Doom the dark ages

You fucking LIED to me Anon Babble. It’s KINO.

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you're right
it is closer to a movie than a game

it's gay

no actual screenshots

just a cover/promo material

buzzwords

It's a bait, you didn't play it

2016 is still the king

Doom but medieval

Isn't that just Heretic?

I skip all cutscenes and it loads in 1 second so this isn’t a problem

flying cybernetic dragons while slaughtering demons with metal music playing. Yeah nah..go play Expedition 33 or what ever else you trannies play.

2016 is great but no. Dark Ages clear it and Eternal.

Heretic is irrelevant

The three strikes of Doom: The Dark Ages
Strike one: Manjaw "woman" front and center
Strike two: Turret sections
Strike three: Censoring "Too Young to Die"

That's three strikes, you're out. And let's not forget: $70 plus tip, Denuvo, no game on disc, and thinking that being "story focused" was a good idea for a game about an Angry Man killing Demons.

You’re poor and can’t run it

Can we get Quake already?

i miss glory kills

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Unless they’re going to make labyrinth maps with 0 gimmicks and NiN music then no

no one likes the dragon levels bro you gotta take this out of your bait

Not as gay as Steve Saylor from the Special Thanks credits. But OP is right though. It's still a fun game.

no one likes the dragon levels bro

Who is no one? Third worlders (that didn’t play it) and mentally ill people on Anon Babble and steam forums?

If he unironically uses kino he might be a retarded Anon Babble crossposter who enjoys capeshit and this doom iteration is basically a marvel movie.

I don’t pay attention to the story in doom games. I skip all cutscenes.

it looks like fucking warhammer. that is not the visual identity of doom.

nta but I'll take the bait

I have a 4070 ti super

I paid 35€ for the fucking goty that is expedition 33, no way I'll pay 60€+ for a fucking single player 10 hour fps and also, fuck all of this "if you don't pay 110€ you can't play on the release day and have to wait 3 days"

what about the unskippable cutscenes

I paid 35€ for the fucking goty that is expedition 33

See

That'll be 70$ plus tip

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make a game fun rather than a tryhard autistic challenge

people actually like it

it's good

Who would have thought.

Never listen to the crying "no fun allowed" autist crowd.

Doesn't hold a fucking candle to eternal and is also a bit worse than 2016

Bethesda: were removing glory kills

aw man I actually liked them wtf

Bethesda: don't worry! It's because there's way more enemies on screen now! It would make the game too slow :)

oh OK thats actually a good compromise

game comes out

the "more enemies on sceen" just meant huge 20 man groups of shield guys who blow up the entire squadron of the group all huddled together

slower than 2016 and eternal

some of the most fucking goofy looking projectiles I've ever seen in a game. Everything is a giant over exaggerated looney toons bullet because the retard devs couldn't think of a way to show what could be parried and blocked better

basically 0 feedback of when I'm getting hit. Will be casually killing demons and suddenly out of nowhere the screen fades and the life sigil notification appears

Anon Babble is always wrong..

>Bethesda: were removing glory kills

>aw man I actually liked them wtf

your opinion is literally fucking worthless lmao

MOOOOM THEY REMOVED THE QTES FROM GOD OF WAR HOW COULD THEEEEY

These. Fucking miss glory kills. All ID had to do was keep the whole "3 charges of blood punch thing" and made the 3 of them saved give you a glory kill. That way we don't have that retarded "shoot thing until it starts glowing" and you're forced to do one mechanic and could still have fun.

Glory kills aren't QTEs retard. And they're infinitely better than "woaaaaahhhhh slow motion kick!!!!"

Rule of cool.

Cool:

contextual animations for each enemy type

Not cool:

static slow mo kick/punch/shield/hammer melee attack that lasts as long as a cool animation would

make a game that quadruples down on plot and story cutscenes

oops all filler and basically turns doom into he-man but with gore

Anon Babble unironically likes glory kills now

You can’t make this shit up

Yeah true but the problem is dark ages still encourages basically the same thing the only difference is you don't get a fun little satisfaction animation now. They could of just removed the focus on close quarters melee entirely but instead gave us a gimped and less impressive looking version of it. Glory kills are still in but their maybe .05 seconds faster and not as satisfying. Either put them in or don't.

I'd take that at this point over the melee shit they implemented that goes slow-mo on every single individual blow. Fucking hell, someone's already modding that out and the pacing flows a lot better.
youtu.be/ddzUGWdxsyA
As repetitive and unnecessary as glory kills were to the formula, you take it away in favor of a streamlined version and you realize brief breaks were good for keeping a player from wearing themselves out by 100% combat alert all the time. Plus they were a lot more satisfying than just bonking something til it eventually stops being a damage sponge and finally keels over.

I always did. Since 2016.

the classic face in the UI

mod? or skin?

i got 4 hours in Dark Ages so far, and im having 9000 tons of fun, its fucking awesome.

These sum it up perfectly. Dark ages still has glory kills, they just cheaped out so they could cut the animation budget.

Neither. It’s in the options menu. Just change hud to classic

it's an options menu thing by default tucked away in there

Option in the settings.

Always have. Seen a lot of people here say they take ages and ruin the flow but they most likely have autism. They all last maybe 2 seconds at most. Like others have said, I'd rather 2 seconds of a dopamine releasing "woah sick!" Animation over two seconds of looking at doom guys boots while the demon he just kicked fades from existence.

basically 0 feedback of when I'm getting hit. Will be casually killing demons and suddenly out of nowhere the screen fades and the life sigil notification appears

This is a big problem I have that I've seen no one mention. Almost every death has been from getting shot from behind because there's zero feedback.

are you fucking serious?
christ i must be blind, i somehow missed this in the options.
thanks guys!

thats awesome, thanks lads!

I know I’m in the minority here but I always enjoyed the fact that nudoom offered the classic center aim view. Im fucking pissed that they didn’t include it because of the big ass captain America shield blocks a quarter of the screen.

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Why not just make certain projectiles unblockable?

here's a shield to block attacks since you can't dash

but you can't block certain thing arbitrarily

Nah, that'd be gay.

Glad I'm not the only one who noticed this. I thought it was because I had "screen effects" turned off because of the whole BLOODY SCREEN YOU ARE LOW ON HEALTH bullshit but I turned it back on and same issue. One time before I had full health and backed myself into a corner by mistake, suddenly out of nowhere my health was sky rocketing down from 150 to like 10 despite none of the demons infront of me hitting me, turned around and there was a zombie in the corner. I don't want big red hit markers or anything but like there was no indication I was being hit, just my health bar randomly going down in 25s

Nice try Swapnils

There’s a directional hit indicator in the options…..

The damage you take by UV/Nightmare doesn't help. It's like jesus fucking christ, I feel like Wolfenstein TNC all over again as some asshole Arachnotron from halfway across the area swiss cheeses you unavoidably and it's hard to tell exactly how much damage you're eating as it covers your screen, but meanwhile some actual enemy projectiles tap you with nary a notice and suddenly you're nearly dead from full health/armor immediately. You can turn on indicators to notify you that projectiles have been fired in certain directions but it's very lazily done and not all that useful in the heat of things.

some of the most fucking goofy looking projectiles I've ever seen in a game. Everything is a giant over exaggerated looney toons bullet because the retard devs couldn't think of a way to show what could be parried and blocked better

This is my biggest fucking complaint. This is an art design nightmare and honestly feels like some kind of unity asset flip. Most enemy attacks in this game have fuck all consistency. Instead of

zombie has gun

zombie points gun

blast comes out of gun barrel and is shaped like barrel

It's instead

zombie has gun

zombie points gun

a fucking line with a ball at each end that's not only 80 times wider than the ROUND CENTERED BARREL but also 4 TIMES WIDER THAN THE ZOMBIE ITSELF comes out

It reminds me of playing little big planet back In the day and people would create enemies with no animations who just "emit" bullets and hazards at you.

I think the games fine. Just fine. It's nothing compared to 2016 or eternal and this thread basically hits all my complaints with it

slowest of the nudooms

I miss glory kills with cool animations, this game still basically has glory kills but took the fun out of them

enemy projectiles looking like they came from fucking cuphead but worse

hit indication being absolutely ass, no I will not turn on your casual "AN ENEMY HAS FIRED" notifications. Either make doom guy grunt or make better hit detection sound effects instead of me having to rely on the loud BEEP when my health reaches critical (bit late for that)

Besides that though, it's fine.

people thinking the accessibility configuration for difficulty shit was meant to make the game for babies, feels more like they were so scared at trying to be a bullet hell lite as a shooter that they use it as a crutch instead for players finding it obnoxious to keep getting shot in the ass

He does grunt in the game

Well I ain't hearing shit nigga

There’s an option in the settings menu that might be turned off. Either that or you have to fuck around with the audio settings because the sound mix is horrible.

doom guy was transbian all along

If I enjoyed DOOM 2016, would I like DOOM Eternal?

Maybe I'm just bad in the brain but this game at ultra-violence feels way harder than Eternal did, I played and finished TAG1 on nightmare yet this is filtering me. I'm dying over and over again because I feel like I have no control over the battles, switching weapons is so slow that I barely do it at all.

I feel like a retard playing it. I can't into the parries, they're not hard to time at all its just that its not what my brain is thinking as I'm playing. I still hit shift constantly to dash and R to use the flame belch as if I'm playing Eternal, I forget that melee is even an option except when enemies light up purple.

It's all so generic. It's the most stock metal thing you'd expect from a different franchise trying to be Doom without understanding the reboot music so far. Never feels like it creates a proper atmospheric noise, just that it is filler using guitar sounds.

Do you want a higher intensity with a game that requires you understand which weapons are best per which enemies at any given moment, swapping and mixing strategies on the fly while having something that's pretty much the FPS equivalent of a fighting game in how crazy later/DLC fights can get, at least on the highest difficulties? Eternal basically iterated on 2016 and then shifted things around quite a bit, so that's up to you to discover if you feel that's up your alley, or if you're like me and prefer 2016's simplicity by comparison.

Interesting, thanks.

and for the lore players, the game leads directly into Doom 2016's Slayer Testaments

I mean from a certain perspective they were right, but from another they really weren't honest about how pointless this game actually is
youtube.com/watch?v=G4Uw3m_dPpw

I really, really like this from DOOM 2016. Eternal's music from what little I've heard doesn't sound as good, same from the bits I've heard of Dark Ages.
youtube.com/watch?v=r7ykY7PR1Mk

I shred the guitar or pet my dog

There's too many options so I just turn them all off. Not having fun.

Anon Babble unironically likes whatever is actually cool

Holy shit who could have predicted that Anon Babble is actually human

Pong: the dark ages

DOOMSLAYER gets a wacky spi-off where he plays tennis with the spawn of hell! BUT ONLY HIT THE GREEN BALLS DOOMSLAYER!

the cutscenes are so fucking gay, manchild energy over all of them. "HES SO FRICKIN BADASS!! SUCH A BADASS FRICKIN HARDCORE DUDE"

God damn. Doomguy smashing the elevator comm in 2016 is cooler than any tryhard shit they put in these elaborate cutscenes.

so, Anon Babble, what does good metal sound like?

There’s no such thing

And how would that work with shield?

unironically

Be quiet retard. Go back to twitter or discord or wherever it is you shit in the gutter

You can still can depending on the enemy. if you jump on them whle it's flashing and push e (or whatever it is on controller) you execute them.

It's only 1 same animation per enemy.

Oh please, cut with this crap, is thanks to retarded like you that we have this kind of shit now, do a favor to everyone and just kill yourself

genuinely worst in the nudoom series, the fun of 2016 and eternal is just not there. if you like holding left click at midrange or playing easy, repetitive parrying minigames you might like it but god damn i'm so bored.

The only cool thing I've seen so far. Yes the game has huge environments but it all just feels so forgetable.

there's a part later on where you genuine spoiler go inside cthulu and my friend sounded completely exasperated asking why it still looked exactly like the rest of the game

shill faggot get with the times kino isn't used anymore

does anyone here think this game will have the kinds of fans that Eternal and 2016 does? I'd be genuinely surprised.

So it's a movie game?

New games
Doom 2016 > Doom Eternal > Doom dark ages

Old games
Doom 64 > Doom 3 > Doom 1 > TNT > Doom 2 > Evilution > master levels

look it's a squid
it's artificially intelligent
i hope someone gets this reference from a old YT classic

Its less bad than I thought, but it is still bad
Fuck, so far the best part out of the entire game has been the Atlan stage

They removed glory kills yet added the most obnoxious slowdown on every parry and melee. Why can we not turn this shit off? It's just like God of War 2018.

basically 0 feedback of when I'm getting hit. Will be casually killing demons and suddenly out of nowhere the screen fades and the life sigil notification appears

I honestly thought I was just bad, but I'm glad other people are confused about just suddenly dying.

I just started the game and it feels way better than Eternal. Much more all your weapons work good and you swap to what you enjoy less switch through everything because you're running out of ammo ahh. Much better melee mechanics, love charging star. The story seems dumbing than ever but "story in a Doom gamelolmao"

I am liking it a lot, it's the chaos of eternal but less constrained I feel. Every weapon is good. (besides shredder maybe lmao)

it's so much more constrained man, shit look at your gameplay. you're just parrying and using one weapon and occasionally pressing punch. but you have to do that, if you swapped in this situation, like to a grenade launcher to blow up all the clustered knights or something fun like that, you would've gotten jumped because it's slow and you can't block mid-swap. it sucks.

is thanks to retarded like you

Another poorfag ESL lmao.

I actually enjoyed the 'oops all hell knights' room

TNT is Evilution.

i could pull out a skull shredder and just mow all them down, if that was eternal the only way to survive would be ice bomb into running away

Doing what you want is quite literally the opposite of being restrained.

damn you are right i ment to put plutonia in TNTs place place

I can't do what I want and what he's doing is basically the exact same thing that I did bar a change in weapon because it's the only thing you can do.

in eternal you'd just throw down a frag, maybe do a hookshot launch and then gib them all with destroyer blade. there are way meaner rooms than this in master levels, doomguy's power level is much higher

it's not. kys

hoo lord i need a break

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I was ready to complain about the music, but with the way this game is mixed I swear I hardly ever hear it. Only the occasional

CHUGGA CHUG CHUG

guitar during certain fights. I honestly can't even tell if it's a different song or not when the guitars pick up.

guns feel like you're doing negative damage

90% of your time is spent Press X To Kool because the game rewards you for not using your guns

ammo for punches

this is a doom game

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probably why they sorta made up for it with

Siege part 1

Abyssal Forest

the cosmic levels

But enough about Eternal. Thankfully in TDAs you can use any gun you want and they all kill shit well.

2016 >>>>>>>>>> dark ages > eternal
simple as

Try jumping at a staggered demon next time you execute them.

eternal>2016>>>>>dark ages>>>>>>>>>>>power gap>>>>>>the vehicle missions in dark ages

dark ages = eternal>>>>>>>>>>>>

yeah you could do nade + destroyer blade but that's about it. in TDA i can just parry the whole room and mow them down how it pleases me, instead of quick swapping while running away.

Can't wait for nuDOOM4 to come out and everybody slobber all over TDA because now it's the old game. It's the same shit every fucking time with you faggots.

This is going to sound petty as all hell, but the cartoon bite / scratch / teeth marks that pop up when you get hit take me right the fuck out of the game. I couldn't stand it for more than a few minutes. Fuck this game.

I fucking hate eternal. Doom the dark ages is better

half naked guy

fully covered up bossy looking woman with a square jaw

lmfao

there's a fight with 2 of them later on :)

He's a good father, not letting his daughter be a whore.

but the cartoon bite / scratch / teeth marks that pop up when you get hit take me right the fuck out of the game.

You can turn that off and it’s in eternal as well

2016 did them nearly perfectly. Turn off the stupid "enemy glows neon when you can glory kill them" and force yourself to learn to do it on the fly by enemy reactions and it is fantastic. You don't use them all the time, only when you need to. Eternal took this way too far.

But enough about Eternal.

No, this is 2016 and Shart Ages.
2016 pivoted away from SHOOTING for gay ass QTEs that somehow make 90000000 health and ammo explode from the pinata enemies.
Eternal backed off it for gun switching ADD
Then Shart Ages comes and ramps back up the QTE shit even further. Where the enemies may as well be demon energy of ammo and health with how much they drop

any good source of faltering would do the trick.

Eternal backed off it for gun switching ADD

Nigger, Eternal added MORE of that with fire = armor on top of glory kill = health and chainsaw = ammo.

except eternal you have to glory kill way less in because they gave you other ways to generate health and armor. especially on nightmare glory killing everything was pretty much the ONLY way to get your health back in 2016.

guns feel like you're doing negative damage

You have played for 5 minutes.
The second tier of all the guns tear through shit, particularly the Super Shotgun.

meanwhile the basic shotgun in all other Doom games is punchy, satisfying and relevant throughout the entire game

Yeah, nah. It is cliché at this point but Dark Ages just does not understand what Doom is about (any previous iteration, even not just "classic" Doom).

you basically have weakpoint falter and grenades, dunno what else you mean.

thats 3 sources and frags are very awkward to use because they have a shitty button sharing console design so you might be honest and say 2 ways to get a timeout during carnage moments, actually make that 1 because you can't just weakpoint falter at will so its really just the ice bomb. you're so massively handicapped if you go up against masses of enemies like a madman, which you can do in TDA. idk why you're coping hard about this, with the right inputs in TDA you just falter half the map at will and carry on the carnage. in eternal you use your ice bomb and get the hell out before they un-freeze

kino

I think it's high time mods add this to wordfilter, it has became as universal as yos and kcuc in a "I just say word, this is my entire fucking argument" way

fuck

chaingun has a high chance of faltering with normal fire

remote detonation rocket can falter/interrupt

microwave beam detonation will falter

chaingun shield bash will falter

chaingun shield projectile will falter

plasma heat blast will falter

destroyer blade AOE will falter

there are so many fucking sources of faltering in doom eternal I don't even think this is all of them.

Kino

this game just doesn't look great, it's too foggy and desaturated. everything ends up blending together.

you're missing the point

none of them lets me go toe to toe with a room full of hell knights, that's what TDA has over eternal. it's maximum adrenaline simulator. you keep the group of enemies stunlocked with your parries while you duke it out with the main boss of the demons while they're basically forced to watch.

it's actually fucking kino...

Anti soul gas ruins another games visuals

stop being an ironic gaylord

imagine this fight in eternal

better ssg+pb spam those big demons from the distance, oh time to belch some fodder enemies and chainsaw them for ammo

oh the big demon spawned, better chain swap ssg+ballista

die to the mancubus because you dared to go close

it's kino. soon every eternal fanboy will convert.

why pay $100 when I can play it on gamepass for a fraction of the price.

I'm envisioning it in Eternal and it's so much better that it brings a tear to my eye. imagine a second weapon...

And now in TDA you don't do any thinking and just go forward. You're literally using normal shotgun for the whole fight here and it even automatically puts every enemy in fire lol.

Eternalniggers are part of the reason why I rarely enter doom threads on Anon Babble anymore and stick to discussion Anon Babble.

You're literally using normal shotgun for the whole fight here

As God intended

and it even automatically puts every enemy in fire lol.

That’s a weapon upgrade that you can turn off or on. Did you even play it?

go suck off your glorified dungeon crawler some more over there

What would Quake offer that Doom hasn't already done? Now that we're going with full-on dimension hopping and fighting shit that aren't even demons.

the fact that you can terrorize the hardest fights in the game with the combat shotgun fully upgraded is why TDA is kino, and will surpass eternal once the DLC+master levels are out. it has already surpassed base campaign eternal.

And now in TDA you don't do any thinking and just go forward

That’s based because I just want to slap some goons around. If I want to think I’ll play something else other than DOOM or better yet do something besides playing video games.

how?

its linear, repetitive, full of cinematics at every corner and seems like a downgrade from eternal in every way
dash gone, double jump gone, weapons dont matter anymore, never run out of ammo anymore, you die from enemies spawning in your face since no visual or audio indication for enemy spawn anymore, cant go back to get missed collectibles, gotta replay levels etc

i wont even mention how low res everything looks, textures look straight from 2015, and while the raytraced GI looks great its no replacement from a blurry mess every time you get near a wall

i loved 2016, i really liked eternal but this one is meh at best, a 7/10, if i didnt know better i would say this one came out before eternal, mechanically it just seems way too simplistic

That’s a weapon upgrade that you can turn off or on. Did you even play it?

The point is that you were making fun of the flame belch.

You ran out of ammo in Eternal?

You’re talking with multiple people anon

Eternal is the GOAT.

filters normies as it should

filters closet gamers who break their keyboards from seeing too many tutorial prompts (you can disable them altogether)

actual difficulty

dont feel like a robot stuck to the ground

can DASH

can DASH, mid-air

grappling hook, physics, yada yada

need brain to succeed

multiplayer that didnt last but it was one kind of an experience and im happy to have had the chance to try it out

That is on you jumping inbetween someone elses reply chain.

And the point is that you haven’t played it.

The cosmic levels were the best part of the game. They should have had more puzzle sections instead of dragon and mech shit.

Why did it feel lackluster

Fucking look at it. You wanna play that?

SAARS THEY ARE NOT BUYING THE BLODDY GAME WE MUST THE SHILLING HARDER!!!

Fucking FAGGOTS RUINED any discussion over 2016 and now they’re doing the same thing with TDA. ROUNDHOUSE ALL ETERNALFAGS.

For the purpose of accentuating action or in general?

this is literally the opposite of true, no eternalfag barges into a discussion of 2016. it's always the other way around.

TDA isn't like 2016 or Eternal. it has the best qualities of neither. if you're a tasteless rube who enjoys destiny-style "walk forward and click guy with shotgun" gameplay you might be into it. at least OG doom has some funny maze traversal and genuine resource management

KINO.

Page 10

Yeah Eternalfags ruined all the 2016 discussion even when the game wasn't gonna be out in 5 years lol.

2016 = testosterone
eternal = 70% of 2016
new ages = 101% estrogen

you are the faggot, my dear gentlefriend.

this is literally the opposite of true, no eternalfag barges into a discussion of 2016. it's always the other way around.

HAHAHHAHAHAHAHA OH WOW

get completely surrounded on every angle

it's fine

Snore.

all the time? i had to switch weapons constantly, menage my ammo with chainsaw, upgrade ammo amount etc, here im not switching from shotgun since rest of guns suck ass and either dont have the range to hit anything past 5 meters or arent accurate and dont do damage enough to bother

have literally never seen an eternal player go out of their way to shittalk 2016 in my entire life
meanwhile it is literally impossible for anyone to discuss eternal online without someone coming in like UMMM I DIDN'T LIKE THE CHAINSAW AND THE MARAUDER 2016 WAS LE BETTER like fuck off

And yet here you are going out of your way to shittalk a dark ages thread

It's true. Ultrakill trannies do the same thing. You fags always insert yourself into the discussion of other games because you know they hold no merit otherwise.

yeah because i just played it as a direct followup on eternal and it's not fun relative to that game or 2016

tfw the title of this Doom game is ad-hominem for modern audience woke-slop et-cetera

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Dark Ages is worse than Eternal, but it's better than 2016 because it has some actual thought put into its design.

And now you know how 2016bros felt when eternal released. You deserve to suffer the same fate.

the cosmic levels were kino i hope we get more of them in the dlc™

no see because i'm right and the people that dumped on eternal were usually objectively wrong and salting out

Eternal is shit I am right and you are objectively wrong

No it's referencing the end of the 2nd DLC where king Novik the Zanzibart is going to tell you that "these are The Dark Ages, Slayer. But your Doom is Eternal." And everyone will applaud how Doom Eternal was the real deal all along.

no you have to understand that i am objectively right and that eternal is a masterpiece and every single complaint thrown its way except for "the story is bad" is literally incorrect

no you have to understand that i am objectively right and that the dark ages is a masterpiece and every single complaint thrown its way except for "the story is bad" is literally incorrect

but that is objectively incorrect

Dark ages trashes the main mechanic that made 2016 meaningfully fun, fast swapping between all of your guns. Seeing gameplay with swapping was the exact moment public perception of 2016 shifted from "looks boring" to "might be sick actually wtf." Every one of my friends that I have shown this game to has said that it looks dull. I have not seen gameplay from anyone make it look more interesting than walking forward with a gun pressing parry and melee. tight design and difficulty isn't absolutely everything. sometimes a mechanic is just fun. dark ages simplifies itself while retaining some of Eternal's ideas but in the process forgot what made nudoom itself in the first place.

Constantly swapping guns was gay. It only made for flashy youtube videos, but the mechanic completely broke weapon balance and made everything but the highest burst damage guns completely worthless. The same thing happened in Eternal.

why are you like this

But chaingun with infinite ammo rune was the most powerful thing in the game. And you can't say "it did nothing, it was for flashy youtube videos only" and "it was imbalanced".

And now I'm seeing people beat Dark Ages Nightmare with one gun.
So it's not like ID found a balance with any of this.

But chaingun with infinite ammo rune was the most powerful thing in the game.

Switching between the rockets/SSG and gauss was way stronger.

And you can't say "it did nothing

Good, because I didn't.

Filtered

Filtered by what? My crimson medals in arcade mode?

Face it, the only real reason why people dislike eternal is because it was too difficult for them.

But I love Eternal. It's 2016 I don't care for.

I honestly don't get why people struggle with it so much. I loaded Nightmare for my first playthrough and found it pretty normal.

They struggle to be cool. They really should had altered enemy hp and numbers with difficulties because right now when a bad player plays Eternal it's just gonna take long and feel boring because they still have to kill the same amount of enemies with same amount of hp than someone on the hardest diff.

Doom 64 has the best tone. An oppressive atmosphere without being shit like doom 3.

I won't say they've gotten worse over the years, but I feel their older stuff simply was more to the point... More SOVL, if you will and also spoke more to the primal "death head" headbanger crowd?
youtube.com/watch?v=nV_N-Tow6Rw

Can you repeat that in English, dear retarded frogposter?

franchise dead

Flopped
Shitted as it were

Reverse-shills in full force I see

I love how Anon Babble consistently hates games that aren't basic bitch normalfag slop

I’m not sure what you mean by this

Reverse-shills

new buzzword cope from paid shills

For me, it was the shoulder cannon.

IMMEDIATE thirdie defense force responses

This place is even more astroturfed than (((tw*tter)))...

DOOM 2016 comes out

everyone loves it

Anon Babble hates it

DOOM Eternal comes out

everyone loves it

Anon Babble hates it and starts liking 2016

DOOM Dark Ages comes out

everyone loves it

Anon Babble hates it and starts liking Eternal

.......does anyone have a PDF of the Art book

whatever you say, pajeet. I still won't buy your shitty game

No I seriously don’t understand what you meant by your post.

guys, have you heard of the game "simon says"?

it's hecki*g KINO

DOOM 2016 comes out

everyone loves it

Anon Babble hates it

This is not true. I remember when the multiplayer leaked and Bethesda almost Shoa’d the entire board with DMCA request. Most were positive about the leak and the game when it released. The only real bitching was about snap map replacing mods and glory kills.

How much a sale is this game worth buying at?
I'm too invested in Exp33 and 100line for any other new games for the next couple months. Figured by then this will be a little cheaper.

less constrained

How TF are people saying Eternal was MORE constrained? I feel like I'm being gaslit. The only constraining part of Eternal was the Marauder fights which everyone hated and could only be fought in one specific manner. I feel like ID took that gimmick and made an entire game around that for TDA with the shield gimmick. You HAVE to parry each and every single time. Because your guns are so shit and weak you have to rely on that bonus damage through the parrying.

niggers who probably work for Nintendo or Sony paid to shit on doom
It's why they always repeat the same shit and post the same shit

Fuck off nigger

cool revisionist history. Anon Babble has been brainbroken over doom since 2016

work for Nintendo or Sony paid to shit on doom

That take is equally schizoid to the people who are calling everyone shills for talking about the game. Major game companies aren't going to hire people to anonymously shit on other company's game on an imageboard for autists.
Just like people who like and talk about the game aren't hired goons in a Indian/Chinese marketing conspiracy.
You're all a bunch of idiots punching air.

I watched Asmongold play it for a bit and like i can't look past the fact that it looks like the game was made for women. Could that explain the difficulty and retardation of game mechanics?

"I totally did not get paid to post that on multiple websites to promote the game"

"it's not doing bad at sales at all, actually it's selling really well"

revisionist history

No

I watched Asmongold play it for a bit