nothing wildly new or different from the Switch 1 on a conceptual level, though this much is fine on its own
pricing for hardware and games (and the "$450 for the system was never the problem" line is blatant revisionist cope since everyone was confident beforehand that Nintendo would be insane to go above $400)
overreliance on Switch 1 games to promote the system (people actually owned a S1 so that doesn't generate excitement like WiiU ports did for S1)
Nintendo explicitly still rejecting hall effect sticks
Nintendo signaling no intention to ever let S1 games go on sale still, not even the oldest ones, and not including paid DLC with S2 editions of S1 games either
no reveal for a new 3D Mario, it's been 8 years since the last one
no reveal for a new mainline Zelda either (and nobody else's gonna say it but it's also been 8 years since the last new one that WASN'T a mass asset-flip)
a paid fucking tech demo that's basically just a manual with development factoids, while Sony's bundled in a much more robust game for free with the PS5 since day one
Mario Kart World's open world and costumes are a questionable substitute for the wealth of content that 8DX and the Booster Pass had, especially for $80
Donkey Kong's back, but it looks NOTHING like what people have come to expect from Donkey Kong, and looks more like a Chinese clone of Super Mario Odyssey that majorly toes the line of copyright infringement (including DK himself in his ridiculous pants)
Kirby Air Riders is cool but it's also ANOTHER major first-party release that's going to be a racing game; unless MK World is absolute dogshit, it's going to fucking cannibalize this game
The Duskbloods had a ton of excitement until it was quietly revealed later that it's not a proper Souls game but rather another Nightreign type game
Nintendo not revealing prices in the Direct, and completely bungling their shamefully silent rollout of that information afterwards