Clair Obscur Expedition 33

production cost: less than 1.7 milion

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squeenix trannies on suicide watch

small robust team with talented people

doesn't need fuckhueg budget

makes good game

I'm still patiently waiting for people to start screeching about how white they are and how that's wrong and not diverse.

But we dont know either of those games budgets

Resetera has your back

french studio

Won’t happen. Europe is allowed to be white. See: CD projekt, Larian. It’s only American, Canadian, and British companies where they get pissy about race.

It’s fake.

That's a lot of money

Is this satire?

CD projekt, Larian

LOL
FUCKING
LMAO

chud game

the game is amazing

Really jogs the nog

1.7 million is a fuckton of money for an "indie" game

It was most likely less than 1 million

E33 is an AA game desu

low budget

high marketing

that's how you sell games yes

Edited and fake. They're calling it GOTY

They had no marketing.

indie

With a publisher?

PVKK bros, we're AAA slop now...

You’re right, being part of summer game fest is completely free of charge actually.

What marketing? They barelly appeared at e3’s trailers.

It shows.
It looks and runs like asset flip western slop.

They have a fundamental misunderstanding of scope in tuning performance for a turn based RPG with QTE's, dodges & parries.

They barelly appeared at e3’s trailers.

I'd expect so...Shit's been gone since 'rona bro.

This, we need more AAAA games

I saw it on Steam's frontpage on release day.

We need Skull and Bones 2
The first AAAAA game

Anyone who unironically uses the word "slop" in his post loses the right to be considered a human being.

Slop is slop the slop with the digi top slop yah

Cd projekt

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This is Witcher 3 launch team?

Larian

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bunch of danger hairs and mutts

75% of the white guys look like soiface guy

Same as but there's an actual poojeet

These former ubisoft devs spent their first year on this game working for free, living off their ubi paycheck.

In essence this game was also sponsored by soulless ubisoft cash grabs

The 1.7 million dollar smile that saved gaming...

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it shows, the asset reuse is unreal
granted, they did very well with it by giving it story relevance, and the scope of the game is also not overly ambitious

living off daddy’s money

Ftfy, that family has money

I think there's EX ubisoft folks invovled
also there was some nebulous financial backing by relatives or some shit

For reference, Dragon's Crown was also 1 million

he's not related to that family, just has the same name, the redditor made it up and deleted his account.

1.7m

where did you get that number from exactly? a reddit guess?

I won't say

Why not? If it's cheap as he claims, then prove it. They spent hundreds of millions on this game. It is a fairytale that they didn't. Jennifer English paycheck alone is $1m.

I knew this was an indie Western game when I saw two gay dudes in the first 5 minutes.
When the JRPGs have been putting them in, they leave it 10 or 12 hours or put in like chapter 3 as an npc in the background, but right there, 5 minutes in during the prestige prologue.
Straight out of the Naughty Dog playbook.

Do chuds really think we talk like this?

where did you get that number from exactly? a reddit guess?

yes

Someone in that circle has money, there’s no other way. Publisher was also funding a huge chunk of the project so I doubt 1.7 is even accurate

well the CEO of the studio is an ex-ubisoft dev, so I guess he had some money to put into. Most of the team are juniors, and yeah I'm sure the publisher helped in some ways. Overall, it looks like they're simply very talented and efficient workers.

hundreds of millions

Are you 12? I swear Anon Babble is fucking retarded

I-IT'S JUST NOT POSSIBLE!

why?

IT JUST ISN'T OKAY!!

Day one gamepass also made microsoft showcase it.
Unreal gives money and help too.

Anon Babble experts have already confirmed its a flop that's why they won't give actual numbers

Jennifer English paycheck alone is $1m.

Huh? She was blind cast before BG3 was out.

Shut the fuck up.

Jennifer English paycheck alone is $1m.

you have no idea what you're talking about

Voice acting isnt as expensive as you think

Unreal gives money and help too.

Do they still? I thought they did that only if you made the game epic game store exclusive

Think about it practically.

30 people working on it actively for several years

mocap 8 actors

hire non cheap tier va like Serkis and Cox

being featured in large scale gaming event like sgf

Even just paying 30 devs a low tier salary for 2 years brings you to this supposed budget

They got funding from two French angel investors fairly early in development, it was the first proof of concept that was self funded

Now go ahead and tell me that Serkis is a low paid VA, absolute retards.

Serkis has 30 lines in the game retard

They made a Facebook post in 2022 about Tim Fortnite giving them a 70k grant, not a ton of money but it's something. They also got to use their animation and character design software for free because indie game grants.

In case anyone is wondering, they've been fawning over the game 24/7

Yes, thats a few thousand dollar contract at best. Half a day at the studio and thats it.

PAY VOICE ACTORS WHAT THEY ARE FUCKING WORTH CHUD

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these are the people complaining about e33 threads

makes sense

ah gotcha, well good on them i say

people working on it actively for several years
Actually not several years, the team only grew to 30 in the last couple.
But the game probably cost like 5-7 million TOPS and it's probably gone over 100 million in profit already.

And they 100% applied for some french grant for arts and stuff.

retardbros, there is mo cap. This guy alone is an A lister, wouldn't sign a contract less than a million. gtfo

They didn't use the VAs for the mocap.
Esquie's VA alone did most of the male cast.

Being indie and AAA are not mutually exclusive. Even big companies can make small budget games and they should

It shows

Serkis' best role is still Ian Dury.
He should stop doing game slop and mocap desu.

performance capture was done in house using a couple of performers

But the game probably cost like 5-7 million TOPS

Something like that would sound much more realistic to me yes. No doubt it’s a huge success, but a budget below 2m seems a little too good to be true.

Serkis didn't do the Mocap for his character and he auditioned for the role they didn't approach him so he knew the cost bracket.
VA's in England are paid less than half the rate what they are in the U.S. so you're absolutely out of your mind if you think Serkis cost them anything more than $20k.

Still not playing it shills

if you think Serkis cost them anything more than $20k

Wish they spent the money on a Renoir DLC.
He was such a kino character and father.

Please delete this.

1.7M in the 2020s is not much. The director could finance that putting his personal house as collateral. It's peanuts for a media project, especially since it was promising from the start. It could be funded finding one (1) business angel that is a gamer. They also go some French grants, the kind that usually go to dubious theatre performance arts.

Correct, the Occitanie branch of their CNC, their national film institute. In the release party they had at Montpellier last week, the mayor was also there

HOLY BASED

Can one of you reddit detectives find me the birthday of the director? Stalk his socials or whatever, I want to check something.

December 33rd???

what was the director thinking here?

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May, 24 1992
he turned 33 last week

Already planning the Verso DLC and how many women his self insert ikemen will fuck next

c'est fini

No way that's true

That just doesn't add up to the number of devs, an average salary and a couple years of development.

I don't think that's possible.
In France, for a junior developer you need at least 100k$ a year assuming they are only paid 50/60k (that seems very low, but cost of life is lower there than in the US), the other half going to the socialist state.
So 30 people x 100k$ = 3 million / year minimum without even counting all the rest (hardware, software licensing, office rental and cost, ton of taxes etc.)

tl;dr 1.7 million is impossible

Delirious numbers lmao.

it's true
they had a release party last friday
everyone under 33 had a white flower collar and a red one for people older than that
at midnight, they gave him the red one because he turned 33 (and got gommaged)

junior

in france

100k a year

they were 8 for 3 years
30 for 2 years
most of them were juniors or interns
a junior dev is about 30K a year in france, an intern is almost free

junior devs clearing 50k a year after tax in southern France

I'd move there immediately if that were true

that's cute
and fucked up lmao

For a game that feels AAA and is better than 99% of AAAs, it's dirt cheap.

forgetting the fact that the majority of them are first timers not veterans

Should have hired more concept artists then maybe 4/5 of the cast wouldn't look like generic background characters.

This was never a problem in my playthrough

of course it doesn't add up because op pulled the number out of his ass

if only you knew how bad things really are

No, I didn't.

aiiiieeee there aren't enough hecking blacks!!!!!

These people are ridiculous.

Good for them, I hope they release more good games before their inevitable fall from grace and consequently implosion.

they are such silly people

Yes

burger game devs should try not all being located in areas with the most expensive real estate in the world.

They only had 30 people in the last six months. It was a dozen the second year, who were living on their own savings plus unemployment benefits from their last job. I guess they only had to pay around 40 full man-years or something.
It's true that our commies take half of what the company pays you to fund our so dear boomers, bureaucracy and diversity but you overestimate how much people are paid in total here. It's likely they paid somewhere 40k including all the bullshit (25k in actual paycheck, which is enough to get a 30yo employee in the south, even less for 20-somethings), with promise of fat bonuses in case of success. We're poor by mutt standards.
Overall 1.3 in employment costs is realistic. Add a bit on material capital, licensing fees and some subcontracting and you are around 2M. 1.7 seems very tight but not completely unbelievable.

I wish to prefer people well and then end it rather than finish my post with the Sword of Damocles.

Anon, this is literally an edited image. It's not real. What does that say about you?

Daily reminder that Zelda Breath of the Wild only needed 1 million in sales to be profitable.

And that was Nintendo most expensive project to date.

Andy Serkis

A lister

An actor being moderately well known does not make them an A-Lister

i dont pretend to not be a clown show

I look forward to their upcoming announcement that they're turning their planned dlc into a full fledged game which we will hear more about in 8 years

$50m minimum and not including marketing, nice bait with that cost you absolute retard.

Andy Serkis is absolutely an A-lister

Nintendo doesn't have to pay nintendo tax and the studio doesn't need to pay for marketing from nintendo

In France, for a junior developer you need at least 100k$ a year

Are you smoking?

less than 1.7 milion

Imagine being stupid enough to believe this. E33 shills are fucking retarded.

Not to mention the worst real estate quality. I've visited an American house and they are thin as fuck.

budget was around 4 million

t. on the dev team

if your skin is alabaster adjacent and you don’t like a big throbbing ebony cock up the bumhole…well guess what? YOUR GAME IS INVALID

why hasn’t TrannyERA been flagged to the Trump administration already? extremely troubling forum

why is Anon Babble so angry that this game did well on a low budget? how is that a bad thing?

budget was around 1 million

t. CEO of the company

there was no budget, we made the game free on our free time

t. company plumber

an ex-ubisoft dev

He wasn't a dev, he was Associate Producer and Narrative Lead. He says multiple times in interviews that he never had the chance to actually work on a game and that he learned UE alone (started with UE4 and then switched to UE5 during the project).

I am quite fond of female feet

t. character artist

Production costs were actually tree fiddy. The Korean animation team and the voice actors also worked for free.

Chud game, it represents everything wrong with the industry

what does this even mean?

i don't believe the narrative that nintendo fans and squeenix fans are the ones being ass blasted about this game
i mean maybe they are a bit but most of the shitpost comes from false flaggers that loved the game but want nintendo and japanese devs to look bad

I don't like games that feature a lot of bloat. It embraces bloat the Western way and in the first 5 minutes there is a gay couple presented front and centre.

Ultimately the battle system doesn't innovate or wow, it's more of a collection of tropes. The only thing it has going for it is narrative and character design and...that doesn't need to be a game.

It's not much if you have to pay 30 people.

why would nintendo fans be mad about this game?

Nothing because it's an edited image, Anon Babblechudden are just dumb as rocks.

But why does it make you mad that it succeeded with such a low budget? Are you one of those "I don't like it therefore it's a bad game because everyone else likes it so that would mean im the one who's wrong so i can't be wrong" type 1 apple kinda guy?

they're mad about anything good not available on a nintendo console

the first 5 minutes there is a gay couple presented front and centre

no there isn't faggot

It doesn't. You're assuming.
This is over.

"""""indie"""""

yeah, an indie game that had 400 contractors working on it and famous hollywood actors doing VA

you didn't play the game, they're literally at the harbour.

Check again, there's two males tearfully saying goodbye at the docks lmao.

no there isn't any gay at the harbor
if you're talking about this easter egg of the lead programmer, you are retarded

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you literally replied to this asking why it makes people angry

he's right, there's 2 NPCs you don't interact with and completely missable that happen to be gay, and they die 10mn later

you need at least 100k$

Based retard, try a quarter of that.

two males can't be close friends or related

you belong to resetera
unless you show me faggots kissing, holding hands sucking each other dick, there is no faggots in this game

It's inevitable.

So we're finally back rightfully hating on this game this week? It's like we're alternating every week
What's the reason now? Shills died off?

Correct. There's not A gay at the harbour.
There's MULTIPLE gayS at the harbour.
You fucking faggot.

prove it

and
if you don't like people replying to your posts
talk to a local LLM in sillytavern you massive gay shite

He's probably the best mocap actor in the world at least

400 contractors

8 contractors. Unless you want to count every single employee of their publisher and their playtesters and every instrument player in the orchestra.

I don't like games that feature a lot of bloat.

So you'd love this extremely to the point with zero bloat or filler then.

two males without a single line of dialogue in a town full of lazily copy-pasted NPC designs, who die in the first 15 minutes and disappear forever = gay

Is this what people call mental gymnastics? Man, if you want to hate the game, just say you don't like turn-based games, JRPGs, white male protagonists race-mixing with asian women, etc.

you didn't play the game and got swayed on your decision by a bunch Anon Babble shitposters whom never played the game

i am immune to propaganda

Theres the first tranime gif, many more to come.

Two males interacting with one another = dick sucking homos

I love race mixing with Asian women (not SEAslags). I don't like seeing gays in game. You don't need to project on that one, you can just go for the gay bit; you don't need to build a strawman.

people who like JRPGs and anime enjoy a game inspired by them

shocking

Aren't the 2 guys brothers? Daily reminder that we shouldn't give fujos and fags and eggs an inch. Male on Male affections doesn't mean they are gay.
Its like queers are causing more bad than good on male sentimentality

E33 is so pozzed guys unline my based japanese™ video games

You didn't play the game you retarded nigger repressed homo

These two were dick sucking homos. Given the start of the game they should have been shunned more like the child free Sophie, but they were just incredibly progressive!

No one shunned Sophie either, she just broke up with Gustave and became a beloved teacher.
When everyone is on a timer, you stop giving a shit about society.

Sophie is child free because she doesn't want to bring a child into a living nightmare and have it live for maybe 10 years before getting erased out of existence.
Play the game, retard.

Nah. VII is pozzed shit too.
Nojima's a terrible writer. Kitase is an objectively bad director and was only good at scenario writing (which he dropped after V & VI) and ATB was stale shit by 1997.

There are no gays in the game, that’s just your schizo headcanon. There isn’t a single dialogue or anything implying it.
Are you a woman? Calling everything gay or lesbian when there’s nothing to suggest it is peak women’s mentality.

It's definitely not 1 million. It's not even enough to feed your team. It was 10 at least

He already made up his mind on a rumor
ideology melts your brain

She was a selfish bitch; I will accept that the gay dudes could have still fathered children however.
Sophie doesn't get a pass for being le quirky depressed woman in le shitty world.

wow, ONE gay couple? JRPGS and SE games now all have dykes and niggers

so if you can make a game of this quality for a fraction of a fraction of what it costs the average FF game to make then where is all that money even going

Transomnigirl

Based tendie!

now

They've had them since forever, really, especially nogs.

game's credits are on youtube for anyone to see
le small indie team of 30 people is a lie to shill the game
you also conveniently ignored the VA part

Buck broken neo-chatholic lmao
just admit you know nothing about the game and let dogmas and ideology, and even worse, Anon Babble retards, control your life

tell em sis slay queen

howlongtobeat.com/game/152016

30hours, 40hours by well exploring around, say 35

50 on average for 3D final fantasy and 85 for persona

Based devs respecting the time of the players. Guess having proper cinematography in cutscenes, good level design and not repeating every information twice in the script goes some way.

Why isn't she playing it

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It’s funny how the complaints always focus on the prologue, the part where you spend 10 minutes and then forget about it forever because everyone dies.
You know why people who actually played the game never bring up Sophie or Lumiere? Because they literally forgot about them. It's 40 hours without that

qa and localisers are part of the team

Really, anon.

Kitase directed FF8, you will fucking kneel.

don't pay attention to the game just CONSOOOM

lol

then where is all that money even going

NFT write offs.
I'm not joking.

Ask yourself where all the XIV cash shop money & sub fees went. Look at the update timeline of XIV from Shadowbringers > Dawntrail, look at the content in Stormblood then each subsequent expansion and tell me where that money went.

It was set on fire, and also funded a bunch of AA games that broke even, then massive amounts of marketing & development costs for mainline FF garbage.
Square Enix's corporate structure is a full on cancer where the only winners are Kawazu, Ishii & Saito. Ishii winning is debatable since Mana is cursed. Asano gets projects going but nothing too inspiring.

The rest is pumped into funding mobile games that get EOSed early and shit like chocobo racing.

Why are Japanese men so fucking repulsive?
No wonder their birthrate is in freefall.

VIII is the only thing he's done worth his while after VI other than assist a few small SE studios on stuff like million arthur/vermilion.

Wasn't Broche recently outed as a huge Nepobaby with daddy's near infinite 3 company fortune behind his back to produce the game?

dude it's okay if the tip goes in at the start, you've got a whole weekend to chill out and relax afterwards!

how about no

the beginning is the entire plot of the game, forget about the 40 hours spent exploring the world and the whole focus of the expedition

Unironic nitpicking, you don’t bring up anything else after that because you know you lost, lmao. The prologue is the only thing you can grab at straws for.

Seems like it was bullshit made up by someone in reddit and deleted his post when called out.

No.
It was a fake reddit screencap.

no, that was made up by some redditor. Just happens to have the same family name

8 year dev time

500 people in the credits

imagine falling for this shit

I can nitpick something so that means i already won.

game's credits are on youtube for anyone to see

youtube

Are you slow?
www.mobygames.com/game/241065/clair-obscur-expedition-33/credits/

no

If your only nitpicks are headcanons and fanfics about the prologue and nothing else, then the game is a masterpiece.

Good thing they aren't.

30 people * 100k per year* 5 years *2x for overhead = 30 million
wallah

100k per year

In what universe?

i make way more than that

can't afford to buy equipment and hire full time specialists to turn your basement into a professional in-house studio

rent a real studio for some days and send your VAs there

the 20 employees on that studio are now in your credits

instantly become AAA multihundred million corporate slop

It's over...

He thinks they're Americans devs living in California.

no dialogue

no kissing

nothing

"muuh they are gay"

yup, headcanon fanfic
or are you going to say that the kids who died hugging each other the same way are gay too?

because ff9

Those kids were at least bi.

well if you are in a socialist country you are paying crazy taxes as an employer not just our 7.5% payroll tax here.

mirrors edge and vanquish? oof this guy is dating his age

immediately jumps to kiddy sex

heh
only a matter of time, wasn't it?

They probably made 100M profits (after publisher and store cuts).
They also said they don't want to grow the studio.
Where do you even invest the 100M in the studio? Computers? Mocap?

Game Engine engineers

Computers? Mocap?

Probably? But they'd probably want to hire proper animators instead of koreans and fix their general animations.

I saw it on Anon Babble

Big fat check for their staff? With so much money they should.

immediately jumps to kiddy sex

not my fault that Maelle is the cutest 16y character ever created in a western video game

a junior dev is about 30K a year in france

bleak

you're retarded

Fairly low cost of life.
With 2-3000€ a month you can afford a really nice house.

They also said they don't want to grow the studio.

based if true. This game was the most focused with a clear vision i've seen in forever

the problem is that thats not true

Stardew Valley is not an indie then

what's up with this fruity motherfucker

It's a reference to Chris Benoit who killed (Gommaged) his family and then himself.

FF9 came out 100 years ago, she can play it after
Why miss out on the hype clicks
Dumb BITCH

Interestingly enough, there's multiple cases of WMBF where they have a kid too, they account for adoption but pretty funny to see the lack of awareness too.

bright

shills literally making shit up to further shill their garbage

33jeets are shameless.

CD projekt

they openly advertise having DEI programs

Larian

all their games are literal gayslop for people who can't stomach actual CRPGs

I'm a doctor in east evropistan and I make 900 euros a month

they openly advertise having DEI programs

It's mandatory if you're a public company in the EU, and even then theirs specifically are nothingburgers like female interns and tweets. If you don't want to do that, take your company private.

men can't be friends?

It's mandatory if you're a public company in the EU

they're not public companies

shes going for ff9 remake hype synergy instead

nice house

lol rent in Nice costs 6 times that

The honest reason is that she checks out the entire story of E33 beforehand to not embarrass herself by misunderstanding the story like so many other female streamers have

be megacorp publisher

create a studio in California with 200+ overpayed devs, over 7 years

most of them are diversity hires who cant code so you need to subhire 500+ pajeets and chinks to finish the job for them

you need to pay DEI consultancy agencies, plus bribe journos and streamers on launch

budget goes well over 500 million just to sell under 5 million copies

shutitdown.jpg

So this is late stage capitalism

FFsissies...

That's the salary for a handful of people over a few years at best

Nobody bloats their games as much as the japs do

Why do third worlders get mad about white people helping their kids

why are Anon Babbleiggers so obsessesd with numbers that mean literally fucking nothing?

why are autists so obsessed with numbers?

gee I wonder

1.7 million is a fuckton of money for an "indie" game

It was most likely less than 1 million

My small under 8 people construction/renovation firm i made with my dad has 5 mln$ revenue.
Personally i have 0 idea how 1 milion is enough to pay 30 people, the math dosnt add up.

Lets say every person there earns a laughable 50k$ a year, and 20k$ a year is the cost per employ of licenses, hardware and office space
That would make it one of the worst paying studios but lets keep with that

70k a year
x
30 employees
x
5 years
= 10 milion $

Personally i think the budget of this game was 25 milion. Since you need at lest 10 milion on marketing those days to get any reach.

25 million should be about right. My department at work has a 20 mill budget per year, though dev represents like 1/3. Around 3 years around 20 mill

you are not autists, just wannabes
bunch of mental children talking about what is trending

How were they able to afford Andy Serkis and Charlie Cox?

70k a year

Because people fresh from uni aren't earning that.

They actually had a surprisingly small amount of lines. I'm sure they were still pricey but it's not like they had to be paid for an entire games worth of dialogue

Serkis was worth every penny.
Both Renoirs were 10/10.

The team was only 30 people in the last year it started at just 8 and no one was being paid

70k a year

Still too high for a programmer. 48k top

Publisher paid for it. I think people are underestimating the cost on that alone, Serkis is one of the highest paid actors.

sure they are
also i said 50k, but fuck they gonna work on ?a piece of paper? am i talking to child?
add in hardware, software, office space, state taxes, and each person will cost you even 70k a year even if they earn only 40-50
lets look up licencinng cost of some popular game dev software
unity po 2k a seat, unreal 2k a seat
zbrush, 500$ a year
maya 2000$ a year
susbatnce painter and deisgner, 500$ a year

and so on and so on, all this crap is in the 500-2000 range, and a single artists may need 10 of those, im not even counting shit like windows, jira and othe crap the HR bitches use

sure they are

It's france, you are earning like 30k on your first year out of uni and thanks.

The team was only 30 people in the last year it started at just 8 and no one was being paid

sure, at this rate it was made by ironman with a box of xcraps in his cave

You have to account for euro wages anon

andy serkis is a slut. Charlie cox is probably the expensive one.

Same reason how kojima's new found studio can hire all this hollywood actor and actresses

That's how tech startups work. They made the initial proof of concept while on unemployment then pitched it for investment money

Why do people not actually talk about this game? Paid shills?
It's the weirdest shit ever.

wtf, do french devs really only get 70k?

Now that you mention it it's weird how Charlie Cox has done zero promotion for this game. Even Serkis gave a few interviews

Most of the team are juniors

this is the part that gives me the big think. there's a huge pool of talented devs that could make awesome games for cheap, but because they don't get hired because they have no experience. and instead big companies like ubisoft will rather "play it safe" and drop another 25k on a signing bonus to get another middle manager or some senior dev that wrote UI for Haze back in 2008

it's really stupid that we have all this money but very little of it goes to actually funding shit people would want and buy, instead it just gets consolidated into the big AAA companies that make garbage.

they do not talk about ANY game, if you actually make a thread discussing game it will die or get deleted, almost as if moderators of this shitty jewish forum want "gaymers" to only care and talk about trends and some kind of imaginary numbers
imagine going to Anon Babble and the only thing people talk about is how much money some film made
or how many people watched it on premiere, it is kind of sickening 80IQ max behavior

Personally i think the budget of this game was 25 milion. Since you need at lest 10 milion on marketing those days to get any reach.

Marketing has never been part of any public game production budget.

70k is a fucking lot

Fresh out of college engineers earn about 10-20k per YEAR

unior developer you need at least 100k$ a year

Coastal Americans are so out of whack with their salaries. Rest of the world isn't like that mutt. And no 60k isn't low.

Half that actually, before tax takes anothe half of it.

No. 50k at most if you are lucky, less if you live outside of Paris (which is the case here.)

This is literally public on linkedin

The good ones*
The not so lucky ones become Uberbots

From a quick google search

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All good devs end up in the big tech or tech companies because that's where the other smart devs are. The alright ones end up in non tech companies and where dev talent goes to die is in consulting companies.

France has decent wellfare so its perfectly doable if you are young and have parents

It's all production values dickcheese. Indie doesn't mean independent of a publisher, it means worse production values than a AA game, while AA means better production values than indie but worse than AAA. People like to conflate it with budgets but it's the results those budgets usually create that matters so in this case you can have a company that took a budget too low for AA but made something solidly AA with it.

I'm a programmer working in paris
started at 36k a year, now I'm senior and I have 64k a year

independant doesnt mean independant

Who the fuck are these people? Have they done anything that I should care about?

Actually. they've been fawning over the game 24/7

It's not an indie retard. It's AA.

CD Projekt is a public company.

AA and AAA are all made up terms by retards for retards
those are not standards just your personal buzzwords
how about you step into reality

Gomen, frenchbros....

Nobody is paid in dollars in france. Also google invented those results from ia.

just look at their keyboard. tells your everything you need to know

i said 50k you fag, at lest read what you reply to
i looked up some offers right this moment, junior 30-40k, mid 40-50, senior 50-90k, glasdoor says 50k average, but other sites say 80k, so dunno which is right since im not a frog

either way, no way they earn less

I'm sorry we don't always use words literally and then laugh at you when you say something retarded like the J in jrpg means they're rpgs from Japan.

production cost: less than 1.7 milion

Imagine being retarded enough to believe this.

Anon Babble is truly a brownoid shithole.

can easily afford a house in 10 years of life

omg sorrrrrryyyyyyy

ISO > ANSI
GET FUCKED

Marketing has never been part of any public game production budget.

and you know that how? 10 years of management board experience?
marketing is part of the budget, its not free

I have the same 10 euro Microsoft keyboard that I stole from the office closet

They're minor league baseball league designators, anon. How are you people so ignorant of so many things when you have the internet on you at all times?

This website is all self reported numbers from what I can see, no idea how accurate it is

im an imbecile so you are wrong

1.7 million

Average salary in France is 50k euro per year

~20 person team each of whom likely earned at least average salaries

Not even close. Even if we estimate that each of them received below average salaries, the total labor costs would be several million. My guess would be around 10 million in total (marketing included).

Who the fuck watches baseball in 2025?

SOVL OVERL0AD

Let me guess, you need more.

Marketing is abdolutely free if you use social media and Anon Babble

Money loses value over time due to inflation. At least in my country, the best occupation is trades if you have the physical capacity for it, because cash only payments enable tax dodging

When did you think the AA/AAA terms were first used in vidya?

BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $ BRO BRO LE NUMBERS BRO LE $ LE NUMBERS OMG LE $ LE NUMBERS BRO LE $

They had no marketing.

The fact that even big streamers were playing this proves that they had a very large marketing budget, retard.

mindbroken

It became game of the month through word of mouth and big streamers jumped onto it.

Please buy Schedule I Claire Danes saar.

Maelle waifufag's schizo thread got 404'd by a janny/mod

Kek, eat shit, Maelle waifufags.

take everyone listed under "sandfall"

remove duplicate names

46 is not the 33 propaganda, but that's still a remarkably small dev team.

The better Alicia mogs anyway.

You have the 33 listed on their site, you know.

If you cross reference with their website, some names are missing from the current staff. They probably worked in the past and left but still made the credits.

in 2025? Not really, especially not over multiple years of development costs.

This guy is bullshit obviously.
I did a very precise budget estimation in a previous thread.
Based on the medium salary in the Montpelier region, number of devs for each year I got on linkedin.
My estimation was 10M for production.
And I estimated another 10M for marketing, VA, QA testing.
So a total budget of 20M.
I also estimated the profit based on gross revenue, store cuts, and most common publishing deals. The devs had a NET profit of 80M.

Then that still makes them part of the games dev team.

What do you mean you work without uying overpriced desk furniture like a keyboard for $300?

bossman calls a general meeting of the entire company before launch

he has to fire a bunch of people so the total count is the funny conspiracy number

mfw

Those keys are bad. You need more travel even on a cheap keyboard. Even this is an infinitely better option: a.co/d/4gvM0fr

There's enough cringe on that site that you don't need to post fake images, anon.

They also hired two separate QA studio, a orchestra, localization team and and some korean animation studio
people are delusional if they think it costed 1 mln, gotta be in the 20mln$ + range

I wrote 10 lines of text to OBLITERATE you forever. The janny literally saved you from a public humiliation that would have marked you for life. NEVER forget this day. Every morning, kneel and worship the janny who deleted that thread and saved you.

Archive link, my queen

based greekbros prepping for the next round of EU bailouts

Buy a bunch of store assets

Throw them together

Low production cost

WILL WONDERS NEVER CEASE?!

It got deleted 20 seconds before I finished writing, I didn’t post it.

orchestra

It's a local small French group that has a Patreon, they can't be that expensive

korean animation studio

It wasn't a studio, it was a Korean straight out of school who was doing animation reels on youtube, got an email if he wanted to join and brought his friends along
Don't know about the rest, but the playtesters were Polish, how much could they cost?

It's called production budget specifically to separate it from marketing budget are separate things, you clueless illiterate ESL brownlet.

how much could they cost?

game copy + alcoholic beverages

They also hired two separate QA studio

Polish QA paid in vodka

a orchestra

The Orchestre Curieux, composed of 15 people.

localization team

Localization was mostly done by Jennifer, the lead writer of the game

and and some korean animation studio

4 dudes they found on youtube and worked for them as freelancers. The number rose up to 8 during the last year

Localization was mostly done by Jennifer, the lead writer of the game

Is this the reason why it doesn't sound fucked up?

Polish QA

That explains a lot

being part of summer game fest is not thoughever

it's part of the deal with goypass, so it is literally free for the devs

can you stop being retarded for 2s?
1) a junior game dev working for a small company in a small city will at best earn 25k/year
2) interns are a thing
3) the Koreans dudes are young freelancers and nobody knows how much they worked on it.. could be 2 weeks or 6 months
4) they used a small local Orchestra for the music.
5)QA from poland and probably doing very different levels of pricing depending on your budget.. on their website they say they have done 900+ games
6) they probably got free money from the local gov.

thats a long name for one person

let's see the contract

Have you confused copies sold with production costs?
Those games would’ve cost about 20 million

and brought his friends along

Read nigga

1) a junior game dev working for a small company in a small city will at best earn 25k/year

kek
delusional, even junior positions on glassdoor and other sites that offer more

2) interns are a thing

interns cost you money, you have to train them, they dont add anything of value to a project

3) the Koreans dudes are young freelancers and nobody knows how much they worked on it.. could be 2 weeks or 6 months

animations take for ever to make, animated movies take years, the wiki list 150 enemy models alone
had to be years

4) they used a small local Orchestra for the music.

still had to be paid, especially with amount of tracks the recordings took weeks, and even paying scraps to a crew of 20 it ads up fast

5)QA from poland and probably doing very different levels of pricing depending on your budget.. on their website they say they have done 900+ games

Poland despite the meme is an EU country and has a booming game dev industry with cd project techland and others, they make a lot in that fieldm probably close to EU wages.

6) they probably got free money from the local gov.

which would be part of the budget you retard
dosnt matter where the money came from

production cost: less than 1.7 milion

Impossible.

Sandfall had a debt of 2.7m in 2023, so it cost at least this much to produce.

Mirror's Edge cost ~$44 million and Vanquish cost $18-28 million. This faggot is absolutely adjusting for inflation, so a very conservative estimate for the production cost of Expedition 33 would be, naturally, $33 million.

fuck off, you can tape any think in that retarded way

death stranding was made by Kojima alone .. with hel from few friends

see? its fucking brain dead thing to say

they koreans are freelancers who know each others.. it's not a professional studio fucking retard.
stop being so jealous, it's pathetic.

Except there was a deliberate reason I phrased it like this. They weren't looking for a studio or a team to collaborate with, they were emailing individuals, and one who responded recommended people he knew.

still had to be paid, especially with amount of tracks the recordings took weeks, and even paying scraps to a crew of 20 it ads up fast

they only recorded 8 orchestral tracks
it took 3 days

stop being so jealous, it's pathetic.

jelous of what? of shit burger flipping pay?
i ran my own firm for few years and my brother works as programmer making 200k, i refuse to believe frogs game devs get paid so little
especially since few of the devs had 10 years + careers in game dev and other fields, nobody is coming to work for free if he has kids and a family to support

Based. I love it when studios BTFO corposlop with a fraction of their staff and budget. Eat shit AAAniggers.

less experienced people get paid less

this is genocide...save me niggerman...

Genuine retard

i ran my own firm for few years and my brother works as programmer making 200k, i refuse to believe frogs game devs get paid so little

ahh I see, you are some loser jealous of your brother and know you are also jealous of the sandfall guy.
jesus christ stop being so pathetic.

of so listen to me loser, a JUNIOR game dev working for a SMALL company in a SMALL french city DO NOT earn 200k/year.
is it clear???

ai's getting pretty good

The fact that there are actually people ITC who believe this game only cost 1.7m to create are beyond retarded.
Mirrors Edge/Vanquish cost like 45-50m to create. Kepler Interactive had a 120m capital infusion by a Venture Capital firm.
The real cost of development without marketing is most likely 30-40m. Slap another few million on top for the marketing as well

yeah, im so jealous of working for free
you fucking neet clowns are detached from reality, all i hear is bullshit when i can look up game devs offers right now and see that nobody pays under 30k, and in minutes i can find 70k a year jobs for people with any experience

That sounds reasonable.

No, I’m pretty sure he confused the sales number with the cost

Mirrors Edge/Vanquish cost like 45-50m to create

Proof? Source?

delusional, even junior positions on glassdoor and other sites that offer more

25k/year is the standard (low end) pay for a junior programmer in france (obviously would be higher in a big parisian company)

interns cost you money

minimum wage is less than 10k/year

animations take for ever to make

had to be years

so you have no idea

still had to be paid, especially with amount of tracks the recordings took weeks, and even paying scraps to a crew of 20 it ads up fast

well obviously it's not free, but not millions either.

which would be part of the budget you retard

yes and no. the gov in france can help you in different ways...
but the point is it's not money they have to pay back.

Kepler Interactive had a 120m capital infusion by a Venture Capital firm.

Kepler owns 10 studios that aren't Sandfall

kepler-.png - 2521x956, 348.14K

Probably. She and the CEO also were part of all the recordings with VAs to help direct them and explain the scenes they were acting in, which led to much better VA work than your usual AAA garbage.

Exactly how much money did your dad launder?

Hah! Woah!!!! Wouldn’t you like to know that, haha? Well let’s just say the other guys did the same thing!!!! How bout that!!!!

People so very badly want E33 to be a success story about how a small indie studio made a JRPG that would have been at home with the JRPGs of 20 years ago, and that they did it out of love and passion and they had no funding at all, and they did it all with only a small loan of $1 million dollar, cobbled together by 30 people.

The reality is that Broce is a nepo baby whose dad is a venture capitalist, and together the family owns at least 4 businesses, and the credit for E33 include other studios whose employees number in the hundreds, so purely objectively, more than 100 people worked on the game, and that narrative also is a lie.

The meta narrative surrounding E33 and its success are all predicated on lies.

damn, you really should learn how to read, then maybe you'll get a job.
picrel: internship in Paris: $700/month
welcome to the real world.
but at least if you get shot or break your leg, you won't have to pay 500k in hospital cost

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all the seething here

I will keep talking about this game for years just to piss off the "shill" faggots.

100 people

You're aware if you count outsourcing, something like Rebirth had 2000+ working on the game, right?

college stuffing

Those aren’t real jobs. They don’t hire. They list that so that they can extort money from people entering college, pretending they will make money.

You’re a child and should be banned

Okay? We're talking about E33, which had more than the purported 30 people work on it.

Why mention mirrors edge and vanquish of all games?

No retard. When Square talks about how much people worked on their game, they say 300, not 2000. Because the standard in industry is to only count the core dev team.
Why would E33 announce 100 people when the rest industry doesn't do it?
If Rebirth had 300 working on it and not 2000, then E33 had only 30.
End of story.

be me, poor indie dev

use unity as my game engine of choice

10.000 people worked on unity

gotta credits all the 10.000 devs who worked on it at the end of my game

software pays like shit here in Europe. My brother is a software dev since 2019 and only on 40,000 euro a year and my sister is a software dev since 2023 and only on 32,000 Euro

What is even considered production cost? There's no way in hell they can only spend 1.7mil with people like charlie cox and andi serkis on the team. People shouldn't over exaggerate the whole thing about 30 employees and extermely low budget. Sure, it's 30 main dudes plus all the outsourcing, and sure, this thing probably cost 15-20m total, but still

seriously dude, stop you don't know anything about working in tech and it shows.
90% of people working in this industry start with low paying internship and then low paying job.
Only the best of the best start with good salaries
and this is even more true for """artists"""

Why do you keep spamming this already debunked fake screencap? Are you retarded and lonely mayhaps?

That‘s how much games of that quality cost back in the day on average

Yeah Sandfall Interactive definetly isn‘t a small indie company and the game was produced by 100s of people as can be seen in the credits.
But it is true that they produced a very good game that will most likely be GOTY at the fraction of cost of AAA games today, while also being way more fun. The game also only 50$ on day 1.
With the rapid progress AI is making it‘s only a matter of time that this sort of thing is becoming the standard. Def better than spending 80$ on Nintendo slop released every 10 years

Production is anything that isn't handled by the publisher. Voice acting is not part of the production budget, it's handled by the publisher.

t. worked on AA games

You provided only ad hominem, and should be banned for being a child

The fact you need to even ask means you're a gullible fool.

50 million USD on fucking Mirror's Edge is normal budget in 2008

RUMAO

That would be silly. You cant get competent devs for monimum wage, the game probably took 2y to make and the team was 30 people, that's like 5mil in dev salaries alone. X8kx2

8k

Good joke.

Why is Mirrors Edge being presented as a low budget game? EA gave mirror's edge a very big push back in the day and it was visually way ahead of any other game at the time.

It's a 6 hour game lilbro

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You provided only ad hominem, and should be banned for being a child

lmao. what did you provide beside a funny story about your brother being way better and richer than you?

you don't work, you don't live in europe and you don't know shit about the IT industry.
considering I'm a french guy working in the IT industry (not video games) I think I know more than you. Maybe salaries have increased a bit since I've started (10years ago) but I doubt it's much higher.

The entire game was generated by 1 AI prompt.
It's impressive how far the technology has come. although this was probably done by an experienced prompter.

whats that got to do with anything? The classic resident evil and metal gear solid games were all sub 10 hour games and had high budgets

No, around or sub $50 million is accurate.

I don't understand your obsession with Rebirth or what it has to do with E33.

MES AMIS!

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Metal Gear Solid had a budget of 10 million in 1998.

It's not 1998 anymore, cost have gone down.

file.png - 1920x1080, 2.13M

VAs really don't cost as much as you think they do especially Brits and especially when they're not doing the mo-cap.

around or sub $50 million is accurate.

Now THIS is retarded.

No more than $2 mil.

But it is true that they produced a very good game that will most likely be GOTY at the fraction of cost of AAA games today,

I would not call $20-50 million """a fraction""" of what AAA costs, but the overall sentiment of your comment is something I agree with. It's a good game. There is worse things that a nepo baby could have done with daddy's money than to create a decent JRPG.

I would not call $20-50 million """a fraction""" of what AAA costs

Well, that's not anywhere close to its budget so it's fine.

A production of this scope mostly employs junior programmers and interns

Stop, you're delusional. The cost is low compared to AAA games, it was still massive when compared to the average "Indie" game.

Grok says the $1.7 million is unsubstantiated and that $20mill+ is more likely.

5mil to make a good game vs 400mil for concord I could not be happier

Because it's not indie, it's barely AA.

grok

Indie in quotes because most AA companies without a publisher also consider themselves "Indie".

It's obviously $33 mil. I'm not even joking.

Well, that's not anywhere close to its budget

Did you really read the OP saying it cost $1.7 mil and you just believed it? Mirror's Edge, mentioned in the OP's screenshot, cost $44 mil in 2008, which would be ~$52 mil in today's money.

Some random shill knows more lol

Kys

God i hate esl tourists that dont understand half of the lingo they spam

Mirror's Edge, mentioned in the OP's screenshot, cost $44 mil in 2008, which would be ~$52 mil in today's money.

Source: My hairy smelly asshole

Damn, thank you daddy Elon for confirming with your hard facts!

Aaa has no other meaning than "cost over 100 million".it was invented in the ps3 era when slop was so dire cost of production was the last remaining marketing gimmic. Aa and a dont even exist.

Uhhh I hate popular person cause he popular and have lots of money!!

Ok edge lord.

mentioned in the OP's screenshot, cost $44 mil in 2008

It didn't, it literally didn't.

Why is it so easy to know how much money a movie cost or made compared to vidya?
Like I can just write a movie name + budget in google and I get a precise numbers.
But with most vidya it's mostly just speculations or sometimes very rough estimates.
Why is everyone so secretive about this shit?

OP's statement was taken from someone off X retard. The AI couldn't post facts backing up the X post.

Anon you're just a fucking idiot for taking an AI's word as substantial in any way, it's that simple. If you've used them for more than a few minutes it should be immediately obvious they're not trustworthy.

Selling 3.3million copies (no doubt it's much more but they wanted the synchronicity of 3.3 on the 33rd day of release announcement) is amazing when you consider the game is only dubbed in French and English, yes it has subs in other languages but I bet it would sell even more if it gets more dubbing in other languages.
Please if anyone here can get back to the dev team or message them on X/twitter let them know to spend some of their profits on dubbing in more languages.

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How much did Mirror's Edge cost then? I want proof.

calm down, rajesh

More and more bullshit about how Expedition 33 was a BY THE BOOTSTRAPS LABOR OF LOVE, from a director with nepo baby money

Enormous X to doubt.

add a true ending

Ah, the Japanese, ever so naive.

brb hacking EA..

apu.gif - 640x480, 1.26M

I still believe.

He made a video game that the shill campaign on Anon Babble paid me to like, so I will help perpetuate every untrue thing that I read if I think it sounds good for the narrative.

They are but I don't blame them, they seem quite positive on the game from reading 2chn, of course you get contrarians on there but I think the announcement of the 3.3million sales has people pleasantly surprised.

50 million on Mirror‘s Edge is more believable than this game costing 1.7m to produce
1.7m probably isn‘t even enough to cover the dev teams salaries for a single year and this game was made within 6 years
Only actual retards who genuienly have never done anything even remotely related to anything financial and business related could believe this

I forgot that this is the current theme of Anon Babble. We can't really have a good game made by a competent team, we need to talk about trannies and blacks, we just need too. If there is nothing SJW about the game then we still need to talk about it. At this point you truly are no better than the other side...

cost have gone down.
Objectively untrue

kys frogslop

thread link?

Apparently retards (like ) think that a short first person platforming game is incapable of having as large a budget as it actually did... uhh... for reasons.
(because it goes against the narrative they are currently pushing)

My beloved Alicia will fix this shitshow

yea...

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I thought japs hated this game?

Serkis likely only spent a few hours in a booth for his role desu.

open thread

shitting on Yoshi-P

fucking lel

Pressing the button is the limit and using a stick is a no-no

Kek. At least they're self aware.

10 pages

No fucking way

Anon Babbletards have been consuming AI generated slop from Russian propaganda bots for years now. They'll consume anything if it reaffirms their worldview.
It doesn't matter how on the nose it is.

Nintendo "Parry's patent "

Kek

I like how they refer to YoshiP with the frog/ toad emoji because he looks like a toad.

Nintendo: Yes! I'm going to file a patent infringement lawsuit!"

What‘s your point? Game development cost has ballooned since then and 12m back then is 16.4m today. You can literally see in your own screenshot how costs have risen to 60m by the fourth game.
33 devs (that’s including the CEO btw, who gets paid way more) *50k avg salary = 1.65m just dev salaries per year. That‘s not including all the outsourcing/licensing fees they paid, rent etc etc.
I keep forgetting the average age is 12 here and most people talking in here have sub 70 IQ

Thue number of people that worked on Vanquish and Mirror's Edge are around the same as GoW, and GoW had a budget of 12 million. And french man is saying it costed less than that.

What‘s your point? Game development cost has ballooned since then and 12m back then is 16.4m today.

It's cheaper now, hence the explosion of indie games.

file.png - 1296x552, 60.99K

If you're counting mundane contracting work then you should also count the people that worked on the assets, I guess? That's like a few hundred thousand people that worked on E33!

Game development cost has not gone down since then. And 12m back then is 16.4m today. 33m 2008 money would be 50m today. In any case are you actually mentally retarded? Dev costs for a year alone are 1.7m. Clair Obscur isn‘t an Indie company and the development budget of this game was in the AA range. You can‘t make a game in 6 year by an entirely new studio without 10s of millions. Definetly not with 1.7m lol

Here you go again with "aa" nonsense and imaginary costs

Clair Obscur is the name of the game, Sandfall is the name of the company, they are AA.

They should at least get 10 more people

AAA-Pajeets are calculating just how badly they were humiliated by a few frogs. Whether it was done on a 1/35 or 1/50th the budget of an Asscreed, the humiliation remains the same.

They have to grow. E33 is clearly unfinished.

Being located in france, taxes will imediatelly take about half of that money.

Google inflation and if that‘s too difficult ask ChatGPT to explain based on your intelligence level what „inflation“ „startup costs“ „game development costs“ mean

It's not 1998 anymore, cost have gone down.

Crazy how some shitposters think that they can get away with saying such massive bullshit.

she looks so ugly with the mask on

imaginary costs

Paying the people working for you is optional

Trust the plan, GOTY edition soon!

10m in 1998 would be 20m today. This guy is unironically either 12 or genuienly sub 70 IQ

All you values are imaginary yes.

Director shot it down in an interview.
That's it for endings, canvas destroyed or Alicia the psycho.

dude chat gpt

Oh so thats your source for all that nonsense. Baffling

people forget that having a wealthy family or a support net is what gives an artist the ability to make something fully out of passion and not cater to corpo retards. lots of people hating on wealth and the same people watch it slip thruogh their fingers

You don’t need ChatGPT to know this game cost atleast 10x more than 1.7m and that’s the most conservative estimate possible

My beautiful wife doesn't need a mask

you also conveniently ignored the VA part

holy fucking retard

Having patr(e)ons also works, as long as they're not retarded and stop giving money to lazy and unproductive artists.

That was before the massive success, just like the DLC plans.

production cost: less than 1.7 milion

More like 33 million.

The fact that so many people believe this game was made on shoestring budget, and literally financed with dime and nickels, affirms that Anon Babble is either full of god damn retards, 10-year-old children without life experience or bots. Probably all three.

game was 1 million paying journos and ecelebs to be shills 32 million

That doesn't sound believable given that this game has.... 7 hours of high quality cutscenes? It's basically a sony game.

Anon Babbleedditors are too stupid to know that your salary and employee cost are two entirely different things

40-60 hours game with 4-7 hours of cutscene

now let’s take a look at a sony game.....

Weeb puts his youtube in crapanese

HOLY CRINGE

1.7 million what? banana coins?

I literally know the language, retard.

production cost: less than 1.7 milion

He did not say that.
He said less than Mirrors Edge, so about 10 million sounds right

you will never be japanese self hater

Anon Babbleermin think devs in southern france get paid 50k

Do some basic research before running your mouth. Even with taxes no way is it 100k for the employer

1000 devs spending $100m

or 10 devs spending 100k

which way?

art.jpg - 850x400, 48.91K

EUssr makes the company pay exhorbitant unnecessary fines per employee for doing a capitalism in the caliphate

I don’t care about going to Japan or living there, I learned the language just to enjoy my hobby without trannylations and censored shit.
Must be something alien to Americans knowing a second language

paid by Microsoft to shill game pass

I know that and yea companies should be the ones paying most taxes not employees so good on the EU not being capitalist filth like the yanks. Regardless it's still not 100k.

You must be american if you think knowing a second language is some great accomplishment. Ironic too since most japs only know jap

assuming they are only paid 50/60k

I really doubt junior devs get paid 60k, especially not at small companies
I've known a lot that were under 40k in fucking Paris, they are in Montpellier

Anon Babble is full of retards

We know.

And so Japan will stay Japanese and America will stay European unlike Trannypeans learning English and making their native language extinct like good little slave cucks

you’re the one who got mad out of nowhere though

Clair Obscure: Silkbeats

eurabian subcontinent sisters......

Development team size: ~40

Development time: 6 yers

Production costs: ~$1.7 million

Ergo a AAA mega production with 400 developers would cost only 17 million dollars to make. Who'd have ever thought that making vidya is so incredibly cheap?

This is of course complete nonsense. You people are truly stupid and gullible.