Lies of P DLC Info

Available for $29.99

Three Levels

Lies of P 2 Prequel

The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

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Nothing wrong with letting more people get into a game, if they like it and get better they can bump the difficulty.

As long as default difficulty is still good i dont care that much. Curious what they change for the other difficulties though

Wrong

So the Dorothy teaser is now the sequel and this new DLC will focus on P again?

doom series says otherwise

difficulty options in a soulslike

strong indicator that they want more money from casuls and will make hard difficulty what was previously normal

instead of easy, normal, hard they are named variations of nonsensical shit so journos won't piss themselves when they have to pick something called "easy"

more cancerous shits are going to play the game just because they can say they beat a soulslike and will screech online about it

well, gents, we had a good run. it was nice while it lasted. corpos' greed for a bigger target audience will ruin everything in the end.

absolute fucking pussy's

The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

Incredibly disappointing to hear. The game isn't even that difficult and creating lower difficulties just to appease bad players shouldn't be rewarded.

No one cares about your souls slop #14987

This was always the case

Easy difficulty

Holy kek Miyazaki wins again

>The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

So is the original difficulty now 'medium' or 'hard'

Which weapon will you fags be using for the DLC?

First run - Dex

Two Dragon Sword

Second Run - STR

Police Baton handle w/ Living Puppet Axe head

The default on Souls games is easy difficulty thoughbeit.

DLC wasn't part of the original plan, so it makes perfect sense for Dorothy to not be the focus of it.

I'm going in with either the Two Dragons Sword or Proof of Humanity. Once I get that gunblade weapon though, I'm switching to it. The animation where P makes it explode looked fucking cool.

The DLC weapons, duh

Proof of Humanity, baton handle + puppet axe head, dancer curved sword handle + sawblade head
in no particular order

there's a sword that has a revolver barrel on it in the promos
as soon as its available, that one

Yeah dude these games are so fucking hard, everybody plays at the same level and has the same intended experience lol

I'm looking forward to it, do we know the exact release date yet?

Blind Man's Spear is my favorite, but i'll keep an eye out for a fun dlc weapon.

Elden Ring was a joke day 1 because everyone just uses the minic tear to win the game for them

look at OPs article

price isnt mentioned anywhere

Weird. Wonder if the publisher had them backtrack the price announcement?

avaialble

Faggot

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Day 1 Souls games are so unfinished it's really hard to tell ppl they're difficult. Hoarfrost stomp used to 4 shot Elden Beast and it took them two months to fix it.

Malenia still gets ass-raped by Frost+Bleed so bad that if you time it right (which isn't hard at all) she'll go into Phase 2 with about 25% health left.

>The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

The game was successful without this trash

I want to get back into this but my gods did Elden Ring completely kill any interest I had in the Souls formula.

difficulty options

HAHAHAHAHAHAHA

ursula in Ai Limit is unironically harder than Radahn. Elden Ring gives you so much options to cheese the game as long you have patience to minmax your build.

>The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

God forbid shitters need to engage with the game

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LaxSisters, the shitters won...

I dont get how people pretend ER didnt have difficulty options - spirit ashes were just the easy difficulty
But then again i also dont get why LoP needed more beyond their boss summons either

We already had summons for the game journalists wtf.

Game with faggot twink player character

They add gay mode

kek

30 dollars for 10 hours

When SotE was 40 for 40 hours and high replay value

If that's true I might just ignore it and wait for the Dorothy game

Rings bell

Buffs with bloodfire blade

Raises Brass Shield

heh, it's gamer time

The real easy difficulty option in souls games is playing offline to avoid invasions. If anyone here unplugged or went offline you didnt beat the game

It's an humiliation ritual thing.
You are not actually beating the boss with those crutches, which is why shitters still complain about the game.

The problem with difficulty modes is devs often phone in the balance and expect you to fiddle with the sliders the whole fucking game when it gets too easy/too hard. See Oblivion for an excellent example of this. Or the newest Doom, that shit's got so many sliders you're basically forced to balance the game yourself.

Ideally, devs should balance everything around a single intended setting like "normal" and then the other difficulties would just be buffs/debuffs to allow casual and challenge runs. I would not be mad if From did this in their next game.

Let's be real, SotE was $40 for a big empty map sparsely pocked with shitty alternative advancement system items and a bunch of unfinished content they slapped together to ship something out.

I use the umbrella. Is this a mistake?

Honestly? Cringe. I beat the game and they already nerfed shit. They don't need to make it even easier. Fuck off with this shit. The game was a huge success, if someone isn't good enough they don't deserve to beat the game.

lel DLC is prequel

Fromslop copycat

I forget, can you reset your stats in Lies of Penis?

Let's be real, you are a niggerfaggot

No. You can make pretty much every weapon in LoP work if you're decent at the game. My first playthrough I never even switched from Wintry Rapier.

For RPGs I unironically just play on easy/normal. See skyrim. For the longest time I always wondered why the stealth archer meme existed because I always just cruises through the game with sword and board or two handed sword for my modded playthroughs. Turns out legendary/master difficulty has every bandit one shot so the only way to win encounters was to hide like a faggot plinking arrows from a distance. Why are you even playing the game at that point

Lies of P is probably one of the easiest soulsclone i’ve played, on pair with Nioh 1

adding difficulty options

They better revert all the base game changes because of retards whining about difficulty then

What other choice do they have? The ending to the game is pretty definitive and the sequel is already teased. Making a DLC that takes place after makes no sense when we know the next protagonist. Prequel is their only choice. The reason they made the DLC is because of the success of the game and I guess them wanting to capitalize upon that but it took 2 years wtf lmao.

new difficulty options

into the trash it goes

Poor baby.

Unfortunately this. Shame

SOTE

Ah yes, all that amazing content aka endless single recipe cookbooks strewn around huge empty maps

>Available for $29.99

>Three Levels

>Lies of P 2 Prequel

>The new difficulty options, “Butterfly’s Guidance” and “Awakened Puppet,” will be added in a patch released alongside Lies of P: Overture. The game’s default difficulty level will now be named “Legendary Stalker.”

Yeah I'm not touching this trash

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I dont get why the addition if alternative difficulties rustles so many jimmies when the default difficulty is still there

2 years with only 3 levels and it cost $30? Fuck off with that shit

Game comes out

It is hard, but fair

People whine

They nerf the game for everyone, even people who liked the challenge

Now they're adding difficulty options

The only way this shit redeems itself is if they add a hard mode that is pre-nerf. If they have

Hard: Pre nerf

Normal: Post nerf

Journalist: Even more nerfed for babbies

Then fine, but it is probably just gonna be normal and easy with normal still being nerfed.

I got 1000G before the patch. I really don't give a fuck about diff. option, but it really isn't that hard.

Except for green monster. Fuck green monster.

it's a [MODERN LINGO I HEARD OFF TWITTER]

kill yourself faggot

3 years of dev time and half price of full game for a 10 hour linear campaign dlc

zamn....

Mald

I was never going to buy this because it's a game for faggots, but now I'm definitely never buying it and I feel completely vindicated for having never bought it.

All weapons, especailly boss weapons, are good. Some custom combinations are more minmaxed than others, but not so much that you should trade fun for efficiency.

Because of muh balance, in a genre based on making busted cheese builds and breaking the game.

What got nerfed?

Cope, seethe, etc.

Would you be ok with adding easy and normal to elden ring?

They've said it's about 15-20 hours long during an interview.
Nearly as long as the base game.

avaialblble

Can they animated transform weapon properly yet? Or it is still jank ass trash and the weapon is only longer lol

Because it means the sequel is gonna have issues. Difficulty is best when it is carefully curated by the developers. Difficulty options means they don't have to care anymore. They can slapdash whatever they want together and just go "lol turn down the difficulty or something I guess!"
Also the difficulty is part of the game, story, atmosphere, and shared experiences of the people who beat it. If you were actually around for when the Dark Souls DLC released beating it was seen as an accomplishment and something people bonded over. They'd talk about Artorias' crazy combos and damage, Manus grabs, etc. Everyone was sharing strategies, builds, ideas, videos. It was fun, cool, exciting, and something we all shared. Adding a braindead easy mode completely ruins that because some 5 year old can just put it on journalist mode and beat the game.

Its already the easiest soulslike. Should be just easy where enemies deal 25% dmg less.

They already did - it's called spirit ashes
But even if it were a big option on the title screen saying EASY or NORMAL mode I wouldnt care because I'd pick the more difficult of them every time

You can at the statue at the expedition.

one difficulty soulslike

playtesting is done for a single game

everyone has the same experience. talking about the game's challenge is relatively easy.

balance issues are easily addressed through patches

3 difficulty soulslike

the same budget for playtesting is split in 3

obvious try to appeal to more casul players

normal difficulty will probably be a lot easier than base game difficulty

hard difficulty will probably just be HP and damage modifiers to save money

addressing balance issues will be shit with 3 different difficulties

whenever you want to talk about the game, you can only compare your experience with people who picked the same difficulty as you

Ten hours for 30 is absolutely miserable
Even Ringed City and Ashes of Ariandel that are 30 together offer at least 15 hours of content between invasions, new gear and 5 bosses

The only way I'd accept it is if the default difficulty was the highest difficulty and the only added difficulties were easy and babymode.

Well that was dark souls. That experience hasnt been true in forever because broken strat builds get shared on youtube day 1 like what happened with SOTE.

You avoided my question. Are you cool with a option at title screen allowing you to select easy mode

He's so cute
I wish all vidya protagonists would look like him

You sound frustrated

Difficulty is best when it is carefully curated by the developers. Difficulty options means they don't have to care anymore.

This is a sweeping statement that doesn't really hold true universally - it's perfectly possible to have a difficulty (usually the hardest) that feels like a solid challenge, then just change health and damage scaling for lower tier babies

shared experience

Thats shit outside the game that I dont care about in the first place

I literally don't care because I'm not a drone that thinks Dark Souls games are some curated handcrafted experience when they all release in blatantly unfinished states that require months to fix. If they added difficulties to Elden Ring I would just play whatever the default or hardest is like every other game and call it a day, shit doesn't matter.

It’s an optional thing, unlike difficulty modes, you decided when you want to use the spirit ashes or not. Also LoP already has spirit summon too

Eh not really. I beat Ashes in 2 hours and Ringed city in an afternoon. One of the biggest complaints about DaS3's season pass was that we paid money for really short content. Back then people were even arguing if the amount of weapons, bosses and armor sets were enough to justify the price.

But even if it were a big option on the title screen saying EASY or NORMAL mode I wouldnt care

Are you a dumb niggerbrained fucking faggot or what?

unlike difficulty modes, you decided when you want to use the spirit ashes or not

...What?

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Nobody cares about your gay custom respec shieldpoke abuse. Not giving the satisfactipn of a casual brainless victory is already humiliation enough. Shitters want an easy fight while feeling like they didn't cheese the game, which is why Lies of Piss has summons and they still demand easy mode

You can use it or not using it whenever you want without start a new game

I beat Ashes in 2 hours

No you didn't

You control the buttons you press. If you want to make the game easier, press the buttons that make the game easier.

I haven't played a game with difficulty settings that doesn't allow you to switch on the fly in over ten years.

No one bitched about difficulty modes in fucking Ninja Gaiden and that shit goes way harder than any Souls game. NG2 is almost impossible on the master ninja setting, it's incredibly demanding and unfair, but it's awesome that it exists, it allows you to get better at the game if you're really into it. Whereas Elden Ring loses its luster once you start sleepwalking through it.

It's just the From stans thinking their god emperor Miyazaki can do no wrong, so they defend his every single decision mindlessly.

highest difficulty is explicitly called the intended one

lower ones just change hp scaling

Would you have an issue with this Anon Babble?

But what I'm saying is that what you're describing hasnt been true for dark souls in a very very long time. So why are you expecting it here? You asking for a gaming experience thats only possible during the age of the internet where guides werent as wide spread so you had to explore the game yourself. Now every thing gets leaked, datamines and theorycrafted even before the game comes out.

Now you has it, it call Lies of Piss

The lies of p director said he would never add difficulty options

GOOD EVENING SAAR

May be a good time to go back to my level 10 run. Beat the frog after so many tries that it killed my desire to go any further.

Yes I did. It was about 45 minutes going around the entire zone and the rest of thst just fightinf Friede because up until that point she was by far the hardest fromsoft boss.

But what I'm saying is that what you're describing hasnt been true for dark souls in a very very long time

Which Souls game has easy mode?

if they REALLY did it like that and put 100% of development, playtesting and balancing time into hard mode, then no. but we all know that is not what is going to happen. they are going to design the game around normie mode and just slap HP scaling on to make everything a damage sponge in hard mode.

NOOOOO I CAN STILL PLAY THE GAME AS I USED TO NOOOOOO

Ashes was less than a typical From area, it's not unreasonable to have accidentally'd the DLC in 2 hours, especially since Friede is only extremely difficult if you're underleveled or bad.

Yes I did.

No you didn't

but we all know that is not what is going to happen

How much game development have you worked on anon

This is clearly bc khazan added difficulty options. Dogshit decision

I'm so glad i never bought this shitty knockoff

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All of them. It's called a Strength build.

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gunblade has a move where it propels you forward blast dash style

jesus fuck

I'm going motivity as I've already done advance and technique

as long as from doesn't do this we're good, no one cares about this shitty gook game

DS3 itself is barely 15 hours wtf are you on?

All of them depending your build.
Also I am referring to you describing your dark souls 1 experience. Nobody fucking does that anymore, not since dark souls 2 when pvp took hold and the audience for the game now resembled fighting game players where everything is discussed with technicals anymore. Everything is just bitching on which boss was the hardest and how you're a scrub for not winning the fight naked with power stanced great hammers.

Probably the glaive, will see.

fromdrone raid hitting in full force

this thread is over

A From games from 5 years ago still beating the shit out of newest gookshit soulsclone

Based

Finally, some good fucking food?

Was it really only 19k peak for such a nice and polished game? Why the fuck? Poor marketing?

instead of easy, normal, hard they are named variations of nonsensical shit so journos won't piss themselves when they have to pick something called "easy"

Kek true. Time to throw this shit into the trash

Get heavy armor

Get big shield

Get high stamina

Get spear or thrusting sword

Hold raise shield and attack whenever the enemy gets close

This works in every Soulsring game except 2 where heavy armor is ass and doesn't work.

Sex
Finally a good STR weapon

Most people doesn’t care about soulsclone, shame with Khazam. And Lies of P is probably the most shameless soulsclone so far

shit eater enjoys eating shit

Pottery

Elden ring is a meme because you can make yourself busted by total accident. If you play a regular ass melee-only character you're severely nerfing yourself which is when the game feels "challenging" and it's only because the enemies and bosses can cheese you faster because you don't have nukes on you. Magic, bleed, miracle nuke builds, extreme tank builds, so much shit to use in the game to just erase shit. It's surreal to me how the vast majority of players still perceive these games as challenging, especially elden ring because it showers you with good shit to use from the start.

The DS3 DLC was supposed to be a single pack originally, they had to split it because of Bamco's jewery.

I don't know why you guys believe completion time estimates that devs give out while having zero understanding of how you play games personally. I got like 80 hours into SotE and over 200 in base ER when they said it would be 30 before release. I'm fairly sure I'll be able to get at least 20 into the LoP dlc.

This. The only reason to have multiple difficulty options is not for "accessibility" or to "let" people experience the game or other entirely ignorant gaslighting instants of word misuse, but to allow the existence of the highest intended challenge level to be unblemished by shitters and make for a path to improvement. Unfortunately that is something that should be the case regardless anyway, but if there are difficulty modes then there is even less than no excuse.

If it doesn't say easy mode it doesn't count

Gook pretty much copy paste FF7 gun blade LMAO
Shameless From copycat dev make shameless Soulsclone and shamelessly copy FF too

Khazan is a respectable 32k, just like Code Vein

This. Dark souls 1 was over for me the moment I got havel's set. The rest was just me finding grass crest shield then black knight glaive. And this was with the hallowed unpatched build of DaS1 pc because I pirated the game.

Have DLC weapons been leaked?
Proof of Humanity is a 10/10 weapon, though it's more DEX than STR (but can work with either honestly)

Remember when the lies of p lead said he believed in a balanced, tailor made challenge?

lol
lmao

What exactly was the last From game you enjoyed anon?

Ashes was less than a typical From area

Ashes was 3 levels together, the plain and towers guarded by Farron Followers, Wolves and Millwood Knights, with the bottom with the roots descent, the trees, Dunnel and the Champion Gravetender, the Corvian Village with the Knights and Vilhelm, and the cliffs and hills after the chapel, with Friede at the end
There's no way you can do it in 20 minutes unless you speedrun through it
2 hours maybe

There are several previews for the DLC, just watch them
Pale Knight reminds me about gunblade from monhun, it even has blast dash

uhm how do we make the game totally doesn’t look like a DS bootlegger

uhmmmmmm the stats will be motivity technique advance something

lol gook

the game becoming more accessible is a good thing. Stop being a gatekeeping asshole

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All of them. Do you not understand the nuance of my post? Wanting difficulty settings is akin to eating shit. Do you get it now?

So none of them has an easy mode, then
So why does Lies of P need one?

Next article from IGN: "Lies of P DLC has difficulty options, and that's a good thing!"

make the game totally doesn’t look

If Indians hate this game, then I love it by default
KILL YOURSELF REDDIT FAG
GO BACK
KILL YOURSELF REDDIT FAG
GO BACK
KILL YOURSELF REDDIT FAG
GO BACK
KILL YOURSELF REDDIT FAG
GO BACK

Ashes can be as big as you want it to be, it's still a tiny DLC that's easily beatable in 2 hours. We had days of threads of ppl bitching it was over within hours of purchase here when it released.

20 minutes

Don't know where you got this from but I agree that's unlikely.

So why does Lies of P need one?

Because sissies who like femboys are faggots, and this is the game for sissy femboy faggot lovers, who obviously love difficulty settings.

adds denuvo to stop pirates

still loses to a 6 years old game

Grim.

You definitely can. Look up the archives. The game was reviewbombed when it came out because of how short it was despite taking months to make. It was compared to each of the das2 dlcs that were longer. Ashes was the first and probably only Fromsoft dlc that got a negative reception.

So you enjoy bloated shit like ER, gotcha

why would you play a shitty clone when you can play the originals?

Because the game is actually difficult unlike the 15iframe rollslop.

Lies of P is unironically a much better game than ds3

bloated

You know you can just fight 2 shardbearers, Morgott, Fire Giant, Foreskin Duo, Maliketh, Godfrey, and Radabeast, right?

Nothing screams I want the casual audience as much as adding difficulty option. Dead game

Most people are not autistic and would eventually move onto new games instead playing the same handful over and over.

you know you can skip most content!

it only involves long stretches of hotseback riding and avoiding all enemies!

so it's TOTALLY not bloated, dummy!

really showed me anon

Green swamp nigga is fucking me up

Why are you calling it Soulsring you insufferable faggot, and where did you get it from?

It's hard. From the perspective of the game's difficulty as it exists right now, they're basically adding Easy and Very Easy difficulty options.

Game has a 7 year gap to improve on DS3

Debatable barely manages to

impressive

You control the buttons you press, dummy. You don't need to use Torrent at all in the game a single time, unless you count the DLC where Torrent is required to get to Bayle.

i feel sorry for them

Lies of P is one of the easiest soulslike. What are you talking about?

Look at the protagonist of the game, should tell you the demographic it's aiming for.

For a first attempt by a studio that just made mobile shit it genuinely is pretty impressive
Not to mention that [x years to improve] doesn't really work when From themselves regressed lol

C'mon anon. At least try.

So you're instead advocating for walking across a barren wasteland for hours as the way to counter bloated game design?
Brilliant

No seriously, what is difficult about the game? You mean the parry work a bit different than Sekiro?

Name 3 reasons why adding more difficulty is a bad thing without sounding like a shitposter. You know that you can just choose the hardest one, just as usual right?

Looks like you can't have it both ways then huh? It's either bloated or too skippable. Have you considered the possibility that you are actually a faggot queer?

fuck off gook

Laxasia and Nameless Puppet are harder than the majority of bosses in DS3

I will no longer be supporting this developer.

The only hard boss in base das3 was really pontiff and nameless king. The rest were nust pushovers, especially aldrich.

If they wanted more people to play this game, they shouldn't have made parry mandatory.

I like having the majority of content be part of the main intended experience, without being spread across an empty world filled with meaningless copy-pasted dungeons
I also like that content to be good
So elden ring fails on both accounts
Sorry that makes you mad Rankesh

It implies the player knows what is the best for him and rejects an intended developer experience, which means the player won't actually face the challenges set up by the developers as intended. It disincentivizes the player from getting better and understanding the interactions and skills needed to achieve success.

It panders to a demographic of low skill ppayers who want to complete a game without compromises or the ability to engage with mechanics

Sekiro

Perfect parry is 15 frames

Reducing by 2 frames if you spam or miss a parry

Lies of P

Parry is 8 frames

Perfect parry is 4 frames

It gets cut in half if you miss a parry

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Yeah so? Doesn’t make the game harder anyway. The difficulty is on pair with Nioh 1, mostly easy with fuck with some harder than normal bosses, but you still can destroy them after a few tries.

The parry isnt mandatory at all - in fact some bosses are arguably easier if you ignore parrying and instead just block and dodge through everything

What? Elden Ring, Nightreign, and Duskbloods are casual core

I wanna fuck that puppet though...

Bc I disagree with it and it's for cucks. Makes the rpg mechanics intended to provide balance and help with making things easier through play and player choice invalidated by a single option in a menu.

The two hardest bosses of this game were harder than most bosses of this other games

Soo.... They are the same level of difficulty?

Such a shame when game devs try to pander to retards. Guess I won't be playing the DLC.

Look like more frame is better lol

Dodge sucks ass in this game, bosses track and you can't block those red attacks. They want you to parry.

Romeo and everything after him was harder than everything in DS3.

Laxasia

the boss that arbitraily speeds snd slows it's animation with no visual tell for it

Artificial difficulty and shit

I think you might be dumb anon

I like having the majority of content be part of the main intended experience

So you only like linear games that force you to experience content instead of make it optional? Got just the game for you:

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FF sucks ass now, and everyone hates FF8. So might as well place it in a game that's actually fun.

Fromkiddies only know how to fight the same patterns again and again please understand

On ps4 at 30fps or emulated on PC with terrible graphics and bugs? Let's face it this a much better remake of BloodBorne

difficulty options

fucking RUINED holy shit, I understand why Japanese hate koreans as much as they do they are very jew like

Easier game appeals to a broader audience.

Lies of P also does this
Hell, most souls games that aren't ER keep the majority of content on the main path with just a few optional areas

block those red attacks, see what happens

I am so fucking pissed about Radahn man. Final boss should have been Marika. Fucking hell the entire dlc was about exploring her past and why she became evil/broke and we even got to visit her tiny village. Miquelle should have just been an npc.

b-b-b-b-b-but

Typical gook, stealing like nigger, without any shame

I dodge those ones
Again, get checked

Lies of P also does this

Great, play that and stay the fuck out of my hobby then, faggotlover.

Just add story mode and classic souls mode

Notice how the only one saying gook in this thread is an unabashed ESL fag
Really gets the noggin joggin huh

ER defender calling others faggot

Heh

nope. You didn't even play the game.

I wanna impregnate Sophia

Pretty much every other action game outside of FROM's slop has the same iframe window for their dodges. DMC, Bayonetta, Ninja Gaiden, etc. FROMslop is the only series that has vast amounts of iframes that are nearly half a second and spammable.

USING DODGES ON ATTACKS THAT CANT BE BLOCKED??? I-IMPOSSIBRU

I'm fine with it being a niche game.

Difficulty options are actually a good thing.
If they had difficulty options in souls/ elden ring they wouldnt have had to

do a carpet AI nerf for all ranged attacks in ER

do a carpet AI nerf for multi enemy fights in ER

completely ruin the crystilian fight by nerfing the AI into the ground in ER

gut shrine of amana in DS2 and make it easier due to all the whining

nerf sens fortress giant into the ground to appease the shitters

and many more nerfs

t- actual souls vet

Its ironic, but everyone who doesnt want an easy mode in souls is actually the shitter.
wrong

How much was the game toned down after patches? I finally got around to playing Lies two months ago. I absolutely loved, honestly revitalized my enjoyment of videogames after not really playing then for about a year. I'm surprised how much I hear about the difficulty. The cane can be challenging at points but nothing I would consider too hard, especially with the amount of tools your giving like the crazy strong throwing items and infinite respecting. Was it noticably harder in patch 1.0?

Best thread in the entire board right now frfr.

Was it really that good? I never used other weapons as soon as got the unique trident, seeing my weapon poke and do big criticals was very satisfying

all this shilling

still lose to Fromslop games from 7 years ago

What a shame lol

Yes, it's the most broken weapon in the game by far.

Just spam throwables if you want kill every boss, or summon if you want an easy mode.

sometimes the day 1 bullshit is pretty bad, i still have shrine of amana ptsd.

Difficulty options are the most stupid idiotic thing you can put in a Soulslike
What the actual fuck does it do?
You take less damage? It's called armor
You do more damage? It's called buffs
You have more parryframes? Pretty sure there's upgrades for that

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muh niche bootlegger game

Seething about Fromslop 24/7

Screeching about how muh niche bootlegger gookslop is better than From games 24/7

Okay mr gook

Difficulty options are the most stupid idiotic thing you can put in a Soulslike

Wrong.

Damn she's so mad.

You guys won't actually play Elden Ring Fortnite over Lies of P DLC right?

What are the nerfs I see people talk about? All i can find online are that they added the "dodge from being knocked down" move to your base arsenal and fiddled with some attack animations to make them less jittery
You'd think they shelved big boss moves the way some people talk about it

huh?
doom 93 had easy.
doom 16 and eternal weren't any less good for having easy. I had a blast on whatever difficulty I played.
Dark ages issues go well past the way they tuned the difficulty.

Well, I went from the Lies of P(enis) DLC being one of the things I am looking forward to the most to being pretty soured on it because of this bullshit.
Will I still play it? Most likely, but I am pretty heavily disappointed.

Difficulty modes in a souls like is retarded to me because it revolves around gutting the game's core mechanics. At which point does this stop being a souls like and start being asscreed with shitty platforming?

Both are slop but lies of difficulty selection is unforgivable

Koreans always defile and destroy Japanese brilliance and this is just proof of that

not black enough

find success with new game

haha yes time to dumb it down instead of continuing with what made it successful

is less successful

it keeps happening and will keep happening

No hes right. Difficulty options objectively are bad game design. FROM has more experience than you do

Introducing a boss rush mode is very nice
No idea why FROM only did that in Sekiro and nothing fucking else

he thinks he's good at souls games

reads the wiki for all the games on day 1(especially for the muh builds fags)

asks for help on Anon Babble and looks on youtube

These difficulty options were probably for you.

having more difficulty options is fine. Just don't choose it. Stop being such overdramatic whores

King of Puppets Phase 1, Archbishop, and Manus all had their health reduced by about 15% because they were literal marathon fights. They removed Manus's Hand of God attack damage so that it didn't one-shot no matter what your build was.

They made it slightly easier (like 1-2 less parries) to stance break some enemies, and the duration of the stagger after stance breaking was increased for enemies in the first half of the game.

Boss amulets used to weigh so much you couldn't wear most other equipment with them.

Fable Arts that cost 3 slots were buffed across the board because they weren't very good before.

They also buffed carry weight very slightly to make building easier early game and increased some weapon upgrade item droprates in the late game so you could upgrade new weapons easier. At the same time they nerfed the drop rate of a lot of other things, like the Spectre summoning items.

dont choose it

Simply don't add it. Even easier. They wasted time and resources to appeal to casuals at the expensive of a better game for their fanbase.

BRUTALLY MOGGING!

sars pls sars
this is serios sars

at the expensive

saar...

No, they are complete shit, case in point Flopkiro, where playing charmless is a completely different game and makes parrying far less brainless

t- actual souls vet

Lol sure thing, fag

>do a carpet AI nerf for all ranged attacks in ER

>do a carpet AI nerf for multi enemy fights in ER

>completely ruin the crystilian fight by nerfing the AI into the ground in ER

>gut shrine of amana in DS2 and make it easier due to all the whining

>nerf sens fortress giant into the ground to appease the shitters

Like that stopped shitters from crying about Doom Eternal

Never have I seen such a niche game have such dedicated haters on Anon Babble. It's bizarre.
I've been playing Souls day one when Demon's Souls released on PS3, but I have no problem admitting Lies of P has more refined gameplay than any Souls game (Sekiro doesn't count).

If the DLC turns out well, it'll likely be ranked above Elden Ring for me.

This, I'm not going to pretend that I like this direction.

Rape u next week

We're at the point where a souls apologist barges in and starts posting shitty PvP clips

Every time. It's exhausting.

I agree but that doesn't apply in this case. They already did balance everything around the difficulty level that exists now, and will still exist later. It's optimistic to say, but I'm assuming the new difficulties will be pretty well designed and balanced too since they have a lot of player data to work with and the time to make it carefully.

I think it's a smart move. I barely know anybody, and even I know people who think this game looks cool and want to get into it but don't have much action game experience and are intimidated by the difficulty. I think this could be a decent way for some people to play the game and get experience with the genre

They think playing as an attractive boy will make them gay. That's why they hate it. They're tsundere.

yeah man I'm 24, I'm too old to get better at games xd

What the fuck are they feeding zoomers?

It wouldn't be a Soulmald thread without you, ty for blessing us with your presence.

t. has never heard of absolute defense

Kill yourself you waste of skin.

It's exhausting.

I bet it is, being this obsessed

Lowering the difficulty kills the intended and carefully crafted experience so your friends will not experience lies of p as it was intended but rather have a shallow and meaningless time with it

I assume a good chunk is

shitposters that havent even played it but want to argur for le purity of the souls genre

people that played a pirated copy and got filtered by Romeo

indians

Personally I'd rank it above DS3 and slightly below DS1, although the combat feels better than either of those games. It lacks a certain exploration aspect that I like a lot.
Still a great time with bosses that rival some of FROM's best

So will the DLC change anything in the base game besides the DLC areas? I've been holding off on new game+ for now.

what if the people playing on lower difficulty have just as much fun as someone playing on the hardest

more difficulty options

devs now have to think about each difficulty everytime they craft something

instead of having the freedom of just making the encounter the best it can be they have to think of drooling retards and sweats all at the same time thus the encounter usually comes out more half assed

You are objectively stupid and any game you create would be dogshit enjoyed by nobody. FROM is better than you, smarter than you, and knows game design better than you do and their success and history speaks for itself

It's exhausting.

That's what I said.

Mjolnir handle + saw blade.

Look at that fucking latency and the meme hitboxes, they haven't learned shit in like 20 years

Lords of the Fallen was worse

Bro every interesting game has dedicated haters on Anon Babble, and this really isn't an unusual amount. The only games with no haters here are the ones with big anime titties

have high difficulty for intended scaling and difficulty

lower difficulties to reduce scaling

damn that sure was tough! phew, better relax with some Miyazaki semen

Miyazaki was right. Difficulty levels remove the shared experience from games.

frog155.jpg - 587x669, 73.52K

Not that guy but it's probably really simple like Bethesda difficulty, where it just changes damage

It's a selectable mode, retard. If my friends want the intended and carefully crafted original experience they'll select that option from the menu. This is like getting asshurt at widescreen options

the shared experience from games.

search for op build

beat everything

Nice shared experience.

Im sure it can be fun like when i spawn yachts in gta. But its again just a shallow messing around kind of fun. The overcoming crafted challenge with everything in your arsenal and getting better through the game will be totally lost.

Difficulty sliders water down the overall experience and every video game with one quickly becomes a forgotten experience. You are not entitled to beating a game if you don't have what it takes. You either do or you don't. Thankfully this is just gookshit garbage nobody will care about.

I beat the game with a bugged twinblade that did no poise damage using the ARC stat that didn't scale until two months after release

My first friend went Prisoner and Spellsword and erased everything by stun-locking it to death with glint stone spam and endless death beams

Second friend just picked Samurai

Third used Guts poke for 40 hours

But yeah we all had the same experience and I'm not bitter at all.

OF COURSE THE FAGGIEST SOULS CLONE IS FILLED WITH FAGGOTS THAT BITCH ABOUT MUH ACCESSIBILITY

Fun is fun, sorry for your autosm
We're not talking about sliders anon

The tyrant knoife

Your info is wrong, the dlc is a prequel, LoP2 is a proper sequel.

holy fuck are you serious? thats cringe as. man i was actually hyped for this

This game is slop unless you use the greatsword

Miyazaki is adding guns to Souls, so future games will become easier nonetheless.

"We don't want to include a difficulty selection because we want to bring everyone to the same level of discussion and the same level of enjoyment," Miyazaki said. "So we want everyone … to first face that challenge and to overcome it in some way that suits them as a player."

The creator continued: "We want everyone to feel that sense of accomplishment. We want everyone to feel elated and to join that discussion on the same level. We feel if there's different difficulties, that's going to segment and fragment the user base. People will have different experiences based on that [differing difficulty level]. This is something we take to heart when we design games. It's been the same way for previous titles and it's very much the same with Sekiro."

Miyazaki is correct, koreans are actual subhumans that don't understand how to make video games.

Hopefully it's just

make DLC still based on the original difficulty

reduce enemy damage to 50% and add continues to easy mode

reduce enemy damage to 75% on normal mode

But who knows how much the shareholders managed to influence the dev's mind

This literally already happened with my faggot friend that used cheat engine on pc, he basically turned the game into a walking simulator and now the devs want to officially add this crap for every fucking mouth breather there is.

The lies of p director was on board with this and now he caved. What a retard

difficulty modes

first flop khazan must have scared them

they should stick to censored gachaslop

difficulty selection is the same as cheat engine

Do FROMSoft fans know how they would feel if they didn't have breakfast this morning?

This just means you have to pick the hardest difficulty from now on. You aren't a pussy right?

Have you ever heard of rookie hunter mode by any chance?

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Time to play all my games on the mode where enemies one shot me…

Visiting Anon Babble after one of these games releases and everyone is seething about getting filtered by that one boss is always fun. That gets diminished if everyone just lowers the difficulty when they hit a wall.

LE EASY MODE meme

Why are Twitter faggots left aghast by the concept of summoning?
Do they feel such crippling insecurity that these ego maniacs MUST be beating the game alone even if they put no effort towards actually improving at the game?

I finally gave the Koreans a chance and bought this game and really enjoyed only for them to turn out to be the soulless slop-serving bugmen I always knew them to be.

My buddy who is a fps guy tried elden ring for the first time and got his ass kicked. He learned how to overcome it and now has over 300 hours. Most mouth breathers are scared of dying and trying something a new strategy. Easy mode will reinforce this retardation.

DMC has a ton of Jump iframes
Bayonetta’s dodge is like 10 iframes + witch time (until NSC)
Ninja Gaiden is fast paced but over half your moveset has iframes.

This is why Sekiro is the best. You can't cheese your way through and actually have to interact with the bosses.

Crimson Desert is going to redeem them, have faith

you friend did the right thing and god gud, shame that lies of piss's devs are retarded

Did he use summons?

Sekiro is the worst because it has actual forced easy mode

Honestly wish the game never got as successful as it did, never getting a dlc or sequel.
It would have been a timeless masterpiece but now it's legacy will forever be tainted by this crap.

My friend was too and got hard walled at Fire Giant. 7 hours and he won.

Sekiro

can't cheese

Retard.

I hyperarmored using the axe quite a bit even in the gauntlets.

It doesn't some how undo my experience and enjoyment of it that I had back when i played it. I don't ask for difficulty options but I don't really care if they want to add them, I only care about my own experience.

NOOOOOO I AM SO FUCKING MAD THEY ADDED EASIER DIFFICULTIES THAT I AM NEVER GOING TO PLAY IN A POST-LAUNCH DLC UPDATE ARRGHHHH THIS IS TERRIBLE

Anon, the mini-bosses exist to be cheesed. You’re supposed to stealth strike them to halve the fight and then use your environment to make it easier because it’s rigged against you. The main bosses are honest fights but shit like Snake-Eyes, you’re cheesing.

This is what I do not get, lies of p already had summons.
The very first one in the game makes Murphy so ridiculously easy that it almost clears itself, it's so disgustingly unfunny that I NEVER used it again. (the game hints/tutorial semi-tricks you into using it without you even realizing it's a "summon" to begin with).

Yet they STILL felt the need to add and easy/super easy mode, what the actual fucking fuck.

I AM NEVER GOING TO PLAY IN A POST-LAUNCH DLC UPDATE

Based.

Korean devs have no vision, they should stick to mobileslop

Kuro charm

lol

hyperarmor

no such thing in Sekiro

The axe literally gives you hyperarmor.
Or superarmor.
They’re the same thing. I could record this for you.

The issue with difficulty settings isn't them existing, but the fact that the developer now has to spend time and resources across the same game three or more times, which means you are getting a worse game.

Friendly reminder that Khazan had difficulty levels and still people demanded patches

and that game flopped

Caring about the sales of a game is cattle behavior

This is why difficulty options are bad, on average the game suffers because the devs now have to allocate a lot more time and effort to an experience they otherwise wouldn't have had to make and overall the product is worse for it. Difficulty Options are just bad game design. You can make something easier without introducing them like summons in a souls game

i have to care when gook devs decide to infest my genre, they should stick to gachas

Manus was a disappointing fight

i have to act like a good goyim and care about game sales to protect my vidya!

sad

You can't cheese

946879468578.jpg - 1300x955, 147.23K

Miyazaki-san literally did that in ER dlc

His phase 2 transition cutscene was very cool but the fight itself is underwhelming
Especially since he's sandwiched between two much better fights

Lax/Green Monster/Nameless Puppet untouched

Weird. I'm sure those bosses gave people more trouble than the ones they nerfed.

I really hope it does deliver on the promising boss fights, i hope they're not as long their videos make it seem. Especially because in those trailers the protagonist has infinite health

the trick to this is to make an unlockable skin, say, p in nothing but a tiny pair of panties showing off his huge bulge that you only unlock by beating the hardest difficulty. that way gatekeeping can be made easy.

yeah, i beat lies of p

oh, did you do the hardest difficulty?

y-yeah, it was e-easy

oh yeah? let's see that sick cock bro, whip it out

i always summoned my beloved jellyfish, and would kill myself if she died during a boss fight.

i know i could just ignore the difficulty slider and all but its just not the same game anymore, i was really hyped for the dlc and for what they would do in the future but yeah theyve lost me, wont be getting the dlc as is

memorizing parry patterns =/= being good btw. None of these games require any skill since you can't react to the attacks themselves. Difficulty options are irrelevant here, souls fanboys are all pathetic and should play better games

I'm ok with it having an accessible mode, the game has legitimate fascinating world-building and atmosphere.

They already nerfed the difficulty in later areas anyway. Played it the first time a few months ago, and I hear they nerfed the final bosses cause I beat them both in 1 try. Difficulty peaked in the middle, but once I figured out a setup I liked (Assassin dagger+ town spear, aegis shield, parry grindstone) I was basically unkillable.

Summons did make bosses irrelevant, except the minibosses still test your solo skills.

But the definition of "soulslike" is a fixed difficulty, can you call it soulslike if you give difficulty optltion?

difficulty settings

Oh, look at the sweaty tryhard playing at the highest difficulty!
Oh, look at the casual playing on easy mode!
Wow this boss was a cakewalk (played on easy but doesn't say it out loud).
What do you mean, I got my ass kicked (played on """the indented difficulty""").
I play the game only for the story actually tehehe.

Boy I sure love having to tell myself I am playing on the "intended difficulty" when I manually select the hardest one!

no difficulty settings

everyone plays the same fucking game

That has never been a qualifier for soulslike (its a flimsy term at best anyway)

All the ones that have it aren't real "souls-like" games.

hopefully this means more porn will get made

How did they nerf Sen's Fortress? I was late to the party, started with Bloodborne and only played Dark Souls when it came out on Switch.

Absolutely soulless.

All those things could have been nerfed with or without a difficulty setting, your point is moot.

in other words, korean

woke DEI accessibility options for le retarderinos and trannerinos

definitely not pushed by microfuckingniggers who have made their last 15 main games woke because they have a gamepass deal

not easy medium hard but some snowflake shit so the retard trannerinos dont get upset that they are beneath everyone else and are disabled retarded trannies

thank fuck i never bought this shit. not even worth a pirate at this point. day 1 version cant even be pirated because they used tranny denuvo like total chink cunts they are

Korea will not be getting another penny of my money.

You know what's a chilling thought? The Next FromSoft single player game might have a difficulty option as well.

But From are based!

Body Type A/ Body Type B. Need I say more?

three levels

That means how many hours of gameplay? I want at least 15

lol cope, miyazaki doesn't give a shit and he runs the company
it didn't happen for sekiro, it didn't happen for elden ring

If you need "only I am good enough to consume this particular slop" to not be majorly depressed I recommend going to therapy. Or pursue something you can actually feel proud of in real life instead of virtual imitation-achievements designed to keep bugmen living in boxes feeling fulfilled. Nothing against that, I'm just another bugman in a box, but better hard mode than nerfing the entire game for everyone.

...which they ALREADY DID, by the way, which is the funniest part. Anyone who needs more handholding at this point is retarded.

not everything is about your DEI conspiracies, dude.
this is just about making the game appeals to casuals with easier difficulties so they can sell more copies. nothing more, nothing less.

it didn't happen for sekiro, it didn't happen for elden ring

They caved and massively nerfed the difficulty of both games for everyone though. Is that really so different?

I think difficulty options would be ok if they came in the form of items or powers or quest rewards or whatever, like a particularly OP gigachad sword or NPC helpers or paying ingame money to make the next section of the game easier by, I don't know, removing a few enemies or making them weaker through some method that makes sense within the world's rules and mechanisms.
It's still making the game easier, but it's less gay than going into a menu and moving a slider to the left to just arbitrarily make everything in the game die faster.

how's the game woke? literally every woman is hot (aside from the old one ig)

and he runs the company

Not any more. The studio's too big now, it will submit to the over-arching culture of the industry. I have a feeling that Body Type A/B and the Miquella fagotry with Radahn weren't his ideas.

They're late game though. It seems like a lot of the patching was meant to lower the learning curve of the early/mid game. And I guess Manus was just kinda boring with that much health.

so literally how soulslike games have been from the start

If there were an OP sword that killed everything in one hit that would be absurdly worse than just a difficulty selection
My only question is if the difficulty can be changed at any time or if it needs to be picked at the start

Making a traditionally "difficult" game series (which in the modern standard means anything that doesn't play itself) more accessible only leads to it being dumbed down for that new, retarded, casual audience on every subsequent release. I can't think of any game that attracted a more casual audience through low difficulty options and then got more complex or challenging.

If people can't beat a game they need to just own up to it. I played plenty of games as a kid in the N64/PS1 era that kicked by ass: sometimes you just need to quit bitching and fucking get good, zoomers.

I'm stoked.

Gun Blade looks like pure sex. One of the moves that you get from it looks exactly like one or Nero’s forward advancing attacks in DMC5. Also the Laxasia sword giving you the thunder step from AI Limit looks fucking kino

IMG_4938.jpg - 1480x1704, 297.2K

Wait do you get laxasia's sword in the dlc instead of the disc from her boss soul? If so, sounds sweet
I do like the disc weapon too though

Then put limitations and maybe even penalties on it so it's not an instant win button with zero drawbacks

The souls genre was bound to get bastardized and dumbed down for the enjoyment of the lowest common denominator. On the bright side, Michael Zaki already gave us 7 (or 6?) masterpieces that are infinitely replayable, and I for me that's enough gaming for a lifetime. I don't need to wait for some bootled IP like Lies of P to get my souls fix when the likes of Bloodborne, Elden Ring, and Dark Souls already exist.

as long as from stands the genre is safe, no one cares about the temu version of bloodborne

How is letting release Mimic Tear beat the game for you any less pathetic than playing on easy? What you're describing shits the game up even harder for non-retards than a difficulty slider. I loved ER, but doing yet another dungeon and getting yet another spirit ash reward that I was never going to use as the reward was annoying as fuck.

Even if From falls (which is something if foresee in the near future), they already gave us enough good games to last forever.

all games should have a sexlab defeat type option

Lies of P already has an easy mode, it's called summons
I would know, I used them on many bosses cause I'm a scrub
imo thats better than difficulty sliders

if From falls (which is something if foresee in the near future)

Not in the near future. People love the fromsoft formula to the point even a niche game like AC6 had stratospheric sales for what it was
I don't see both Nightrein and the switch game bombing hard enough to kill all hype for whatever real game they do next

nu/v/ will love this because they can't stop bitching about their expiring motor skills when having to face any enemy in Elden Ring.

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Not fall in terms of sales. Fall in terms of quality and soul. For example, the next souls game might have difficulty options, and it will most likely use body type instead of gender. The whole faggotry with Radah and Miquella might also become the new standard (I know they did some weird shit before, but it was very very very subtle). The writing's on the wall. From is slowly but surely matching the pace of the culture that prevails in the gaming industry, aka makie your games as accessible (and gay) as possible so as to appeal to the broadest audience possible.

This is actually a bad way of implementing difficulty options because the vagueness reflects far more poorly on the game as a whole, making it look more like critical balance flaws and negatively fracturing the experience even further despite the insistence of people who are emboldened by it to begin with. On top of that, the arbitration of it means it just punishes the player for wanting to engage with that aspect of the game without the knowledge that it's there to dumb it down, just like bad balancing already does. If you like how that weapon looks or want to see more of that character then congrats, either your playthrough is screwed over by it being made easier than you wanted it to, or you're just shit out of luck and aren't able to enjoy the thing you would like.

You mean game development takes time and resources... wtf is wrong with gaming bros

I genuinely do not care

body type instead of gender

Of all the trannycore DEI things they are putting in games these days I find it weird that everyone obsesses about the least harmful one.

trvth nvke

It's a slippery slope

Nigger he literally answered your question twice

the least harmful one.

It's a start. An indication that things will get fruity 3-5 years down the line.

Protruding womb fat sexo

They betrayed Miyazaki's vision. They must not get unpunished.

fucking prequel, dammit.

homeboy will take care of them

In ninja gaiden you were called a ninja dog for picking easy. This is some serious fag shit

your pattern recognition will go haram in 5 years and you wont be able to go back to elden ring just for this one reason only, the same way movies made after 2012 are unwatchable in 2025 because they are full of "not harmful" things

NTA, but I modded my game to say male/female instead of body type and I couldn't stand playing the game otherwise.

movies made after 2012 are unwatchable in 2025 because they are full of "not harmful" things

nobody in real life thinks like this

its ok when elden tranny does it

Sote is 40 hours faggot

Nobody in real life is going to the movies

When you take out the empty overworld it's about 8 hours of real content.

le skill

It's not a skill issue.
It's a perseverance issue.
It's a dedication issue.
It's a character issue at it's core.
At the end of the day even literal quadriplegic cripples beat souls games. You don't have less skill then them. You have less perseverance. Less motivation. Less character. The game lets you try again and again for dozens and hundreds of times until you get lucky if anything.
You only loose when you give up.

They're still watching movies, including ones made before 2010

you could say that
hesitation, uh, is defeat

This shit is great.

I feel like Lies of P is only fun if you parry. But they made guarding extremely efficient. It was like I easymode:d through the entire base game, blocking. And it wasn't until I was almost done with the game that I realized that the game probably won't get any more interesting for me if I continued to play like that.

Granted that blocking is rather overpowered in Another Crab's Treasure too. But blocking in Another Crab's Treasure still feels more involved than blocking in Lies of P.
If you actually do parry though then you've got some cool Sekiro-like with tons of cool effects and exciting enemies. But blocking is way better in Lies of P than in Sekiro.

Genuine question. Anyone else who played Lies of P, blocking, and found it more entertaining than not blocking? Or entertaining at all.

We see it in the gameplay previews, very fast bow weapon, literally machineguns arrows but also has a charged draw and a gigadraw that deals absolutely retarded damage.

God damn it I hate this shit. Games should have only one difficulty which is the intended vision. Any game with options like that just makes me not want to play it.

of course lies of p its a copypaste of bloodborne even in dlc concept

Usually the only time i block is when i mis-time a parry. The rally system makes it way too powerful though, i agree

The challenge is part of the experience in Lies of P and everyone can share their experience through the road the devs intended.

What a stupid decision. The DLC was an instant buy for me before this news. Now I am not so sure.

If there's a piece of text by the hardest difficulty saying "This is the intended experience", will you still feel that way?
I dont really get the point of "shared experiences" in the first place when all these games (especially FROM ones) cam play so differently depending on your build

Lies of Pee

VS

Brown Dust

which one wins the worst title of all time award?

adding an easy mode is actually so distasteful I probably won’t buy the DLC

so the default difficulty will be consider the new normal or hard?

There better be an achievement/trophy for completing it on the highest difficulty.

Seems like it'll be Normal - Easy - Easier.
Default difficulty will be normal.
God i hate achievement niggers

Play on your baby mode loser you didnt beat the game.

Making things more accessible always lead down a bad path.

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imagine caring what your steam friends see in your achievement list

developer now has to spend time and resources across the same game three or more times

I wish, most difficulty options are lazy as fuck, it's very noticeable when you pick something above normal and have to deal with tanky as shit enemies that aren't fun to fight

I beat the game already you dumb faggot

imagine not wanting to fill a checklist of cool arcadey challenges
faggot
get a life
its not about status its about self accomplishment fucking tranny retard

same goes for u neck urself retard

none of this is relevant to a single player game - it's very clearly about irl experiences
and i dont think you pkay games with people irl either

So there's an easy mode already baked into the game, readily available for those willing to engage with it. No need to dumb it down.

It was fucking free on games pass and it was a brand new IP for fuck sakes

its not about status its about self accomplishment

talking about achievements decided by the game devs

thats not self accomplishment you dumb cumstain - do you think it's "self accomploshment" when you put the fries in the bag too?

NTA but its very relevant because developers will build the game for the new casuals fanbase to make more money. Dragon age is prime example. Exactly whats happening here also.

cannot be disassembled

huh I wonder who drops this.

From does it properly. It's widely known that magic and spirit ashes are the easy mode for ER.

If the game im playing at that moment is fun and challenging at the hardest (intended) difficulty then i really dont give a fuck

i dont need a checklist of arbitrary items to feel like I accomplished things
just how american can you be

achievements are arcadey

my mind genuinely short circuited from reading that

I just know your faggot discord ass is in the EX33 threads shitting up those too. Please put a bullet in your head you nasty fucking Indian.

That's very shortsighted of you. The worst part is when their next title is some casual dogshit made to sell to that market you will wonder where it all went wrong.

The worst part is when their next title

I dont give a fuck about their next title
I could die tomorrow. I live for now

Because Fromsoft can’t make a new game at the level of ER or even DS3 every year. So other devs pick up the slack while we wait for the big Fromsoft game. Plus Khazan and Lies of P give From a run for their money and that’s a good thing.

I'll never understand the glazing of Khazan. I wouldn't even call it a Souls like. Lies of P is the only clone that I can actually call a proper Souls like.

Plus Khazan and Lies of P give From a run for their money

Khazan is a shittier sekiro
Lies is a shittier bloodborne

It is featured all over promo materials, i assume you're just given it when you enter dlc

More like Lies of Easy Peasy LMFAO!!!!!

Lies is a shittier bloodborne

True, and it's still a very good game

Strangers of Paradise were made by the nips and that had difficulty option nigger

Isn't that nightreign/duskbloods?

no retard

difficulty options

I liked the first game but this is a reason to drop it. Such a shame.

Bloodborne Korea :O

Fuck they are a shameless people.

korea.jpg - 1000x546, 110.65K

Don't care
Need P bussy

I respect Miyazaki's vision but lack of difficulty modes is objectively detrimental. We could have had actually challenging Souls games by now if he was not so stuck up on the matter.

god he's so perfect