 2.36M

maze-like level design?

Yes

turns out there's no such thing as a hardcore fps they're all babyshit. so halo was finally accepted for its positives.

Halo was widely mocked and laughed as baby first FPS

fast forward to 2008, suddenly everyone likes and regard Halo as one of the best FPS game ever made

fast forward to 2020s, no one likes Halo anymore after a series of fumbles.

FTFY

I stand by that. MW2 fucking sucked

Do the embarrassing zoomoid retards trying to fit in think that this site was a hivemind before they got here?

I've always liked MW1, I think it's a pretty solid casual game with an enjoyable campaign. Nothing else from the series looked fun.

As far as Halo1/2 goes, I think it's a great campaign to play through, but I've never cared for its multiplayer, I liked RtCW:ET at the time, or planetside 1 for that.

Agreed, Halo games had great campaigns but I never liked the multiplayer.

The people spamming threads about video games they didn't like were faggot retards in 2008, just like how they're faggot retards now.

Ultrakill

People joke about Gaylo but Ultrafag is genuinely everything wrong with nu-doom in one game

Gen Z grew up.

Dumbed down the genre a lot, basically did to shooters what Dragon Quest did to RPGs. But Counter Strike did more damage imo.

Ultrakill isn't a fps or an arena shooter its devil may cry in first person

Askers?

Ultrakill can do whatever it wants, it has no series legacy to live up to, which is partly why people who like doom don't agree with eternal.

Ultraslop

I like old and new Doom.

Zoomies grew up and started flooding Anon Babble

That's just your early 2000s sci-fi.

Oh, so you're JUST retarded? Ok

Nah, I'm just not a poser faggot.

spbp

Been going back to a lot of old shooters and a lot of them don't hold up well. Halo is still fun though just because the covenant is still fun to shoot and splatter. It makes up for half of the campaign being recycled, hell even moder Halo is mainly just fighting the same old covies over and over again. When they did try making new aliens in 4 and 5 it was shit. I don't get why it's so hard with the massive budgets these games have now

The shield is the regenerating and is responsible for most of the health of the player. I see people try and obsess over making sure they get their healthkits, but in reality, its not necessary to complete a legendary run at all.

Kiddos crying

It was a watered down FPS for consoles. If you couldn't afford a PC, poorfags ate this shit up since it was their first taste of a FPS. They had no idea what the PC games were capable of or what they were missing out on.

For the next decade, FPSes were reduced to cater to consoles because it was profitable.

tl;dr FPSes regressed for profit and consoles were to blame.

I dont remember a single soul saying halo was babys first fps, take your meds

Aiming wasn't that important to success in doom. Combat is more focused on you avoiding damage, crowd control, and taking out enemies in the right order.

linear

Kys retard

Pure delusion. Consoles had great fps, including doom way before halo.

no arsenal to worry about

game is slowed way the fuck down

the birth of health regen

recent resurgence of "boomer shooters" only highlights that it is indeed baby's first fps still

yes, it is hitpoints. The shield absorbs all damage until depleted and then immediately regenerates after a small duration of not being fired at.
If it truly did act like armor like in most arena shooters in the 90s, then it would only deduct a portion of damage from the main health bar.

screenshot

of the tutorial

Letting turd worlders on the internet was a mistake

fps are linear by nature
you go from point a to point b and end the level to win

See

Can’t carry 80 guns that all hold 1,000 rounds each so you have to actually think about ammo usage

Slow movement speed makes you consider your every move

Health regen means enemies can be more lethal and punish players for mistakes more harshly

CE on legendary is harder than 80% of 90s FPSes
Boomer shooters can be good but they’ve become a bit overhyped in recent years

Halo makes boomers piss and shit themselves in anger because it's the first fps that wasn't just "aim at head rly fast xD".

It had actual level design, unique mechanics, badass weapons, and memorable and challenging gameplay setpieces

ap.jpg - 360x360, 17.92K

using a screenshot to prove a game is linear

Retard

any form linearity is le bad because it's not open world or maze labyrinth slop

Retard

God, zooms are pathetic

linearity in fps mean that the games sandbox, even if it has one, doesn't really allow multiple solutions to it's challenges, you got to use gun A to take out opponent B or else you can't progress. A non linear FPS litters the sandbox with various guns and tools and lets you overcome the challenge any way you like.

CE legendary is incredibly easy once you realize the plasma pistol is the best gun in the game

Based and trvthnvke pilled

5's campaign was bogged down by shitty Promethean enemies and weapons. It's multiplayer tried to hard to appeal to the COD audience and failed, playerbase fizzled out shortly after.
Halo MCC was Halo MCC.
Halo 5 doubled down on trend chasing and tried making some mountain dew fueled tactical shooter. Missing content. Ass campaign. Failed again to get the "modern audience" while pissing away all the old fans.
Halo Infinite is half baked due to restarting development and pissing away millions, but the baked half is actually kind of tastey. Took too long for them to fix the multiplayer and add in legacy content that was missing

Only has rainbow colored master chiefs as characters, meanwhile PD has 50+ character skins to choose from and swappable heads

limited weapon selection with the pistol being insanely OP and its one of the default spawned weapons while PD has tons of weapons that you can select and specifically place in spawn locations

Halo has no bots for MP while PD has a very robust AI option of various moods you can apply to individual bots

Map selection is primitive with only two big arenas but require 8-16 LAN to be fun

It's nothing like Perfect Dark. The only Gen 6 FPS series that was like PD is Timesplitters due to former GE/PD devs.

The shotgun is the best weapon though

It's still harder than 95% of boomer shooters though.

Quick save/quick load spamming PC games are among the most easy and casualized games full stop. It's about as bad as zoomies playing 8-bit and 16-bit games and spamming rewind every two seconds.

Halo makes boomers piss and shit themselves in anger because it's the first fps that wasn't just "aim at head rly fast xD".

Revisionism or retardation? Boomers in 2001 where playing shit like quake III arena and grew up with doom, quake wolfenstein. None of those even had headshots.

The phenomenon of people on Anon Babble still crying about Halo is the same thing as people on Anon Babble still crying about Naruto. It’s very obviously just people trying to larp as Oldfags.

IMG_7689.jpg - 1170x1047, 144.65K

This happens all the time in the industry, its definitely not just Halo, but,
Sometimes devs will dumb down game design in order to make the game more accessible to casual audiences. Bigger target audience means more success. Other devs see this success and copy the trend of dumbing down for mass appeal.

A lot of franchises went nowhere because they tried to be like Halo. Tomb Raider and Minecraft both have had similar effects on the industry in their respective time.

Not him but me. I got the internet in 1991, I used to work in health and safety inspection for chemical handling so my job was not terribly related to tech.

It's still harder than 95% of boomer shooters though.

Then that means Halo 2 legendary is outright impossible

95% of skill expression in these games is how quickly you can aim. At that point just a rhythm game or aim trainer. One of the most gay and autistic genres

Foreverunderages seething

Yes, it is linear. What exactly is this video suppose to prove? That you're not heading down a linear path through a ravine?

naruto is and always has been retarded, outside of the coombait with the pink haired chick and the sex swapping jutsu that turns you into a naked anime character there never was any actual substance to the anime

im gonna be a meta fag here

fires as fast as you can click

pinpoint accurate

present in every fight cause grunts drop them

takes care of elites quick which is the only thing that will cause you trouble

It was just a niche of hardcore old boomer mostly PC gamers looking down on it and mostly seething over its immense popularity compared to their shitty obscure boomer shooters.

Now they have mostly gotten too old and shut up to be forgotten

AOTCR is still a hallway, even if that hallway is a hundred meters wide.

Games like Fortnite Overwatch and Marvel Rivals showed you can make even lower skilled games than Halo

I don't know what a sandbox is

So in other words you lack skill for those games. You need something slow for a slow mind such as yours.

is how quickly you can aim.

Being able to move fast and close the distance was also important.

You never played quake III arena. You just talk shit about things you have absolutely no idea about. I have no idea what you gain from this other than humiliation.

Nigga UT in 99 you stupid zoomer larping fag

Apparently you don't

Halo isn't a sandbox, because it's extremely restrictive on higher difficulties. If you don't use weapon X to break shields and weapon Y for the headshot, you're spending 2-3 mags on a single enemy.

dude I can whiz around like le spastic!!!

Nobody gives a fuck about arena FPS except autists

The AI is honestly Halo's strongest suit, and the main reason it has so much replay value for those who actually enjoy the game.
Only other games that come close in terms of fun and interesting AI that I can think of are Half Life 1 and Goldeneye, and those are outstanding games.

You're supposed to play Halo 2 player

The irony here is that Halo kiddiez always like to claim Halo is also an arena shooter lol

WAW and BO1 are pretty good games tho
everything else I couldn't give less of a shit about

But enough about Halo.

am i crazy or does it look like the thumbnail is smiling only to be frowning when you expand the image
what the fuck

Nobody does that retard. Halo is the antithesis of dull, repetitive, faggy arena shooters

be client host of a match

place my modem on standby thus pausing it for everyone but me

win the match automatically

amazing, bravo Halo 2

halo is the golden example of why you NEVER change your series winning formula and why all the niggers complaining about

wtf new game in game series is just like the previous game

need to be shot and killed on sight. literally all halo needed was to release the previous game with a new graphical coat of paint, new campaign, a multiplayer that was built on the foundations of the previous one, maybe a new gimmick mechanic, and new vehicles and weapons alongside old returning ones. that’s literally all the series was between ce and 3. and that’s all 343/microsoft needed to do to keep fans happy but no they are retarded and sunk the franchise by wanting to chase call of duty and other games that ironically copied halo in the past.

Yeah, people like a thing for what it is, if you want to do something else make a new game series, simple as.

halo

not repetitive

not the same identical 4 enemies through the same copy and paste hallways

UT had 2? weapons that had headshot damage? Hardly a genre defining future that caused mindbrake by it's removal.

zoomer larping fag

Such obvious projection, it's almost sad.

Halofags constantly do it, even in this thread.

forge mode

I guess any game with a map maker is a sandbox game.

not the same identical 4 enemies through the same copy and paste hallways

Name 4 FPS games that change this.
Prey 2016 had all of the FPS enemy types but gave them all the same artstyle so the players worked out they were doing the same thing over and over.

goalpost moving from singleplayer for CE to a multiplayer forge map for Halo 3

And this is suppose to be a gotcha...how?

It's very obviously a sandbox

news flash faggot every game becomes repetive after enough playthroughs have passed just like how minecraft autists get sick of playing the same game for over 12 years

Why is the example 4 of all numbers and why are you mentioning Prey 2017 of all games when the main argument is comparing it to arena shooters prior or from that era?

The singleplayer of Halo is not a sandbox

Every game is a sandbox and thus Minecraft is as linear as Halo! Yeah what not huh?

singleplayer of Halo is not a sandbox

one way or other, all these old games have their legacies tarnished

dead legacy.jpg - 1233x1546, 957.48K

correct.

do you have a source?

I played both unreal tournament and CS1.6 but I always had the most fun with Halo

every fps is baby's first fps

Yeah, the game.

A lot of older PC Gamers, myself included, were salty at the fact that after the OG version of Halo for UNIX was shown off, Microsoft bought them and downgraded the game for the Xbox.

Important to understand that during the 90s big PC games, and even console games were largely developed on high-end UNIX workstations. The games that got released had to be downgraded and ported to Classic MacOS or DOS. Full power releases of the OG UNIX versions were few and far between.
So Halo getting demoed as a full-power release for UNIX systems which had just started to become more available to the general public was a big deal. It seemed like Microsoft was losing their ability to hold PC Gaming back.
Then Microsoft bought Bungie, forced Xbox versions through payola, and PC gaming got held back even more than it had been. Something that didn't really start to change again until 2013 or 2016.

Before Xbox, PC Games often used keyboard and mouse or specialized input schemes to offer very hardcore experiences on the latest hardware. After Xbox-first development practices became effectively mandatory most games were dumbed down to work around the limitations of console input, and games that pushed the hardware envelope were less common.
Talking about games that had high-requirements for legitimate reasons too, not simply because they were poorly ported or badly optimized.

Do I need a source to know its linear?

I would like to see your source on halo not being a sandbox

Halo 1 PC is the first game I spent a thousand hours on

no matter what you're a fag of we can all agree no one is as gay as Ultrakillfags

see:

Crysis fucking sucks ass and always did. Absolutely fucking generic shooter from a time when LE GRAPHICS was still a big selling point

It's a mystery to me how the hell did Crysis manage to get Trilogy

So you're mentally retarded

No, because he's not claiming Halo is a sandbox.

from a time when LE GRAPHICS was still a big selling point

It had much more to do with how visuals helped enhance gameplay back then. Where the focus wasn't just a texture bump, but everything else to flesh out the environment. In this case, the physics and its interactions with the player in Crysis were unreal and fucking amazing in the right conditions. Singleplayer was generic, but popping up the editor and making your own maps of crazy shit is where it was a lot of fun. It's just a shame that the game was unoptimized to hell since it focused on duo cores, with the primary core the workhorse of the game rather then futureproofing it with quad cores in mind. Yes, a duo core in 2010 was preferable for Crysis over an i7 quad, which was just bizarre.

A mentally retarded samefag? you have a lot going for you

You're asking for a source, but by whom? Do you need validation that it isn't linear?

Define "linear".

My younger brother this year got an og xbox for Christmas and a bunch of random games came with it and it’s shocking how many other fps games on the console just felt awful to play. The aiming and gunplay just felt completely off in stark contrast to something like Halo CE or Halo 2.

It took a while for auto-aim features to catch up to how bad game pad input is. A lot of games up to that point had been designed for the capabilities of PC instead of the restrictions of consoles.

Why are PCfags so obsessed with aiming? It's the shooting that is fun, not how you point your gun at enemies.

The shooting isn't very fun when the game does 90% of the work for you.

Holy fuck.

Yeah it is, Armored Core 6 is superb. The Metroid Prime games have lock-on and they're also great. Aiming is a meme.

Neither of those are designed to be shooters.

low IQ people wouldn't understand

What a weird cope

Halo CE isn't the best game ever but I like the basic combat loop of Halo and would like to see it in better games (not Destiny)

AC6 is more of a shooter than most generic shooters, you can have 4 guns at the same time which you fire independently and you dodge the bullets of others.

linear

Halflife was even more linear, and was made for PC.

health regen

Only fair point

designed for consoles

Not an argument. FPS games were already on consoles and were successful like Goldeneye and Perfect Dark. That's just seething from fags mad that it moved from Mac/PC to Xbox when Microsoft bought Bungie.

MC is literally a doom guy ripoff

And Doomguy is a ripoff of space marines seen in everything from Aliens to Heinlein novels.

Most of Anon Babble is underaged now but the culture of unwarranted narcissism and childhood neglect remains. Which means to the average Anon Babbleirgin if they liked a casual shooter like Halo in the past it means they were no better than the "normalfags" they feel spite and slighted towards, which means they aren't better then them, which means they must be inferior. And so for their own ego to survive they have to weave cognitive dissonance narratives about games they played as a child lest the illusion collapses around them. Same shit, different generation.

drastically simplified level design

free movement in 3d environment replaced with widespread use of invisible walls or worse

environmental obstacles replaced with press X to solve

enemy damage reduced

player movement speed reduced

health regen mechanic widely adopted

player accuracy and speed reduced further by adoption of aim down sights mechanic

all weapons reduced to hitscan

...

The more I think about how console shooters affected the genre the worse it gets. What the fuck.

babbys first FPS

that isn't GoldenEye on the N64, though?

Irrelevant. Might as well throw timesplitters in there.

Halo defined 6th to present gen FPS games.

Look at me I'm so skilled I can point and click really fast with a mouse

I'm glad this stupid mentality is finally dying

Goldeneye never had any influence on the formula of FPS's going forward outside of its spiritual successors PD and TS.

Halofags gaslit themselves into believing this because Halo has no skills beyond breaking the opponent's autoaim.

good attempt at bait

You really think that's bait? You people are out of it man.

To those shitting on DOOM, the game is a fucking classic worthy of being in Smash Bros (and not just because unlike Halo it was in Nintendo consoles). FFS, it came out in 1993, it's closer to Metroid than Halo is!

MUH SKILL, MUH ESPORTS, LOOK AT MY RANK HAHAHH OWNED *tea-bags*

Nobody cares

Oh...you're being serious

one main objective that is done in a linear fashion

I never cared for Halo 1 other than its campaign, 2 and 3 were both just far better games overall especially when it came to multiplayer

we can't really judge halo by its multiplayer anymore since it's completely dead

smash players deserve the rope

Regenerating health, slow walk speed and two weapon limit were the three big things I remember PCfags bitching about a lot

And the chair. I'm fucking salty that they got a DISNEY character before the Mario for shooters, just because GUN and NOT POPULAR (ENOUGH).

Don't forget 'you can only hold 2 guns'

Holding a different gun in each hand was really cool

it had a controller and aim assist. Way easier than kb+m, at least back then when they didn't have aim assist. Now PC games have aim assist as well so they can be just as easy. Also Halo got more difficulty settings on its re-releases.

Even GoldenEye wasn't the first. Halo was disliked because the original version of the game that was demoed was never released, only the downgraded Xbox console version.
Imagine for a moment that Doom was demoed on a NeXTSTEP UNIX Workstation in 1993, but then Id had been bought by Atari and the game had been made Jaguar exclusive, released a year later in a downgraded form. With Id not allowed to make any games other than similarly limited almost carbon copy Doom sequels after that.

That's why Halo became disliked and a joke.

Weird question, but given that GBA's DOOM port ran amazing, and theoretically GBA was weaker than the SNES, why was SNES DOOM (and Wolfenstein by proxy) so dogshit?

funny meme moments that you can look back on fondly like rocket flood (jackal snipers in 2)

got hugely popular so people were more likely to be able to play multiplayer with friends

colorful but not color vomit, extremely aesthetic to boot

memorable enemies

memorable allies

generic faceless John Shooterman MC but he has his moments of personality

kino ost

Even if you didn't like the gameplay or the level design it's a very memorable game series desu

Reddit harambe diapers, simple as.

doesn't count when Nintendo does it

every single time

GE was the first popular console FPS. Doom may have gotten ports to home consoles earlier, but it was still primarily a PC game with 99% of its player base on PC. GoldenEye was console-exclusive.

theoretically GBA was weaker than the SNES

In some cases yes, in other cases no. GBA had a clockspeed of 16.77mhz while the SNES had a clockspeed of 3.58mhz.

Simple answer, the GBA was not in fact weaker than the SNES. I think the version of Doom on the GBA was based on the Jaguar version. There was also more experience with the Doom engine by the time the GBA port was being made.

The difference is that GoldenEye was never demoed on, or expected to take advantage of the capabilities of the SGI UNIX Workstations it had been developed on. It was always developed with the intent of being an N64 console exclusive and was developed with its limitations in mind even if they played with those limitations in the form of Odd Job being just shorter than the default targeting point, something that wouldn't be an issue on a system with keyboard and mouse.

Halo originally got shown off as being a game using the full power of UNIX systems, and that version of the game was never released because it was cancelled by Microsoft in favor of the severely downgraded Xbox version. With the console version eventually ported to Windows and later MacOS port.

Halo was loved when it first came out, and nowadays is still a decent campaign in hindsight. That the PC version had online multiplayer is just the icing on the cake. Only faggots hate it.

The hype leading up to Halo 2 was like none other.

AND IT DELIVERED TOO.

doesn't count when Nintendo does it

How many games genuinely feel like Goldeneye? You can play Timesplitters and immediately notice that it takes influence by Goldeneye due to the lack of jumping, no health pickups, multiple objectives based on difficulty and its massive selection of weapons and characters for its multiplayer. That is called the Goldeneye formula. No other games did that after.

Unreal was my first FPS however Halo CE was my first console FPS. I didn't know how to use a controller and kept walking into a ravine for about an hour.

Well no wait, that upcoming Agent 64 game on Steam does. They actually do a good job of emulating that formula

it basically killed arena shooters

I am 37 years of age and have always liked Halo. I was a teenager and grew up with it. You would have to be 45+ to have no nostalgia for Halo.

doom 2 was boring.
you only played doom because there were no alternatives
in late 90s - early 2000s alternatives appeared in the form of half-life.
doom 3 failed too meet expectations compared to half life and felt like system shock clone.
System shock 2 was considered a game for nerds just like deus ex, both because popular in the late 2000s and early 2010s because of the memes.
Gmod stopped being fun around 2009 when left 4 dead 2 came out.
Orange box was amazing.
The best game of the 2010s is GTAV due to it's online component.
CSGO was never good, cs2 is better.
Battlefield reached it's peak with bad company 2 when it was ultra casual console shooter.
Halo Reach was brown and bloom and overhyped.
Nobody played Halo ODST.
CoD4 was good because the gameplay was closer to CoD2.
WoW died after Wotlk.
skate 3 was worse than skate 2 in terms of atmosphere
both fear and crysis sucked and were overhyped benchmarks
aliens vs predator 2 was an awesome game
if you're still reading all this you're a faggot

Zoomers and tourists took over, the final nail in the coffin was splitting the board into Anon Babble, Anon Babble, ect.

Halo CE, Halo 2, Halo 3 and even ODST and Reach multiplayer and co-op were the best times I ever had with console mp FPS and even just shooters period. My only regret is I didn't spend a lot more time with them. Should have played a lot less CoD in favor of more Halo but oh well at least I still got to play a ton of Halo when it was relevant. The industry has not been the same since the decline of this once great franchise.

Growing up on Unreal and Half-Life and having played halo for the first time a couple months ago:

It's.... just kinda boring
That's about it.
I don't feel terribly offended by it, but it's just way more tedious than what has been there before.

The first one is kinda shit with repetitive corridors.
Second one is alright.
Reach is probably the best.

All in all it feels very slow and more like busywork.
Like they wanted to make a sci-fi tactical military shooter but then remembered their target group was kids so they dumbed it down.

It's just a so-so game with a lot of repetition.
Unreal, Quake and Half life just feel much more fluent, dynamic and yes, also fast paced, which keeps your attention much better.

Also the soundtrack is way better in those boomer shooters. No contest really.
Level design is better too, though that's not one of Halo's big offenses, cause (with the exception of Halo 1) the designs are alright i guess.

french_pepe.png - 768x1016, 84.16K

what difficulty are those games meant to be played on? legendary just seems like aids

doom 2 was boring.

nice argument but...

Pokemon Gen 2 at #1

Pokemon Gen 1 at #4

HL2 above 1

Banjo Tooie (and Conker) being on the list at all

Monkey Island being on the list at all, and especially the 3rd game instead of one of the first two

Terranigma being on the list at all

among other oddities

What a strange list compared to today. It's definitely better by virtue of not having a solid 5% of the list taken up by FromSlop. It's funny how Persona 3 has always had a dedicated following ever since release.

I doubt any video game will top Halo 3's marketing campaign and hype

Halo was the decline tho.

Zoomers took over

MW and WaW were good. Gears was good.

Halo 2 held the record for the biggest revenue a game ever brought in on its day 1 sales
Knock it off with revisionist bullshit

2 weapon limit

true

no you can't talk bad about my childhood game! I'm off limits!

You would have to be 45+ to have no nostalgia for Halo.

Or, you didn't own an Xbox, which was pretty common because the system only sold 24m units.

just kinda feels like Halo 2 but in HD... not complainin hehe... eh... I mean it's still FUN..."

halo 3 was like the perfected version of halo 2 and forge allowed it to last for years after its prime

8v8 CTF on pc was good mindless fun. Campaign was okay. Played a bunch of it when I wasn't feeling up to playing CTF in ZDaemon or Redfaction2

Halo 3's mp maps sucked compared to Halo 2's.

The AR is great vs flood as it clears all the popcorn really easily and has good enough damage to not be shit vs the normal forms (later levels are basically just AR and shotgun and only picking up other guns to use there and then).

It's not just the sheer amount of low iq retards, but also every normalfag and their mother using it. In 2005 approximately 15% of people in the US used the internet on a monthly basis, now it's nearly 90%.

It's a console only fps with a 2 gun limit, extremely limited alien variety, extremely empty maps because it was originally supposed to be an rts and it kickstarted the gay regenerating health meme, which was a direct effort at courting casual retards who suck ass at avoiding damage in games. It did absolutely nothing innovative for the genre and actively damaged it in numerous ways while bringing forth a legion of diaper shitting retards, who you see in this very thread, that thought it was the bee's knees purely because they had never played a shooter before.

God I remember years ago, maybe 2008 or 2009, reading anons bitching about Anon Babble declining in quality and one poster saying "when this shithole starts having nostalgia threads for Halo, you will know it is truly dead". He was right.

Halo saved gaming tho

NOOOOO I NEED TO BE ABLE TO HOLD 84 GUNS AT THE SAME TIMEEEEEEEEEEEEE

I'm really sick of posting here with people younger than me. I'm really sick of people using Anon Babble that weren't here in the mid 2000's. I'm really sick of the massive shift in culture and demographics this place has gone through. I have nowhere else to go that isn't overrun by the exact same faggots you see ITT.

If it were the opposite and older FPS games only let you hold 2 guns while Halo let you hold 10 they would complain about that too since holding more guns makes the games more "casual".

Just post on a dead altchan

Posts should have the age of the user displayed so I can immediately filter anyone under 35.

Having 10 guns does make the game easier

Just go to the retirement home already old man, you'll be surrounded by nothing but niggas who want to talk about the leave it to beaver and gilligan's island boomer shooters that released shortly after world war 2

Babies who played Halo back then are adults, now.

Are there any functional archives of Anon Babble pre 2015 left or are they all gone for good?

Yeah. A big problem with Halo's gameplay is how centralized it is around a single weapon. If you didn't have to give up 50% of your inventory for the best gun in the game, there would be reasons to switch away from it to use more niche weapons.

boomers die from covid.

Holding only 2 guns at a time made the game more strategic. You also synced with your team better
"oh you just got the sniper? I got the sword, you wanna trade?"

Also made you question which power weapons you really wanted for the given situation. Sniper + Rocket launcher combo sometimes isn't as strong as Battle Rifle + Rocket Launcher or Battle Rifle + Sniper, etc, so you'd even want to give away a power weapon to a teammate so you'd have space for the dependable Battle Rifle.

I don't think it made the game more strategic at all, because you're still using the BR for 95% of every kill.

95% is overstating it. It's about half and half if you are using a power weapon effectively.

The BR is the most dependable and versatile weapon in the game, so yes, it is widely used and pairs well with everything, but it's a Jack of all trades situation. If you are using the shotgun, the sniper, the rockets, or the sword the way that they are supposed to be used, you are definitely getting kills with them.

In fact if you have the sniper or the rocket, it's better to use them primarily and your BR is a backup. You can do that with a shotgun/sword as well.

Power weapons are very infrequent, and only appear maybe 3 or 4 times in a game. In that time, you're scoring way more with just your starting weapon.

If you are using the shotgun, the sniper, the rockets, or the sword the way that they are supposed to be used, you are definitely getting kills with them.

Yes, but you also have to really commit to those roles because changing weapons mid-fight is impossible. You'd die before the animation finishes.

The human weapons sound better but most of the alien weapon sounds are horribly mangled and shit in the remaster.

Do you know what "if you have them means"?

yeah you're not getting kills with a rocket launcher if you don't have the rocket launcher kek what kind of argument is that?

Yes, but you also have to really commit to those roles because changing weapons mid-fight is impossible.

Wtf do you mean? If your rocket wasn't placed well enough to get the kill (but you broke their shield with the splash) then switching to the BR to finish them off is key. Same with the sniper. Maybe you just landed the body shot, so quickly switch to your BR and finish them off.

You'd die before the animation finishes.

No you wouldn't lol

I liked it from the beginning, but I don't spend my time comparing video games to one another

Nostalgia blinds people. And stupid zoomers who weren't even born when it came out thinks its some cool y2k aesthetic thing. It's all a faggy larp from nostalgiafags, nostalgic for a time they weren't even alive.

How old are you and why are you still making the same thread that you made 10 years ago.

Tribalism. Same reason football fans will fight with rival fans over millionaire athletes who don't care about them. Some people have their identity anchored on something. For some, its a political party, a hobby, a movie, an actor, a tv show, or a video game. On Anon Babble, anonymity creates a space where people feel more encouraged to let their internal thoughts out without much consequence, hence the shitflinging you see on the board.

yeah you're not getting kills with a rocket launcher if you don't have the rocket launcher kek what kind of argument is that?

The point is, rockets aren't very impactful in most Halo games because you get so few opportunities to actually use it.

No you wouldn't lol

Yes you would lol. It takes a full second to pull out a new gun. You'd only retaliate if you have absolute perfect reaction times.

This

Anon Babbleeddit.

500 posts

man Anon Babble having a fragile hate boner to this day makes no sense. You're getting mad over an old rival who passed away many years ago.

Bro I did even play Halo and I know about the charge pistol to BR headshot. I think there was a specific input to cut down time

It's mostly roleplaying fags baiting each other

The point is, rockets aren't very impactful in most Halo games because you get so few opportunities to actually use it.

Controlling the rocket launcher and controlling the rocket launcher spawn location is a YUGE part of almost any match up in Halo.

Yes you would lol. It takes a full second to pull out a new gun. You'd only retaliate if you have absolute perfect reaction times.

Retard. One of the best pairings of weapons is firing an overcharged plasma pistol shot and then switching to a BR and shooting the opponent in the head right as the plasma shot hits for a near instant kill.

Did you play Halo, like, at a friend's house on occasion and not really play it online for any significant time? kek the rockets are absolutely important and the weapon pairings you make are absolutely important. You sound like maybe you know nothing.

That's one combo, and because the plasma pistol instantly depletes shields.

Controlling the rocket launcher and controlling the rocket launcher spawn location is a YUGE part of almost any match up in Halo.

Depends on the game. Just having a good shot with your starting gun is going to make up any deficit between spawns. Especially in the games that only give you 2 rockets total.

One of the best pairings of weapons is firing an overcharged plasma pistol shot and then switching to a BR and shooting the opponent in the head right as the plasma shot hits for a near instant kill.

That's because it is actually faster than just firing the gun normally. You're going to get fucked up if your shotgun or sword isn't immediately out at close range.
You can afford to give up your second weapon slot for a power weapon, because they're obviously very powerful. But you'd never bother picking up anything else.

Rocket splash damage and a body hit with a sniper also depletes shields, nooby booby.

You're better off going for the second body shot. And it's very common that the rocket guy will die if he doesn't one-shot someone.

controlling the rocket launcher + controlling the spawn point of the rocket launcher is a key part of any match in Halo. That's a big part of Halo in general. Number 1) having the power weapons and number 2) controlling the spot where the power weapons spawn and denying them to the enemy. Idk what your second point even means lol. Your weapon pairings are a big deal, lmao.

Rockets only come up a handful of times every match, and barely last 30 seconds.

You haven't played Halo for any significant time.

It's ok, bro. There's no pride in being a nerd and spending an entire summer in-doors back when kids still went outside and shit haha.

Rockets last until you use it up and drop it and then the spawn timer for the next one begins. So you want to control that area and make sure you get the next one and then keep getting it. The other team will fight you for that spot, but there's other power weapons too. You'll fight for the sniper spot, the sword spot, the shotgun, etc. Weapon + map control is how Halo was played.

That's just for Halo 2.

That is specifically Halo 2, yes.