It literally just feels like you're standing one inch away from a screen...

It literally just feels like you're standing one inch away from a screen, there is no sense of being "present" in a virtual environment at all

It literally just feels like you're standing one inch away from a screen, there is no sense of being "present" in a virtual environment at all

last week I got a chance to mess around with my older bros vr headset for 30 minutes and I absolutely felt that sense and depth of being in virtual environment
you either never have actually used VR or just got really fucked up sight

I got the latest meta quest. I can have mulitple tabs open all over the place inclufing the ceiling and i can pick up a tab and walk around with it

I can have mulitple tabs open all over the place inclufing the ceiling and i can pick up a tab and walk around with it

That's pretty cool.

meta

That's pretty lame. Let's hope Valve's headset is good.

the sense of presence comes the head tracking. even the first iterations with their low resolutions gave you that, even if you could literally look at each individual pixel in the lcd

I just bought a headset after 12 years of nonstop shilling, I will grant that it's a nice visual experience and there's no motion sickness or anything, but it definitely doesn't feel like you're actually there in any way shape or form

Do you have a shit headset? If there is light bleeding in from the seal around your face then you will be completely incapable of feeling like you are inside the game. You need to remove reminders that what is strapped to your face is a screen. You need to convince your subconscious brain that it is the default. Not impossible, and there are several tricks you can use to get there.

immersive enviroment

It becomes much easier to trick your brain if something in the real world can sync up with what you see in a game. This is very difficult in rooms calendar, however in cockpit experiences such as racing games, the position of your steering wheel relative to where it appears in game is the difference between feeling like you are there and not.

pregame meditation

After getting yourself set up properly, with the headset on, before pressing start take a few moments to close your eyes and meditate. Once sufficiently cleared open your eyes and play. Think of this like a palette cleanser to get the real world out of your brain.

lenght of uninterrupted play

The longer you play a single thing, the more used to how the image looks your brain gets, and the more likely your brain will be tricked into thinking those computer graphics are the default state of the world. When I say uninterrupted I mean uninterrupted. No peeking out the headset. Noise cancelling headphones so you cant hear a floorboard above you creak. No light coming in. No swapping to the exterior cameras to see what's going on, which leads into the third tip....

limiting use of exterior cameras

These are, in my opinion, the biggest culprit these days. By using the exterior cameras, you are training your brain to recognize that the headset is just a headset and that reality exists outside of it. Stop doing that. You want to try and trick your brain into thinking VR is real. Use whatever means are available to you to ensure you do NOT use those exterior cameras unless absolutely nessecary.

I get real bad motion sickness playing certain games on meta quest 3. Is it my headset or do some people just not have this problem?

get headset

fire up dirt rally

roll down a cliff and go vomit

5/5 immersion

The quest 2 came out 5 years ago at $300 and anyone that has friends or family has gotten to try one, this raises two issues for you

1) Most people have first hand observation you're lying. So you can only effectively troll a tiny minority of users that see your thread

2) You don't have a family or friends. Imagine saying "I tried the wii after 12 years" and not realizing you've outed yourself as living under a rock.

It's just a shitpost, there's no reason to be his VR therapist about it jesus

It's something that some need to train away. It's the same thing you get in a car or on a boat. I have a friend who doesn't get it. I even put him through one the worst puke sims and he was just like "that was wild". For me it took weeks with ginger to get comfortable. There are some games/bugs that still cause nausea as I don't play as often.

I feel the same way. It's a glorified, modernized WII with t.v glasses.

This is some serious cope lmfao

It's fun but a headache to get all the games you want working, modding takes time and the pornographic options are limited. I like it but i don't use it often. Maybe like once every few months

Resolution matters a lot. I've never seen bad screen door so you could probably add that to the list, but when you compare the presence of objects that are close to you to ones that are far away it's a night a day difference. I feel like I could *reach out and touch the thing*. But I don't feel like *I can walk over to that thing*. I think the blurriness reduces the binocular effect on distant objects and our ability to perceive edges. Things far away look flatter to me and less distant than they should. Whenever I'm in large interiors in real life I note that VR doesn't give the same impact.

You need help

It's just a screen. I've been to the top of a mountain, VR isn't meaningfully closer to that experience than looking at video of a mountaintop on a monitor or television. Imagine comparing a 70 inch high refresh rate OLED panel to one of those handheld CRT TVs from the 80s - obviously the quality of the image is much clearer on the modern OLED, but in either case it's a screen and doesn't feel anything like being in a real environment

she cute.

It's just a screen.

So is reality.

there is no sense of being "present" in a virtual environment at all

I don't notice it in that way and I'm using a big bulky one like the Index. If it's not convincing to you then you'd want to try and narrow that distance as much as you possibly can. There are slimmer VR headsets.

Let me guess OP, even if it went directly in your eyes then there wouldn't be presence either? i mean what the fuck are you asking for at this stage? why shouldn't it look like a screen? did you want AR glasses? did you buy the wrong thing?

sure
why do you fags make these threads, really

I don't really see how this is the case anymore than going from a thick TV to a thin TV would make it so the image displayed feel like reality

Let me guess OP, even if it went directly in your eyes then there wouldn't be presence either?

I don't know, that would be a fundamentally different thing

shouldn't it look like a screen?

I'm just commenting on the fact that it's very different from the experience that was reported by enthusiasts of the technology. I also think that the fact it keeps trying to emulate a virtual reality instead of just being a visual experience is also detrimental to some of the games I've tried. I'm playing the Batman VR game and Half Life 2 VR and honestly a lot of the stuff that requires gestures simulating the actions the character is performing would be a lot better and ironically more immersive if they were just mapped to a button press. Performing a mime routine every time I want to reload my gun or climb up a ladder takes me out of the experience, it doesn't draw me into it. The hand tracking is really really good though

try it one day tho

the top of a mountain is the worst case for VR, not the best one. There's no foreground unless you look down. It relies on binocular cues but objects at a long distance won't have any binocular difference. Modern headsets are focused about 6 feet away instead of infinity like the old headsets, this is necessary to see close up objects in focus. That said you still have a wide FOV and head tracking, it feels inbetween a screen and real life, but much closer than the difference between a big and small tv. "It doesnt feel anything like being in a real environment" is unnecessarily bullshit language. It feels something like being in a real environment. But if you posted that as the OP you'd get 0 replies.

Do you have stereo blindness?

It doesnt feel anything like being in a real environment" is unnecessarily bullshit language

I mean it doesn't
If you really want to be pedantic about the wording the literal statement would be that it doesn't feel like being present in the environment displayed to a meaningfully higher degree than a normal screen

I'm just commenting on the fact that it's very different from the experience that was reported by enthusiasts of the technology.

Can you be more specific? The most sensational claim about VR is feeling a sense of presence, and we have thousands of videos of people trying to dodge buses, recoil from fear of heights, swive dawn into the floor, try to sit down in chairs that don't exist, etc. Am I missing something else they said?

It's easy to exaggerate into falsehood, that's not pendantic. Same reason why someone claiming VR feels very close to real life would be horseshitting. We still have a long way to go.

literal statement would be that it doesn't feel like being present in the environment displayed to a meaningfully higher degree than a normal screen

No I understood your meaning completely, you're lying through exaggeration to get engagement

we have thousands of videos of people trying to dodge buses, recoil from fear of heights, swive dawn into the floor, try to sit down in chairs that don't exist, etc.

L'arrivée d'un train en gare de La Ciotat (translated from French into English as The Arrival of a Train at La Ciotat Station) is an 1896 French short silent documentary film directed and produced by Auguste and Louis Lumière. Its first public showing took place in January 1896 in Lyon(...) when the film was first shown, the audience was so overwhelmed by the moving image of a life-sized train coming directly at them that people screamed and ran to the back of the room. Hellmuth Karasek in the German magazine Der Spiegel wrote that the film "had a particularly lasting impact; yes, it caused fear, terror, even panic".[4]

Seems self explanitory but how does passthrough vr porn work?

Hpw do i get vr porn on xvideos to work. Couldnt get it working and im kinda sick with myself for spending money on a 1 year sub to a vr porn site. Fucking incredible though.

I don't know if you're posting a cool story or trying to indirectly say something

I'm asking how would you have felt if you hadn't had breakfast this morning

The film is associated with a well-known rumor in the world of cinema. The story goes that when the film was first shown, the audience was so overwhelmed by the moving image of a life-sized train coming directly at them that people screamed and ran to the back of the room. Hellmuth Karasek in the German magazine Der Spiegel wrote that the film "had a particularly lasting impact; yes, it caused fear, terror, even panic".[4] Some however have doubted the veracity of this incident, such as film scholar and historian Martin Loiperdinger in his essay, "Lumiere's Arrival of the Train: Cinema's Founding Myth".[5] Others such as theorist Benjamin H. Bratton have speculated that the alleged reaction may have been caused by the projection being mistaken for a camera obscura by the audience, which at the time would have been the only other technique to produce a naturalistic moving image.

A camera obscura (pl.camerae obscurae or camera obscuras; from Latin camera obscūra 'dark chamber')[1] is the natural phenomenon in which the rays of light passing through a small hole into a dark space form an image where they strike a surface, resulting in an inverted (upside down) and reversed (left to right) projection of the view outside.[

I have a quest 3 and get no motion sickness.
You're just a motion-let.

2025

headsets can now be found for free in dumpsters

poorfags still choose to keep sour graping and making most retarded shit up instead of just buying an used quest 2 that costs $150 and was only lightly cummed on, and then enjoy the new medium instead of being a fucking tsundere

my disappointment is immeasurable, but shitposters tend to disappoint a lot so i'm used to it

post video of you playing a racing game with a controller while standing up

I don't like zuck

headset

valve headset

What games do you play? It has to be a game where i am moving very fast.

In that case, older Vives go for cheap, there are also those new chinks called Pico that make fake quests and many people swear by those. There's plenty of choice, and headsets depreciate on used market nearly as quickly as smartphones do.

I think you lack depth perception. My cousin's retarded wife lacks it. She's incapable of driving and gave him two retarded children.

i have a buddy like this. you might have stereoblindness

Shit like this makes it exceptionally easy to spot who has never touched a VR headset in their life.

Advice I kept seeing was to turn on a fan facing your direction. The breeze gives your body a more proper sense of orientation.

recommend me more vr jav. I already got some of the most downloaded and most seeded production from nyaa.

It's brain training. The moment you feel sick take the headset off. Don't wait until saving or a checkpoint or anything, take it off. Eventually you'll get used to it and not get sick anymore.

I forgot my screenshot.

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Thinking about buying a used quest 2 just to play RE7 lmao
Any other worthwhile games?

Based Do any of these feature pantyhose?

Blade and Sorcery with mods.

vr headsets are focused at a fixed distance, usually 6-10 feet away, so you don't get any focal depth cues and you get vergence/accommodation mismatch which affects how "real" it feels
plus if you're stereoblind, focal cues might be the only ones your brain pays attention to, so not having them makes vr feel completely flat and fake

Arken Age
Distance
Polybius

I especially avoided pantyhose.

I'd bully you but I'm tired. I'm saving your list to try out later this week in vr, thanks!

Cunny VR games blown me away. It's as real as it gets.

Thanks, bros

What are sum good cunny vr games? Asking for a friend.

inb4 anon says vrchat

Into the Radius is probably among my favorite singleplayer VR vidya, but it's not standalone. Of course meme Alyx and Boneworks are definitely worth a shot, regardless of my personal opinion on how much gameplay safety they've exercised in Alyx.

I think you need to download the right video player

If it's not connected to your computer, then how am I to play Virt-a-mate?
Microsoft is killing Mixed Reality so I need to get a new headset soon

regardless of my personal opinion on how much gameplay safety they've exercised in Alyx.

qrd?
That's a pic of an index, they connect to your pc. Most of the new wireless headset options that use your PC connect to your PC via your router.

Grim. The game library has been disappointing for me but it absolutely is immersive. It's honestly the only new gaming tech that's released in the last 10-15 years that I'd consider "groundbreaking." It would suck if I couldn't enjoy it for some shit genetic reason.

You didn't even read VaM forums? You use meta quest link, air light vr, virtual desktop, steam vr and it streams VaM directly to your headset.

Also what's a good video player? The Movies & TV app worked great, but microsoft once again cucked it so now you can't load saved files

VTOL VR if you like planes. Il-2 Sturmovik if you like planes and have a flight sim setup. VTOL VR is really cool though. I wish there were more games with full VR cockpits.

Nah, it feels a bit different, but of course it's still not the actual sci fi VR I want.

kinda neat

KKS if you get the right cards

glim aero.webm - 1156x850, 3.69M

I'm not sure for vr I just load up MPV in an overlay while in vrc or use a video player in a map there

borrow quest 2 from my colleague

download some shitty ass building demolition game for free on steam

prepare the room, move the furniture away, make enough space, put on the headset

game tells me to sit in front of my pc and press spacebar

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Alyx is just a very safe game, and it rubbed me off the wrong way when I played it for the first time

spent thousand of hours undercutting enemies with a spear in b&s, climbing and jumping down on them, using their severed arms as weapons, blocking headcrabs with environment bits in bonelab

started alyx

saw a headcrab

fuck yeah, my time to shine

grabbed a solid brick to smash him down

it does no damage to headcrab because game expects you to do shooting instead

can't climb or jump at all

it's still hands down the most polished piece of vidya and once you've accepted the limitations, it's endlessly impressive, but eh, they just made it so very very 'safe', as if they were trying to avoid jank at any cost

KEK

>it does no damage to headcrab because game expects you to do shooting instead

Aww. I still need to get around to playing it but I'd probably be in the same boat as you although I haven't played blade and sorcery or bonelab. Somehow I keep forgetting to do so.

qrd?

Not that anon but alyx is so safe and accessible that it was conceived as a teleport game only. It's also playable with one hand. It's not particularly expiremental or boundry pushing compared to contemporary indie games, even basic features like hand switching or two handed weapons. But good or bad it's a game for people who can barely play VR, or people who haven't played VR before and think wet feet is swimming.

On another note it's also contradictory that the enemies are bullet sponges and the reload pressure in the game is absurdly high that's otherwise doing everything it can to baby you. Or you can teleport very quickly but the game doesn't allow run speed. If you play Half-Life 2 VR or any FPS conversion mod it really boggles the mind what they were thinking.

I use heresphere, its autofocus feature is great when it works and allows you to view "actresses" up close without straining your eyes. No idea how it compares against the current state of competing players though.

Thanks for your explanations! It does sound very "safe"

wife doesn't care about porn

except VR porn which is somehow tantamount to cheating

Love from Kazakhstan!

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bamp for answers

should have went for a man, anon...

Bump

thread about VR

immediatelly taken over by pornposting

Literally a degenerate hobby

$29.99

Summer started already?

Does the Meta Quest 3 have speakers? If so are they good? It doesn't seem to have the ear muffs like others

I always hear it's worse than the quest pro not sure why.

If the angles are presented properly, it doesn't look like that.

This shit is 50% off right now, is it worth getting? It's developed by Respawn but I don't remember hearing about it for some reason

Yes. They're good enough for me even for Beat Saber. My gf can hear them clearly though

The shit is literally glued to your eyes, if you change the angle it's gonna go into your eyeball

Haven't played it but I've heard it's shit. Should be gameplay on youtube.

I mean the angles of the 3D image. Proper stereoscopics give you the 3D effect. If the angles are being presented wrong, it'll just look like a big image with some blur.

The earmuffs have been gone since the 2. It just has small speakers on the band next to the ears.

All I remember hearing from it was that tons of shit was lazily done (in-game UI elements looked like placeholders, aiming through the sniper scope turns the image full-screen, character models like pic-related), stupidly large in file-size due to the virtual museum and that it disregarded any form of VR-comfort.

Instead of a cool WW2 military operations in VR it's mostly cringy La Résistance shit. More like a knock off Indiana jones film than an actual war story. General gameplay is mediocre to bad. Feels like a shooting gallery most of the time. Missions are really short. I've also heard there's a lot of bugs but I didn't have any problems.

sad. UEVR is one of the coolest things i think exists at the moment although after a while the effect of "being there" lessens as the novelty wears off and off my headset goes into the closet for another 2 months. playing KH3 through it and turning the world scaling super low was like watching minis fight on a table in person. It genuinely soured regular games for me for a bit and made me realize that making everything in VR first person is a fucking mistake. 3rd person games work extremely well and it genuinely feels unique in a way i never thought possible

Feels like a shooting gallery most of the time

New to moh?

How is the cat on the wall?

I don't think I've played any since Allied Assault or the paratrooper one. I was going to say it feels like one of the later versions of that style of military shooter. When they started to get lazy. It also for the most part does not feel like a war. MC is in the OSS so they're going for more of a spy/sabotage story, which I personally didn't like. I really wanted to see something like airborne in VR.

I played several versions for ps1 and or 2 as a kid. Fun games. Pretty sure cod ripped them off and did multiplayer better. But several times during each mission you might have a few minutes that would turn into a shooting gallery which was often my least favorite part.

I think european assault was the first T game my folks allowed me to play lol.

Speak for yourself, definitely feels immersive and like you're really in a different world to me and most people who strap one of them onto their brain. Did you just experience 2D content without 6 degrees of freedom.

it costs money like winrar costs money

Even the old PSVR gave me the feeling of presence, albeit one with screen door mesh glued to my eyes. The feeling of putting on the headset and going somewhere else or taking it off to return to my room remains enjoyable for me to this day.

I have never tried the wii
emulated a couple games but never touched the real thing

It literally just feels like you're standing one inch away from a screen, there is no sense of being "present" in a virtual environment at all

you faggots are either lying or extremely autistic
if you played a fair few of VR games you can not genuinely say that you never genuinely tried to dodge or have mistaken something in VR for a real thing at least once

VR2’s NMS says FU

I used to use heresphere but for some reason It just spit out an error and would not start no matter what I did so I forgot about it
might give it another go

I generally think of myself as over the novelty of current VR tech and I get really nervous when swimming in blade and sorcery even though I am 100% sure there's no sea monsters in the game, but how can I say for certain that I don't have a personalized copy created by an asshole developer

Ganna need a source in that asap big boi

You must have a pretty shit VR set then, like one of those phone ones.

Been hoping for a headset that's good enough to just replace monitors. Imagine being in a space where you can just have windows floating everywhere

Apple Vision Pro is that but it has no games

the picture was just taken sideways. Hes really just standing up.

there's some sort of collective cope for VR's now proven (current) shortcomings, I have a headset and I agree with OP, shit's been a pixely blurry mess and not immersive

meta quest 2

meta quest pro

index

all shite

INVEST $2000 in this new HEADSET bro it fixes EVERYTHING

fuck you assholes wake me up in 10 years

It's way less comfortable than a monitor, even if you somehow made the weight negligible. Also, you'd have to attach a real power source to it. Even if you cable a Quest 2, it drops in power over time.

I'm more of a "this is amusing for some games and has some good porn, but it's far from really good" kind of guy.

Index 2 will be the paradigm shift. Believe.

So you're a nigger?