How does Anon Babble feel about Majora's Mask? Was a bit skeptical at a glance but it ended up one of the best games I've played recently.
How does Anon Babble feel about Majora's Mask...
great game
obnoxious fanbase
It's my second favorite game of all time. Behind Baba Is You. If not for Baba it'd still be at #1
Ocarina was a good game but it was a tech demo. The finished product was Majora's Mask.
The gimmick is executed really well and all the side quests and NPC schedules are good. You may hear it "only has 4 dungeons" but they're good dungeons, with Stone Tower Temple being the best of any 3D game.
It also has the best story of any Zelda game, and it's not really a competition. Twilight Princess and Skyward Sword have good characters and good stories, but Majora's Mask is just in a league of its own.
I love the game, but I really wonder how people had the patience to 100% this game without the internet. I hate Snowhead Temple so much.
I liked it, I enjoy the tone and music, but I did get a migraine playing it all day so that kinda marred my memories
I loved the world and the characters but the story and dungeons was weak
I beat it when I was 7, I still think about the world occasionally
Concord is like one of those fake video games that you see in movies.
Majora's Mask is the opposite, this is what I imagine when I think of a real video game.
It is not without flaws.
They had a deadline to finish the game in 12 months, they finished it in 15 months but they saved a lot of time by creating the 3 day schedule.
This adds bloat to the game and forces you to redo a lot of the game which extends the playtime of the game. It is too hard to get all the faries in a dungeon and beat the dungeon on your first time so you often have to go back twice and do everything in the game multiple times which extends the length of the game without adding more content.
The difficulty is retarded and it's not actually a hard game but there's a lot of "how was I supposed to know" moments, and I think most people who played this game had to look up at least a few things online because they couldn't figure it out without the internet. The game has lots of retarded puzzles that nobody would ever guess that you are supposed to just know.
It's more of a puzzle game than anything else actually, I would argue that is the genre of the game, since most of the game is just you solving puzzles so to speak.
It's not really that dark or deep, despite what people say, the body horror is a little dark, the world ending is a little dark, but the world ends in a lot of video games, that's nothing new. The game is not deep at all until near the very end which is the best part of the game but way too short.
The graphics are good and the game has NO tutorials which is GOOD. Some people think the tutorial is too long but there is literally NO tutorial, the part at the beginning is not a tutorial it is more like the first puzzle, since they don't actually tell you how to do the tutorial you need to figure it out, it's more like gameplay than a tutorial.
The game relies a lot on side quests which is okay I guess since the side quests aren't boring lol.
Great story and characters but the time travel gimmick ruins exploration. You either have to speedrun the area to get the boss remains before the final day or you have to constantly turn back time and undo all of your progress while also losing all of your non-key items.
Nigga didn't get the song lol
This game was literally made because OoT was a huge project and they didn't want to waste all that work on just one game so they decided to reuse all the assets from OoT in a second game.
They clearly tried to fix a lot of people's complaints from the first game which is why Tatl is not annoying like Navi, etc. The players seemed to like this one more but the critics like OoT more though lol.
There will never be another game that will match OoT's metacritic score. There's too many critics now and a game will just never have that much impact on a standardized industry.
Fpbp
/thread
Correct me if I’m wrong but you need to get all the masks to beat it, right? I remember absolutely loving it and beating all 4 dungeons, but then realizing I was missing masks before the very ending and I dropped the game while doing one of those kinda gay Skulltula houses.
Less dungeons
Finished product
???
No having all the masks gives you the easy mode mask which lets you fight the final boss on easy mode, it is your reward for being a completionist. In fact, this game significantly rewards you for doing side content by making the main content significantly easier. You can make the game harder on yourself by not doing side content which makes it way harder lol.
OoT has the highest critic score,
but MM actually has the highest user score, believe it or not. Both titles belong to these two games which are basically the same game in essence, made by the same team, around the same time. Lol.
it's a great game but very consistent. every time i play it takes about three days to beat
Ocarina of time
great sidequests, greater main quest
Majora's Mask
great main quest, greater sidequests
Both games compliment each other so much it's insane. It's THE greatest duology in all of vidya, no matter how many times I replay them they're still absolute kino
Greatest Zelda of all time, and my favorite game.
Quality over Quantity
I loaded up the recomp due to the hype surrounding the mod support and found myself playing through it 100% readily, which never happens to me when I try out video games. I do know the game like the back of my hand though and it was my favorite when I was a youngster, so there's a bit of nostalgia going into it. Modded the shield to look hylian, just like how my kid brain remembered the game. If the choice is between MM and OoT then it's no contest, MM is just a better game, but it is absolutely weighted down in side quest "chores" for the masks which most of which are one-off items to obtain a heart piece, just bloat ngl.
There's a certain appeal in the schedule though. No it DOES NOT make the world feel alive, but it does indicate what objectives you can fulfill at any given moment. If more games had that, then THAT would bring the world "to life" imho.
Throughout this playthrough I thought the entire time what things I can do when and how I do other things, and that is something that no other game I've ever played has managed to make me do. A step beyond "just five more minutes" to; I cannot stop just yet I should do this next, Oh and after that I should do this before I call it quits, Oh and since I'm here I should do that, There's still time left in the cycle I better tidy up with this other task, ect on and on. Majora's Mask almost commands an almost compulsion to 100% the entire game by merit of the schedule system.
fedora's mask the zelda game that started the zelda cycle. you could see that aonuma was a mistake even then.
Anyone who didn't play Majora's Mask more than 20 years ago is an NPC that lacks the cultural perspective needed to make meaningful contributions here.
rant & rave
Yes. It's that good.
Literally the greatest video game ever made.
less dungeons
better dungeons
You should be able to solve this.
I like it but playing it is a fucking slog compared to OoT.
shorter, tighter experience
slog
???
Tighter
It was a time of kinosis
They were putting out bangers left and right
Back then was good but top derivative, and OoT was the absolute GOAT still. Throughout the years I played them both multiple times, OoT lost its magic, its sti a great game and the impact it had cant be denied. But MM remains way more interesting, I liked it more in the long run
Anju my beloved
Best in the series. We desperately need more Zelda's like this, instead we are going the exact opposite dirrection with TotK. Grim!
This game was lightning in a bottle, a complete fluke of a masterpiece resulting from circumstances. Nintendo will never produce something so great again.
its been a long time i can barely remember most of it
links awakening DX is the best 2D zelda
ocarina of time is the best 3D zelda
simple as
Wrong on both counts. Link to the Past is the best 2D Zelda game.
Because the internet didn't exist then; there wasn't really internet until YouTube.
One of the all time greats. I like it about as much as OoT. I think it has higher highs and lower lows but it ends up about the same in the end. I think nearly every Zelda game all the way up to MM is great, and MM is was the last great Zelda game. Windwaker is kinda bad, Twilight is like an 8/10 and I hate BotW.
Its my 2nd favorite game (first one being RE4 which also had a remake funnily enough)
The 3-day cycle felt like it probably filtered a lot of people when they first played it but I think it makes it better, its not without its flaws of course but I think its better than OoT despite said flaws. OoT felt like an epic adventure and MM feels like the post dreamlike version of that epic adventure where the NPCs enemies and models were reused to save on time.
Twilight Princess:1/10 Wind Waker:2/10
The three day cycle absolutely filters a lot of players. I enjoy it and never EVER struggle with running out of time unless I'm doing a minimum cycle run. The game is littered with optional content and mini-dungeon like segments/challenges so only have 4 'major' gungeons is a complaint that doesn't really hold water with me.
Too bad she cucks you by marrying Chad
Bro he's like 10 years old, in fact you are too.
She owns an inn!
Only redditors love it
what if Zelda but le dark?
Zelda is a kid's game, make it adult for me!
No, not like that!
A true visionary would've used early dialup internet as an eCatalog to order anime boxsets,
but most of its early adopters were boring rich folks who weren't into anything interesting.
Most of them had gardens and ponds with docks with rowboats,
and they spent more time in their yards than online.
Middle class people didn't start getting computers until 2001 because you heard about The Sims, Civ3, Black&White, and Empire Earth on Extended Play.
Consoles were the main thing before XP because even Windows 98 sucked, and ME/2000 was the first highly usable OS.
I'm sure a lot of people bought PS1s because they saw crazy anime coverart on the shelves in Blockbuster.
The stuff was absolutely space age then because localized coverart looked mundane as hell.
Back in 1994 you'd see Animaniacs and X-Men games BUT by 1997 you'd see Wild Arms, Monster Rancher, Beyond the Beyond, Elemental Gearbolt, and Alundra.
get turned into a kid while keeping your adult brain
this is a curse