Unironically which is the hardest?

Unironically which is the hardest?

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my cock

The hardest is whichever one you play first

ds2

thousands of shitters seething over being unable to use their brains to dodge without iframes

people struggling because the normal encounters and ganks actually challenge you and encourage you to have a versatile arsenal, getting mad at it even if you can kill them until it stops spawning

thousands of people whining about muh jank or muh broken even if jumping, sprinting, etc is way smoother than predecessor, only the turning sucks

actually encouraged to engage with pvp and more pushed into it

arguably excessive quantities of the same npc invaders

possibility a new player goes straight to iron keep

If you don't use summons Elden Ring, if you do then it's probably Sekiro

Sekiro.
Because it's not a souls-game.

Your first one. And then Sekiro.

Elden Ring. Sekiro might look hard, but it gets easier once the gameplay clicks with you.

Elden ring literally throws bullshit at you and expects you to put up with it.

Sekiro. Can't summon help, nothing but parry shit

Sekiro
You can't make broken builds and or summon for help

dark souls 3

Sekiro is the only one remotely hard.

Sekiro in general

no grinding

no summons

no spirit ashes

Nothing that plays the game for you or makes you unkillable, so it's the hardest by default.

Sekiro, because there is exactly one playstyle in it and if you don't vibe with parry katana then you are filtered. Every other game let me dual wield or two-hand greatsword.

DS2 was my first souks and I think it was the easiest

Sekiro is the only one that is hard
Literally every other From game you make it hard
If you play a Souls game as an RPG, trying to make your character as good as posible to make the most damage and take the least damage, you have the easiest game ever made

Bullshit. I played DaS1 first and its easy peasy compared to most of the others. Maybe it was a challenge the first time around but after that, its a cakewalk.

Elden Ring or Dark Souls 2

you can make a op build

I only play with the initial weapon

Sekiro
There's only one way to play it and there's no summons to help you out

DS2 dlc was hard as fuck for me

Ds1 has the most forgiving parry timing by far. To the point its the only game i actually use parries in. Even with a buckler in ds3 you need nanosecond precsion. Elden ring was goated with the no skill shield ash because its even worse timings there and frankly i'd rather not have to twohand to use lions claw

I only play with the initial weapon

So you gimp yourself then.
I can play das with a dancepad, doesn't make it harder.

The main problem with DS2 dlc is everything has like 60% resistance to all elemental damage so casters have a rough time.

The ganks would be manageable if magic did any damage

This. I can confirm.

depends on many different factors
for example: playstyle
i'd argue that malenia/pre-nerf promised consort are two of the hardest bosses in the franchise the way I played when I fought them (no summons/magic/ashes of war/status effects/cheese in general)
but if youre using everything the game gives you then sekiro is probably harder given that its much more tightly controlled how strong you can be in that game and more mechanic/skill focused

I played ds2, ds3, ds1, bloodborn, elden ring, sekiro in that order and sekiro is hardest for sure. I dropped it on the first big boss. all bosses have such an easy time killing you I wasnt in the mood of backtracking every time, and mini bosses have their posse that you have to kill first before even trying to fight 1 on 1.I enjoyed fighting with an ogre because he's near a save point and there's only two or three guys you have to kill to fight him

DS2 DLC was balanced with the intention of people playing it co-op. If you play it online, the difficulty feels much more in line with the rest of the game.

Sekiro is mechanically the hardest but I can see someone who struggles with patience finding DS1 harder.

You can play Sekiro without parrying, there is more than one way to play, people are just uncreative.

Elden Ring by a mile. I went back to Bloodborne after Elden Ring and it was like all the enemies were moving through molasses.

Sekiro > Dark Souls 2 > Dark Souls 1 > Elden Ring > Casual Souls 3.
I havent played bloodborne and demon souls.

DeS is the easiest and BB only has three hard fights, two in the DLC and one is an optional npc at the end of a quest.

To this day i still have trouble with blood starved beast, usually takes 2 or 3 tries.

This is using blood cocktail cheese too.

It's just a roided enemy from the same area.

Bloodborne>Souls>Sekiro

There is no blocking in Bloodborne. Parrying/ or gun-counter has a smaller window than the other games. No fancy skill that allows you to do insane damage, status effects, poise breaking / stagger build up. You just have to hack and slash like a retard, learn the enemy moveset so you can dodge their attacks, mind you this is the game that introduced aggresive, relentless enemies, and quick pacing gameplay in Fromsoft games. Or actually try to git gud with pattern recognition, and preemptively gunparry enemies' attacks. The Hunters feels the most accomplished and complete compared to the other MCs, it's almost like they're specially bred, genetically engineered freak with inhuman reflexes. Like the Priests in the Priest movie/manhwa.

Souls. Souls is slow, but calculated. Unlike BB and Sekiro where they're more reflex-reaction based games. Therefore there's more pre-planning to be done. You've heard of people bragging to have killed boss A so easily, but yet crumbled at boss B, which you find easier than boss A. Well that has to do with a combinations of things, like classes, builds, playstyle etc. That's what makes Souls harder. You really haven't learn everything there is the game has to offer. You might've learnt boss B moveset, but with class / build 123 you find the character is slower, or too fast but does no stagger etc. Some bosses has extra moveset that only opens up when you fight them differently. Like say, the Tree Sentinel can use his shield to absorb magic damage, and reflect it back to you, launching projectiles etc.

Sekiro, truly, for the fucking normies, may be the hardest, but really when it's clicked, it's a breeze. Sekiro is just a rhythm game. You kinda have to work with your hand to eye corrdination, connecting neurons and synapses, really, building your muscle memory, but once you get it, you get it. You could just stand still and parry everything. Unlike BB and Souls, there's really no penalty to missing a perfect parry. All you get is chip damage. There's animation cancelling, so you could cancel your attack animation at any time and switch to blocking. Block and parry are the same key and same mechanic too, just differenct timing. Unlike the others where it's separate keys. Sekiro also gives you a fuckton of utility tools that could stun/stagger the opponents. Funnily enough being an animay shinobi that can deflect weapons the size of buildings, Sekiro doesn't seem to have the reflex of the Hunters. You could see it from their dodging techniques. Sekiro might have Mikiri counter, but that's pretty much 24/7 with the Hunter and their guns, countering everything from a distance.

I could go back to Bloodborne, Souls, and find out I've lost the touch, so might need some warm up to get things back in place. But Sekiro, bam, even after years I could still do it. It's just a fucking rhythm game guys. Those purple one-armed shinobi is my favorite enemy to get back into the rhythm.

no grinding

wrong, you grind exp for your latent skills, which are useful
also to get upgrades for tools and emblems

BB is just way too forgiving and the difficulty is close to zero in general.
You have to wait for the dlc for any boss to be even remotely challenging.

I fought them yesterday, and honestly, it was way too easy. I’d always heard that fight was tough “hard as balls” but I breezed through it. Now I’m wondering if I was overleveled.

I used a +5 Black Knight Halberd, the stamina regen shield, the Black Iron Set with Black Leather Gloves, and I had the Lothric Ring and Havel’s Ring equipped. Stat wise, I was around level 58~59, with 24 Strength, about 23 Dexterity, and close to 30 Vitality (probably less) and enought endurance to normal roll.

I’ve already beaten Elden Ring and DS3, so I do have experience. I also played using mouse and keyboard.

Was I op, or is the fight just easier than people say?

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Lothric Ring?
But also, you were brutally OP, using a bunch of the best gear in the game and with amazing levels.
Playing Elden Ring and DS3 first was a huge advantage, as now you know the systems and how to abuse them. You were way better prepared than most people were when they first got to Ornstein and Smough.

One of the best weapons in the game, fully upgraded

High poise armor

No wonder you killed them easily.

IIRC, level 60 is around when you get to Anor Londo, so that one is fine.

Slow and methodical combat kills the ADHD Sekiro and parryslop secondary babies. DeS and DaS 1-2 still filters them til this day.

i remember picking up dark souls off the shelf of a store without knowing anything about it and dying the bell gargoyles about 50 times
good times

Maybe it was a challenge the first time around but...

thats the whole point nigga
DS1 was by far the hardest in the first playthrough for me even if not by much

Dark Souls 1 is pure torture. I beat it like 5 times over the years, and every time I think it's cruel.
Sekiro was again too hard, so I didn't even beat it once.
DS3, BB, DS2, ER, DeS also gave me some hard times. but overall they're ok, difficulty-wise.
DS1 is gaming agony.

Shadow of the Erdtree on release fucking broke me. The rest were mildly hard desu

Everyone saying Sekiro in this thread cheesed or grinded in other games.
Without cheesing or grinding Sekro is actually the easiest, maybe on par with DS1
Hardest is DS3 by far or maybe Elden Ring, but it's impossible to say since they made grinding part of the core gameplay in ER

hey guiz i used da bfg wit unlimited stamina did i do gud?

xd sir simply xd!

Slow and methodical combat

That's like calling someone ugly rustic

Without cheesing or grinding

Maybe they should have something against that?
Can I just obliterate a boss in five seconds? Then the game is easy.

DS3

hardest

shitter lmao

It's not the L1+L1+L1+R1+R1+R1... rhytm game that's for sure. Elden Ring without summons is probably hardest because they have really stretched the battle system too thin with the bullshit combos bosses do

You didn't beat the game if you didn't do sl1, melee only build, no summons

If the game gives you options that make it easy, then it's an easy game. If you have to purposely handicap yourself to make it hard then it's not hard. Sekiro doesn't let you do any of this, it's your skill only.

Dark Souls 2 in its unpatched state for the XBOX HUEG attack hitboxes. You were forced to focus down Adaptability and economise the iFrames you had if you didn't want to be stunlocked by the breeze of air surrounding weapons.

If you say anything other than Sekiro then you didn't do a Sekiro no-hit charmless run every other game in existence is actually the easiest compared to that.
Also Goku is stronger than [insert your favorite protag here] because [exception I just made up to make my point irrefutable].

If the game gives you options that make it easy, then it's an easy game. If you have to purposely handicap yourself to make it hard then it's not hard. Sekiro doesn't let you do any of this, it's your skill only.

100% this, if you need to impose self-restrictions (AKA challenge run stipulations) to make the game difficult, then it isn't a difficult game by itself.

Depends. Doing no estus flask run is completely different than not getting the strongest weapon hidden somewhere

Ring of favor

Thanks for the clarification, but I probably won't fight them again anytime soon. Still need to go through DS2, Sekiro, and Lies of P.

Btw, is the DS3 Convergence mod any good?
Sorry if my poor choice of words made it seem like that, but it wasn't the intent of my post

Goku is stronger than Goku because he's Goku?

ds2 is the easiest souls game and I say that as a shill. The hardest is ds1

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I couldn't get anywhere in any of them so... all of them I guess.

I was specifically saying cheesing (like glitching a boss, speedrunning tactics etc) and grinding (leveling for hours), something a first time player will (hopefully) not do.
Summoning, builds or weapons don't have anything to do with that.
Charmless is new game+

first time playing sekiro

everything raped my ass all the time, I easily died 50 or 60 times to ashina genichiro and probably 30 to guardian ape

second time playing sekiro

majority of bosses took me 1 attempt, only ape and bridge monk took more and it still was less than 5, whole game felt easy

third time playing sekiro (right now)

back to getting destroyed by everything like a clueless shitter

I don't know what it is about this game

I fucking hate Sekiro parry slop

Sekiro > Elden Ring > Bloodborne > Demon's Souls > Dark Souls 3 > Dark Souls > Dark Souls 2

what are you even talking about
you dont have any idea what youre even trying to say do you?

Sekiro is the hardest because you don't get given options compared to the others.
It requires you learn the games mechanics and refine your own skill to win and you'll be gatekept with no workarounds until you do.

i feel like it isn't adequate to simply say that one game is harder than another, because each one has a slightly different design philosophy and user experience. what's harder for one player might be easier for another, and the games with a reputation for being "harder" actually have fewer pitfalls in terms of their mechanics and progression than others.

so i made a chart instead.

I think it can be divided into boss difficulty and world difficulty
DS2: piss easy bosses, fairly threatening world (more so in the enhanced edition)
ER: some of the hardest bosses in the series, pretty easy world

Lords of the Fallen

Soulsborne if you're retarded. Sekiro if you have no rhythm.

Yakuza 0 dancing minigame

hardest

hardest to play fully sekiro
cannot bring myself to continue it's that boring

Come on man, blocking simulator has such a nice ring to it

get stuck in souls, bb or er

farm and grind until you can just bruteforce whatever is filtering you

get stuck sekiro

you either learn to play the game or you're not getting any further

it's that simple. souls doesn't require you to be good, only patient

learn to play the game

yeah like spamming firecrackers

Well Sekiro was the only one I dropped due to it being too hard so Sekiro is the hardest. I stopped at the water gorilla boss.

Sekiro for actual difficulty, Dark Souls 2 for bullshit difficulty

Sekiro, but it's an action game so you can't compare them to Souls.

that alone won't be enough to beat bosses and it's nowhere as impactful as getting 15 levels stronger and upgrading your weapon 3 or 4 levels which you can do in souls

Obviously Elden Ring. Promised Consort preNerf AND afterNerf is harder than all DS1-3 bosses combined, Bloodborne has 1 hard boss and Sekira is really easy compared to ER

This

Cope of the century.

Prenerf you can oneshot him with prenerf rolling sparks or the thorns.
Post nerf, shield poke makes the fight a joyless bore.

Obvs Sekiro since you can't cheese bosses with farming and magic
But other than Sekiro? I'd say ER since it has the craziest superbosses of the lot.
tanimura's paradox?

Prenerf you can oneshot him with prenerf rolling sparks or the thorns.

needing to cheese = admitting defeat = YDBTG

elden ring can be the easiest or hardest fromsoft game depending on what you're willing to use and how retarded you are. there are a lot of people who both refuse to use accessibility concessions (spirit ash summons, etc.) or degenerate strategies and fundamentally don't understand how the game is meant to be played (instead playing it like ds3). every fromsoft game has some sort of variable, adaptive difficulty thing going on, but elden ring is by far the most variable.

Bloodborne is the easiest Souls game unless you get stuck in the starting area without vials while learning the game. Its the only moment when the game is remotely hard, and thats because of the healing system not replenishing after every death.

No fancy skill that allows you to do insane damage

Beast pellets? The enemies are more aggresive yeah, and rolling barely consumes stamina, the required bosses to beat the game are very easy too.

Sekiro, truly, for the fucking normies, may be the hardest, but really when it's clicked, it's a breeze.

Yes and if it doesnt click, its the hardest, and when it clicks, the game has tough bosses until the end, unlike Bloodborne.

fundamentally don't understand how the game is meant to be played

news flash retard, ER gameplay is just DS3 gameplay and as a result can be played exactly the same way with ease

started getting into souls just now. i literally breezed through ds2 but im having an infinitely harder time with ds1

it's not. i will not elaborate because you're being unnecessarily hostile and a proper explanation would clearly be wasted on you.

A friend of mine always says he doesn't like ER because it's too easy thanks to spirit ashes. I tell him spirit ashes are an optional thing, he can simply not use them. "Yeah well leveling up is also optional" he says, after which I drop the subject because I don't know how to address such a retarded argument.

i dont have a response to that because its true

yeah thats what i thought, punk

pre-nerf promised consort with UGS, no AoW, no summons, no shield, no magic was the second hardest souls boss to me, second only to malenia under the same conditions (figuring out how to close quarters waterfowl dodge was rough).

You're nuts. DS2 is executionally easy compared to DS3, BB, Sekiro, or ER, but Dark Souls 1 is a baby game

it's hopeless. all you can do is hope they come to the truth on their own. i've seen it happen.

Leveling up is an essential mechanic of every RPG ever made, spirit ashes are optional, and completely new to From games, your friend is a retard but the explanation is easy. Is your friend summoning every NPC in other Souls games for the boss fights?

oh yeah I see.
I remember prepatch mimic tear being so powerful, there were people who used it constantly for every bosses (like me) and others who straight up didn't wanna hear about it.

1.01 i fell deep into the retard hole

tried to find the claymore but couldn't

settled for flamberge

greatswords, 1H or 2H, were absolute doggy doo-doo dick on 1.01 except for their ashes of war

i probably pressed L2 less than 10 times in my entire playthrough until i switched to the darkmoon greatsword

STR/INT so i was trolling

didn't understand the flow of elden ring combat at all

didn't understand stance breaks

didn't know how to jump, sprint jump, low profile, etc.

just suffered through the entire game with the most basic bitch, unoptimized weapons and playstyle, never summoning

i feel like spirit ash summoning is a n00b trap because while it lets you beat the game, you end up beating it without ever really learning how to play.

i feel like spirit ash summoning is a n00b trap because while it lets you beat the game, you end up beating it without ever really learning how to play

Mimic tear was great but not THAT great either. It was generally pretty passive and if a boss decided to focus it for a solid minute it was gone. Heard you could do some fancy niche stuff with it, never tried.

I kinda played like you for the first half of my playthrough. Basic bitch longsword with sidestep ash and medium shield no ash. Got pretty far but man it was a tough road. And then I just naturally transitioned to using spears and greatshields, then discovered by accident the absurdity that was prepatch barricade shield... I just ROLLED over the endgame by just blocking shit, abusing the safe shield poke + guard counters and only having to dodge grabs.
I mean kek, this game in its entire life has had so many things that were OP in it. In ER, you don't seek broken builds, the broken builds choose you.

Sekiro

and the easiest is unironically elden ring even without summons which is how I played(because I never needed them) I realised you by default for literally every build will get so fucking op that it's a matter of who kills the other faster and not how to play around boss moves

the only hard build in ER is bows because they, like old souls games, weren't even meant to be a real class but elden ring added so much shit that makes bows stronger yet they still suck especially greatbows with how they stun you for 1.5 sec you as you shoot

Sekiro

why do people say sekiro? just press L1 at the right time

Sekiro is the hardest mechanically, but simple and shallow knowledge-wise
ER is a complete joke cause you can easily overlevel once you know where to go, zero skill needed
t. beat all Souls deathless/no summon/no quit-reset cheese

Mimic Tear isn't the best spirit ash summon. The best is and will always be Tiche. Tiche alone could solo Malenia. Her attack does DOT and just fucking erodes away Malenia's HP, and she has bloodhound step, so Tiche always gets away safely.

once you know where to go

You don't even need to do this and as a samurai you start with one of the top 3 swords ER difficulty wise is a complete joke and why it is super popular

without dlcs, Sekiro

it's not about the summons themselves being broken (which some are, especially situationally). it's that anything which disrupts the boss's AI for 30-60s is enough for most builds to breeze through the fight without ever learning how it works. this is compounded by elden ring's potential for absurdly high damage builds and the effectiveness of status effects.

a lot of my friends just tried fights 3-5 times without summoning before giving up, ringing the bell, and beating it 1st or 2nd try with mimic tear or whatever. if you do this for every boss, you can easily reach the end of the game without actually knowing how to play, which just makes it all the more tempting to summon.

stand one spot, perfect parry everything

jump if it's perilous sweep

heck even perilous attacks can be parried, and the game fucking telegraphs it with a fucking 危 prompt

yes, sure, totally the hardest mechanically

you understand the ds1 experience you need to play it on the original hardware, so a ps3 or 360. only then can you experience all the random frame drops in their full glory. the drops to 10-15 fps in blighttown make it much more difficult.

It's Sekiro for two main reasons:
-No getting around the fights with heavy armor and shield/magic/summoning people

-No invincibility frames on dodging, so you need fast enough reflexes and reaction time to deflect and to avoid unblockable/undeflectable attacks

In my game Tiche soloed Radagon and then got stomped to death by Beast.

With arbitrary self imposed restrictions: elden ring
Using everything the game offers: sekiro

I have finished all the games myself without summon except Sekiro. Sekiro is the hardest to me

Elden Ring definitely has the widest scope. It can be the easiest game and it can also be the hardest game, and then everything in between

Literally tells you when to mikiri

yeah summons is pretty much the built-in easy mode for all the casuals/journalists/yourmom

understand the distinction between difficulty and complexity

ER is very different from DS3. Enemies are tuned to catch rolls more, and rolls have also been nerfed. In response, you've been given other defensive options, being with jumps, many ashes, more functional hyperarmor, better shields, and in general more options related to tanking and health regeneration.
On the offensive side, there is a greater incentive on stance breaking, as well as options that allow you to avoid damage and respond faster. Guard Counters in particular completly change the shield combat approach. Finally, unlike DS3, dual weapons are again an option instead of a variant moveset for specific weapons.
Spells are more varied and powerful than they've ever been.
Physick Flask is an ulterior FREE buff that any build can use, and consumables as well are more useful then ever.
Finally, status builds are at their greatest, with most enemies being susceptible to all statuses, Occult weapons scaling well for those that aren't, and multiple spells allowing you to pivot to more traditional combat when statuses aren't working.
So no, ER is very different from DS3.

Elden Ring or Sekiro depending on your playstyle and how willingly you are to abuse magic, items, and summons.
Anyone who says Dark Souls is delusional and 100% biased by either nostalgia or contrarianism.

Dark Souls 2 > Dark Souls 1 > Elden Ring

What do you gain from straight up lying? Nothing in Dark Souls I or II is even half as hard as Malenia, Consort Radhan, Mesmer, Mohg etc. For fucksake, Margit mindbroke most of the board at release and he's one of the easier bosses in the game

stand in one spot and press dodge to dodge everything

run away if its a big aoe that you cant dodge

press the attack button

yeah man souls games are so much more heckin difficult

DS3 DLC > Sekiro > BB > DeS > DS2 > DS3 > DS1
I have solo'ed every other boss in the series but I can't beat the Demon Prince...

I didn't vibe with it but eventually there was a point where it "clicked" and suddenly the game became a cakewalk from the great ape all the way up to the optional demon boss and the final boss.

Once you can upgrade Armour and get 25 flasks the last half of DS1 is the easiest in the series.

It's bizarre to me how atrocious the great swords were. How could the greatest company release like that. Than they over corrected gor the DLC.

you think that throwing a lot of words at me is going to make me listen to you?
think again chuddie, I don't need to read anything you say because I know I'm right and I'm not looking for a two way conversation
get your ass outta here

Why are Sekiro fans like this?

sekiro and elden ring without skudatree fragments
no spirit ashes isn't valid you shouldn't have used them anyway

always right?
we're just that good

*however once you reach the dlc without skuda fragments summoning is allowed, you'll see why if you actually do it
if you used them in the base game AT ALL you need to git gud.

Probably Dark Souls 3 or Bloodborne
DeS is a joke
DS1 can be cheesed with any heavy armor
DS2 has very slow bosses and enemies
Sekiro is just pressing L1
Elden Ring has spirit summons

but it gets easier once the gameplay clicks with you.

That's true for all of them.

hit

roll

hit

roll

hit

roll

Wow, so difficult and complex...

all these "yeah x game would be the hardest if you just ignore a,b,c,d,e,f,g & h mechanics"

lmao
if you have to add extra stipulations preventing you from using the tools the game supplies than that isn't the true difficulty level of the game

How would you know where to go if you hadn't cheated and looked it up?

dark souls 1 is the hardest game if you don't use summons, don't upgrade your weapon, play with a broken broken straightsword left hand equip slot only, don't heal, remain over encumbered with mimic head equipped and calamity ring, never level up, and have to move everywhere by staggering trying to dodge
then after that its sekiro

Defend this.

Sekiro

DS2, as far as painful experiences go.

I see why you don't like Elden Ring, it forced you to read more than one sentence of effects.

spirits are immune to normal weapons, duh - that's why you use silver vs werewolves/vampires, it's basic monster mythology

Sekiro or Elden Ring imo

i never said anywhere that i didnt like elden ring chuddie
cant blame you since you dont know how to read

You forgot to get yourself cursed, barred from buying consumables, dump estus into storage and contact your friends to gravelord every area of the game

From easiest to hardest:
Sekiro - I honestly have no clue why people found this game to be hard.
DS2 - due to infinite lifegems.
DS1 - bosses range from medium difficulty like O&S to an absolute joke like Gwyn. By far the hardest Souls game to traverse through though, due to lack of bonfire warp for the first half of the game, relative dearth of bonfires, and the amount of environmental hazards and sheer verticality in the game.
DS3 - Fromsoft really started getting the idea that all their fans were masochistic "hardcore gamers" who loved making dozens of attempts per boss, but the power of the rollslop can ultimately overcome all challenges.
Elden Ring - it can be made easy with a select few overpowered items (Mimic Tear, Bloodhound's Fang) but the bosses are by far the fastest, have the most tricks to frustrate rollslopping, and Shadow of the Erdtree took the difficulty meme to retarded heights.

all these games are easy
all you have to do is hit the baddies and dont get hit back

>didn't understand stance breaks

This is the only reason you thought greatswords weren't top tier

there is exactly one playstyle in it

not true. There ae many weapon art type things and also the prosthetic arm things can hard counter certain bosses if you use the right one. shitters can type "[sekiro boss] cheese" into youtube and find various videos to make the fight trivial so they dont have to learn to play. It is harder to cheese in sekiro than souls though and its still probably the hardest game

Mimic Tear

DS2
My nigga. DS2 is legit as fuck

what complexity is there just by standing on the spot and landing perfect parry over parry at all time? you take no damage, not even from the purple horror shit, and enemies take poise/posture damage instead, allowing you to land a deathblow once they're broken and staggered

you don't need those trivial mechanics / tools / upgrades if you really want to. sekiro is literally the easiest fromsoft game to beat at soul level 1. literally the fastest any% speedrun.

inb4 some retard tagged the elden ring speedrun with the zip glitch

Don't know how to answer that, since in some cases the DLCs are substantially harder than the rest of the game

Yes, because it's a back to back fight and Elden Beast is the only boss that doesn't specifically target or chase down your player. It just does AOE over AOE over AOE full stage attacks.

parry

deathblow

so this is the most compex soulslike

if you have to qualify your claim of a game being the most difficult with "if you just don't use/do..." it is an empty claim

Latenna would be Mimic Tear or Tiche-tier if there was a variation where she could give the wolf and stay constantly mobile. she's pretty good as is.

there's a difference between actually being hard (challenging) and knowing when the devs are specifically trying to fuck with you to make the game seem "harder", DS2 and the games after it are the latter

I don't know how people could see Margit doing windups for 5 years and still not admit From's doing this shit explicitly to fuck with people that know how they work at this point

hardest bosses

Easily ER, some bosses keep flying and teleporting around while you are stuck rolling on the ground against delayed tracking input reading attacks.

hardest levels

DS2, pre-nerf Shrine of Amala was frustrating and the Iron Keep still filters anyone trying to run through it. Not to mention the DLC blind snowfield or that horrible walk to the Sir Alonne boss.

whinging about delayed attacks

just don't panic roll?
you fuckin snergler

how do you read that and get "I find delayed attacks hard" out of it

door does not open from this side

Sekiro by a longshot
Elden Ring
Dark Souls 2, 1, 3.
2 mostly because it's fucking unbalanced as hell and feels more like an ambitious Dark Souls 1 mod than a game.
1 over 3 because the movement is weightier and more unresponsive, but honestly I kinda prefered it that way.

I haven't played Sekiro but completely agree otherwise.

This motherfucker is still the hardest From boss I've fought.

SotFS Company of Champions

Elden ring is the easiest and the hardest at the same time, you could spend 10 hours trying to kill radahn with some simple sword or a couple tries with the fingerprint shield and a spear.
Sekiro could become the harder game depending if you are good at parrying, easy for some and borderline impossible for others.

there's a difference between actually being hard (challenging) and knowing when the devs are specifically trying to fuck with you to make the game seem "harder"

No their isn't. And a dragon swooping in and instantly frying your ass, in ds1, without warning is exactly the devs specifically trying to fuck you to make the game harder.

what is there to defend? you can still beat the headless and shichimen fights without using any confetti. it's literally just a damage buff.

Dark Souls 2 has some real bullshit in the DLCs.
Erdtree Radahn is also complete bullshit.

do people really get filtered by the Hatred Demon?
literally a fucking Souls boss in Sekiro

go hug its leg

sniff its crotch

and just fucking parry everything

what's so hard with that?
instead of the telegraphic 危 perilous sweep, this boss literally sweeps the entire stage from afar, which is more predictable than the quick 危

literally the only boss in sekiro that i got hard stuck on. had to quit and try again the next day before beating this overgrown monkey.

I played DS2 first and DS1 was way harder. It had way more bullshit and challenging level design and mob encounter.

Depends on how much you want to cheese. Elden Ring is the hardest but there's so much more bullshit crutches in the game that turn it into an absolute joke and easier than any of the other games

promised consort wasn't even that bad
he had ONE really annoying move which was his cross slash attack that could not be 100% rolled unless you were already at his extreme flanks and that was it
it was autistic playing around it if you didn't relent to ashes/shields but it was fairly easy when you got used to permanently hard circle strafing him
shame when they nerfed him they went overboard instead of just rectifying this one outlying attack

I would say Sekiro has the most sincere and consistent difficulty, you literally cant progress unless you get good at the game
everything beside that has easy to hard difficulty spikes, you may also consider your experience with the other titles

DaS1 is unironically brain-dead and the only reason people here struggled is due to a combination of Anon Babble being full of shitters and Dark Souls being obtuse on purpose.

og demons souls

list the most difficult boss for (you) for whatever reason the first time around

Demon's

Allant probably lol

DS1

Kalameet, brutal but fair

DS2

Fume Knight, bullshit all around

DS3

Nameless King, intense and fun fight

Bloodborne

Orphan of Kos, dear god fuck orphan, took me so long

Sekiro

Ishin, his moveset took me off guard for too long

ER

Malenia probably, she healing back life was a bit too much