Actually ive never played what youre talking about and i hate trannies, so project something else on to me.
I'm more of a factorio "do it myself" efficiency autism kind of gamer. I want to achgieve the 120% by breaking the game and fighting th eultra super secret boss that was removed from the games files that you have to fight by finding the 50 secret artifacts in the game code
Did i say anything about artificial difficulty? I want deep games with complex mechanics that let you plan build and make efficient shit that is creative and flavorful.
If I want a game where i am a necromancer, its not enough to just summon a couple skeletons to fight for a few seconds. i want a permanent army that is upgradable that grows with me but such a game doesn't exist because people are too pussy about deep and complex mechanics