So.... where's the 3m sold announcement? Why are sales stalling so hard?

So.... where's the 3m sold announcement? Why are sales stalling so hard?

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Ugly photorealism slop

I used to be the kind of guy who would be a Versofag but then I had a case of hair loss. Maelle did nothing wrong.

shut the fuck up retard

E33 bwos.........

0.025% of the world has bought this game

We did it 3ist3rs

10 million projected sales, cope more Japanese pedo fags.

They are waiting for 33 million announcement by the end of the year

finalfantasy.fandom.com/wiki/Kimahri_Ronso

Fandom on Khimari Ronso, a quiet stoic cat not talking much.
1005 words on Story and Character section
- - -
clair-obscur.fandom.com/wiki/Sciel
clair-obscur.fandom.com/wiki/Lune

Two bubbly happy go lesbian warrior strong types

342 words combined
Counted on wordcounter.net/

Erhm Goyimconsumerbroos? The characterbuilding seems kiiiiinda cringe don't you say!!?? Rabbleconsumerbros can you explain yourselves!?

he environment is ugly. Yeah this might shock some people. Don’t get me wrong, it would look good if the art direction was edited and the world was juxtaposed a bit more. However, the world is very abstract, and surreal. Terrain floats, and has broken apart, I believe they refer to this as “The Fracture”. The topography of the land has morphed into something resembling a Dali painting, and this comes at a great loss at world building when everything looks wacky, artistically edgy, and trippy. Nothing stands out, nothing feels special, because it’s all just colorful slop. If there was semblance of a relatable world that could be used to juxtapose against these amalgamated locales, it would have made them stand out more. Not to mention the bloom effects feel outdated and amateurish. It’s obnoxious how much blinding bloom there is. Fidgeting with the settings can help mitigate this, but it doesn’t do much to alleviate it. As it is, everything just looks ugly and it’s difficult on the senses which leads me into my next point.

Navigating this melted world is just not fun. There are no notable landmarks due to everything looking like a drug induced Dr. Seuss painting. It’s hard to orient yourself. Progressing from point A to point B feels like a chore due to several winding paths and branching hallways, most of which don’t provide any utility other than providing a “Colour of Lumina” if even that. From a technical standpoint, this also showcases some gameplay jank. The characters get stuck on objects pretty frequently, or stutter awkwardly when running over terrain. It doesn’t control well, and it’s made especially worse when you realize several optional areas require platforming. You know those dogshit meme games all the streamers and influencers make a quick buck off? Only Up? Yeah those “joke” style games are featured heavily as optional challenges. It really cheapens the world’s exploration out of fear.

6 millon is what I have heard.

Kimahri Ronso.

Of the Ronso Tribe.

He's learned the Fiends' way of fighting.

Gameplay wise, I just don’t find it interesting. For the same reason I don’t like Final Fantasy 8’s draw mechanic, I don’t like any of the player mechanics. I think Sciel is the biggest offender here by introducing her card mechanic. How is this a tangible thing? Why does she fight with a card/point system? It just feels arbitrary, in the same way drawing magic was in FF8. It feels like a gimmick that doesn’t lend itself to any kind of in-world tangibility. Additionally this is more of a QTE rhythm game than it is a turn based RPG, which I mean could be cool, but I’d argue leans way too heavy into the QTE mechanics. Dodging and parrying is the big emphasis here, you can also jump, as well as do a super parry lol. This QTE system has dominated over the turn based mechanics for the entire game so far. I also want to quickly speak on menus, they suck and are clunky lol. That’s it.

Story wise… and this is the big one… it’s not interesting. The initial premise of the gommage and the paintress does seem somewhat interesting at first, but so far there has been nothing else to make me care about it. The pacing feels completely off. Things just sort of happen, without any kind of prose, buildup, anticipation, etc. Something very “shocking” happens in Act 1, but it comes out of nowhere, and the game really wanted me to care about what just happened, but I couldn’t. I don’t really want to spoil it so I can’t speak much on it. There hasn’t been any sense of story progress, it’s the same motivation with the same weak characters since the beginning.

I think it’s funny that the “current thing” is to relentlessly call anything affiliated with AI, “AI Slop” yet this game literally feels created by an AI lol. The way the world looks. The gameplay parry and dodge gimmicks. Sciel’s stupid foretell card system. It all feels like something an AI would assemble together, as if it’s just hitting some sort of gaming terminology.

not reading your ai wall retard

Oh, it did well? Well why didn't it do BETTER, then?

Physical copies are literally out of stock you dumbfuck, not everyone wants to "own nothing" like a gay steam cuck.

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This game is being praised to the heavens. I saw a discussion the other day talking about how GOTY was actually too small, and that this game is actually deserving of a title like “game of an era.”

So far, being probably over halfway in, I’d give this game a 6/10. This is not me being contrarian, I legitimately find this game to be a slog, and even objectively speaking in multiple areas, bad. What am I not seeing

So.... where's the 3m sold announcement?

But enough about FF Redditbirth.

Trying too hard.

I highly doubt the game will sell more than 6 million copies. Even that's a stretch. This genre isn't as big as you fags think it is.

3.33 million by end of the month

They'll take all gamepass plays, even the ones that only played for <30 minutes and count it as sales in order to pump their numbers and even then it will still barely break 6 million.

2 mln copies shipped is the new 4 mln players

Here's your answer.

It will, but it might take them a year or two
Shit like Persona 5 or Automata only sold 2 million copies in their first year and both are now above 10 million

congrats, you're part of the 0.3% who didn't like it. now go suck a dick, not your blog

I remember people saying that last week and it was literally in stock on Amazon (direct, not even the third party).

I only bought it digital because the cover looks a bit cringe and I didn't want my parents to see it.

People are going nuts over the game because it's packed to the brim with soul

It's been top 3 on steam charts since release. 3m is inevitable.

4m though? Not sure, but it's ahead of Rebirth and FF16 which is all that matters.

More like the 99% of the world that didn't give af.

Waiting for the 3.33 million announcement

it's out of stock on amazon us / fr / jp right now.
looks available in bongland amazon tho

Very based post, I agree with everything.
The game design is very robotic in every way, and the hyped up gameplay is on a loop of rhythm without any explanation of why the timings and themes are what they are, and as for strategy, almost anything goes. I said multiple times to myself while playing that this feels like it was made by AI, not the assets, music or sound but the story branches, ideas, ui and skills etc, the more core parts. Why is there random seaweed in the overworld outside of the magical ocean cave zone, why does the ocean cave even exist? Why did the being expedition one or two fight in the massive battle sort of wander off and stop being a threat after the bloodbath? Why does the floating furniture exist, it does not hover it is perfectly still, why? Who knows on any question, it's just rule of cool by honestly uncreative people, like there is some creativity there but it's just ambitious people, it's not even close to earthbound, paper mario, ff10 creativity in the worldbuilding, finesse, characters and backstory. This games plot will probably be discussed for a while as the main idea is quite cool and nebulous (not explained well and up to interpretation), but it's world, gameplay and characters will be forgotten.

Nigga it's quite literally a painted world.

It's a tendie, bless their soul. Go easy on them

Navigating this melted world is just not fun. There are no notable landmarks due to everything looking like a drug induced Dr. Seuss painting.

Based take, it's just a whimsical screensaver with no rhyme or reason, anchor points/landmarks and lore. Also the no towns in videogame trend needs to die, a game CANT be comfy without comfy refuges, yes saverooms in the scary mansion counts if they are comfy enough, but a copy pasted campsite with the 33 statue never moving with the group is just lame... Why on earth do we not get closer to the monolith like in LOTR with the eye of mordor, it's SUCH a WASTE of an oppurtinity, instead it just teleports around in every camp, cutscene and zone, never symbolizing the journey and progress but just muddying it to a cool lights and flashy scenery joyride.

That not it though, it's that the folder size needed to be trimmed down for consoles so the seaweed asset had to be copy pasted elsewhere without even recoloring it from it's original green

congrats, you're part of the 0.3%

thanks for exposing yourself as a literal normalfag

it's consoles' faults

despite there being 250GB games on console

retard

The average steamtard can barely even beat a PS4 in power kek, blame turd worlders.

It had 9.8k sales in Japan physically per famitsu, Japans sales are 70% physical unlike the west where physical is now just a novelty. It is out of stock in JP because they literally didn't stock any more then 15k copies.

Never mind the 3 millie announcement where is the animated porn. The pornographers have had ages now.

It is out of stock in JP because they literally didn't stock any more then 15k copies.

I guess they really didn't expect it was going to sell that well and get that much word of mouht.

do people actually care about anything related to france? the overworld and enemy designs in this game are pretty shit

Post your hours

Why do the japs not buy western games, are they racist?

They should use Lune for the 3 mil announcement.

contrarian-kun…

Yeah, they should be bunnyrabbits with axes or wolves. We don't fight enough wolves in JRPGs.

with a feet pic

Well... yeah. I just verified it was out of stock by checking differents Amazons.

france literally created your shithole, you should be thankful muttoid-kun

The greatest mistake in French history.

the french victory in Chesapeake Bay helped America win the revolutionary war

this means france created america

Yes very smart

I dont know man, imagine modern Bongland with Muttland ressources...
We were retarded to sell Louisiana tho (and try to conquer the russian icy shithole under Napoleon).

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Spoken like a true history-deficient mutt. Look up how many weapons and warfare equipments France gave to the insurgents.

I honestly didn't think video games could get this bad.

6 million sales for a debut game from a no-name development studio is fucking phenomenal, what're you talking about?

A studio that has industry connections is hardly a no-name studio.

you're literally talking to jeets anon

sit the fuck down pute nègre

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no-name

they literally had a major slot at the largest games show

who cares retard?
whats important is how much they invested in their game and wether or not it turned into a profit
spoiler: it was already a profit at 500k sales

Alan Wake 2 2.0

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fucking South of Midnight has a spot too
it's just microsoft marketing because they scammed them into goypass

Reminder that the French are much bigger pedophiles then Japan, France is #2 in world wide sex abuse stats for minors under 15 in France.

Moves the goalposts

They are #1 if you include 15-18 btw

I don't really come here a lot anymore why are people seething about this game?

This game is 50 bucks and offers more kino than 100% of all AAA slop released in the past decade, at a fair 80$ price
This a threat, literally. The amount of falseflag shills they sent here is blatantly insane.