he's not some omnipotent killer sleeper agent
When did the game say he was
he screws up basic things
Yeah?
but his irl facade is not quirky and you cant trigger him to be quirky. it's just boring.
Yeah, ok, fair enough, but I would argue it's perfectly written that he's "just another npc" when you meet him. That's actually why he is so dangerous, he doesn't stand out in any way. It would possibly be more entertaining if he were quirky and noticeably unhinged, but it would also be kind of stupid narratively. He's someone that's quietly carried out all this carnage completely unnoticed.
at least if I could choose which ending circumstance I wanted to kill him in, and the night mother acknowledges it, that's it. what budget restriction would come in for that, a couple lines of dialogue for one of the primary quest chains in the game? cmon.
Ok sure. You want more options on how a quest ends. I'm not going to say anything against that really. When I play a game I tend to try and appreciate it for what it is rather than what it isn't or what it could have been. The Dark Brotherhood is all just side content. In many other games, you wouldn't get anything close to this.
i don't mean to keep badgering this game you like, but morrowind and skyrim were better and yet this game is viewed as special somehow. I just dont understand how bare the R part of the RPG is.
I think Morrowind is the best one. Then I think Oblivion is the second best one, and Skyrim is last for me. I love Skyrim as an adventure game. As a "just fuck around and explore in a fantasy world" I think Skyrim is top notch but I can't get into any of the storylines or what's happening in the world. I think the civil war is the most interesting aspect of it and maybe in a better game they would have combined the civil war and the main quest into a more thrilling and dynamic main quest with twists and turns and betrayals before we have our final showdown with Alduin.