"RAY TRACING IS BAD BECAUSE... BECAUSE I CAN'T AFFORD IT OKAY"
"RAY TRACING IS BAD BECAUSE... BECAUSE I CAN'T AFFORD IT OKAY"
everyone can afford a screenshot though...
kinda gay they're having to lean into tech like this to sell hardware now because you can't even hire enough people to make games that reflect a higher polygon count for significantly greater detail without it costing a gorillion dollars and it taking the devs' entire lives
Raytracing is bad because devs rely on it in lieu of actually designing lighting and it consumes way too much processing power for looking barely better than properly baked scenes. It's computational opulence, plain and simple.
kinda gay they're having to lean into tech like this to sell hardware
brother welcome to 30 years ago
I rather be considered poor than a graphicsfag cattle that get's scammed every time
It's bad because most games don't need real time lighting for entire world because
There's no day night cycle or that much interactivity with world itself.
It's super unnecessary in stuff like doom, Indiana jones and control etc.
Why not just ray tracy most things in studio instead doing it on consumer's end
diminishing returns were not a problem 30 years ago, why are you arguing
You can get this same effect without Raytracing. The thing tho is that the current hellscape of Pajeet AI coders does not know how to accomplish it.
Left is more atmospheric imo. Softer shadows, softer reflections, and softer color palettes makes it more pleasing for the human eye.
Real life sunlight sucks balls anyway. You can barely see shit on a really hot day.
Raytracing is bad because devs rely on it in lieu of actually designing lighting
which game does this?
looking barely better than properly baked scenes
Yeah as long as the sun doesn't move, the lights don't move, the objects in the scene don't move and the camera doesn't move then yeah it look basically identical to baked.
Star Wars Outlaws
I don't mind raytracing I think it's acceptable for it to provide a modern 90 class card at least 120 fps at 4k native for me to call the game properly made at max settings which seems possible on most titles not rushed through the door.
No you can't. The left is the game without , the left doesn't look the same as the right does it?
what's bad about the lighting in star wars?
Actually left looks artistic while right looks like your average UE5 tech demo slop
but it's artistic
and looks shit and flat
Raytracing is fine but
devs need to be more honest about minimum requirements
need to optimize these games more so that top end cards can get 100+fps this is the threshold where framegen can max out most monitors without heavy impact on inputs
Actually implement it well
And then when anything moves in RTX, you see clear ghosting/shadows that take multiple frames to resolve, which is even more distracting than static lighting.
I'm still waiting for ray tracing making the gameplay better.
I AM RAYTRACING, I AM THE FUTURE, I AM PERFECTION I AM...W-WHAT IS THAT BOSS MUSIC I HEAR? W-WHA...N-NOO NO YOU CANNOT DO THIS TO ME, I WAS SUPPOSED TO BE THE ALPHA AND THE OMEGA I AM YOUR GOD I. AM. RAYTR.AAAAAAAAAAAAAAAAAAAAAACK
Are you implying that because the left doesn't look like the right in the OP, that it is entirely impossible to recreate the right using traditional techniques?
I'm still waiting for my mouse mat to make my graphics better
You're right, when something moves gay traced shit looks strictly worse.
So you agree that ray tracing isn't important? Glad we achieved this understanding, and I can now leave the thread knowing OP admitted he was wrong.
Yes. The right is ray traced. If it could be done without ray tracing the without ray tracing version wouldn't look like the left it would look like the right.
Let's be honest here. You can't run it
I still hate that there's no standard for "minimum requirements". There's nothing stopping a developer from making the "minimum" requirements mean
This game can be played at 480p/24fps
or
This game can be played at 1440p/120fps
Just to be clear, you are saying that it is 100% impossible to use traditional lighting techniques in a way that emulates ray tracing in any game ever made, right?
I'm saying that you can't do ray tracing without ray tracing. Are you retarded?
lol shit for brains over here
So again, you couldn't, under any circumstance, recreate the screenshot on the right using traditional techniques? That's what you're saying?
If you turn the ray tracing off then the game won't look like the left it'll still look like the ray traced right version
lol
So to be clear. You're saying that you don't require ray tracing to do ray tracing?
you have to be trolling, this is hilarious
I've had a 2080 when it came out and currently have a 5090 and I have not turned on RTX once
if you could do ray tracing on your GTX1080 you wouldn't be getting upset in RTX threads
Let me know if I'm misunderstanding. You're saying that Ray Tracing, a technique that was developed specifically to streamline (and not be better than) traditional, can't be done with the techniques that it was explicitly streamlining (and not improving)?
I've already answered you twice.
The irony is hilarious. Photographers love semiovercast days because hyper sunlight is for (actual) niggers.
don't have ray-tracing capable GPU
can still see the difference between the screenshots
Yeah, I'm thinking RTX is a scam.
You have admitted that you don't actually understand what you're talking about, I gauged that a few posts prior. I've been letting you dig your own grave since.
go on blender
add a sun light
wow this gameplay is fire yo poorfags could never
This is a fake image, only ray tracing can do this
you don't know what you're talking about
yes. that's why the left and right images in the OP are exactly the same
Once again, you seem to believe that "Does not", and "Can not" are exactly the same. Just because (You) did not graduate grade 5 does not mean that you could not graduate grade 5.
I can't tell which side is supposed to be the good one. I presume right is raytraced but I prefer the moodier left side.
You seem to just type words. I can run ray tracing and I've not found a game which I prefer it turned off.
It's a fucking technology. Whether it's good or bad depends on how, where, and when it's used.
Everyone who thinks it's either good or bad simply don't know what they're talking about.
terrible cope
The problem with it is its not perfect.
No joke.
I'd rather not have than to have it and see it fuck up, ruining my immersion
Who's Ray and why are we tracing him?
Ladies and gentlemen, one of these people is posting an opinion, and the other is posting an opinion that he thinks is a universal truth. Can you determine which is which?
doom the dark ages unironically
one of the trailers explicitedly had the director state that they're using raytracing to release the game faster
Now post it in motion instead of photo mode
move saturation and color sliders up
somehow this needs a top of the line GPU and tanks performance by 70%
Amazing tech we got here guys
i super don't give a fuck about this gay shit and never will
Left: 120 FPS
Right: 60 FPS
What game mechanics could use raytracing? I guess a (proper) Thief sequel could use raytracing for more realistic shadows and sound propagation. Though I'm still not sure that would improve gameplay over simpler solutions that worked well enough in the 90s.
Your need to ask for assistance in this is amusing.
Clearly you're somebody who can't run it well, so your coping mechanism is to pretend AO and some speculars are all which is required to emulate it.
Why is the lighting always overexposed on RT shots?
This
It can be done. It's just lazy to not do it
they're lazy
just like you're too lazy to get a job which allows you to buy the hardware to run it
Ray Tracing is cool in that in theory it should take a lot of workload off of already overworked and underpaid Game developers. But in reality all it has done is just allowed greedy publishers to push out games that are somehow even worse when it comes to optimization. I'd 100% rather be able to play a game in a way that maxes out my monitors 4k screen resolution and 165hz refresh rate, than play a "prettier" (Dubious because again, the developers use it as a "get it done quick" tool) game that runs significantly worse on my 5090.
Not that anon but there are a ton of lazy shit tier implementations of RT look at monster hunter wilds.
I feel like RT gets a bad wrap because some people tack it on and it's shit.
retard ESL
No. I refuse to pay for it.
thats lumen though?
I hope it gets forced into every single game
Spending a lot of money for something irrelevant is bad, yes. You might understand that when you have bills to pay, Billy
I don't care from my testing it seems to remove 10-20% fps on most games and most games not made like shit will stay at 120+fps on my 5090 at 4k.
I'm simply not buying games that can't reach that target unless they are actually visually impressive or mechanically impressive enough to justify the toll
I don't even think about it. I just enable it and play the game. Crying about frame rates are for poorfags and retards
We don't need real time ray tracing in all those static games.
It's just a cost cutting measure at this point.
If we ever start getting games with dynamic environments we will need it but we are not there.
maybe he can afford to pay his bills and you can't?
I don't even think about it. I just disable it and play the game. Crying about graphics are for redditors and retards
CONSUME SLOP!
israeli hands typed OP
Just because you can afford to buy the Oakland Athletics doesn't mean you should.
I 100% agree on the crying about graphics. If you can't run it you should just accept that other people can
Are those even from a real game
Ray Tracing thread
retard off on some poorfag cope tangent about something I have no idea about as the world is larger than usa
Not really when the industry standard is to lower the internal resolution on consoles to reach a 60fps target.
These retard devs are squeezing out people that have bought into current gen by making the games shit which in turns makes my 240hz 4k monitor look like a bad investment. Everyone on the monkey ladder gets fucked in the ass due to this
This is the 15th time someone that calls others poorfags displaying bot like behavior, I know eyes have been on this board for years but it was never this bad before.
Say it with me
Standards does not mean that someone is poor
This thread isn't about raytracing at all, this guy is just trying to brag about his hardware.
OPeddit seems absolutely hell-bent on proving the sunk cost fallacy as legitimate lmao. Throwing temper tantrums and screaming "MY DAD HAS MORE MONEY THAN YOU" into the void while also not posting his PC's specs (It has an AMD GPU)
9/10 times it's some jeet without the hardware from what I'm seeing
Just because I spend my days crying about other peoples graphics settings doesn't mean I'm poor
what does it mean then anon?
Hardware he refuses to show the world, btw.
You're wasting your own time. We both know rationality and nuance might as well be a disease to these people.
Jeet detected you can't read
Post system so I can shit on you and you have to go back to your jeet farm to write up a new larp
soul/soulless
it's anon with his 5090 wanting a big dick competition in a thread again
change the record you dumb cunt
Give him a minute, he has to scroll through google images for 15 minutes to find one that might not be immediately reverse searched.
Post your furmark score anon. Show us all how your tranny white computer runs
bottom left has so much more soul than its rt slop counterpart
reshade off vs on
nobody can afford it.
but muh 5090
you will automatically get half fps with RT on. you're cringe if you think lighting > framerate
He's actually getting mad and defensive when anons request to see his rig
anon has his troonix image saved so he can post
post your furmark score anon. show me you're not lying like you were the other day
It was never this bad before the sheer number of paid shill Jeets that larp about their hardware and use it as a means to pressure people into paying more for less is fucking insane.
Mad because it kills your argument Rajeesh?
Mad because you can't call people that paid good money for perfectly fine systems poorfags because they don't want to buy objective slop that runs like shit?
Mad that these AAA companies are losing money for releasing lazy slop?
We all have backlogs that can outlive your company so cope
Kek
Days later
Still mad that his jeet larp has been buck broken
You already proved you can't use computers well cope, imagine how shit your life is that you spend your free time sweeping for these companies that continue to fuck the consumer up the ass and think that it's a good thing
I mean its kind of obvious. People with secure wealth don't need to brag about it on an anonymous website
still mad that I didn't provide proof
sure . post your furmark score you lying sack of shit
You do realize you're talking to multiple anons, right?
usa
rich
no it isn't. He has a tranny white ICE Aorus and posts his troonix specs , but can't provide any other evidence that the images are his pc
left is actually more realistic to how light looks. right is overexposed to hell
How do I turn on the raytracing feature?
No no you're all the same people I swear!
Seek help, maybe then you'll get some money
He's already replied that it's him you dumb fuck
Yeah screenshots are shit because all of that can be done prebaked or similarly through other means
Click the Update Driver button
I'm not that anon btw
And I'm me, the person in who is decidedly not who he is accusing me of being of in So please, stop creating headcanon and post your own rig, proving to the world that you actually aren't poor as you claim everyone you disagree with to be.
I'm not him
how did I know it was troonix then , retard
thank you sar this make me get the good raytracing sir?
dynamic lighting, not raytracing
So mentally ill he needs furmark as a cope over his system being intel
original cope was to call people poor
now wants to compare benchmarks despite my entire system being more expensive and stable than his
This is why you jeets always lose you double down on the dumbest shit and will cry because it stops your scam.
You have nothing you're so fucking pathetic you try to shame people over their systems that are perfectly fine and cry like a giant bitch when someone with more calls you a the fucking loser that you are.
He's salty because he tried to larp a few days ago and actually was able to single me out. He actually got so ass blasted he's begging me for furmark scores to compare his shit tier intel based system to mine.
He has severe cope because he made two intel systems in current year and has the nerve to insult people for buying normal reasonably priced parts when his retarded ass went intel not once but twice
everywhere is the same
classic
I live here btw. See my house?
you should post your rig
post yours with a time stamp lol , why the fuck should I jump through your hoops for you , stupid mong
Because I saw him post in a similar thread yesterday and I saved his with some other desktops, remember these are datamining threads
christ the right looks so bad
This is the zigger hovel
post your pc mine is better
...and you know it isn't now don't you lol
Why?
You don't need realtime raytracing for any of this, the only thing you need raytracing for is variable lighting and real-time reflections. Everything in OP could be baked
you can't even hire enough people to make games that reflect a higher polygon count
That's not even a hindrance anymore, you pointless twat.
t. disgusting poor
you keep skipping the posting your timestamp part , I wonder why?
That's temporal AA, it has fuckall to do with raytracing.
Mainly because I never once bragged about my PC's specs, unlike you.
All this proves that the retards that try to poor shame people are just paid shills and don't have the systems they claim.
What a bunch of fucking losers
You literally said
Post system so I can shit on you and you have to go back to your jeet farm to write up a new larp
here
no that wasn't me. I'm an actual poorfag
oh ok. sorry then poorfag
Retard he's not me
Holy fuck you jeets are now IQ
This sums it up nicely. A big part of why games look so bad these days is developers rely entirely on tech instead of having any creative skill whatsoever.
Did you forget when I told you exactly who I was?
I don't care who you are. Why would I?
Take a fucking shower Jeet
You failed this larp 4 times in the span of 3 days
trivial increase in graphical fidelity
massive hit to performance
I, too, only play games to take screenshots.
You keep giving me those precious (You)s I so desperately crave, while also hiding from the fact that you make 20 rupees a week
Sorry, what larp?
How many hardware generations away from having efficient and good-looking ray tracing are we?
the snowy area on the left looks nicer
devs are still retarded
Just wanted to point out all the retards trying to poor shame did not post specs and are seething now.
I hope whoever is paying you losers to do this gets aids
shut up poorfag
R-RAY TRACING IS A ME-AAACKKKK
Less development time and resources, meanwhile the price of the game goes up.
we are an infinite number of generations away, because efficient ray tracing requires optimizations, which requires effort, when you can get good-looking ray tracing quickly and without effort or optimization. This will not change 10 generations from now, since developers feel no need to optimize (as optimization was only done in the past as an actual necessity)
Yep, those are red shipping crates.
Step up
So far none of you have posted any rigs remotely close to mine and yet you fucking with people on a daily basis pulling the same larp, Jeet or mentally ill discord tranny group I can't tell at this point
There are better uses of your time perhaps you can actually afford the products you pretend to have if you spent it better
100% OP should've posted specs and proves his financial muscle rather than seething and crying.
my tranny troonix rig is best
lmao
Seething and shitting his pants
Yeah it's better than your igpu Rakeesh
it's not bad it's just useless. takes a lot of processing power from the gpu, just to look mildly better. Maybe it improved in recent gen i dunno.
Yes. which one was it better than again. I can't remember?
that would be 4K $ +taxes+tip+tariffs+half of your fps, thanks for playing my fellow go...gamer
I'm just going to operate like OP still uses an ATI GPU and a Pentium GPU until he proves otherwise
Top two is just HDR lightning up the wazoo, we had that back in 2005 already.
Bottom actually looks better on the left.
2008 game looked this good
what happened to this technology
So you do admit that the only reason you like raytracing is due to a need for validation, not due to any technical aspect, but just for the sake of "flexing on the poor" huh.
And, let's be honest here, your screenshots clearly demonstrate that raytracing isn't even that amazing.
then why are the shadows completely different?
The left can't meme.
The biggest obstacle was making dedicated silicon for the raytracing and the more it become standardized the better the quality and results will become. It's still about tradeoffs though because with the denoising still being mandatory and fakery like sending more rays towards light sources the results may vary, some part of a scene may look amazing but others less if ran with the same configuration so it's up to artist skill to hide those. You're still bound by a limitation on how many bounces you want before the quality becomes good enough, think infinite mirrors.
It all depends on how much the focus is on raytracing instead of AI at the research center of NVIDIA. AI may be able to help with some of the raytracing like radiance caching. Instead of people saying to use lightmaps they might opt for some sort of hybrid and bake runtime all the lightmaps then use an AI algorithm to produce a non-linear relationship between those instead of having to store hundreds of gigabytes worth of lightmap data.
Kino thread
RTX: ON
is raytracing left or right?
we were told this 3 generations ago, and literally nothing has changed.
DICE had some actual computer wizards back in the day. Long gone now, of course.
Gaytracing is no needed in a fuckton of games.
Games need higher res textures and that's it
Realistically I think it'll be at least 3 generations but they'll try their hardest to offline bake all the possible ray intersections and the results for lighting it may have in their supercomputer cluster and then ship those coefficients in drivers for the next few.
VGH, Imagine this with RAVTRACING
jeet still unable to post his rig
Crazy how easy it is to shit on you losers
crying about Linux
Poor calling others poor while tech illiterate
Ironic
Easy; just remove the 0 from that FPS counter in the top left.
Last call jeet I have other things to do
Last call jeet I have other things to do
This is the 4th thread where I caught this schizo jeet trying to larp and gaslight people only to go full bitch when confronted.
Your mother should have drowned you in your shit infested water supply Pajeet faggot
This is almost entirely nonexistant with DLSS4, ray reconstruction and UE5 lumen. Go ahead and cherry pick a handful more examples from games with objectively bad ray tracing to justify your blanket hatred of the feature just because you can't use it.
Anon Babble 2010: graphics fags are going to ruin this industry
Anon Babble 2025: if you're not a graphics fag you're not a real gamer
old Anon Babble wins again
2k+25
not using le raytracing
shiggy diggy
That rhetoric is being pushed by a small group of faggots that don't even have the hardware themselves
It's entirely nonexistant with proper lighting baking. But of course you'd have to hire an artist for that and who has the money for something like this in current industry?
from games with objectively bad ray tracing
So all of them.
game devs doesn't bother optimizing their games anymore
because they realized they can just outsource their own fucking job to hardware companies
greedy hardware companies take advantage of that to sell their products with a 1000% markup
I am somehow supposed to praise and support that
Baked lighting does not provide the dynamic lighting that RT does, including direct lighting, bounce lighting, ambient occlusion, reflections, specular detail and shadowing on all the dynamic objects in a scene. All of those details change when the objects move in the scene or even when the camera moves in some cases, meaning they cannot be prebaked and look good. If you honestly think painted on lights provide the same result as all of the above then you're deluded.
what if i like the painted on lights with the high fps it gives me
Seeing how most of these games can't even be honest about the required hardware to run these rt only games, I think they know they are doing a piss poor job
Also RT is being slapped on without actually being used correctly.
I don't know how ID expects to use path tracing when they can't even run Doom at a acceptable level with RT mandatory
"RAY TRACING IS BAD BECAUSE...
It's soulless
The shartening made me realise I really am talking to a wall here often times but:
It's bad because it's being forced.
No, that's lumen, it has fuckall to do with AA.
Lumen is also temporal. Raytracing is almost always temporal too because it's way too expensive to recalculate everything on each frame. RT is just better at hiding that fact.
you mean the impossible tech of dynamic lighting from the 2004 game doom 3?
It doesn't provide identical result but that's besides the point. It does a better job with no drawbacks to performance and no artifacts. You can't even make an argument that ray traced scenes look more realistic because the implementation is automatic and thus can't take into account all gameplay scenarios, or it's implemented specifically for certain scenes to avoid that, making it effectively baked in.
at least post a good example of raytracing. right looks like shit, left is much better. raytracing makes half the screen look way too bright and the other half way too dark. its funny that raytracing is advertised as realistic but you never see this shit lighting in real life. my room is roughly equally bright everywhere, but if it was in a raytracing game half of it would be blindingly bright while the other half would be too dark to see anything
Looks great!
How many games are there that look this good and are actually fun to play?
~WARNING~ ~WARNING~ THIS IS AN RAY TRACED SHILL THREAD, ALL JEETS WILL BE EXICTED ON SIGHT
including direct lighting, bounce lighting, ambient occlusion, reflections, specular detail and shadowing on all the dynamic objects in a scene
Meanwhile, game with mandatory ray tracing
that will be -80fps + tip
It literally looks worse. It's more busy for no good reason other than 'muh realism'.
It looks better, but not remotely enough of an improvement to justify slashing your frames literally in half. I have an RTX capable 4000 series card, and I still turn off raytracing on everything because I notice more visual improvement from things like supersampled AA (vs trashy blurry upscaling horseshit, or TAA/FXAA/etc.) or running the game at a much higher framerate.
Raytracing is bad because it's a waste of hardware resources that would be better dedicated to almost ANYTHING else. The perceptible visual differences between your two sets of images would be equivalent to "high vs very high graphics settings" a decade ago.
baked lighting still used today, but the baked bounce-light is super noticeable in ME because of the bright primary colors.
Settle down Rajesh, you're not making the next minecraft or fortnite. You don't need this degree of dynamism in the lighting engine, everything you need can be done with baking, screenspace techniques, shadowmaps and lots and lots of effort and attention to detail which you cannot be arsed to apply. And that's exactly why this industry fucking implodes.
Unironically this.
Even low IQ normies who can't tell BRDF from BDSM realize that things that are forced upon you are usually bad. Even within their small lizard brains they instinctively know that good things are never given, they have to be fought for and taken. They can't articulate why they don't like RTX but the important part is that RTX hype seems to be winding down.
if RT offends you why are you in the thread?
Are you a zoomer with revisionist ideas about the 90s/early 00s or something? 30 years ago was 1995, and that was just about at the point that many games were switching over from 2D or sprite-based 3D, to actual fully 3D environments. There was every reason back then to want better hardware, it was the exact opposite of what we have today (complete visual stagnation and no new technology except resource wasting gimmicks like RT).
You could literally not be more wrong if you tried to be.
That door opening is literally the perfect example of what baked lighting can't do.
which one is the traced one? I can see the difference but I don't see the superiority.
Why do you not want better tech or hardware?
holy fucking retard
I want better tech; and RT isn't better tech, retard. Hardware made for gimmicky shit technology is a waste of silicon.
Honestly, my favourite example is with Quake 1 RTX vs Darkplaces Quake 1. RTX looks fine, but it feels like it was inserted in Quake 1 without any kind of thought for the game's visuals, and the result is underwhelming. Darkplaces on the other hand, looks like a proper Quake 1 remaster for a fraction of the processing power.
It must suck to be you then because it's everywhere. Crying little faggot must be in a constant state of snivelling
Well put anon. My gpu can use it, but I don't like it myself.
i personally like gaytracing
Ray tracing looks very nice. Just not very nice enough to justify the cost at this stage.
You'd think by now someone would have figured out how to do efficient ray tracing without needing a 2500 dollar monster GPU.
he wanted to warn people about the astroturfing, obviously.
You mean the upset AMD shills?
Just like real life... thanks RayTracing Gaming
Produce horrible temporal artifacts? Sure.
That will be -100 frames per second + tip
ray tracing is cool but outside of the performance hit I don't notice it 90% of the time
What if the future is:
1) Render entire game and let AI accumulate and learn what pathtracing would be like
2) Post processing effect transform the unlighted or non-PT game to pathtraced with AI inference
And the result is trash like everything else """AI"""
This makes no sense, the lightning in OPs pics was designed by someone. It's just that one has raytracing going on on top of it.
Also, why would you want devs to design lightning? They are not professionals in designing lightning so their job at it is always going to be subpar.
Just look at films. A purely visual medium in which they have professional lightning designers, that's who you want designing your lightning.
Go to your bathroom. Don't turn the light on, and close the door.
It will be pitch black, you won't see anything.
Open the door just a little bit. There will be a small stripe of diffused light coming from the gap. And also you will notice that the bathroom will become a bit righter, you will be able to see walls even though the light strip doesn't reach them.
Open the door a bit more. The bathroom will become even brighter, you will be able to see much more.
If it's day, the ambient light will be white. If it's evening, the light will be weaker. If it's night, the light will be yellow from a lamp in the corridor.
How much shit do you need to bake to emulate it? There's not a single game that does it. Even the games from 15 years ago already switched to SSAO because they knew the limitation of baked lighting.
or render at 180p and use an AI and all that extraneous horseshit to upscale it to 4K
literally better than native, u paki poorfags!
White hatred and hiring of outsourced jeets happened, and greed
The webm doesn't have what you're describing either. The scene is actually DARKER when the door is open. Yeah, this kind of retardation can't be emulated by anything other than ray tracing.
I think the result would be decent if they trained the AI offline, let's say they had 1080p or 4K output neurons of pixels and fed in like camera location and orientation. It would take forever to train to a reasonable level of quality though.
Maybe if you crawled out of your basement at least once in your lifetime, you would known that when you step from outside into a building it looks darker because your eyes need some time to adapt to low lighting.
I remember I saw this effect for the first time in Resident Evil 5, a game that was released SIXTEEN years ago. And it has been used in shitton of games since then.
"RAY TRACING IS GOOD BECAUSE... BECAUSE I CAN'T AFFORD IT OKAY"
The reality of the situation. Only dirt poor jeets who can't afford a decent computer think raytracing is anything more than a shitty gimmick. They're the same ghetto retards who live in a shack but somehow think a gold chain and an iphone will make them royalty.
The fact pf the matter is that raytracing looks like shit on a decent monitor with a high refresh rate and resolution. Maybe it looks fine at 480p at 15fps, I wouldn't know.
If you're reading this right now, take a moment to consider if you have a strong opinion about rendering technology that you really only have a surface level understanding of. If you do, this is definitely one of your personality traits that people don't like about you.
but i wrote a raytracer
show us how shit it looks pm your pc
your eyes need some time to adapt to low lighting
This is not the effect we're talking about. Also the room the character is entering isn't much darker, it has a light source on the left, there are light sources above windows. The reason why the game considers the scene darker is because that source rays aren't yet bounced when he enters the building, only when he turns his head towards it. It is an entirely artificial reason for this effect due to improper implementation of ray tracing. Ironically, baked lighting wouldn't have this particular problem.
but games are not a purely visual medium
they are 97% visual
1% sound
1% kb/m
1% fake and gay
They kind of are, try playing a game with your screen off. Btw films are not purely visual either, they have sound.
Read "purely visual" as visual-centered medium instead. It should be obvious what I'm saying by context alone but oh well.
actually it's bad in the game you posted, fortnite, because it makes all the interiors extremely dark and hard to see in, so you'll lose fights against other players who aren't using lumen and can see better.
most user created maps will also become extremely dim and hard to see in because very few map makers test with lumen on. a few who do will put toggle switches in their maps for different lighting setups depending on your settings because they can't make the same lighting look good with and without lumen.
making the game pretty comes at the obvious expense of it being enjoyable to play. even without visuals that's usually the case because of performance. realtime raytracing with both good quality and good performance is not technically feasible with current technology and won't be for the foreseeable future, GPU makers just want to waste your money.
oh and btw a 100% reason to remember the name
I played and finished Stalker 2. It has massively exaggerated "eyes adapting to light" effect.
I understand what you say about lumen being slow at updating bounces, there are shitton of example in Stalker 2. But in this particular case the darker room is that stupid effect.
yeah semi cloudy or hazy days are ass for landscape (obviously) but for everything else it's like a free giant light diffusion setup. hyper bright sunlight is "ah, everything is clipped unless i underexpose by 3 stops and now everything is black instead."
God, Cyberpunk looks better than this. I hate those fucking mods that give the game a greyish tint in order to look more "realistic". Cyberpunk (and RTX) its at its best when there are colors around
yeah, it does make it look more realistic though. It achieved what it set out to do
Why are people getting upset over a graphic setting which they can just turn off in 95% of games?
adding more bloom and tweaking skylight intensity is le raytracing
lmao jeet
wow im going to spam this in tf2 lobbies thank you saar
I don't understand how my 3GB HD 7950 lasted 8+ years and was able to play games on high the entire time, but now somehow my 2 year old 12 GB graphics card is already outdated
U can always upgrade to 1080p 24 inch and then use upscaling. The concept of outdated hardwear doesn't exist anymore just adjust your resolution and monitor.
people telling you to downgrade to a 1080p screen is the new "just buy a raspberry pi and put a bunch of roms on it"
Left looks better
Ray tracing is excellent! Just don't move around too much, mainly after turning on DLSS.
raytracing is bad because photorealism is insipid dogshit
GPUs should still have hardware acceleration for raytracing for things like physics which is dramatically more important than lighting