Final fantasy

Should FF go back to turn based?

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no
parryslop is the worst part of claire obscur

clair out of nowhere

hilarious

I want FF9 remake to be turn based let's see if people likes turn based FF games or not. It would be a good test.

obviously yeah
also preferably change the style to something less realistic, cel shaded would be nice

Remember how ground breaking cel shaded games use to be?

cloud can't handle her
that's why barret hired her and fucked her every night

No

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I don't think that's true at all. I believe that's just a sexual fantasy of yours.

Yup, they should also add a photo mode so I can admire my wife Tifa during each turn in combat.

Rebirths combat was legitimately great. Why would you want them to get rid of that and return to generic turn based?

it should be jiggle based.

Turn-based combat should have died in 2002 when Kingdom Hearts perfected the action RPG, making menuslop obsolete.

And only four numbered Final Fantasy games were actually turn-based.

I like hybrid action combat with the atb system

Just take a look at the trails in the sky remake, you can just do both.

based

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Yes Final Fantasy should go back to being turn based. When I pick up a Final Fantasy title I want an RPG where I attack using a menu.
I'm mad they didn't use an alternate franchise title for these action RPGs and MMO RPGs they're making now.
Single player turn based RPGs. It was awesome. The next final fantasy game may end up as a Pachinko machine for all we know.

Of all the problems with the FF7 remake trilogy, the combat is not one of them. This is a retarded argument. It’s not about what KIND of battle system they choose. It’s how it’s implemented.

It reminds me of how everyone was begging for FF to go “medieval” again, then XVI came out. Guess it didn’t fucking help. It’s execution that matters.

using game of thrones 16 as an arugment is beyond retarded but at least you tried to sound smart

Why would you want them to get rid of that and return to generic turn based?

Boomers don't have reflexes like they used to when they were younger.

using the age argument

he wont post his numbers

I want a medieval setting for FF again!

Square: ok, here is Final Fantasy 16

NOOOOOOOOO NOT LIKE THAT!!

I want you to make turn-based again!

Square: ok, here is Bravely Default, Bravely Second, Bravely Default 2, Octopath Traveler, Octopath Traveler 2, Dragon Quest 11, Dragon Quest 3 remake, and we have a remake of Dragon Quest 1 & 2 in the works

NOOOOOOOOO NOT LIKE THAT!!

yes anon the setting was the issue, not the brain dead combat and non existent RPG elements

No. ATB is better.

>Square: ok, here is Bravely Default, Bravely Second, Bravely Default 2, Octopath Traveler, Octopath Traveler 2, Dragon Quest 11, Dragon Quest 3 remake, and we have a remake of Dragon Quest 1 & 2 in the works

>NOOOOOOOOO NOT LIKE THAT!!

A lot of those games people liked a lot, bravely default even with the shitty pacing at the end was one of the best JRPGs for the 3DS

don't care, post more Tifa

Yes. They have not made a good FF since X.

I actually thought the boss fights in rebirth were some of the more fun RPG boss encounters I've played in a while. It's everything else about that game that is the problem.

All those you listed are not like FF7-10. Those are like the FFs from the Nintendo era that I didn't grow up with.

You're just proving his point. The combat didn't have to be brain dead, nor the RPG elements minimal. That's just evidence of square being incompetent, not that an action RPG can't have depth.

DO Final Fantasy Tactics First.

They need to beg for Sakaguchi to return.

No. They're just going to waste resources making a turnbased mode for oldfags and action mode for the rest of us. They'll end up balancing things poorly and neither mode will be fun, until modders come in.

I had to install the mod to make non-controlled characters more aggressive for FF7remake. Even the AI for Goofy and Donald were a million times more useful in the first Kingdom Hearts.

Barry won

>I want a medieval setting for FF again!

Ahahahahhahahahaha literally nobody asked for that

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ffxv a game where most of its DLC was cancelled

hilarious

ffxv a game where most of its DLC was cancelled

Its SECOND round of DLC got cancelled. Not many games get a second round of DLC

Yes, but only if its map-turn-based and not 4 niggas in a row-turn-based

It also needs to go back to fantasy

Has anyone tried making an action rpg where unit positioning matters? Like a singleplayer MMO with decent AI?

What is Yoshi P thinking after Clair Obscur. Will he handle his resignation this month?

God, I love white woman!

They should start by writing good stories again.

kinda true, but fuck you. turn-based should have a space in games as its own subgenre.

Go back to your shill thread, cretin.

Mainline FF games from VI and up were about innovation in the gaming industry. It's only natural they try to step away from pure turn base.

What do you want from them? More turn base with even more convoluted leveling and weapon upgrade systems where you spend 66% of the game in menus?

It’s really dick. There are so many 3rd party software indie developers that it would be a crime if square or whoever the fuck ever makes the FF games made some turn based games. Plus they try and keep FF really character driven and story based rather than about the stat spreads, which is why they make other RPGS

A majority of the fans are only obsessed with FF 7 and will continue to get 100 more remakes

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irrelevant hack in charge of an unsalvageable game in an antiquated genre

who the fuck cares

The only good FF are turn based so you would think it would be a good idea, however SE has no competent devs working on FF now so they would fuck it up anyway.

No, Turn-Based isn't what was wrong with the latest FF sequels.

k

boomer ruins FF7remake combat because his crippled old hands can't handle a mediocre arpg

audience is too bummed out to try out the sequels

rebirth sales suffer

ffxvi supposed to be gritty hardcore medieval slop

will it be the darksouls of final fantasy?

no, make it DMC because darksouls is too hard and will scare away boomer audience

Turn-basers should just watch letsplays if they're too old to play real games.

FF should go back to having good stories. all the past FF since 9 have shitty stories. even FF7 remake and rebirth has managed to turn a pretty good story from FF7 to shit

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More turnbased = more good.

Her face looks so off. Why did Rebirth give her a rat face?

I kind of don't care at this point. I think I'm probably done with FF after FF7 part 3. I'm finally at the point where I'm willing to admit that FF hasn't been great in over 20 years, but I'm invested enough in the FF7 thing that I'm committed to seeing it through to the end.

I knew it. All over the internet people have been talking about how Clair is bringing JRPGs back to live because it brought back Turn based combat. Except, turn based has been here all this time. Persona, Dragon Quest, ect have been here and have been keeping Turn based games alive. All of this just simply boils down to people wanting Final Fantasy being turn based again.

No tactics, bring back the ogre battle guy, with ogre battle combat, but make it a good FF story.

Yes. If I wanted FF with real time combat I could play Kingdom Hearts instead

I genuinely do not care.
I like both turn based and action games, and as long as the systems/mechanics are solid, I will happily play either one.
Anyone saying otherwise, has objectively poor taste.

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It shouldn't go anywhere. It needs to stay in the trash where it belongs alongside every boomer faggot that is still buying Squareslop

Persona, Dragon Quest, ect have been here and have been keeping Turn based games alive.

Sure, in an extremely outdated and lazy way.
Clair Obscure is the first turn-based that actually invested FF-like cash into the enterprise (and succeeded).

boomer faggot

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Turn based with parry is the future.

the FF7 Remakes have a really good combat system. They are essentially modern interpretations of the classic ATB system. Instead of automatic turns you have to switch characters manually constantly because otherwise the enemies start hyperfocusing you, and almost everything outside of the basic stuff like regular attack and block are found in the command menu. Hitting up the command menu also puts the game in slowmo and you can even issue commands on other characters through command menu switching instead of full character switching also makes setting up combo attacks really easy and fast. Enemies also have quirks, weaknesses, resistances, etc. So analyzing is important just like in the old ATB games.
The Remake didnt even have full damage mitigation, dodge was really just for closing in distance or evading special attacks and block would just reduce incoming damage. Rebirth added perfect block/perfect dodge which basically function like a high risk/high reward mechanic similiar to Exp 33 (but not nearly as vital)
The only issue is that.... they are too easy, unfortunately this applies to any modern RPG. making a cool combat system with a lot of depth just gets lost on most players because of the lack of challenge. You can mash your way most of the game and while it will be suboptimal, you will still advance just fine.

I'm less favorable on 16 which has great gamefeel but the enemies just feel like different shaped giant HP bags, almost never challenging the player to fight differently. It feels like a wannabe character action game thats also way too easy, like probably the easiest "RPG" I ever played. theres a lot of flexibility with mix/matching eikon abilities but you basically only need to do it for the sake of doing it, the game never meaningfully challenges you or tries to exploit a poor build