Mmm, I don't know which faction to choose

Mmm, I don't know which faction to choose.

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castle is OP
inferno is the weakest
necropolis breaks the game with necromancy
after you learn the game you'll be able to play just fine with any tho

There are so many flavors.
Why's Inferno the weakest?

Why's Inferno the weakest?

shittiest roster of units, none stand up and neither does their heroes, they are outclassed in pretty much everyway by other factions
their one strategy is farming demons by using their pitlords as they can raise them from dead stacks of units, so if used correctly you can end up with more demons than you started the battle with, if done properly you'll snowball but its nowhere as easy to do as say just playing necropolis and using necromancy as it actually requieres knowledge of the game mechanics, and this is the only strategy they are known for, nothing else, they are shit

heroes 3 would be perfect if seeing rampart didn't remind me of how they butchered heroes 2 sorceress to make it.

cool castle

a village

gay castle

Egypt shit

Swamp Camp

DUDE FLUX LMAO

demon plane horseshit

cemetery

a fucking cave

I think the answer is quite obvious.

idk what this is but i love castle stronghold and dungeon

you're retarded if you don't pick undead

idk what homm3 is

yeah i'm old but not that old

good luck I'm behind 70000 power liches

not old enough obviously

Imagine how comfy living in Tower is.

constant snow outside

mage society so you can have modern conveniences like indoor heating with magic

orb you can use to shitpost with other mages or look at naga titites

sorry

choose whatever you like

Anything that is not Conflux. Conflux is gay and should not exist.

There is an option for random start if you can't decide.

I wanted to play this but I'm not a fan of high fantasy and space stuff. So many great strategy games locked behind those settings and I just can't get into them. I like my strategy games to be grounded in reality.

One of the many flaws of III, yes. Ironic that even IV, which is known for being terribly butchered, has less insane version of the faction.

Imagine mosquitoes.

Tower my beloved

start some scenario

play 2 weeks max

turn off the game

i cant handle my adhd in these games

The mage guild offering random spells is way too RNG. If you invest into a building that generates troops you are certain to get an advantage but if you invest into a mage guild you might get absolutely nothing good. As a result, the only good magic-based heroes that everyone uses are those that come with their own spell because it makes sure that they are not dependent on the mage guild RNG in order to be useful.

There are plenty of other castles to build mage guilds in. Also things like scrolls or even learning via Scholar. There are plenty of learning stones to level a hero with Scholar.

Yeah but who's the most op? (ignoring necropolis). Is it Conflux and Swampbros. I always assumed Stronghold or Fortress were op

Cove.

you might get nothing but you also might get town portal so it's still worth it

best place to live

worst place to live

surprisingly good

surprisingly bad

go

Conflux without some manner of fixing firebird/phoenix growth. Otherwise probably Stronghold because despite their troops not being that great they get enough of them and their heroes primarily get attack on level-ups.

nigger
nigger
nigger
nigger
kys reditor

Their only shooter is shit and their flyers are t6 and t7

golem being affected by morale

Vampire lords are 100% balanced.

best place to live

Tower - comfy high society and golems to do all the manual labour. Also you get genie and naga girls, come on.

worst

Fortress - just imagine the sheer amount of mosquitos.

The rest of the faction is mediocre to bad with the exception of liches and knights. It was bullshit good in II.

Units that suck absolute dick:
Monks, dwarves, stone golems, any unupgraded Stronghold unit, any unupgraded Fortress unit, all of Inferno, zombies, any unupgraded Dungeon unit.

You forgot about how strong skeletons are, dickhead.

He didn't. They're just numerous. For strong skeletons see II.

Actually thought you replied to a different post for some reason, so ignore the "he".

Is this the range faction?

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Grand Elves are really good but Tower is the ranged faction

Why couldn't other HoMM games capture the popularity of 3?

The way I see it, Conflux is top tier and Fortress/Stronghold are shit tier. You can quickly estimate the strength of a faction by counting how many of their units can inflict damage without taking any damage in return. In order words, tally up the amount of troops that are either ranged or have the no enemy retaliation rule. Conflux has two ranged troops and two troops that don't allow retaliations. That's pretty damn gud. Tower is top tier for the same reason, having three ranged troops and one that don't allow retaliations.

The shittiest kind of troops are those that don't have the two rules above AND don't even have the decency of at least being flying units to somewhat make up for it. If the unit flies then it can tactically move around and dives in only for the kill with the right timing and positioning to suffer minimal loss. If the fucker doesn't shoot, don't have no retaliation and doesn't fly, it's a piece of shit. Towers and Conflux have ONE such bad troop. Fortress and Stronghold have 4.

No LAN/hotseat plus RMG.

You can quickly estimate the strength of a faction by counting how many of their units can inflict damage without taking any damage in return.

LOL

You can get wyverns in like 1 or 2 days, same with behemoths
all depends on the map, they all have their strengths

2 just lacks the complexity, it's a really simple game compared to 3.

Most conflux troops can't be ressurected so they're worthless on any large map.

Your mom is really simple. 2 lacks a good RMG and some quality of life features. PoL with some additional effort could have been it but of course NWC didn't want it to kill their new game in the making.

4 is an abomination where you amass heros instead of units, 5 got rid of the exgrid for soulless squares

They all tried to go with the times, which meant their art style was transient. The music also did not capture the same feeling as the first three games, where it was amazing for the time, and the gameplay was an objective downgrade in battles.
4 had a odd battle map where you could not precisely place units
5 had squares instead of hexes
6 had squares instead of hexes
7 had squares instead of hexes
That, coupled with "balance" where devs tried to tone down the power of spells means you had a lot less fun moment, everything just was a sea of mediocrity. You never had a oh shit, I got dimension door and armageddon and will now proceed to delete the whole map in a single day moment.

I've never had to resurrect my conflux troops, ever.

You really need to go back and play some HOMM2 instead of relying on nostalgia.

man conflux is such a shit town.

why couldnt we just have forge

For me it's Rampart, always.

Unfortunately, no. Tower, Castle, Conflux and even Stronghold have more shooter units.

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I replay it from time to time. It's perfectly fine aside from inconveniences like context info for shrines not showing which spells they contain after visiting. And PoL specifically is very similar to III.

Stronghold can be great, situationally. They are the only faction where you can get T7 units in the FIRST WEEK. If you're playing on a small enough map and get the right resources needed, you can definitely amass enough of (albeit weaker than other races) units to just brute force your way to a win.

get a load of this guy.

how many troops u need in youre'e top tier tower town to take a week 1 bastion lmao

dont talk

nooo a level 17 hero can do bullshit things against weakest T7 troops

Rather:
classic european medieval castle/castle-town
forest inhabited by all sorts of nature-adjacent creatures/fey-folk from mythology/fantasy/folklore
snow-covered steampunk-gothic-ancient greek fort built with the help of magic
barbarian camp out of Conan stories and related sword & sorcery stuff
town of some forgotten civilisation hidden in the swamp
elemental forces of nature in a eurasian-style mounitan-camp
hell-on-earth/hellscape/evil empire army camp
dead city on dead land inhabited by the creatures of death
dwellings of various monsters from mythology and fantasy that live inside a mountain, hidden from outsiders

why no competition like AOE2?

That's a shame. I kind of like their aesthetic though, got any tips for Rampart?

What other unit could do this in anti magic garrison?

It's another straightforward one like Castle except your T5 stays at home too most of the time. Dragons are a bit overpriced but everything else is fine except pegasi which die way too easily. Treasury can be anything between a gimmick and a life-saver. IIRC their heroes don't get Fire Magic normally so things like mass Curse are out. They do get Air and Water often so that's definitely good.

Why has literally no game captured the aesthetic of Homm3?

pick the guy who has the elf bonus
rush the elf dwelling turn 1 and try to get the upgrade asap
build nothing but centaurs and elfs and one pegasus for turn speed until you unlock dragons

Kyrre is way better. Thorgrim can be a nice option too unless you play that cucked mod.

tiny as fuck multiplayer maps.

People play HOMM3 competitively

what kind of retarded map is this?

legit homm 3 is random template or 1v1

I think I would go with the Stronghold because I like ogres and cyclopses and Wolves and Orcs are badass too anmd I like the savage horde aesthetics. I like to imagine a warband of powerful but loosely organized warriors.
Rampart is cool too becaus eit has Pegasi, Unicorns and hammerdwarves, but the green dragon is kinda generic and Behemoth is cooler.
I kinda wish I could jut make my own faction with the units I like the most though, but I get that this would make no sense in-universe for gnolls, ogres, unicorns and bone dragons to work together.

certainly not fucking rampart
I'd sooner play as inferno

retarded compfag take
kys

Shh, let them construct retarded scenarios to prove retarded points that never exist in 100% of campaigns and proper scenarios. Bonus points for the gay ATB.

but I get that this would make no sense in-universe

Like half of III doesn't make sense already so that'd be no big deal.

legit

Says who? The council of HOMM3 legitimacy?

10 BILLION SKELETONS

Centaurs and elves are good gor early game, pegasi are fast but die easily so they are better for picking off weaker/weakened enemies, dendroids and dwarves are hardy but very slow (especially unupgraded) so they are better suited for defense

Rampart can be absolutely rage-inducing for enemies heavily reliant on spell casting. Especially if you have the secondary skill and find the artifacts.

Tell me about Forge.

bad end of m&m 7, where the whatever the evil guy's name who fucked over archibald gets a 3d printer that makes blasters
kinda looks like shit and clashes with anything in homm

and clashes with anything in homm

It's HoMM3 past RoE that clashes with anything that is the actual setting.

High res Heroes 3 adventure map is ludo. But playing on high res is fucking miserable.

this is what Musk's mars will look like

take me home

How many heroes should I have?

compfags

playing anything but duel and jeeeeeeebus cross

at least eight

another game where the AI is retarded

what's the point?

For real? That's a lot.

>another game where the AI is retarded

welcome to 99% of all strategy games ever made

For me, it's one (main) and one per castle (to defend it and gather units/resources from nearby dwellings)

which is why the only strategy games worth playing are asymmetrical ones where the AI is trying to do something completely different from what you are doing

You can have maximum of eight active heroes on the map and you want to use all of the slots most of the time. Most of the heroes will be level 1 scout with a fast unit to maximize movement speed. You can get even more heroes as you get more castles and stash them in garrisons, things like +350 gold/day or +1 resource add up over time.

Is Conflux better than Inferno? Always looked like the worst faction to me.
I was shit at the game when I was a kid and never really played it since those times.

hearing the main menu theme instantly transports me back to being a kid booting up this game on my shitty toaster of a pc 25 years ago

want to like homm3

cant enjoy it

i just am not built for turnbased games...

swamp 4 lyfe
max comfyness

I don't really like conflux, but it's generally considered great due to phoenixes being the fastest units in the game and also having double the regular growth

WE NEED TO GO BACK

Is Conflux better than Inferno?

Yeah easily, sprites have big growth and no retaliation heroes are OP as fuck, magic university, phoenixes with better growth than other t7. The T2-T5 units kinda suck but other things are so good it makes up for it.

To be fair Ancients tech in VI and VII looks better. That is derived stuff made by retarded necromancers using a salvaged power source but still. Pre-silence relics might be tacky but they're not ugly.

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That's the stuff. They don't make it like they used to.

sprites have big growth and no retaliation

but they have no health, archers always target them so it's difficult to actually build up a large number, and one lightningbolt from a random hero about to escape is enough to take them all out
T2 units are actually very good though imo, 25 health on a decently fast archer? Sign me the fuck up.

It's good but whether it's actually the best is debatable.
youtube.com/watch?v=rXiL3IEK49E

The T2-T5 units kinda suck

Only in price maybe. They're really good otherwise.

Based.
Swamp for life.

I agree that homm4 has a great soundtrack, but because it falters in other areas it just had no choice. It still features my favourite homm campaign of all homm games, even if its probably the most contentious of all the homm entries.

You have many possible counters to shooters, and a huge benefit of no retal fast fliers is that you can kill dwellings and stacks WAY above your power level. As long as you can infinitely kite them, you can kill them.

I'd go with Necropolis

I've never played this. Is it worth playing today?

Anyone got into Olden Era playtest yet?

It has 3 great campaigns, 1 good and 2 above average.

yes, the game hasn't really aged, since it's beautiful, and the HD mod additionally gives you the minor QoL options you might have been missing otherwise

Worth a try, I'd say.
Get the complete version and use HoMM3 HD+ mod.

This game is one of the timeless classics people will still play 20 years from now. Whatever you do, DO NOT BUY THE STEAM VERSION it's some ubisoft remaster sloppa without expansions and it's incompatible with hd mod.

You have many possible counters to shooters

Storm elementals have No Melee Penalty. I don't think ice elementals do but either way they're strong enough to fuck you up in melee anyway. The faction would be broken if it was reasonably priced. Without the firebird/phoenix growth.

What's better, HoTA or WoG?

castle is OP

lol if castle is op then what the fuck is conflux then

The faction would be broken

Wasn't conflux considered one of the most powerful factions for the longest time? No idea if HD mod balanced them a bit more, but I recall them being absolutely busted.
You mentioned the other 2 large offenders, storm elementals being incredibly strong (but need bless), and the insane speed/growth of phoenixes.
Don't think there is a point in the game where conflux would not be powerful outside of maybe ultra late game with millions of skeletons.

Tower can break the curve pretty hard by recruiting heroes that start with tons of fucking goblins. Grab the goblins. Disband the hero. And recruit another one with tons of fucking goblins.
Then you can upgrade them for relatively cheap and get a ranged unit with so many goblins that nothing can survive its attacks.

there was a playtest?
I've got to say, I'm curious about the game. Other than the visuals, it seems to be shaping up good.
Different stuff.
HotA adds 2 new factions, a bunch of new artifacts and balances a few minor things from the base game. I wouldn't be surprised if right now most people who play HoMM played HotA. It's just very good, while keeping faithful to the original game in terms of both the balancing and the visual quality.
WoG can be fun, but it's an unbalanced mess of random mechanics slapped on top of each other without a larger vision. It has shit like unit experience, additional HoMM 4 style commander units, 3rd upgrades for some units, etc. I enjoy a game every once in a while, just to see how insanely overpowered I can get, but it does get old quickly.

The problem with tower is that they can have an explosive yet fragile early game with goblins, and then a huge gap of nothing, since everything is either slow as fuck crippling your map movement, or prohibitively expensive since you need the upgraded version as the base units are shit.

Nice, i should try HoTA then.