Yu-Gi-Oh!

Why write the last part if it already says its an illusion?

Wait. This isn't a Magic The Pandering general.
MODS!

They did the same with Unions, Geminis and Spirits before.

Tacked on mediocre burn effect

Wow it's really like I'm back in 2008.

Flame Swordsman Engine got new support that fixes its two biggest issues (over-reliance on Normal Summon, inability to dump Fighting Flame Dragon during standard combo)

Neat. Still not meta or anything, but it's nice to see the strategy wasn't just a complete one and done affair.

You fool, you just bumped a Switch 2 thread off the catalog.

gaylord

At least its something, though a shame people will learn its kinda. Achokepoint for the architype

though a shame people will learn its kinda. Achokepoint for the architype

That's the thing though, it will pretty much always at least set up the GY, and since it effectively has no cost outside of itself you're going card advantage neutral in most scenarios if the opponent actually negates it. Honestly it's probably not even the best ash target anyway.

Finally ghosttrick support

Konami keep releasing card like this but never providing a draft format or event is baffling. They really expecting players to play this in our normal constructed deck? what a retarded company

It's not an ability native to illusion monsters it's just common on cards that share a specific illusion aesthetic.
See Also: "Psychic Monsters and Paying Lifepoints", "Winged Beasts and """"Normal Summoning""""", "Synchro Monsters and Requiring a Tuner"

they had a draft format for like a year and dropped it because it sold miserably. now we just wait for this support to be vital in some weird deck like five years from now

Purrely Horny Memory

How to get gems really fast?

Solo mode is probably the fastest outside of dailies and events since you get the 200 for using your own deck and you can just play a fast winning deck.
Once that dries up, play tenpai or an ftk and learn to surrender when you can't win which is honestly probably a genuine skill because you need to learn to detect opponents who are retarded and will let you win.

Just play shitdecks vs shitdecks with other people that wanna play super low power decks/[old-school style strategy but also w/ newer cards] decks.

you need to learn to detect opponents who are retarded and will let you win.

if you stick around and survive past turn 2-3 50% of people just give up outright

fuck this loaner deck for the mist valley solo sucks

Ha ha yeh unless you play an actual deck that wants to survive to turn 12 like paleo then they never FUCKING LEAAAAAAAAVE. I mean I got what I wanted but it means I only get to do a few games a session.

Unless you play a trap deck

Which mission? The main story mission loaner is shit but the opponent's deck can just as easily brick, but the other two decks are fine hell, the final deck is basically just an Adventure Engine while the opponent has some weird gimmick ass equip strategy.

3 card combo that ends on nothing

I wish Konami keep forgeting about this deck existence and never giving it a support ever. Not a single one of them had once per turn and I dont want another Ritual Beast situation

The first one. The amount of times i bricked with the vanillas while the ai always pulled out mist valley thunder cock is too many to count.

Oh boy more infernoble support.

Fire King Flame Swordsman is more fun.

man imagine if other generic synchros had this kind of requirement

imagine if the game was designed with foresight instead of Konami doubling down on every mistake

You mean Conbirdable?

i might actually see de fleurs other than barrone

holy shit PACMAN IS BACK BABY

Buster Blader Blue-Eyes Chad's, HOW WE FEELIN?!?!

mfw gold sarc

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oh no is there a maliss player?

*Malice

malpiss in my mouth