All that desperate Death Stranding © marketing

all that desperate Death Stranding © marketing

still generates no hype

I am so glad that the industry is slowly healing from moviegame cancer that kojihack invented and drowned himself in. Combined with marvel movies (starting with iron man 2008) and 8-bit indie wave, kojihack fueled the fire that ruined a whole generation of millennial gamedevs, a fire that made them think they are witty, artsy directors and needed $100m+ budget and infinite amount of dialogue and cutscenes to make good games. So sad we had an entirely dull decade that will lead to countless layoffs because of someone's love for cheesy hollywood shit and their childish director dreams.

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Literally every DS2 preview is saying the game is even more gameplay focused now with more and better systems thoughbeit

kojima quote like he's already dead and the that the statement is proven to be true

It's still essentially a delivery game. He retrofitted some combat system a.k.a "aim and shoot those weak points in slow-mo time" bossfights, because people kept saying it's a delivery game. But it's still a delivery game with absolute shit dialogue and countless hours of characters telling some completely unnecessary story details. Kojima overstayed his welcome and burned all his credit with countless of failures after MGS3.

What did Kojima mean by this?

why do people call kojimas games moviegames? Are they just mindbroken by mgsiv?
Anyway. The thing I don't like about what I call moviegames aren't cutscenes they are the "walk with me while I dump exposition on you and don't stop or the game won't advance" bits. So far I haven't seen him do very much (or any?) of that, while every other AAA game I've played recently does it a lot. It's cheap and annoying.
Cutscenes, I can't complain about at all if they're well made. games have always had cutscenes and they were only limited because they had to fit on a disc.
I seriously think these fags that shit on kojima are going to feel like idiots when he dies or retires and there's literally nothing interesting coming out of AAA games.

finally get a gamedev job in this shit market

first day at work

office full of these quotes

I wonder if the employees sometimes rush to the toilet to burst out laughing.

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People have been saying it since MGS2.

La creatividad

Only buck broken zealots work there, so no.
Anyone being caught talking shit or defying Godjima is swiftly executed.

Breath of the Wild is just a climbing game

Those pictures are from a Death Stranding Exhibition and not from Kojima's studio you stupid fucking braindead piece of fucking shit zoomerfucktarded troon.

DS is a shit game though. Ironically, MGSV was a fun game to play, so a total lack of coherent story didn't even bother me. He wasted entire budget on hollywood actors that won't say a word. Now he doubles down on more hollywood shit as if that's what made him successful in the first place. It was fun and interesting gameplay, combined with well executed cutscenes and storytelling that made him successful. Not a dull delivery simulator with paragraphs of boring story dump at any opportunity combined with cringe writing.

there was a nice little slow placed melancholic game with excellent visuals and, at least for me, fun gameplay hidden beneath the utter ocean of shit that is kojima writing, pacing and directing.
Now he's shoving a sequel down everyones throat that nobody asked for where the stupid is cranked up to 11

there was a nice little slow placed melancholic game with excellent visuals and, at least for me, fun gameplay hidden

Agreed that it's a comfy game to play when it's raining outside. But that's all about it, I am really shocked when he announced DS2, that's where it became clear that he is deeply deluded. Now apparently he is paying reviewers to market it as "it's like MGS now!!". Just stop dude, make some new and interesting game.

This person is insufferable.

Does this nigger really have his own quotes plastered in the company walls? The absolute ego of this hack.

First game was 10% gameplay

New game is 15% gameplay

UMMM AKSHUALLY, PAID SHILLS WHO GOT A FREE COPY ARE SAYING ITS ITS FILLED WITH GAMEPLAY COMPARED TO THE FIRST ONE!!

video games are a narrative medium

how are you not embarrassed being this fucking stupid?

I hope DS2 flops so we won't get to see more washed up Hollywood actors in games. Last thing I want in my game is to see Robert Downey Jr. playing protagonist or villain or something.

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thats like saying movies are an auditory experience and not a visual one.

you don't know about visual storytelling? it's common even in blockbuster movies.

drones only give Kojima the excuse because he's an autistic nip. if you replace the name on that quote with any other dev that likes to lick their ass the same drones would seethe nonstop.

Kojim worship form the media is so cringe. The only good games he worked on were MGS1,2 and 3.

yes and botw was boring as fuck too compared to older Zelda games like OOT and MM just like MGSV was boring as fuck compared to MGS1,2 and 3.

Kojima must be such a tiresome person to work with.

people bitching no gameplay

cutscenes are a bit over 11 hours

game offers more than 100 hours if you want to go completion route

It's actually around 90% gameplay, 10% cutscenes if you get the most out of the game, it's just the shitters who bitch on the game never played it. Your average Yakuza game has more cutscenes than Death Stranding.

boring walking simulator gameplay

delivery simulator

focus more on combat in the sequel instead of further honing the delivery simulation aspects

I guess he decided all those dummies who need a game where you shoot a gun is more important than deliverykino

What happened with Death Stranding though? Did he sign a 3 game deal? Because who the fuck would ever want to play a sequel to that garbage walking simulator?

Kojima has always made some of the best VIDEO GAMES the industry has ever seen, and all of his games are praised for their fun, innovative gameplay.

The "lack of hype" is a literal ADHD zoom zooms' issue. A game which's entire appeal is exploration, mystery and the story, you do NOT want to spoil too much. This obviously doesn't click well with the gloat-hungry GenZ consoomers, who demand 24/7 social media bombartment from their publishers.

Who would want to...

Over 16 million people.
DS is one of the greatest games of the current century. Truly few games even compare to it.

Reminder that you Anon Babbleedditors were the biggest Kojima slurpers on the internet until he made MGSV, a game centered on the gameplay.
Anon Babble is the most disingenuous bunch of casuals on the internet.

You're confusing visual context with visual storytelling.
You can tell a story with visuals but most games will just use cutscenes.
As an example: you enter a room and you see a bloody knife on the floor. It makes you think "who got stabbed?"
Meanwhile in a modern game: you enter a room and you see a bloody knife on the floor. A character walks in and a cruscene happens "ermmm akshually the person who was stabbed was Lord Fartshit, 7th Earl of Faggetoria, also tell me tell you the tale of our Kingdom blah blah blah".

New games leave nothing to the imagination because devs think they're making movies.

I liked MGV, I don't like Death Stranding.

Exactly, he could easily make them more excited with showing swords combat which is in the game or that you can learn new martial arts moves etc. but he doesn't wanna spoil too much and gives zero fucks if zoomtroons are excited or not and I respect that

i'm avoiding all spoilers, just popped in the thread to tell you that come release we WILL be discussing it and you WILL seethe

16 million

You do realize that about 14 million of those copies "sold" are free copies from Epic Game Store and PSN, right?

It's like you retards who thought Red Dead 2 actually sold a gorillions copies but was an actual commercial failure for Rockstar and padded by fee copies on EGS and PSN.

I would have to quit out of embarrassment if I worked at Kojima Studios.

These threads are hilarious because it's obvious they are made by MGSfags still seething about MGSV, and you can tell because there's always posts going

God I hate Kojima because he only makes pretentious movies, by the way, his best games are MGS1, 2 and 3, his most pretentious and most cutscene dense "games"

it also doesn't help that sony isn't marketing the fucking game at all, 45 days before release and not a peep from them, fire the entire marketing team. What a fucking joke

I would ask for a source but this is a Kojima thread, you fags here just endlessly make shit up.

You do realize that about 14 million of those copies "sold" are free copies from Epic Game Store and PSN, right?

Source?

It's like you retards who thought Red Dead 2 actually sold a gorillions copies

RDR is generic Rockstar tranny shit, made for the wider audiences. It always sells like hotcakes, as seen by the explosive diarrhea that is the reception to the GTA6's trailer.

Kojima's games represent the other extreme end. The good OLDSCHOOL gaming industry, where games are experiences you dedicate time to, enjoy at your own pace, and leave with life-long memories.

it's a sliding scale not binary

will lead to countless layoffs

NOOOO, NOT THE HECKING WHOLESOME DEVERINOS, NOT THE TRANS ALLIES FELLOW ENBIES

Again, we don't NEED marketing for the game.
Less coverage, less spoilers, less idiotic K0taku jews shitting on the game since they don't get to ride a dragon and torch the white house during the first 60 seconds.

Dude the game needs to sell, they spent 6 years on this, we need some fucking marketing for all the retards that still didn't understood what an absolute masterpiece this game will turn out to be.

Source on the sales numbers or source that "free" games count as a unit sold?

Kojima overstayed his welcome and burned all his credit with countless of failures after MGS3.

According to whom, a board full of shitskins who live in a bubble, who have lost all contact with reality and have several year long meltdowns whenever a game doesn't flop like they "predicted"?

Burden of proof is on you to prove that number wrong, and you won't provide any proof, nor you care about reality.
Hell, arent you fags still insisting MGSV flopped'

I am so glad that the industry is slowly healing

Yeah, its healing via unoptimized, ugly UE5 games and gacha slop.

Both RDR2 and Death Stranding are dog shit movie games.

Sony literally wrote a blank check for Kojima to kickstart his studio and be free from any corporate pressure after he got fired. And he ended up making DS after 6 years, while wasting 80% of sony money on hollywood actors AGAIN. They didn't even release sales numbers and Sony doesn't offer that blank check anymore. There is not a single good reason to market this game for free. MGS used to be a reason to buy PS1/PS2/PS3. This delivery game, which Anon Babble and reddit insist being so deep and meaningful, has zero impact in gaming. He claimed it to be a new genre called "strand" (lmao), now he is backing off from it and markets the game as "look it's like mgs now haha, remember the bandana??".

Turns out, Kojima NEEDED the corporate pressure and coworkers to keep him in check.

Don't pretend Anon Babble is above them, we know the slop you eat up, and some of it has straight up zero gameplay

And you'll provide no sources on any of that

Retard.

en.m.wikipedia.org/wiki/Death_Stranding#:~:text=As of July 2021, the,over 20 million players worldwide.

It's literally in the Wikipedia.

Claims that it sold 5 million copies

Publisher states it did revenue of €23,000,000

Do the math and it's basically 350,000 copies IF the copies were sold at $60 each, not even counting the 30% a retailer might take

In the next few years SUDDENLY the game sold an extra 15 million copies (just ignore that the game was free on two platforms)

I do not play RDR2, I do not play Hackjima slop.

I DO play Age of Empires 2 and TF2.

Kojima NEEDED the corporate pressure and coworkers to keep him in check.

And when he did that he gave us MGS1, maybe the stealth game with the worst gameplay I've ever seen with genuinely one of the lowest IQ plots ever, featuring crap like "soldier genes".
Then MGS2, the same clunky movie but with better graphics.
And MGS3, the same clunky movie but in a jungle.
The only Kojima game I've liked is MGSV, mostly because its the only thing he's made that can be qualified as a videogame.

enjoy a little 45 minute walking sim with some nice atmosphere

mfw i have to complete the mission and experience another steaming kojima exposition dump

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You cannot bring logic to Kojihack drones. They are unironically worse than Fromdrones.

No one cares, sony was happy with sales otherwise we wouldn't have gotten a second game

I think you're overselling DS a bit. the game state is pretty static and doesn't hold that much replay value. You can deliver load after load of the same items and it doesn't change future deliveries. Always the same routes the same items with the same timing. All these successful deliveries don't affect BT and mule activity either. Even the mechanic of sharing buildings across players, if you understand how it actually works, isn't very appealing to keep playing after the end. And although I quit right after the credits rolled from what I understand you don't even have BTs after beating the game.
Kojima's games were always like this, the non player AI was always mediocre and was a means to an end, there was little that was dynamic in the world or anything like that even in MGSV when they were actually promising something like that and disappointed many people.
At the end of the day kojima is a storyteller and all the gameplay comes second.

Establishment of Kojima production was a joint announcement by Kojima and Sony. They funded DS for it to be PS4 exclusive for a year. And Sony never released sales numbers. All of this is public info, are you blind?

>Publisher states it did revenue of €23,000,000

That's the PC port, and that's as of December 2020, by October if 2021 it made 31 million.
You fags cant even read Wikipedia.

€20,000,000 of it went to scanning Lea Seydoux's feet

Bankrupt when?

the gameplay degrades as you advance. BTs are totally trivial once you start unlocking weapons, as are mules, resource management is irrelevant once you have vehicles, roads, ziplines, floaty carriers and everything else you could need

the unlocks needed to be balanced by harder terrain and enemies, but that never happens aside from a few points like when you're first sent up a mountain

you cant bring logic

This is the board that pretends to have elitist taste in videogames while slurping nothing but gacha slop, VNs and FOTM casual crap like Marvel Rivals or Palworld

Honestly? It's cringe kino. Working at Kojimbo's office must be like being paid to browse a lolcow thread. It's beautiful.

Pure fvckin' SOVL KINO.

Only MGS1, 2, and Ghost Babel were good and it's because they were carried hard by Fukushima. People will say Fukushima had nothing to do with the games, yet he had a minor role in MGS3 and that one was terrible. It was a 007 fan fic by Kojima. It retconned what Fukushima had written. It was a prequel. It created characters that made no sense (ummm akshually Big Boss was a woman!! Get it? Big boss is a mother and she gives birth to Snake!! I am so intelligent and deep!! -Kojima)

By MGS4 Fukushimas involvement is non existent, and that was the shit show that basically killed the IP. It was the game where you needed to install every fucking chapter from the disc because this retard thought uncompressed audio is a GOOD thing. Literally the next time people got excited for Snake in a video game was fucking Smash Bros.

Yes, and 80 million on Joosten.
When will you millennials get over the fact that MGSV wasnt an edgy movie about Big Boss killing kids?

gameplay isnt combat focused so it doesnt count as gameplay
Anon Babble is filled with normalfag dudebros now

there's nothing i enjoy more is being told the same thing 5 times in a row by 5 different characters because the japanese are just that dense

going all over the mountain to set up the ziplines was fun and interesting. if it "degraded" the gameplay, that was compensated by how much faster it was. After a couple of hours of finishing up all that including cutscenes the game went into more of the on rails "finish the story" section anyway.

he's right, they're shit movie games with 0 gameplay, 0 physics. RDR2 is so bad that if you throw a dynamite stick inside a building there's 0 impact.

tf2

aoe2

PURE SOVL KINO.

Anon, he most likely has a contract for more than 1 title to be published by Sony. It's like that Velma show. People were surprised that such a garbage show got a second season but they don't realize most new shows are under contract for at least two seasons. That's why the show dropped and immediately was cancelled by HBO. Kojima probably has a 3 game contract because he's a faggot and thinks a trilogy would be "so epic".

I do not play gacha, I do not play rivals, I do not play form, and I do not play VNs unless it's pornography.

That's why I am vocal against trash from Hackjima and big budget shovelware like RDR2.

Carried what, Metal Gear Solid 1 has genuinely one of the dumbest plots ever in videogames.
It's a plot where unironically talk about "soldier genes", where they think injecting you with genes of a good soldier will make you one, and where the motivation of the main villain is that he's a dumbass who has no clue how genes work.
Hell, the entirety of MGS1 is built on the fact that no character knows jack shit about genetics.
That coupled with the very worst stealth and shooting mechanics ever makes me wonder exactly how did MGS1 sell, it's a genuinely bad videogame in every way.

that was the shit show that basically killed the IP

when MGSV is the best selling game of the franchise

You got filtered by it. It's such a simple game. I know people say it invented the stealth genre but MGS1 and 2 are literally action games. You almost never get penalized for being caught and they just send waves and waves of enemies until you survive the timer. You are literally thinking way too hard on the story.

I do not believe you, that slop is all Anon Babble discusses.
Hell, this board had unironic Danganronpa threads

I didn't get filtered, they are piss easy, they are just clunky as shit and Splinter Cell consistently shat on MGS in gameplay and plot until MGSV

Nobody gives contracts for more than one game, games arent TV shows

Sweety, it launched on FIVE different platforms. But even that doesn't matter because the game was literally free on PS+. It might have "over 6 million copies sold", but that number is fucked by the fact that it was a free title. Not to mention that the only reason the game exists (and I need to remind you, never finished) was because some retard at Konami thought that making La Creatividad the fucking VICE PRESIDENT of Konami was a good idea. Anon, Jap devs rarely if ever get fired. And Kojima was one of the Jap devs to get fired. He burned so much company money on vanity projects and ego shit. It's disgusting. Like is literally the reason that Castlevania died and that Hudson Soft was liquidated.

He actually thinks this

Sony is a TV show/movie company. Hackjima is wannabe film director. He surrounds himself by Hollywood people. They gave him a multi title contract.

Does anyone in these threads have any sources to back their retardation?

And if you look up the sales numbers you'll see that MGSV only sold on PS4 and PC.

Not to mention that the only reason the game exists (and I need to remind you, never finished) was because some retard at Konami thought that making La Creatividad the fucking VICE PRESIDENT of Konami was a good idea

Are you saying Konami didnt want to work on one of the few franchises that still sold? Any sources on that?

Jap devs rarely if ever get fired. And Kojima was one of the Jap devs to get fired.

Because it's ilegal, but the japs have an easy way of getting rid of people, which is forcing them to do menial work until they quit.

Seriously, you fags have been screaming about the same shit for a decade all because MGSV had no plot and focused on the gameplay.
Anon Babble's behavior towards Kojima is that of a bitchy ex girlfriend, and all because, for once, he didn't make a movie.

You keep saying "it's a delivery game" like that's supposed to be a bad thing in and of itself. Death Stranding was one of the most fun and innovative maintream games of the last decade and deserves all the praise it gets and then some. Literally hundreds of hours of fun to be had delivering parcels.

exact same kinds of threads as the original Death Stranding

That's how I know Death Stranding 2 is gonna be just as good.
I love to see Anon Babbletards filtered by the GOTY.

The thing I don't like about what I call moviegames aren't cutscenes they are the "walk with me while I dump exposition on you and don't stop or the game won't advance" bits.

Completely agreed. Cut scenes are fine, enjoy them, roll a joint or do some knitting while you watch them in between gameplay, or skip them and miss the story, or skip them and watch them on youtube at 2.5x speed, who cares. The much bigger annoyance is as you said, on-rails segments which demand your participation but with very little for you to actually do, basically glorified cutscenes which arbitrarily forbid you from putting your controller down.

i wish it was more of a purist deliveryman game, the forced stealth sections every 10 minutes are terrible

Truth Nuke

the unlocks needed to be balanced by harder terrain and enemies

They are balanced by harder delivery requirements. Once you've beat the main story, try completing all the standard deliveries on the highest difficulty. Some of the requirements are insane, and require a lot of careful planning, building placement, and trial and error.

That quote is the dumbest shit I have ever read.

he isn't wrong

Show some respect to the inventor of the hideo game

shake controller every 5 min to calm bb

I wonder what the cope from "Death Stranding is a perfect walking simulator" fanbase will be when DS2 drops and it's more kojima-eqsue cringe movie and hollywood action heavy.

if i can eat higgs' butthole this time it's a 10/10 for me

Average dialogue in this game/movie:

Sam, it's FIGHTLIKEHELLDUDE, the ATs are attacking the base. You need to use the KKP to defend us

Why me?

Because the AI of BS is using you to expand the Shartium network along the coast of UCBA

UCBA? You mean United Cucks of Black America?

Yes, contact FARTMAN for more information

Filtered by the greatest visionary mastermind video game developer of all time.

its a kojima game and i dont like kojima

i wish it was an action game

i want to fast travel everywhere

okay
fuck you tristan

When did you realize that Kojima was a talentless hack?

One of the worst reviews ever, I bet he still regrets that stupid as fuck review, glad he got clowned on hard for this shit

60 seconds apart.

lol
LMAO even

One anon quotes a post from earlier in the thread, another anon browsing the front page sees that linked post and replies to it. What part of that is supposed to be an unusual occurrence?

if we just continuously chant 'kojimbo is the greatest' people will eventually see his greatness

so what's your favorite kojimbo game

mgsv and ds

All of them, can't single out one. I love them all.

Just pick a bike and drive to your destination with literally zero issues

While on foot hold LMB+RMB and you're fine

Wow, so difficult, I'm really having trouble managing my shit.
I actually liked DS gameplay even if it was really unpolished in terms of balance but you're overselling it way too fucking much, it's not nearly even half as deep.
But it's also shit to play specifically because you're forced into a dogshit story with genuinely embarrassing writing.

No amount of time and technology will make you a good writer, Kojima.

Keep dreaming, Kojima.

Shut up, non-believer

How is Kojima with 61 so cool and why are other devs so uncool?

MGS spent 20 years telling players "war is bad, nuclear weapons are bad"

players spent 20 years idolizing Big Boss and thinking that the game's message is "war is cool, nuclear weapons are cooler, we need giant robots to make both even cooler"

I don't blame Kojima for making DS repeat to players the same things over and over again. Players are just that retarded.

So real life catgirl maids with huge tits will be possible in the future???

Dude the game needs to sell,

Kojima's titles never have had problem with sales.
Ground Zeroes alone covered over 50% of the entire MGSV's development costs back in 2014.

2deep4u

LMAO THESE ARE FUCKING EMBARRASSING THIS GUY IS SUCH A HACK LOL

Wow, so difficult

No one ever claimed it to be "hard", and many game's are not about some teeth-grinding mechanical challenge either.

DS leashes great profound ideas into practical gameplay form, providing a moving tale about importance of co-operation and the silent heroes of our daily lives.

forced to dogshhit story

On the contrary. DS is very light on the plot department, especially as a Kojima title. You can literally play the game for a full week, nonstop, and not watch a single cutscene.

People know war is bad but they're also playing a video game which is meant to be fun with enjoyable interactions and mechanics. MGS especially has an arcadey feel, loads of gimmicks and changes of pace to keep things fresh and engaging. They also get tired of being beaten over the head with the message so start to embrace the opposite as a form of rebellion. And yes, you can't critique players when the games have been loaded with cool shit like cyborg ninjas and mechs.

unfortunately not in our future...

Metal Gear is a 35+ year old established well known and highly acclaimed franchise, of course it sells well but a brand new niche as fuck IP is a completely different story

pov: youre shinzo abe

kek

I like parts of the game, but why are you pretending walking and pressing l2 and r3 to not fall down now and then is engaging for everyone? The first one sold due to the ads focusing on all the bt stuff and having the media hail kojima as the creator of a new genre. At release normies and retards afraid to be critical with games had to make excuses on why it isnt "supposed" to be a good game. Everyone knows its a jannie sim and it shows since they're marketing this one as kojima's new metal gear solid.

maybe i'll play it when tim is giving it out for free in 4 years
make another metal gear game kojima and only then i'll pay for your slop

Those pictures are from a Death Stranding Exhibition

What the fuck is DS exhibition? That's even worse. Does he think he created some masterpiece to be worshipped for decades? God this is so bad.