What the FUCK was his problem?????
The Elder Scrolls 3 Morrowind the Rebuilding of the Tamriel
swamp ass
Didn't you read his dialogue? Necromancers.
I think installing the Oblivion lockpick mod for my TR run may have broken it cuz I got pic related at level 1. But how could I resist using it when vanilla Morrowind's ""lockpicking system"" is so boring? Hopefully cranking up the difficulty to max + the slow leveling mod will compensate I guess.
Installed TR, PC, and SHotN
Play the game to Balmora Guild Quest where I need to return the stolen reports
The Khajiit has no more guild quests for me but requests I deliver a letter to her friend in Old Ebonheart
Doesn't sound too bad so I take it
Buy a teleport to Vivic
Take a boat to Ebonheart
Take a boat from Ebonheart to Old Ebonheart
Find myself in a sprawling city
Talk to like 20 people but nobody will tell me where the Mages guild is
Realize I'm not hopelessly lost with no idea how to get back to Vvardenfell
Fun mod.
Morrowind is so good I think it might be the best one
Use your local map or buy a guide to the city, retard.
Also take the boat back to the mainland, retard.
local map crashes OpenMW
do you still live in 2021
I feel like the loot density is a little insane, was able to pick up about 100k worth of equipment alone in one single dungeon for a legion quest and thats not including all the daedra parts and scrolls and shit from the chests.
not like there's anything to use money on in the game anyways
Where in the hell is that I have never seen that much orcish gear in one place ever
it's 2025 retard
...would
any mods that overhaul base game quests?
Skill trainers.
Enchanting.
Spell crafting.
All things that make you beyond broken.
does tamriel rebuilt change anything from the base game or does it just add more land?
Serana would unironically rather date this thing than you by the way
Just adds new content
There's an optional plugin that links the questlines of some factions to their mainland equivalents though
hows the quest design? base morrowind isn't exactly the most creative
Hit or miss.
Onimushili daedra shrine in between Helnim and Firewatch
couple NPCs at ports to take you to the mainland
couple "Take this letter to my friend on the mainland" quests for basegame NPCs
All these threads have convinced me to finally play through Morrowind. What's a good dunmer build?
Guys, I’m reinstalling ESO. The Morrowind segment was really fun when I played it years ago
so you could choose to support a faction that is opposite to one you support on the mainland if you wanted?
Dunmerino Assassino, Thieves Guild, Hlaalu, Morag Tong.
Dunmer would sooner recognize these slugs as people than Khajiits or Argonians
Sloads are too big and grumpy to be used as farm tools. Might as well treat them nicely like the Altmer.
they're called beast races for a reason
Wouldn't Sloads be beast-men? They aren't Men or Mer.
update to the hotfix
save game breaks
epic
lol i've been playing morrowind longer than you've been alive. enemy attacks happen in 1 frame as soon as the attack is ready and you are within range.
you installed a combat mod or some shit and forgot about it, i can tell you for certain that you did not play the vanilla game.
in his defense
youtu.be
45:51
Update to a hotfix
pick 1 weapon skill and 1 armor skill and throw in every magic skill to fill in the rest. that is the basic morrowind build. you wont even have half of those magic skills past 45 and never notice any other skills levelling up.
tribunal questline is great.
you can think of hlaalu as libs, redoran as nationalists, and telvanni as libertarians. take your pick.
the guilds are imperial institutions so realistically joining and completing any of them would rp align you with hlaalu. there is a lot of content to cover in the guild questlines so as a first time playthrough its pretty standard.
you can think of hlaalu as libs, redoran as nationalists, and telvanni as libertarians. take your pick.
this anon is a retard
tell me why im wrong lol
orcs were beast-men with the rest of their goblin kin before the false orcish propaganda that they were elves was widespread
Hlaalu aren't libs. They just split their public, legal branch into House Hlaalu and the illegal, racist branch into Cammona Tong. Hlaalu are the most racist house.
More like Warp in the West made everyone else think they're sentient.
What weapons would you even use and what magic?
pick 1 weapon skill and 1 armor skill and throw in every magic skill
Are there any spells that buff melee like casting lightning on my sword? I know alchemy is meant to break the game so I might avoid that to prevent my experience being spoiled.
If you had to describe House Indoril or House Dres in one word what would those be?
Illusion and Alteration.
clergy
slavery
libs arent the most racist, opportunistic, greedy, two faced hypocrites irl
LOL. race identity politics put race "other-ing" at the forefront of all interactions. look man, agree to disagree. i dont want to shit up the thread arguing over perceived political alignments of videogame organizations. im literally not going to be replying on this any further but feel free to ree.
idk not in the game, so ive never really cared to learn about em ngl
i think the elemental shield spells do damage when you take a hit otherwise you'll have to enchant some cast on hit spells to your weapon. there are mods where you can toggle cast on hit effects, so i guess you'll have to make due with that.
what graphic mods keep the style of base morrowind intact?
MGEXE
Man, I literally JUST got the itch to do a new experience Morrowind playthrough. I opened Wabbajack to see what was up and installed Outlander because it sounded interesting. But it's stupidly buggy, more so than most pre-made installs I've done. Plus I'm not sure if I care much for hunger/thirst/sleep survival mechanics in Morrowind.
Also I was talking recently about how so many of the mods that are just an inherent part of my memory of Morrowind playthroughs past are just...lost to time, gone forever.
Intelligent Textures + Project Atlas
Needless to say, play OpenMw and install all the normal maps possible.
enchant some cast on hit spells to your weapon
I had no idea that was even a thing. That sounds really cool.
the enchanted loot you can find gets pretty good too. higher enchant skill = more spell charges for your weapon btw
Is 10-30 fire damage on hit even that good? How do you recover charges?
10-30 on a 50 damage chop + strength bonus is more than enough to one shot most things in the game. for reference the leader of house redoran (the melee build house) only has 180 health at level 20. in a normal run you probably wont even get past maybe level 12 if you stick to the main questline.
to restore charges on your weapon you have to pack filled soul gems. find empty ones and cast soul trap on a monster, the stronger the monster the stronger the value of their captured soul.
high value soul = stronger custom enchantments or more charge filled
forgot to mention you have to kill the monster before soul trap wears off in order to capture it.
House Hlaalu is the best house of Morrowind. All the other great houses are boring in comparison. Hlaalu has corrupt politicians, perverts, lots of intrigue. What do the other houses have?
Redoran: A glorified Fighters Guild
Telvanni: Schizo NEET Mages.
Indoril: Same as Redoran, but even worse since they're religious freaks
Dres: Slaver, racist chuds. Those hillbillies didn't even got a proper questline.
Don't even get me started on the Sixth House. "Hey bro, let's all get this disease that turns us into zombies".
It's a shame that Hlaalu didn't survive the past of time and all the other houses attacked them when the Empire left Morrowind, but even in the timeline of Skyrim there were still many redpilled Hlaalu loyalists like the dunmers from Raven Rock.
All my N'wahs are Hlaalu, Hail Hlaalu.
long sword, heavy armor, destruction as majors, fill in whatever else looks cool for the rest, don't take acrobatics. combat or magic focus, str and end as stats, the steed as sign.
i too am well versed in hlaalunomics.
high value soul = stronger custom enchantments
So monster souls are also tied to how strong the custom enchantment on a weapon can be? Can you put multiple enchantments on a weapon to cast multiple spells on melee hit and are there specific spells to buff melee that I should be aware of?
Telvanni is the best house because they are schizo NEET mages who don't give a fuck about anything.
finish FG quests in Narsis
my reward is being told to go to Vvardenfel to do the base game FG quest
epic
how strong a custom weapon enchant can be is tied to the weapon tier and type as well as how strong the monster soul is. the stronger the enchant the stronger a soul you need to complete it. there are 3 enchant categories, cast on use (functions like an instant spell, can be used to rapid fire spells), cast on hit, and constant effect.
daedric staff i think has the highest enchant capability for weapons, while the daedric towershield i think has the highest overall.
multiple enchants
yes
melee buffs
yes. fortify attack, paralyze on hit, drain fatigue/magicka/health, fortify strength/agility/etc. there are silly ones too like putting a level 1 levitate enchant on a weapon
damn thats crazy lmao. go kill that rat and report to caius now.
granted, but i will point out that you can loot even more from that from the vivec vaults in vanilla morrowind, and you can do that at level fucking 1 if you know what youre doing
and its all glass and ebony stuff too
What an absolutely retarded tattoo lmao
Dres: Slaver, racist chuds. Those hillbillies didn't even got a proper questline.
sounds based as fuck desu
Sounds good, thanks for all the info.
This forum is for schizo mages and your subversion and nose have been noted
this is why I stress playing games vanilla before modding them unless it's essential.
Anyone else kinda find House Dres and Indoril redundant? Like all of the Dunmer houses are cool with slaves basically, so making a house who's entire identity "salvery good" is lame. Similar complaint with Indoril where they hecking love the Tribunal and Nerevar. What dunmer doesn't fuck with that other than Ashlanders and empire defectors? They both could have just been minor Tongs IMO.
its not really 'slavery good lmao' so much that the slavery industry is their main business, and they supply everyone else with slaves
indoril arent run of the mill temple worshippers, theyre violent and bloodthirsty zealots.
the slavery industry is their main business
Their main business is running all the giant saltrice plantations.
Why is this fat FUCK naked? N'gasta wore clothes like a decent human being.
do YOU wear clothes when you're sitting in the bath or in a sauna?
didnt think so, fag
Dres are the guys who catch/bring slaves from their natural habitats and sell to everyone else, their entire culture and economy revolves around it, while the Hlaalu/Telvanni/Indoril just engage with it on the side, and while the Telvanni defend it with tooth and claw, that's more of a result of their ancap autism nature rather than a reverence for the concept pf slavery such is seem among the Dres.
fortify attack
that's worthless though
Explain
That's like saying that the Telvanni are reduntant because there's a few spell-casting NPCs among the Hlaalu. The Indoril are the Temple's main fanatic attack dog and manpower supplier, the Dres are the house whose culture and economy ENTIRELY revolves around slavery instead of just keeping a few lizards and cats around to grow rice and do the dishes.
this is why I won't just dive into TR before doing the expansions and main houses. Im almost done the main story but I haven't done anything else in 30 hours.
it's happening with more and more things. It's wierd being in a generation of people with memories of things they can't prove existed. It's not so different from before we had phones and people believed obvious lies for lack of fact checking.
its somewhat situational. it gives a flat % boost to hit chance, its utility is dependant on how often you like to have your fatigue bar empty, which for most players is generally all the time.
How is a flat% increase to hit worthless
Because you can just drink a fatigue potion or make a constant effect restore fatigue item instead
They're farmers. Dres is an agrarian powerhouse. Why do people ignore this and pretend they're just slavers for slavery's sake?
All the lore talks about their great plantations. Their capital city is literally surrounded by fields that they work the slaves to death in.
They are big on slaves because they don't want to pick their own cotton, as it were.
once your weapon skill gets to around 60+ youre going to be hitting very consistently against most enemies, save for bigger fights on top of some prep like .
personally i dont run around with fatigue potions unless i make them (and i dont usually do alchemy) and constant effect fatigue enchants are VERY expensive or very rare.
video games peaked here
tribunal questline is great.
Why would you lie?
desperately trying to downplay the dres' slavery aspect for no fucking reason despite the game outright telling you they're the fucking slavery house with an economy and culture thatr revolves around slavery
you sound like the average TR writer from before 3 months ago
I can't really get into the bleeding heart narratives about slavery. Slaves are: well fed, have a roof over their head, and are secure.
b-but they get whipped sometimes when they slack off
A lashing would be preferable to being fired because firing a slave often leads to them starving to death.
House Indoril seems redundant because House Redoran absorbed its entire identity in the final game. In early MW dev, House Indoril were the holy paladins who loved the Temple and hated the expansionist Hlaalu, while the Redoran were basically just retarded tribal hicks actually ALLIED with House Hlaalu (or very effectively manipulated by them). Then when TES3 got cut down to Vvardenfell, House Redoran became the holy paladins who love the Temple and hate the expansionist Hlaalu.
Similarly, House Hlaalu absorbed House Dres. In early MW dev, House Hlaalu's "pro-Imperial cosmopolitan merchant house" thing was played straight; the Hlaalu were meant to be serious abolitionists, and instead of getting their income from large slave plantations, the Hlaalu would be Venice-style merchant princes focused on (non-slave) trade, shipping, crafts, etc. By contrast, the Dres were THE planter aristocracy and slave traders of Morrowind. Then the mainland got cut, and the Hlaalu's cosmopolitan thing became just an unconvincing lie on top of a house that does, effectively, the exact same things the Dres do.
how does this run?
the Hlaalu's cosmopolitan thing became just an unconvincing lie on top of a house that does, effectively, the exact same things the Dres do.
Honestly I kind of like that. It fits well with the scheming scumbag house
There's an in game book of a Dunmer slave apologist saying literally this lmao.
That part in the main story where you get a dunmer slave dolled up in exquisite clothes and she's so thankful that she promises to be a good slave to her important husband. What happened to Todd man? Seriously
Dres District is in the south of Morrowind, bordering the swamps and marshes of Black Marsh. House Dres is an agrarian agricultural society, and its large saltrice plantations rely completely on slave labor for their economic viability. Always firm Temple supporters, House Dres is hostile to Imperial law and culture, and in particular opposed to any attempts to limit the institution of slavery.
Morrowind itself focuses on them being farmers as their source of wealth, you fucking fake fan.
i will help you find god
~50fps in the wilderness, <40 in bigger settlements on 8gb 4060.
Well, i won't even try to start an argument about real life chattel slavery in the antebellum South even though that's clearly what you're aiming, but within the context of Dunmeri slavery in the Elder Scrolls, that's not the case at all. The Dunmer don't think of the Argonians as an inferior order of human who are "better off" being their slaves, they hate them, think they're literal animals, and want them to suffer.
Argonians are cunning, savage beasts incapable of enlightenment. They are blasphemous travesties of nature, with unspeakable foulness in their private and family urges. When guided by a stern hand, they can be trained as passable servants and slaves. By Imperial law, free Argonians have the rights of citizens, but no law can ever make an Argonian human.
One of these days ill get around to playing TR.
Morrowind definitely was a fun time my first time through and I could see why some people like it more than oblivion.
That's from ESO and therefore not canon to Morrowind or TR, in TES III the Dunmer just say the Argonians are gross animals
*sharts and pisses in the water*
your response?
Honestly, I think the Hlaalu would be more interesting if the cosmopolitanism and abolitionism were played straight. I know people say contradictions make good storytelling, and I get the narrative effect that's intended, but in practice it's just "Okay so this faction doesn't actually have any redeeming qualities, great. Time to play House Telvanni again."
from ESO
I remember reading it in TR, but it feels so in line with OG Morrowind that I think it's fine.
So what nigger? They're still the house whose main gimmick is having a load of slaves and raiding Black Marsh to get them in the past, the fact that *gasp* they USE those slaves for *something* doesn't fucking change anything because no shit
Same energy.
filthy s'wit
but it feels so in line with OG Morrowind that I think it's fine.
"ot at all, see , that's what the dunmer atitude towards Argonians was like in morrowind, they couldn't care less about their wellbeing
I mean all dungmer are horrible people so it fits
their entire economy is about trading slaves!
no, their economy is about trading crops. they use slaves for farming. they're the agricultural hub of Morrowind
ffffffucking nnnniggggeerrrrrr!!!! I want to be a based epic slave-trader man!!!!!
Nord Power: Thunder Fist
does frost damage
Any time you have to deal with house dren in some capacity you go to a plantation. For them, slavery and agriculture are intertwined. Might as well be the same thing. Given that the leader of the twin lamps is named dren it clearly isn't biological, just a social reality like the rest of morrowind. There are slaves locked in a cave like 10 feet from where you leave seyda neen, and there's more around the corner in pelagiad. House Dren has a lot of them but they aren't collecting them like pogs or something, they have them to run their plantations.
Given that they are all shit heads and run the cammona tong, it is fair to assume that the writers of morrowind figure you will associate the slave worked agriculture economy of house dren with being dick heads, or that they just assumed that themselves in the writing process.
arguing about nonsense in bad faith
Why not play games instead?
another slavery in morrowind derail
This is why House Dres is going to be written for and implemented last in Tamriel Rebuilt lol
is Anvil good?
House Dres ≠ House Dren, retard
Yes
Anyone played through the Ja-Natta Syndicate yet? How is it?
i want to use bound weapons for everything, am I missing anything with my skills?
It's crazy how the most wifeable Dunmer in all of Morrowind is the Sera Neen Stilt Strider pilot.
My argument isn't over whether they're slavers. It's over people seemingly either wanting to ignore why they're slavers and what they do with slaves because they want to just make them slave-traders or just being unironically ignorant of what the House actually is and what the actual game says about them.
Nothing. He's just an upstanding businessman trying to make his way in the world.
Bound weapons are kinda shit ngl
Imo long blades are better than axes
giwtwm
no it doesn't what lol
they fall off but early theyre better than anything you can get your hands on its literally a free 0 weight daedric weapon. a mage class would benefit greatly from bound weapons early game since theyre so cheap and boost your proficiency. plus with mods you can get a bound fishing rod spell
Now you're being a selective little prick. The Dres are canonically the ones who conduct raids into Black Marsh to catch Argonians, and are therefore logically the ones who sell them to the other houses, the Pocket Guide to the Empire places a massive emphasis on their status as the biggest slavers in Morrowind, and if you take ESO as canon, their fucking emblem symbol is slave chains. You're acting if them being an agricultural power house somehow cancels out the emphasis on slavery placed on them everywhere when it clearly fucking doesn't
Nigga, nobody in this thread ever implied that the Dres enslave beast races just because it's fun or whatever, that's entirely on you
No, but I think they eventually intend to expand the councilors of the new House territories into the Hortator questline once its all done. Maybe even House Indoril and Dres.
For players going this route, I highly recommend the quest mod "CamonnaTong Puppet Master"
For a second I thought this was roll your character image
the dren are a family belonging to great house hlaalu and are entirely unrelated to great house dreS, which does not appear in vanilla morrowind at all.
depending on the weapon, the 2h axe doesn't really ever fall off and remains good even compared to a real enchanted 2h daedric axe
bound version
0 stamina cost
real enchanted
will have higher dps, but a little irrelevant when everything dies anyway
then you get to solstheim or mournhold and it's even less relevant because you're just fucked regardless and gotta play keep away combat with how absurd the enemies are scaled, and in that case stunlocking them is more important than damage so bound dagger is once again a solid choice
Whoops that will teach me to not read carefully disregard that.
Pocket Guide to the Empire places a massive emphasis on their status as the biggest slavers in Morrowind
The Pocket Guide has three sentences about them and places just as much emphasis on their plantations as it does the slaves.
Should I add the daggerfall OST to my Morrowind? I alreadly have Skyrim, & Oblivion. Kind of wish the dynamic music mod wasn't broken for OpenMW.
It is way too tonally different
It's also 100 times BETTER dont fucking @ me until Soule inspires an entire subgenre
grandpa found his skooma pipe.. here we go again
What's a good way to make gold fast?
I need 15k drakes for a ship
Started as a pure mage (and feel I fucked up because I didn't spec into bunt weapons so on hit staffs are useless until I spend money on training the skill)
The mainland mages guild quests are fun though. Trying to get that faggot out of the well and getting a spell to un-possess the Inn's furniture was cool.
inspires an entire subgenre
qrd?
Have they said how the Indoril and Dres questlines are going to work? It would suck if joining them locks you out of all vanilla Great House content in Vvardenfell.
Sell your pussy
do staffs get more enchantment points are is that just for RP value?
id say sell your loot but its drip or drown in these mean streets
How do I sell khajiits though?
You can only join one great house.
That will not change.
Either swallow your pride and sell glass/daedric items to Creeper in Caldera or the talking Mudcrab outside of Vivec, or just raid lots of tombs and ruins for their cool loot and sell it all.
Does House Sadras exist in the TR universe?
travel to morrowind
Most staffs are shitty, but there's one that paralyzes a target. This means freezing dangerous melee enemies so you can them fuck their ass with powerful destruction spells.
Yes actually, don't have time find it right now but they published some art depicting the sigils of minor hlaalu-affiliated houses and sadras was among them, i assume they'll be on the kragenmoor expansion if they aren't on Narsis already.
I'm replaying the main story but I encountered a TR quest on the island -- the one with the trader who's trying to get back into his shop. The writing was clearly ESL, messing up tenses and participles, and it tried to present dialogue in a weird new format: an exchange between two NPCs which required the player to go back and forth between them and initiate a new conversation each time to read the reply, presumably because Morrowind has no framework for NPC rapport. The whole thing was fucked and it gave me a bad first impression of Tamriel Rebuilt.
Does this kind of shit happen often?
Would be neat if Indoril and Dres had questlines involving them getting a foothold on Vvardenfell or something then, to make up for cutting out vanilla Vvardenfell content. Probably won't happen though.
Dungeonsynth
It's a rabbit hole that includes the Conan movie soundtrack and prison music made by Varg Vilkernes (yes that Varg)
But almost all of the modern artists credit Daggerfall as the GOAT
kind of fucking barely, the ebony one is bugged and has a ridiculous boost but it's clearly intended to be 9 lol
That chart is complete bullshit, in game it's 9 not 90. Trust me I was really disappointed when I looked at that list and found out otherwise.
play for a few hours
quick save
crash to desktop
Gee, fucking thanks Morrowind. Guess you're getting deleted. How stable is OpenMW with Tamriel Rebuilt and Ashfall?
The TR devs (correctly) want as little changes to Vvardenfel as possible in order to maximize mod compatibility
never heard of this quest. i think i've seen a few typos here and there, and there are instances where you're a mediator between two parties but afaik thats it. there are a lot of quests in tr. maybe that's something that just fell through the cracks.
wild how that hasnt been corrected lmao
ashfall and openmw are incompatible
Ashfall isn't compatible with MW, but there's a new survival mod for it called Devilish Needs you could look into.
I just play with TR and the other PT projects, and it's extremely stable. No issues at all.
ebony just goes hard like that.
ashfall
Idk about that but I have played like 100 hours of the new TR update on openmw with no crashes
Neat
Kek house hlaalu the empire bootlicker with remaining members becoming windhelm farmers raking snow everyday while some raycist chud nords keep throwing slurs at them
We love the Nerevarine here.
We hate the Champion of Shitrodil and the Last Shit here.
I love it because it's fucking stupid, I'll probably end up modding the staves to have about double to triple their current enchant values and cap ebony at 30
if you're like mage sell filled soul gems. the vendor at Tel Branora restocks them daily
what are the names of the people involved in the quest?
death to false gods. death to betrayers.
what mod do you use for decorating like that?
No, it's usually very good and the quality control seems high. I'm assuming this is a quest they need to patch, the mod is so big errors are bound to get through regardless.
nta but perfect placement
nexusmods.com
works for both mwse and openmw
Nerevarine
Capsized at sea or eaten by Akaviri savages
Champion of Kvatch
Sheogorathed
Last Dragonborn
Starring in Hermaeus Mora's tentacle hentai
Don't act like this is common. I've hundreds of hours in the game and it might have happened maybe twice in all that time.
nexusmods.com
You want this mod, don't pretend otherwise.
I made a mistake. I looked up one of the NPCs, Bralyn Tirnur, and it turns out he's actually part of a mod called Shipyards of Vvadrenfell, which I didn't know had been installed. I installed the "Graphics Overhaul" modlist from the OpenMW site and it included stuff that goes further than graphics, like TR and this thing.
I would buy this IRL
It's 90 in vanilla but OpenMW 'fixes' it.
i dont use lewd mods.
you are retarded anon. he didnt downplay shit he just explained WHY slavery is such a big part of house dres. what do you think the confederacy had slaves because they thought it was funny? no stupidnigger-kun, they had slaves because they needed a workforce for their agricultural industry. same with house dres
Mage Guild NPCs end up staying still in doorways
fuck
If you're referring to that warning message, just play and ignore it. The patch shouldn't break anything even if that one time message implies it might have. If you so much as change a pointless little thing the game will warn you things are fucked when they actually aren't.
This creature is like the last thing you'd think would be a master Necromancer.
~ ra
Also useful for when the silt strider guys begin to drift off into the sunset.
see >Pray forgive my state of undress... in these arid lands, moisture is all one of my kind may ask for.
incompatible
Well shit.
Thanks anon, but it was more the bushcraft and hobo living side of things that appealed to me with Ashfall rather than just the needs system.
Look at the signs
nexusmods.com
To the anons mentioning/recommending this mod (Mananaut's Message) in previous threads, thank you. The outfit is cool as fuck and suits a high level mage just fine, and the crazy lore of some high fantasy astronaut in a world where space is just the end of reality is really damn neat.
You'd be fine with being treated like cattle if your owners made sure to keep your belly full? You're no better than a dog.
Anon, guilds have big signs on them, like real world pubs. Plus the fighters and mages guilds are usually near a town entrance.
Morrowind is an incredible game. It makes you feel powerless when you start. You become a god as you play more of it.
Isn't this the mod made by one of the morrowind writers?
for me, it's the gock
bushcraft hobo
wild how im still hearing about new rps for this game. hope youre fishing too bud
they're the agricultural hub of Morrowind
they cannot be the "hub" of agriculture in morrowind because the other houses rely on their egg mines etc also if 1 house is able to produce majority claim on "farming" and slavery then the other houses don't really have any way to create wealth, it doesn't make any sense
I was thinking that while playing it earlier. The difference between when you're FOB compared to stomping Almalexia's face in is one of the biggest and most tangible leaps in power in an rpg. From running like a slug who can't hit the side of a barn to some turbo chad who can leap across the province in a single bound and one hit a bitch demigod in the face with enough force to break the weapon. It's almost like a Cultivation game.
the other houses don't really have any way to create wealth
Is there anything stopping an enterprising Telvanni from literally creating wealth?
Or the average JRPG experience
another telvanni
What causes this?
For sure, though I have no idea why the fishing rack doesn't let me hang slaughterfish from it. It's an rp I enjoyed from Wildlander, stay out in the wilds building up skills from hunting and bushcraft, sell hides and trinkets in town before eventually becoming "civilized" and starting to get more involved in the world. Only thing Ashfall is missing is any immersive way to learn new magic out in the wilderness.
I can't imagine telvanni care too much about wealth beyond power itself, as long as their peasants are making them food and goods while they continue with their research it's somewhat irrelevant.
Incredibly cozy anon
yeah
modpacks do be like that
thought that was a tv at first
can't imagine telvanni care too much about wealth beyond power
yeah, they care more about wealth beyond measure
JRPGs usually only feel like that when you go back to fight trash and rarely if ever let your power be felt on the field/overworld and they most definitely don't let you nuke a town a fireball so big Sephiroth would piss and shid his pants.
campanon
my n'wah
I think it has to do with animation looping. The idle animation must not be a perfect loop so they change position very slightly each animation until they fall off wherever they are standing.
though I have no idea why the fishing rack doesn't let me hang slaughterfish from it
This bugs the shit out of me. What is the rack supposed to even do? I can hang small fish from it but it never does anything
Gotta get you a stove man
same
the guy who I assume was working on this mod was posting his webms of getting the stove working and holy shit it was impressive
I meant like abracadabra-ing money or valuables into existence
crashing the Tamrielic economy for shiggles and bragging rights sounds like something a bored Telvanni might try to do
What is the rack supposed to even do?
No idea. Also what's the deal with scroll/ingredient satchels? Does their weight reduction stack with the packpacks if placed inside it?
iirc "bound" spells and summons rip stuff out of oblivion so unless there's a need for gold in hell there wouldn't be much purpose in trying to abracadabra money.
im pretty sure you can overload your backpack with heavy enough satchels. id need to fire up my game to test but im pretty sure ive done it out of convenience.
at what resolution? 1080?
I just checked it and yes, it stacks
what containers are safe to store stuff in?
I like how the mainland in TR can feel so oppressive. Went out along the thirr valley; Roa Dyr feels like some sort of palace seat I'm not supposed to be in and in Hlan Oek everyone treats me so badly like wtf does the cammona tong own this town or something
yeah confirmed
yes
you can just put stuff on the ground lol. if you want to offload stuff in vanilla you can just litter caius' house with your junk or kill some useless npc and use their place as a storehouse.
Hlan Oek everyone treats me so badly like wtf does the cammona tong own this town or something
Actually, yes.
Dwemer are hyped up throughout Skyrim and Oblivion as mysterious and all knowing. An race that possibly ascended to godhood. The effects of their empire are widespread and heavily felt even in Skyrim, several hundred years after they vanished.
Hear there's an actual live Dwemer in Morrowind
Finally meet him
It's........ this guy. With the most stereotypical 80s nerd voice possible, straight out of the Simpsons. He doesn't even have anything interesting to say about the fate of his race
Boy this was disappointing
stackin works
Fuck yes. Alchemy is back on the table.
Vvardenfell really doesn't hold a candle. My headcanon is that the mainland Dunmer are more racist because they have to deal with outlanders more often.
hes literally the only REAL essential npc in the game, anon. you can kill everybody except for him and still finish the game.
who do you guys think would win in a fight? The Nerevarine or Dragonborn?
But they do. Even being complete hypocrites the Hlaalu are in a way the most functional and adaptable of the houses and their prosperity is earned through playing the game of strategy right in the 3rd Era. It's like the difference between dealing with a backwards scumbag who's proud of being stupid, a sociopath scumbag who follows no law but their own, and a reasonable opportunistic scumbag who might help you as long as there's mutual benefit. In every scenario you would rather interact with an Hlaalu over any other house member
pretty sure featwise the dragonborn is the strongest of all the tes protags, go figure the special chosen one storyline makes the strongest hero.
The guy you're playing as is a reincarnation of a guy who was literally right there when the Dwemer disappeared and saw it happen.
Nerevar, Dagoth Ur, Almalexia, Vivec, and Sotha Sil were all there at Red Mountain.
idk i was fucking off in oblivion, you know as much as i do
T-thanks.
could either of them take ouit an emperor like uriel septim in his prime? They're supposed to be a big deal and also dragonborn right?
He's also who made the Dwemers disappear
pretty much anything really, unsure if putting them in owned containers marks them as stolen when retrieved though
this but completely unironically
hlaalu is the only great house that understood the actual methods of the velothi and how to correctly deal with the question of the Emp*re.
bethesda killing them off post-oblivion is the complete anti-kino ending
if it helps you meet a second dwemer in tribunal too who is equally as useless
why does openmw run so badly on my 2060? badly being i go below 60 fps with barely any graphical mods and the view distance is at x0.8 at most
nah you can finish the game even without him, it'll just be a lot more painful either for your character or you mentally having to drag the fucking npcs with you
Eh. Oblivion MC's is Sheogorath now and the Dragonborn's biggest feat really is beating a dragon using special dragon-beating skills.
(empty speech balloon)
Are you talking about the ghost who talks to you for like 5 seconds? He was based and how I imagine the average Dwemer would be.
bethesda killing them off post-oblivion is the complete anti-kino ending
It also makes no fucking sense, they were at the height of their power and their lands weren't even that damaged from the Red Year and argonian invasion as far as we know, unless they burned down Narsis or something. More realistically there should have been some sort of civil war between them and the Redoran
so you're telling me theres a third way to beat the mq?
a demigod, through earned power, who killed several other demigods
vs
a literal god, who didn't real accomplish much other than fighting an avatar of himself... sorta
vs
I dunno skyrim was boring, he killed a dragon I guess and probably some other stuff I didn't play the dlcs because again skyrim was fucking boring as shit
I don't know what that autism means, but they actually understood power dynamics and politics.
muh morals
muh tradition
and muh we just want to be left alone
Aren't how you seize control, especially when your country is being liberalized.
Didn't Almalexia beat Dagoth Ur? That's a pretty big feather in the Nerevarine's cap since he beat Lexi
i think the argument is that alduin is an avatar of time and creation or some stupid shit like that. somethign about lore thuum being spammable and hyper op. personally idgaf this is just as far as ive cared to learn about tes powerlevels.
there's 4 ways
do it properly, get wraithguard from vivec and use sunder and keening to destroy the heart and go talk to azura
kill vivec and claim wraithguard for yourself then get the dwemer to make a jank version you can use that drains some hp from you but otherwise keeps you alive, same process as above
forget wraithguard just go use sunder and keening anyway and just tank the health damage then go meet azura, still counts
command two merchants who you've sold sunder and keening to to follow you into the chamber and get them to attack the heart, once again spank azura on the ass and get your ring
secreter 5th option, jack your strength up to stupid levels and just destroy the fucking heart in 1 hit so it can't outheal you
The last option obviously doesn't count because azura never meets up with you and you don't technically finish the game. But dagoth ur does die so whatever still I guess counts?
Either way it's impossible to not be able to kill dagoth ur one way or the other.
Didn't Skyrim also say that the Argonians destroyed House Telvanni's mainland holdings even though their lands are on the opposite side of the fucking province from the Black Marsh?
a true chad command creatures almalexia to be your permanent house pet, can't wait for TR to add mournhold to the actual game so I can take her back to my tower for keeps, I could just add a travel npc myself but nah
The tribunal were scared shitless of Dagoth Ur and had to focus 99.9% of their waking moments on holding him back.
don't bother with trying to understand that shit, we all know it makes no fucking sense that a bunch of backwards lizards could even attempt to kill a bunch of flying wizards
Given the way that the Dragonborn DLC as a whole is written and the fact that Neloth just kind off casually states that all of House Telvanni's holdings are on Vvardenfell without much care or explanation, i feel like that ws more like Bethesda not knowing their own lore rather than a conscious lore development
So one day Boethiah, Prince of Plots, precocious youth, tricked Trinimac to go into his mouth.
Boethiah talked like Trinimac for awhile then, and gathered enough people to listen to him.
Boethiah showed them the lies of the et'Ada, the Aedra, and told them Trinimac was the biggest liar of all, saying all this with Trinimac's voice!
Then Boethiah relieved himself of Trinimac right there on the ground before them to prove all the things he said were the truth.
It was easy then for his new people to become the Changed Ones.
Replace "Boethiah" with "Hlaalu" and "Trinimac" with "Empire"
It's from this document:
.en.uesp.net
makes utterly no sense, it implies the ENTIRE house was destroyed in the invasion, and it gets contradicted by the dragonborn dlc.
Oblivion Remastered modding scene is already GOATed
Da enslaved race got dair revengeee1!
It's just like my favorite movie Django unchained!
i wouldn't even put it past them. did you know that ESO literally placed their "telvanni peninsula" expansion on the wrong spot of the map? that's how little those niggos care
The thing is that the Argonians wouldn't even need to somehow march across the entirety of the province to fight the strongest mages around to get their revenge, though. Dres is right there bordering them.
Skyrim implies they ignored their actual enslavers to go somehow kill all the most powerful wizards in Morrowind.
not to mention also having to cross indoril land, having to beat fucking ordinators
Le super funny anime girl character model
Shit that has spell effect analogues in Morrowind
Wow, yeah that's super neato.
anime slop
not even from your own game
screencap of test footage from some chinese modder
guess now that a ceasefire's been signed rupeeing is back on the menu
Well that's bad, feeling kinda submissive and enslavable around here
installing better bodies
im sure you do KEK
Blame Oblivion, it was there that things were flipped around when the PGE3 estabilished that House Dres was actually fine with abolishing slavery for some reason while the Telvanni were the hardliners. It was then that the Telvanni replaced House Dres as the big bad slaver archenemies of the Argonians, and they probably did it simply because the Telvanni are the ones you actually get to see in TES III
red mountain did most o of the work, wiped dres off the map.
They would have had to enter through either Dres or Hlaalu land, then march across the entirety of Indoril land, then finally reach Telvanni land. It's fucking stupid.
That would make no fucking sense whatsoever since the Dres are the house whose territory sits the farthest away from Red Mountain and Vvardenfell. Are you the guy from earlier who thought they were the same thing as the Dren or something
nah thats just what the lore says, though to be fair i think they patched it up pretty hard when dragonborn dlc came out. solstheim made them actually look back and think "oh, fuck"
Are there any good rebalance mods? It's kinda fucked that you can get 2nd best light armor in the game from bdsm assasin 5 minutes into a new playthrough. Also idk what Todd was smoking when they made enchanting. Constant feather spell costs the same as fortify strength even though fortify str has more benefit. Also I wish npcs would use spells like levitate to out-bullshit the player.
They're doing some work with the Dres so besides slavery which is indeed a huge part of their culture, they're supposed to feel like a very traditional, old fashioned house retaining a strong family and debt base society and more focus on ancestor worship and the good Daedra. I think it's going to work.
red mountain wiped Telvanni off the map (even though most of the wizards just moved to their underwater palaces)
Dres got buckbroken by ARGONIAN BVLLS, Indoril's entire identity was destroyed (and also they were fucked by Argonians)
Hlaalu took the blame for the Oblivion Crisis and the Argonian invasion and were demoted to literal who tier
Redoran chads organized the defence of the province against the Oblivion Crisis and the army that pushed back the Argonians
a bunch of flying wizards
Actually a good point.
How did the Argonians kill them when Telvanni architecture is a giant "fuck you" to anyone who can't fly? Did they just burn all the mushrooms?
finally paired down my load out to the necessities
What do you rock around with Anon Babble?
what a hideous UI
There's a book that claims Tear (their capital) was destroyed by the earthquake following Baar Dau crashing on Vivec
Why is the world covered in blue cellophane?
It's a cut and pasted image you goober
he pays for enchanting
nothing but support magic rings and all sujamma i can find. need to hit harder? sujamma. run faster? drink extra to lighten load and sujamma to buff strength
Any OpenMW mods that alter stealth and crime?
He looks just like... me...
they should have just stuck with Baar Dau and Red Mountain destroying everything and dropped the Argonian shit
it just doesn't make sense if you take two seconds to think about it
burning mushrooms is actually easier said than done
Reminder CHIM is nonsense Kirkbride bullshit and irrelevant.
Nerevarine never achieved it and died to Akavarian spears shoved up his ass by furries.
TLD sweeps.
mcp has an option where all enemies will use their racial powers. so dunmer get a +50% melee dodge rate for 60 secs, redguard use adrenaline rush if you dont stunlock them or kill them right away etc
Hist call Argonians back to Black Marsh to defend against the daedric invasion
Argonians now have a massive, battle hardened army that were so bad ass that the daedra called off the invasion of Black Marsh entirely
Argonians decide to get revenge on the people who have been enslaving them for generations while they're all hopped up on Hist sap
Makes perfect sense.
daedra then attack the defenseless black marsh
nation that has enslaved your people for hundreds of years
a metor falls, and causes and earthquake devastating them
empire is dying, not outside protection/mediators
sounds like a great time to invade to me
100 encumbrance with 50 from the backpack
very impressive anon. well done
You know they invaded Morrowind after the Oblivion Crisis had ended... right?
if the Argonians are "so bad ass" how had the Dunmer been making them their bitches for three entire eras?
big titty
I'm close fellas
Only two steps past this one and I think both are faster than the download/install
they weren't united
The Hist made super soldier ones to fight the Daedra, they were so bloodthirsty they counter attacked into Oblivion. You ask me the Morrowind invasion was the Hist bleeding off roided up super soldiers it didn't need anymore
idk what you're on but i am recompiling all of openmw to use qt6 rn
IS THAT A FUCKING NIPPLE
oh brother not this guy again.
orca why do you need 120 gigs of mods? there've already been people itt that mistake trash content from these modpacks for content we actually use.
They were in the Arnesian War and still lost
Anon, i see your body pillow mod.
maybe some telvanni shitter decided to clean house at an incredibly inopportune time
Is it safe to add a player home mod to an existing save ?
Remember the empire banned levitation...apparently everyone went along with it, and forgot how to teleport while they were at it
i installed openmw .49rc7 on my steam deck but no matter what settings i fuck with i can't get the thing to run over 15 fps in all circumstances. anybody have any ideas?
THIS SHIT WOULDA NEVER HAPPENED IF YALL JUST LET DAGOTH DO HIS THING
to a game without added buildings/city rehauls? yes. otherwise it depends.
I NEED that +5 buff to mysticism every morning to go with my other 15 buffs I get from sleeping/eating stew/drinking tea
I put all the alternates in the beds of the Blades members lol
Could someone post a detailed 7 hour long video essay on how Cyrodiil could ever fall to any army?
inb4 water walking
Literally zero cover from arrows and spells on the water
Just doing this: modding-openmw.com
IDK who you think I am but the last time I played Morrowind was more than ten years ago
I started doing this because of a thread on Anon Babble the other day with Trainwiz posting in it; it's just the link above that some anon gave me
compare it to a vanilla install. if it runs better just go with mwse.
She is one of only two level 0 characters in the game, along with Navam Veran.
I can fix her
Based
he would have definitely crashed baar dau with no survivors
i've used other versions of openmw on the thing and it's worked out fine it's just the latest one is misbehaving.
If the enemy has the other side of the bridge, they can just sit around and wait the Imperials out.
plagues you
firebombs you
cuts your supply lines
You have to keep in mind Imperial City pop is ~1 mil prior to the Oblivion Crisis, which maybe halved it.
It is insanely densely populated, and extremely reliant on restoration and alteration magics to keep basic functionality
If you just had some fucking mage conference or something elsewhere and then nuked them, you could easily terrorize the city.
It's also massive. As in you're taking boats to cross that lake, walking would take days.
why didn't he just move the meteor?
siege and starve the city for as long as it takes
Because it was a threat
He was literally terrorizing the dunmer population and holding them hostage
That's it, it was a gun pointed at their head
hey this looks like a certain khajiit player with the pet rat but maybe im wrong
post-morrowind lore in MY TR thread???? unacceptable
Followers getting a bit uppity? Let the rock fall just a little lower. Fear is a powerful manipulation tool, anon.
they were all out of juice by the time nerevarine showed up
It was an implicit threat I think. Like, "haha cool worship guys. Please continue doing it otherwise I might not have the strength to hold this big rock up!"
Vehk said in his own writings that Baar Dau was an open and clear threat to keep Vivec worshipping him or else he'd drop the rock
It only fell after he was abducted and someone else fucked up a deal with Vile
You remember me? I'm flattered.
An opposing nation would not have to respect the Imperial laws against levitation.
It's weird to think there's maybe half a dozen consistent Morrowind posters that pop up when there's discussion
and thats why whitegold concordat
Vivec was a cool dude... he would never nuke and betray his own people...
I just love this game, man. When I see a Morrowind thread, I participate in it. Simple as.
From Sermon 33:
When Nerevar returned, he saw the frozen comet above his lord's city. He asked whether or not Vivec wanted it removed.
'I would have done so myself if I wanted, silly Hortator. I shall keep it there with its last intention intact, so that if the love of the people of this city for me ever disappear, so shall the power that holds back their destruction.'
Vehk was just as much of a self-important prick as Almalexia
He was just more poetic and eloquent while making up and embellishing a bunch of shit to make himself sound cooler
gonna feed this little guy to my ashlander friends
does this mean Sotha Sil is the good one
my nwah i recognize all the regular morrowind posters, at least by their characters/screenshots. may have been another anon but im pretty sure youre the one that doesnt fast travel. if its you post ya gotdamn map NOW.
hell yeah. we're house vidya
The Nerevarine should have blown that shit up before fucking off to Akavir. Guess he had a chip on his shoulder from being called an n'wah thousands of times.
legit neet autist dwarfaboo
I'm surprised Bethesda doesn't shit out more novels set in the Elder Scrolls universe
Go to the southern sacred east, it’s comfy forest dotted with Indoril estates
Takes too much effort for them
but im pretty sure youre the one that doesnt fast trave
You know me so well! Unfortunately, I started with a new character due to the TR update, so my map isn't all that filled out yet. But that's going to change here soon.
How can I meet this creature? I'm dying to know.
Will we ever get one of these fat fucks in a mainline Elder Scrolls game? What about the ape men?
Unlikely, current Bethesda isn't going to create a new unique model if they aren't going to spam and reuse it everywhere. I mean, for fuck's sake, Dragon textures in Skyrim were mirrored in the middle.
Gdi, it makes me want to play and enjoy Morrowind, but I just can't. I have it fully modded to a point where it looks acceptable and everything but after years of playing dumbed-down sequels with quest markers and shit, not to mention the fact that I'm already terrible at maps and proper pronoun/names, it's such a fucking slog to play through.
I don't know where to go map-wise - vivec alone is like 8 identical buildings of bullshit. I don't know a safe place to store all my stuff, I don't have a central point where I can fast travel to to get said stuff easily to sell. I understand silt striders and mages guild, but I don't have the money to utilize it / I can't get high enough level to continue the quests.
I'm not a zoomer but years of playing shit tailored to zoomers has rotted my brain.
There's a great game in there but it's filtering me immensely....
nice stuff all the same. i still tp around for convenience sake but anytime a quest sends me out into the middle of nowhere, or i have a pilgrimage to do i hoof it cuz of you, no glaze KEK
Apemen, weird khajit forms, the orma, maormer, or any other particularly strange thing won't make it. We'll get a Hammerfall Starfield that'll flop and they'll kill the series.
oops lol. i'll be sure to check out the sacred south east.
Anyone else feel like a Dune mod would be absolute kino? Every time I see the Sload webm I just imagine talking to a Guild Navigator with awesome shitty Morrowind graphics.
I don't know a safe place to store all my stuff
You can just throw all your shit on the ground and nobody will mess with it. The dunmer are a good bunch in that regard. You can also just kill that one orc bitch in Balmora's fighters guild questline and take over her house.
This is me; it's STILL at 94%. Should I be worried? I figure it might be doing the biggest mod and stuck but I didn't think it'd take this long.
thinly veiled MK bombing morrowind to prevent future lore meddling because its 'his'
what a faggot crybaby hypocrite
that sure didnt stop bethesda though, they have no qualms about digging up that morrowind corpse
he looks unbothered, moisturized, happy
yeah the imperial decor is very dwemer
I'm so far gone that I'd forget where I stashed it. I need maps to drop pins onto.
I really need a home...
I will be extremely disappointed if even after becoming Hlaalu grandmaster I am not given my own house
on the sides of each canton there's a symbol that tells you which canton it is when you hover over it. also just check a fast travel map. i dont use em so sometimes ill waste in game days jumping between strider/boats but its generally pretty intuitive if you know where youre going.
I dumped all my shit in front of Balmora's mages guild for a while. Even if you forget about it you'll end up seeing it often when you're teleporting around.
It's harder to do, but the smart way to build upon lore is to always go backwards. Rather than having your next game take place hundreds of years after the prior one, it should be before. Then you can bring up things referenced in the prior games' histories, but also don't need to ever have determinate outcomes or futures.
It limits your design space in that your new games can't do something that'll conflict with the future (since that's set in stone), but it leaves more possibility. If the Cult of Mephala is a big player in the first game, you can still have them be a faction the player in the second can optionally fight--they simply eradicate or diminish it locally for that time. It can still come back, or spread back from other regions.
Unfortunately most video game writers are the people who failed to do literally anything else, so they'll never take a route that is known to be more difficult.
hooooool up, is the printing press really canon!?!?
There's a sub-race of Sloads called Sea Sloads in ESO if that counts
I wish Maormer would be in just to have some lore about what they've been doing since 3E
I'd be happy even if it's just a pirate crew chilling in Hammerfell after raiding some Altmer ships
I wish they'd be playable
yes? books are mass produced and oblivion even has broadsheets.
I see them but I'll have a quest to go to one of the cantons but I'm currently in another one and there's so many levels. I'll be on the top part of one and I need to be on the bottom one to cross the bridge system to get to the Canton I want. It's like I Skyrim where I want to climb this mountain but the path is all the way on the other side of where I am on the map and I end up just trial and error jumping up and then just doing noclip cuz I'm not a teenager with infinite time anymore.
wtf too much text
glad i started with skyrim
Yeah? Did you really think all the books in the world were uniquely written?
Airship or just normal ship for home?
Guar caravan
top to bottom i just jump off. free acro exp.
and for not having time to check stuff out that may lead nowhere, i get it. i've just shifted my expectations as to how much i care to get done during a session. i'll usually have a lecture or listen to the news in another window while i play, amounts to maybe an hour or two every few days/a week. throw in some extra time for screenshots/clipping for posting purposes and thats really i do with morrowind desu lol.
skyrim also mentions enchanted quills for copying and forgery but the sheer amount of books necessitates some form of automation
If you have a cheap rising force potion to spare you can donate it to the Stop the Moon shrine by the temple for a really long lasting levitation effect if you're going to be in Vivec City for a while.
i heart vanilla directors cut is the only decent openmw mod list
Well the basics are that the Empire was in the most dysfunction state its been in for centuries, they also didn't expect an instant attack the second they rejected the Aldmeri ultimatum, so they got blitzkreiged and it took time to regroup and mobilize properly. Even in its fucked up state the Empire is by far the most powerful force in Tamriel, they just couldn't counterattack without risking the rest of the Empire likely falling to pieces. The Aldmeri had been assassinating Blades and other agents of the Empire all across Tamriel so their intel was next to non existent about what was really going on.
ur map is missing something
yeah im chipping away at the old content, at least the temple stuff. by the time im done with this play through the next tr expac'll probably be released.
What's the state of Necrom? Last time I played TR I don't even remember it being populated
still fairly empty. ive only popped by for the speaker of the dead questline though. havent even checked out the undercity.
It may be cut and pasted but you are obviously using a modded UI and it is hideous.
how exactly does leveling work in this, I did so many runs but never paid attention to attribute bonuses
do I only get +2 to the attribute from minor skills no matter how many times I increase that skill? because that's what's happening in my game
in original vanilla at a certain point you have maxed out your skill gains for a levelup and anything else is thrown away. if fresh off your new level you upped that minor skill 10 times in a row you'd get a +5 bonus.
1–4 skill increases = 2× attribute bonus
5–7 skill increases = 3× attribute bonus
8–9 skill increases = 4× attribute bonus
10 or more skill increases = 5× attribute bonus
Don't worry about efficient leveling or anything there's no level scaling and you're going to become OP anyway unless you're going out of your way to handicap yourself.
How about posting something relevant instead of picking the corn out of my shit you spaz?
this guy has a permanent air gap between his anus
add this launch option to Morrowind in Steam:
SteamDeck=""
(insert path to openmw program (not the launcher, but the game executable itself) here) %command%
Note the space between
SteamDeck="" and the path to your openmw start
How good is the cleric flavor in this game? I've been wanting to play an rpg with fun cleric gameplay
Meant for
i have openmw as a non-steam game, should i add that as a launch command for that?
temple is good, pilgrimages are based. in TR you work with ordinators and and perform inquisitions sometimes.
havent tried imperial cult but there is really good loot to pick up from there.
theres a cult and a temple. temple is more lay pilgrims and traveling/support magic. also straight up idolatry, heretical as fuck and then the cult is like roman style pantheon of useless metaphors.
I remember seeing a map of TR that marked the overall quality of the regions. Does anyone have it?
How much content does TR add quest and faction wise?
Awfully sensitive over your ugly ass mod. Seethe more.
Telekinesis
Ondusi's unlock
Invisibility
Alrighty, time to become a master sneak without putting a single level into sneak.
Sure, give it a shot.
Pretty sure the number is at 900+ quests added, which is more than double vanilla
can't forget Chameleon so you can actually take actions while hidden
en.uesp.net
Not all new quests have been added yet
Any recommendations for quest lines I should start or any points of interest I should check out in the new area?
This is probably going to fuck me over in the long run but since leveling is too easy even without TR, I installed mods that make skill increase only possible with trainers, increased the training cost and some other economy stuff that makes getting money more difficult
thats quite based, i approve. early game is suffering but it goes too quick.
Bal Foyen/Andothren stuff really stands out for me, as does Anvil.
hey it worked, thanks.
”propaganda” that says they are literally shit golems after Boethiah ate and shat out Malacath.
I prefer the Orc propaganda personally.
Good luck but if you make it too painful you'll probably subconsciously resort to abusing enchanted items rather than your character's actual class
I'm already lvl ~40 and about to head to Narsis, but I think I'll install PC and start a new character once I wrap up the thief shit here
Wait was Malacath actually born from a pile of poop
poop elves poop elves
Yes, actually
ah nvm, i got a few fps out of it though
Based
i want to play this, but building a mod list sounds like such a pain
He doesn't have a problem, he just wants to chill out in his stink pool, you're the one with the problem
modding-openmw.com
use this modlist (best one there imo)
youtu.be
here is a video on how to download the mod list. enjoy
morrowind or tamriel rebuilt?
if it's morrowind just install the basic shit to make sure it's running well and the thing that shows you hit chance percentage on miss if you need it
if it's tamriel rebuilt do exactly the same thing but also install tamriel rebuilt
Tamriel Rebuilt does a lot to differentiate the factions more.
The Indoril are like this ultra-traditionalist clique that doesn't even recognize native dunmer as part of the house unless they have the family name. They're incredibly defensive and paranoid because their influence was decimated, their land stolen from them, and they have all sorts of claims to lands they have no control over. They're not just "muh temple", but rather their dedication to the temple is their only route to prestige and legitimacy, because they have no other way of getting it. They're a house in decline without power to reclaim what they lost.
The Dres are differentiated mainly by the Arnesian War. Just 30 years before Morrowind a slave revolt in Dres lands sparked a war against the Argonians. So it's not just them being racist against lizards, they fucking HATE them because they're the enemy and they brutally tortured and murdered a saint. There are dunmer around who personally lost family or limbs because of the Argonians. Slavery for them isn't a way of making money, it's both the foundation of their lifestyle, their security, and what they consider justice.
Meanwhile the Hlaalu just want to make money. They even have a few free Argonians working for them. In that sense it's completely different.
modlist
Fucking zoomers. Add the mods you like. As long as they are fairly recent they’re probably compatible with each other. Half the time “modlists” end up having bugs caused by some sort of compatibility issue anyway.
oblivion lockpick system
so you take a boring system and make it shittier?
you don't have a very good understanding of the english language do you chump
If you mean this one it's not ESO
en.uesp.net
The second tenet of abolitionist doctrine is that slaves are happier when they have been freed of their bonds. This idea that freedom is a virtue is a quaint but untrue notion. An Argonian without a master will perform no tasks, so how is it to survive? It is true that it will work to acquire food and a dry place out of the rain, but then so will the common guar, and no one is suggesting that we should set our guar herds free. Clearly Argonians do not have higher aspirations for their meager lives and are better served by having a set task. In doing it, they receive a dry place to sleep and adequate food to eat. Furthermore, society looks down on a free Argonian, providing the beast with no opportunities for work and leading it down the path to starvation and death. As for the Khajiit, they are so addled by a lust for the moonsugar that they would waste away and die without the constant supervision of a Dunmer master. Their propensity to commit crimes is also a grave concern that abolitionist rhetoric completely ignores, to their great loss.
Even worse, that's a mod. It's somehow even less canon.
concur, if you're going to make up lore at least make it a flyer or something
Nerevarine doesn't need CHIM, he reached heaven through violence. CHIM is just one of the walking ways, the Nerevarine doesn't need that babby shit.
What's your beef with it?
Tamriel Rebuilt is more faithful to canon lore than the vanilla game.
It's literal fanfic you're pawning off as actual lore
You've done the equivalent of installing a big titty bimbo mod for resident evil then saying "but Ada's tits are literally the size of her head" as if it's a verifiable fact.
Unironically never post again and preferably castrate then kill yourself.
mgexe
mcp
ashfall + dependencies
ultimate fishing (dependencies included for ashfall)
tamriel rebuilt + tamriel data
oaab data
theres your barebones tr modlist. no need for mod order autism just load the esp files in the launcher and play.
next stop - mages guild
You seething little bitch I just asked a question go change your tampon before you have a conniption lmao
youtube.com
The homie's got the NERDIEST fucking voice imaginable but i respect his dedication to the game
sending me down a rabbit hole of spooky scary mods at 1 am
Goddamn it dude I JUST got my list perfect
Definitely more faithful than fucking ESO lol
The biggest thing I miss from OpenMW going to MWSE is the ability to pick up a stack of items and use them all from there.
One item at a time is driving me insane, I have to be missing some toggle option somewhere, right?
If you have UI Expansion you should be able to grab stacks by holding shift and clicking, alt+click should move from one containers to another, ctrl+click grabs one from a stack.
I wouldn't trust the word of anyone without a lispy nerd voice on morrowind modding anyway.
your Strength stat is permanently debuffed and you don't know why?
Good. The game is too easy anyway.
thinning your stat bonuses because you tagged Athletics and Acrobatics?
Good. You'll be powerful eventually anyway.
picked Destruction but you don't even have enough magicka to cast more than two spells?
Good. It's an opportunity to learn alchemy.
joined House Telvanni and now the mages guild teleporters hate you?
Good. Need something to spend gold on anyway.
Learn. Adapt. Overcome.
anyone know why my map always shows me northeast of balmora?
Mayhaps you are northeast of Balmora?
i'm in old ebonheart thoughbeit
not knowing about the evil doppelganger
Well, I've seen the picture, and it clearly shows you northeast of Balmora
You must be mistaken, have you had any skooma recently?
i know my rights, i'm allowed to carry this weapon
solved it, i enabled and then disabled MCT's map expansion when i was troubleshooting ui expansion and didn't know disabling it doesn't do anything once it's enabled
loading an older save fixed it
dude your agi and int are blasted restore that shit NOW
Eat and go to bed NOW
thbis gangstaking will not prosper against me
Damn this actually looks good as fuck
The Dunmer temple is universally considered one of the best and most immersive questlines. The imperial cult is shorter and isn't nearly as deep, but it's still flavorful and fun, it serves as excellent spice to a character focusing on the legion or one of the guilds, and the later quests are fun adventures to some of the game's best dungeons.
Hlaalu aren't libs
Yes they literally are if we're using real world terms to describe them. They embody neoliberal tenants of globalization and free trade, them being racist and xenophobic is an intentional criticism of how Hlaalu values can be abused by bad people. It's not like real world capitalism can't be abused in the same way.
Redoran4lyfe
Would