And now it's time to beat the miiiind game

And now it's time to beat the miiiind game

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COULD I BE A LIAR?
COULD I BE A KILLER?
AND I CAN'T GET OUT

nothing mattered the game

Mystery adventure was entertaining, but game left a bad aftertaste.

no romance

no waifus

no secrets

There's never been a game of such quality with such a fucking tonally-deaf song associated with what the game actually is: youtu.be/7TRdx2tbUFI?si=WeEJKR6Ta2gOy9Jr

>no romance

>no waifus

filipino post

I'll never forgive Bethesda for fucking over Human Head studios for screwing them over with Prey 2.

Sometimes I think to myself "Yeah Prey had a really great soundtrack" but then I think harder about it and realize the only track I remember is "Everything is Going to be Okay" from the beginning helicopter ride/intro. Otherwise what I remember (besides the mind game song which I wasn't a huge fan of. It was fine.) is it was inoffensive in the sense I never noticed it. So it must not have been bad at the very least. That's good I suppose.

What do you mean, "tonally-deaf"? The menu already has spooky music so you know the game isn't going to be a walking simulator. Prey's intro is there to lull you into thinking that you're just preparing to get into trouble when you travel to Talos I, and then finding out that you're already fucked (in the head).

i liked when semi-sacred geometry plays in the little stage area

holy fucking typhon hivemind

What do you mean, "tonally-deaf"? The menu already has spooky music so you know the game isn't going to be a walking simulator.

Yeah, completely idiotic. What the Hell was that music for with the game you already purchased with the main menu music implying something darker?

Prey's intro is there to lull you into thinking that you're just preparing to get into trouble when you travel to Talos

With something that sounds like a iPhone game after you've already purchased the game having a basic understanding of what the game is? At best, it's pointless.

Go through entire game

Actually, it was all a dream and nothing you did actually happened

It's shit.

nah, like 9000km off the mark

it did happen. It's a reconstruction based on morgan's memories, edited to test out the typhon's ability to empathize. It all happened, and morgan failed, they got to earth and started wrecking everything.

So? It's already a video game. Nothing you did in it mattered anyway. In the games narrative, your choices did matter though, if you killed everyone Alex just kills you.

now that you have brought philosophy in the discussion
nothing in your life matters
nothing matters

Know what's funny? In my memories of the game "Mind Game" was the song that played in the stage area I had forgotten "Semi-Sacred Geometry" existed. It's better then Mind Game. But my opinion is still the same I dunno why nothing really stuck with me. I remember the combat music but not because I liked it. Just because I heard it so often.

I dunno what to tell you anon - you don't think it's fitting and that's that. I personally loved it:

youtube.com/watch?v=GLExoItBLVc

it did happen.

No, it didn't. The whole point was to see what the Typhon would choose to do with Alex's memories. Therefore, it didn't actually happen. And no matter what ending you chose, the Tyhpon takes over the world. Pointless ending for a pointless story.

So? It's already a video game.

"So?! iT's JuSt A tHrEaD tAlKiNg AbOuT vIdEo GaMeS?!"

In the games narrative, your choices did matter though, if you killed everyone Alex just kills you.

Nope. Nothing what you did actually happened. It's pointless except for a morality Rorschach test which only matters at the very end. Fuck, TellTale games have more consideration for choices than this game.

nothing matters

Then why does what you argue for matter?

Pro-nihilists are just the lazy students of life.

who said it does?
this whole thread is meaningless and waste of time

who said it does?

So, you just act in a way that explicitly argues that what you say matters while saying nothing matters?

Fuck me, you nihilists are less than worthless. And if you were a real nihilist, you'd agree with me that you are worthless, and would then need to argue why any of your replies mean anything.

What they say and do to you at the end is affected by your choices in the game.

they broke containment as they did in the simulation. They took over most of the station as they did in the simulation. Where the 2 diverge is in morgan's actual actions. In the simulation you choose how it ends, you nuke the station/nullwave/etc. Narratively this is done so the alien's morality can be tested. In "reality", they also managed to get to earth likely because morgan escaped the station in canon. They're in the process of taking over earth, they haven't done so fully, and the whole simulation is an attempt by the fat man to create some sort of mutt ambassador in order to hopefully stop the aliens. Whether he succeeds or not is up to your choices in the simulation and right after it. If you massacred everyone, alex realizes you're a lost cause and tries with another subject. If you showed empathy, you move on, when out of the simulation you can either kill alex (which could be a final test but i don't remember if that was implied) in which case humanity is 100% doomed, or take his offer and stop the invasion

cope harder
no one will remember or even know you ever existed

poor weapon variations

poor enemy variations

mid skilltree

5/10.

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To be fair, you have to have a very high IQ to understand Prey. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical player's head. There's also Morgan's nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE. As a consequence people who dislike Prey truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Morgan's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Raphaël Colantonio's genius unfolds itself on their screens. What fools... how I pity them. And yes by the way, I DO have a Prey tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.

In video game terms it's actually a really short OST, especially for a 2010s era game
I always remember the menu theme and the song that plays the first time you enter the GUTS

redditor faggots are more obsessed with nu-gow and rdr2

When do you follow, where do you lead
With a cut clean hands, a fire to feed
Like the signs of the cosmic
The crush of the eye
It's just better in blood like the surest old sun

I'd call this game the Kurzgesagt of immersive sim
sure it's cool on surface but if you go into the deep, or you've played at least one actual immersive sim before, you just know it's mid af
and soon you realize it's vsauce for tranny discord

i think you vastly overestimate "people" like that. As i said above, they're stuck on movieslop. They'd probably get near the neuromod division, try to fight 2 phantoms, die horribly and get filtered.

at least vsauce didn't suck cock of refugee brownies

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Such a mediocre game.

oh the troon brigade of contrarians has arrived, the subhumans are here

Kino

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looks like a shotgun

fires used condoms you have to float in a reservoir to make a raft

The menu theme was the only good track.

I'd call it marvelbaby of immersive sims

It's definitely designed to appeal to the millennial Bill Nye, Black Science Man, I Fucking Love Science Crowd.

Oh yeah because the other imm sims are completely flawless. Like Deus Ex where you um... have to spend 30 seconds aiming at a single guy to kill him. Or SS2 which is more of an RPG shooter.

notice how every single contrarian faggot that "suddenly" appeared in the thread at the same time has no actual arguments as to why they think the game is bad/mediocre. They just say it and expect you to agree

It's probably the worst imm sim out there. Play any of the others first.

The best imsim is Rodger Ramrod.

God crew quarters was Kino. Perfect art direction, quests, level design and story beats. Shame the game falls off after that.

I was too smart for this game and basically trivialized it half way through (on Nightmare). It needed a harder difficulty (survival mode was a joke), greater enemy variety and better balanced powers

Mooncrash would be perfect for you.

It's just not that hard even on Nightmare especially if you get the time slowing ability and just shotgun everything to death. Every time I've played the game even on my first attempt I went so autistically hard on recycling everything I found. I would fill rooms with bullshit constantly to just hurl a recycler in there. I always found it kind of funny how getting the trophy/achievement for a typhon only or human only playthrough was way easier going human only. I wouldn't have expected that.

If I can turn back time I will repent to DXHR devs and say how you guys are actually cool, and based, and fucking humanbombing that squareenix which only relic is shitty turnbased jrpgtrannybrazillianbrownieslop and XIVtranny
and I'll fucking kill dozens of zoomers at gameshop which will be preytranny after 6 years
If only

Why does Arkane insist on moralfagging to the player at the end of their games

I loved Prey and replayed it a little over a year ago, but nothing about the OST was memorable. I instantly recognized the song after seeking it out, but I had no idea what OP was talking about beforehand.

Because as soon as their games stopped being about morality they turned to shit.

absolutely dogshit enemy design in this game

their games stopped being about morality

Never happened.

How was Deathloop about morality?

It isn't, but they still insisted on shoehorning in moralfaggery at the end of it

mind games

everything is going to be okay

not memorable

Who? What?

Do a Needless run on Survivor Nightmare and then report back anon.

These threads are truly awful, brainlets trying to shit on the last great Arkane game, muh waifus, muh ending didn't matter, muh soundtrack, muh og Prey, might as well be copypasting previous threads
This reminds me, I should finish Mooncrash

yeah run away faggot

kys

Honestly, no. I've listened to both ITT and they are good, but I unironically listen to vidya music all the time and nothing about this game registered as a song I wanted to relisten to during my recent playthrough. I also just marathoned the Dishonored franchise earlier this year and I was trying to think what those OSTs sounded like too. It's the same situation, where I assume the music was fine, just nothing special.

muh waifus, muh ending didn't matter, muh soundtrack, muh og Prey

All of this is true. Prepending "muh" to something doesn't negate it

Nobody's shitting on Dark Messiah.

waifu mentioned only once by hornygachatrannyfilliphino

this instantly buckbroke Preytranny

Zoom ZOOM

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doesn't mention shit enemy and weapon variety, low difficulty, fake emergent gameplay

oy vey why am i not given 50 different guns to just shoot mindlessly

go back to nu-doom parryslop you fucking fag

Deus Ex could do it and it was 17 years Prey's senior.

waifu mentioned only once by hornygachatrannyfilliphino

this instantly buckbroke Preytranny

Y'all neopuritans like this? they make oldassboomers looklike a fucking Hugh Hefner compared to them

it was also the same game that had you grow old and geriatric before the gun steadied enough to actually fire

Skill issue. Go back to your bing bing wahoo glue cannon slop

Wow my solution to a problem was fake

Do you realise how retarded you sound?

i'm not the one crying that there are not infinity guns

Not an argument.
If the solution to said problem was consciously intended and programmed, it was indeed "fake" and not emergent.

I don't like when these kinds of games hide so much stuff behind skills like lockpicking or hacking; strong characters should be able to break open locks with a perk that's one level higher, like a physical 2 kind of perk should be able to open a hack 1 lock, maybe even break some items too as a way to encourage investing into the lockpicking/hacking stuff.

Yeah you're just the one crying and pissing and shitting your pants that Deus Ex isn't fast paced enough

oh so you hate 96% of horrorsurvivals, immersivesims, openworld games, cool

it's plenty fast paced if you run in guns blazing. The problem is that the accuracy is dogshit and you have to spam like a retard if you do

With your logic the gloo gun is still emergent with the amount of shit you can do with it.

The shitty, dexterity-based hacking mini game doesn't get enough hate. The fact that it wasn't a puzzle (cognitive-based) is proof that the game was deigned for dumb normgroids.

Meh.
I didn't finish it. Too buggy (nightmare feels like it wasn't made for these location and he shot me straight through walls), enemies are bullet sponges on Hard difficulty, setting is boring futuristic le space sci-fi plastic doors and, as stated by anon above, too much stuff is deadlocked behind arbitrary skill tree nodes. "You can't go here untill you level up 8 times and there's no other option" gave me constant blue balls.
In addition: NPCs are weird afterthought where you save them and they stand around only to die to an enemy 30 seconds later.
There's 0 reason to play it when Dishonored exists.
Oh, also, moving between locations takes fucking hours for no reason.